Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 17:56:49 Player: scoobysnack1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1738) 1738 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3813 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Reflective Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Heavy EM Pulse Gun Ion Cannon > --- INVENTORY -------- Ion Engine Nuclear Core Reflective Plating Heavy EM Pulse Gun Heavy EM Pulse Gun EMP Blaster [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 87 | 7 12 41 27 Power 13 | 2 1 4 6 Engine 11 | 2 1 4 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 23 | 2 . 13 8 Treads 9 | . . 9 . Leg 5 | . . 1 4 Wheel 7 | 2 . 3 2 Hover . | . . . . Flight 2 | . . . 2 Utility 19 | 1 4 10 4 Device 2 | . . 1 1 Storage 3 | 1 . . 2 Processor 5 | . 2 2 1 Hackware 3 | . . 3 . Protection 6 | . 2 4 . Artifact . | . . . . Weapon 32 | 2 7 14 9 Energy Gun 16 | . 3 9 4 Energy Cannon 4 | . . 3 1 Ballistic Gun 9 | 2 4 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . . 7 19 Power 4 | . . 1 3 Propulsion 10 | . . 3 7 Utility 4 | . . 2 2 Weapon 8 | . . 1 7 Highest Loss Streak 7 | . . 4 7 Average Slot Usage (%) 93 | . 96 96 79 Engine 10 | . 14 10 6 Treads 17 | . . 25 10 Leg 1 | . . . 8 Wheel 9 | . 28 5 . Device 4 | . . 5 6 Storage 3 | . 3 . 15 Processor 11 | . 12 11 12 Hackware 4 | . . 7 . Protection 7 | . 9 8 3 Energy Gun 13 | . 9 16 8 Energy Cannon 1 | . . 2 2 Ballistic Gun 5 | . 18 2 . Naked Turns 22 | . . . 22 Heaviest Build 52 | 12 14 19 52 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 4 16 Average Capacity 5 | 5 4 4 14 Most Carried 6 | 6 6 4 6 Average Carried 3 | 4 4 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 6 | 6 4 3 3 Class Distribution -------------------- 58% | Scavenger-Mutant 26% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1540 | 241 288 715 296 Remotely . | . . . . Salvage Created 3508 | 197 500 1569 1242 Parts 181 | 19 21 78 63 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 11 | 1 1 4 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 6 19 13 Guns 25 | . 6 17 2 Cannons 4 | . . 1 3 AOE 7 | . . . 7 Classes Destroyed 10 | 2 3 4 1 Worker 5 | . . 4 1 Builder 8 | . . 2 6 Tunneler 5 | 5 . . . Hauler 6 | . 2 2 2 Recycler 14 | 1 1 6 6 Watcher 7 | . 2 2 3 Swarmer 6 | . . . 6 Grunt 22 | . 6 10 6 Duelist 1 | . . 1 . Sentry 9 | . . 8 1 Best Kill Streak 9 | 5 6 9 8 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3814 | . 254 1538 2022 Core 942 | . 37 352 553 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 85 12 . Volleys Fired 245 | 12 38 123 72 Largest 2 | 2 2 2 2 Hottest 156 | 40 100 156 105 Shots Fired 425 | 24 76 218 107 Gun 340 | 24 76 180 60 Cannon 62 | . . 30 32 Launcher 15 | . . . 15 Special 8 | . . 8 . Kinetic 137 | 24 51 59 3 Thermal 159 | . 2 125 32 Explosive . | . . . . Electromagnetic 129 | . 23 34 72 Robot Hit Streak 18 | 5 7 9 18 Robot Miss Streak 6 | 2 4 4 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 254 | 14 40 128 72 Core Hits 117 | 8 20 47 42 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5435 | 159 538 2337 2401 Guns 3117 | 159 538 1751 669 Cannons 1056 | . . 452 604 Explosions 1212 | . . 88 1124 Melee . | . . . . Ramming 26 | . . 22 4 Kinetic 1072 | 159 320 575 18 Thermal 2585 | . . 1391 1194 Explosive 88 | . . 88 . Electromagnetic 1664 | . 218 261 1185 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 2 11 2 Average Corruption 9 | . 1 11 2 Corruption Purged . | . . . . Effects 78 | . 1 73 4 Message Errors 17 | . 1 15 1 Matter Fused 15 | . . 15 . Heat Flow Errors 7 | . . 6 1 Energy Discharges 4 | . . 4 . Parts Rejected 2 | . . 2 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 3 | . . 3 . Misfires 1 | . . 1 . Misdirections 8 | . . 8 . Targeting Errors 15 | . . 13 2 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 170 | . . 59 111 Projectiles 63 | . . 11 52 Explosions 107 | . . 48 59 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 3 | . . . 3 Rammed 5 | . . 3 2 Targets Rammed 7 | . . 4 3 Kicked 1 | . . . 1 Crushed 1 | . . 1 . Highest Temperature 440 | . 228 440 189 Average Temperature 108 | . 91 125 47 Received Heat Transfer 1476 | . 144 468 864 Effects 6 | . . 6 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . 2 4 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 4 2 Heat Transferred 4474 | . . 2862 1612 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 324 | 30 247 308 324 Average Influence 162 | 8 109 179 190 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 61 | 100 77 56 53 Level 1 38 | . 22 43 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 8 32 36 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 10 | . . 4 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 5 6 3 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 1 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 30 | . 10 13 7 Successful 16 | . 4 8 4 Failed 14 | . 6 5 3 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 20 | . 8 7 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . 1 1 Scanalyzers 6 | . . 5 1 Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Record 1 | . . . 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Hauler Manifests 2 | . 1 1 . Registered Components 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . . 10 10 Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3054 | 79 637 1798 540 Spaces Moved 1620 | 38 463 886 233 Core 48 | 1 . . 47 Treads 835 | . . 757 78 Legs 77 | . . . 77 Wheels 637 | 37 463 129 8 Hover . | . . . . Flight 23 | . . . 23 Fastest Speed 37 | 50 80 80 37 Average Speed 125 | 79 80 149 131 Slowest Speed 650 | 80 80 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 38 | 3 79 53 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 42 | . . 25 17 Melee . | . . . . Projectile 8 | . . 7 1 AOE 34 | . . 18 16 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2206 | 61 657 1136 352 Wait 176 | . 127 43 6 Move 1617 | 37 462 885 233 Hop . | . . . . Pick Up 15 | 5 4 5 1 Fast Attach 65 | 6 9 31 19 Attach 8 | . . 1 7 Detach 8 | . . 2 6 Swap 14 | 1 3 9 1 Drop 51 | . 14 33 4 Fire 245 | 12 38 123 72 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 231 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Identified exit to Materials 582 | -10/Materials | Discovered exit to Materials (range 3) 623 | -10/Materials | Repaired Lgt. Armor Plating 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Discovered new exit (range 14) 988 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Build established: Hacker-Mutant 1128 | -9/Materials | Crushed by falling debris 1128 | -9/Materials | System corruption reached 10% 1159 | -9/Materials | Lost 4 parts (1p2u1w) 1396 | -9/Materials | Core integrity fell below 50% 1430 | -9/Materials | Build established: Scavenger-Mutant 1573 | -9/Materials | Core integrity fell below 20% 2177 | -9/Materials | Discovered new exit (range 5) 2183 | -9/Materials | Identified exit to Materials 2515 | -9/Materials | Entered another Materials area 2515 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Lost 7 parts (2p2n1u2w) 2994 | -8/Materials | Released all parts (6) 2996 | -8/Materials | Core integrity fell below 50% 3017 | -8/Materials | Lost 4 parts (2n1u1w) 3050 | -8/Materials | Core integrity fell below 20% 3055 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03025_ Acquired Flight Unit. 03025_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03026_ Acquired 5 matter. 03027_ Flight Unit destroyed. 03027_ Acquired 7 matter. 03034_ Flight Unit destroyed. 03038_ S-10 Pest destroyed. 03038_ Chain reaction triggered in Lgt. Ion Engine. 03038_ S-10 Pest destroyed. 03039_ Slug penetrates Wall. 03040_ EMP Blaster destroyed. 03040_ Acquired Lgt. Assault Rifle. 03042_ Slug penetrates Wall. 03045_ U-05 Engineer lays Concrete. 03046_ Lgt. Ion Engine destroyed. 03047_ Lgt. Assault Rifle destroyed. 03049_ U-05 Engineer lays Concrete. 03052_ Slug penetrates Wall. 03052_ Acquired 50 matter. 03053_ U-05 Engineer lays Concrete. 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EM Pulse Gun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed HeartActuatorSystem Manual? 0 Play Time 00:59:43 Cumulative 13.9 hours Start 2020.08.30 @ 16:52:48 End 2020.08.30 @ 17:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43833528-2c02-4790-b6c0-d82fac2c35e9