Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 12:06:29 Player: rice Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (166) 830 Value Destroyed (5589) 5589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 10250 Bonus ------- High Alert Combat Kills 791 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 118/290 System Corruption 16% Temperature Cool (6) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Weapon Cycler Improved Shield Generator System Restoration Module > --- WEAPON ----------- Flak Gun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Thermal Generator Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Heavy Insulated Plating Heavy Insulated Plating Improved Shield Generator Improved Hacking Suite Heavy Laser Heavy Laser Precision Assault Rifle Heavy Machine Gun Improved Datajack [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Weapon Cycler Device Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 162 | 6 12 46 22 33 43 Power 34 | 1 4 7 7 6 9 Engine 23 | 1 4 7 7 2 2 Core 11 | . . . . 4 7 Reactor . | . . . . . . Propulsion 48 | 2 2 15 8 6 15 Treads 37 | 2 . 11 8 6 10 Leg 9 | . 2 4 . . 3 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 45 | 1 3 17 3 11 10 Device 17 | . 1 7 1 5 3 Storage 6 | 1 2 1 . 1 1 Processor 3 | . . . 1 2 . Hackware 2 | . . 1 . 1 . Protection 17 | . . 8 1 2 6 Artifact . | . . . . . . Weapon 35 | 2 3 7 4 10 9 Energy Gun 6 | 2 . 1 . 1 2 Energy Cannon 5 | . . 5 . . . Ballistic Gun 15 | . 1 . 4 8 2 Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . 2 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 53 | . 1 11 1 6 34 Power 11 | . 1 3 . 2 5 Propulsion 15 | . . 2 . 1 12 Utility 14 | . . 4 1 2 7 Weapon 13 | . . 2 . 1 10 Highest Loss Streak 6 | . 1 5 1 2 6 To Critical Strikes 2 | . . 1 . . 1 Average Slot Usage (%) 95 | . 98 96 100 99 88 Engine 9 | . 14 10 18 7 5 Core 3 | . . . . 7 5 Treads 19 | . 17 18 27 22 15 Leg 3 | . 10 3 . . 4 Device 17 | . 13 18 9 15 21 Storage 8 | . 13 11 9 7 5 Processor 5 | . . . 9 10 5 Protection 5 | . . 11 9 1 3 Energy Gun 2 | . 7 . . . 4 Energy Cannon 4 | . . 13 7 . . Ballistic Gun 12 | . 11 2 10 22 11 Slashing Weapon 2 | . 8 5 . . . Peak Build Rating 62 | 6 8 19 26 47 62 Average Rating 31 | 4 7 14 23 39 51 On Entrance 17 | . 6 8 19 25 47 Naked Turns . | . . . . . . Heaviest Build 86 | 12 20 49 53 73 86 Greatest Support 112 | 40 40 40 63 71 112 Greatest Overweight (x) 5 | 2 . 2 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 15 | 7 9 14 15 16 16 Most Carried 20 | 4 10 15 15 20 20 Average Carried 13 | 2 7 12 14 15 14 Final Capacity 20 | 8 10 15 15 20 5 Final Carried 18 | 4 9 15 14 18 2 Class Distribution -------------------- 33% | Mutant 25% | Gunner 21% | Scavenger-Gunner 15% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4734 | 166 296 563 471 1133 2105 Remotely . | . . . . . . Salvage Created 5513 | . 535 947 612 1293 2126 Parts 305 | . 26 81 43 68 87 Haulers Intercepted 5 | . 2 2 . . 1 Recyclers Shooed 6 | . 2 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 134 | . 8 26 23 32 45 Melee 9 | . 1 7 . . 1 Guns 84 | . 7 . 11 32 34 Cannons 41 | . . 19 12 . 10 Classes Destroyed 15 | . 5 6 2 1 1 Worker 10 | . 2 2 . 3 3 Builder 4 | . . 1 . 1 2 Tunneler 1 | . . 1 . . . Hauler 5 | . 2 2 . . 1 Recycler 6 | . . 1 . 1 4 Operator 3 | . 2 . . . 1 Watcher 3 | . 1 . 2 . . Swarmer 44 | . . 14 13 1 16 Grunt 44 | . 8 5 5 15 11 Brawler 4 | . . 1 . 2 1 Duelist 4 | . . . 2 1 1 Sentry 17 | . . 6 2 6 3 Specialist 2 | . . . . . 2 Hunter 8 | . . . 1 3 4 Programmer 11 | . . . . 4 7 Best Kill Streak 9 | . 3 7 4 5 9 Combat Bots Only 8 | . 2 6 4 5 8 Max Kills in Single Turn 3 | . 1 1 2 3 2 Gunslinging 1 | . . . 1 1 1 Exploded . | . . . . . . Melee 1 | . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1197 | . 47 240 120 275 515 Missed 336 | . 8 67 20 109 132 Damage Taken 10164 | . 472 1873 1243 1745 4831 Core 1445 | . 71 204 90 229 851 Absorbed by Shields 874 | . . . . 442 432 Regen/Repaired (Parts) 353 | . 23 14 . 316 . Core Remaining (%) 74 | 100 71 49 83 67 . Volleys Fired 391 | . 44 71 51 73 152 Largest 3 | . 2 2 2 3 3 Hottest 170 | . 100 150 150 84 170 Shots Fired 868 | . 80 103 99 215 371 Gun 638 | . 80 12 58 215 273 Cannon 226 | . . 87 41 . 98 Launcher . | . . . . . . Special 4 | . . 4 . . . Kinetic 619 | . 35 12 58 215 299 Thermal 249 | . 45 91 41 . 72 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 15 8 10 17 12 Robot Miss Streak 14 | . 1 5 3 14 11 Penetration Max . | . . . . . . Secondary Targets 11 | . . . 1 2 8 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 684 | . 69 97 67 166 285 Core Hits 488 | . 25 33 43 145 242 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 9 | . 2 . . 2 5 Burn 5 | . 2 . . . 3 Destroy 2 | . . . . 2 . Sever 2 | . . . . . 2 Melee Attacks 89 | . 30 55 . . 4 Impact . | . . . . . . Slashing 89 | . 30 55 . . 4 Piercing . | . . . . . . Sneak Attacks 13 | . 8 5 . . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14631 | . 1154 2282 1504 3505 6186 Guns 9226 | . 704 108 985 3390 4039 Cannons 3412 | . . 1200 500 . 1712 Explosions 316 | . . . . 113 203 Melee 1591 | . 449 957 . . 185 Ramming 77 | . 1 8 19 2 47 Kinetic 9676 | . 288 108 985 3390 4905 Thermal 2971 | . 416 1209 500 . 846 Explosive 316 | . . . . 113 203 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1591 | . 449 957 . . 185 Piercing . | . . . . . . Highest Corruption 16 | . . 4 1 1 16 Average Corruption 4 | . . 4 1 1 7 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 88 | . . 50 3 2 33 Message Errors 17 | . . 11 . . 6 Matter Fused 23 | . . 15 2 1 5 Heat Flow Errors 10 | . . 6 . . 4 Energy Discharges 9 | . . 4 1 1 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 13 | . . 8 . . 5 Data Loss (major) 5 | . . 2 . . 3 Misfires 7 | . . 3 . . 4 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 206 | . 42 58 20 26 60 Projectiles 56 | . . 35 20 . 1 Explosions 85 | . . . . 26 59 Melee 65 | . 42 23 . . . Knockbacks 64 | . . . 1 . 63 Impact 2 | . . . 1 . 1 Kinetic 54 | . . . . . 54 Secondary 8 | . . . . . 8 Self-Inflicted Damage 396 | . . . . 110 286 Shots 4 | . . . . 1 3 Rammed 14 | . 2 2 1 2 7 Targets Rammed 19 | . 2 3 1 2 11 Kicked 4 | . . . . . 4 Crushed 1 | . . 1 . . . Highest Temperature 505 | . 276 353 350 140 505 Average Temperature 111 | . 104 111 165 39 129 Received Heat Transfer 2131 | . 270 456 306 413 686 Effects 19 | . . 4 4 . 11 Shutdowns 5 | . . . 1 . 4 Energy Bleed 2 | . . . . . 2 Interference 7 | . . 4 3 . . Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 3 1 . 4 Heat Transferred 5810 | . 1369 1851 740 . 1850 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 926 | . 191 598 626 594 926 Initial 290 | . . 11 252 250 290 Average 333 | . 39 193 482 418 441 Maximum Alert Level 3 | . . 2 2 2 3 Low Security (%) 30 | 100 100 69 . 2 6 Level 1 27 | . . 2 16 44 47 Level 2 39 | . . 27 83 53 35 Level 3 2 | . . . . . 11 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 32 | . 3 1 4 11 13 Investigation 4 | . 1 . . 3 . Extermination 11 | . . . . 5 6 Reinforcement 12 | . 2 1 2 3 4 Assault 2 | . . . 2 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 17 | . 2 7 1 1 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 247 | . 22 67 42 44 72 Peak Tracking Total 8 | . 4 8 5 4 8 Tactical Retreats 17 | . 2 3 4 3 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 10 | . 1 . 1 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . 1 3 . 4 7 Max in Single Turn 3 | . 1 1 . 2 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 6 3 2 6 3 Terminals 8 | . 3 1 1 1 2 Fabricators 1 | . . . . 1 . Repair Stations 7 | . 1 1 . 4 1 Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 12 6 5 13 7 Successful 27 | . 6 5 4 8 4 Failed 16 | . 6 1 1 5 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 1 2 1 6 Fabricators 2 | . . . . 2 . Repair Stations 19 | . 4 4 . 10 1 Recycling Units 4 | . 3 1 . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 1 4 Record 5 | . . . 1 1 3 Alert Level 1 | . . . . . 1 Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 4 3 . 7 . Scan Component 8 | . 2 2 . 4 . Repair 6 | . 2 1 . 3 . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 1 1 4 3 Full Trace Events 5 | . 1 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 2 1 . 3 . Time 198 | . 52 38 . 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 13027 | 113 1437 3044 1341 3712 3380 Spaces Moved 5515 | 68 764 1120 634 1551 1378 Core 27 | 13 . . . . 14 Treads 4671 | 55 457 954 634 1551 1020 Legs 805 | . 307 166 . . 332 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 100 Average Speed 186 | 149 143 218 160 182 203 Slowest Speed 470 | 160 160 320 160 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 80 61 40 26 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 13 | . 9 4 . . . Terrain Destroyed 206 | . 9 36 16 58 87 Melee 13 | . 9 4 . . . Projectile 56 | . . 32 16 . 8 AOE 137 | . . . . 58 79 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7429 | 77 960 1506 863 2269 1754 Wait 1111 | . 86 170 136 578 141 Move 5510 | 67 763 1119 633 1550 1378 Hop . | . . . . . . Pick Up 71 | 4 14 18 7 17 11 Fast Attach 37 | 6 3 8 . 4 16 Attach 34 | . 1 7 4 6 16 Detach 1 | . . . . . 1 Swap 91 | . 8 31 18 23 11 Drop 73 | . 9 24 13 16 11 Fire 391 | . 44 71 51 73 152 Melee 89 | . 30 55 . . 4 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 15 | . 2 3 1 2 7 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 973 | -10/Materials | Discovered new exit (range 5) 1452 | -10/Materials | Repaired Med. Storage Unit 1481 | -10/Materials | Repaired Mining Claw 1523 | -10/Materials | Discovered new exit (range 14) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Utility x2 1998 | -9/Materials | Lost 5 parts (1p1n3u) 2649 | -9/Materials | Discovered new exit (range 15) 3072 | -9/Materials | Repaired Thermal Generator 3209 | -9/Materials | Build established: Scavenger-Mutant 3506 | -9/Materials | Discovered new exit (range 16) 3910 | -9/Materials | Discovered new exit (range 9) 4405 | -9/Materials | Discovered new exit (range 3) 4530 | -9/Materials | Core integrity fell below 50% 4595 | -9/Materials | Entered another Materials area 4595 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5395 | -8/Materials | First assault squad dispatched 5415 | -8/Materials | Build established: Mutant 5676 | -8/Materials | Discovered new exit (range 10) 5936 | -8/Materials | Entered Factory 5936 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6225 | -7/Factory | Build established: Gunner 6492 | -7/Factory | Repaired Hpw. Shotgun 6525 | -7/Factory | Repaired Imp. Treads 7388 | -7/Factory | Discovered new exit (range 13) 7736 | -7/Factory | Repaired Hpw. Shotgun 8261 | -7/Factory | Build established: Scavenger-Gunner 8366 | -7/Factory | Discovered new exit (range 6) 8374 | -7/Factory | Identified exit to Lower Caves 8381 | -7/Factory | Discovered new exit (range 15) 8922 | -7/Factory | Discovered new exit (range 16) 9646 | -7/Factory | Identified exit to Factory 9648 | -7/Factory | Entered another Factory area 9648 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9740 | -6/Factory | Found Unknown Protection 9743 | -6/Factory | Found Unknown Protection 9948 | -6/Factory | Build established: Scavenger-Tank 10304 | -6/Factory | Build established: Scavenger-Gunner 11464 | -6/Factory | Identified Hvy. Insulated Plating (x2) 11481 | -6/Factory | Lost 6 parts (2p1u3w) 11486 | -6/Factory | Destroyed 8 combat bots 11549 | -6/Factory | Lost 3 parts (1p1n1u) 11813 | -6/Factory | Build established: Gunner 12675 | -6/Factory | Core integrity fell below 50% 12705 | -6/Factory | Lost 4 parts (1p2u1w) 12806 | -6/Factory | Garrison activated, responded to threat 12812 | -6/Factory | Cargo convoy interrupted 12889 | -6/Factory | System corruption reached 10% 12920 | -6/Factory | Core integrity fell below 20% 12923 | -6/Factory | Lost 6 parts (1p1n2u2w) 12987 | -6/Factory | Lost 4 parts (3n1u) 13028 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13003_ Terminal disabled. 13003_ S-27 Virus knocked back. 13005_ S-27 Virus destroyed. 13007_ RJLVZ,92:E0=>OORQR BPQ GC8U 13007_ S-27 Virus knocked back. 13009_ Hvy. Flak Cannon destroyed. 13009_ Acquired 70 matter. 13011_ Slammed into K-01 Serf. 13011_ K-01 Serf sends out distress signal. 13014_ S-27 Virus destroyed. 13017_ Y-54 Guardian Imp. Deuterium Engine severed. 13020_ U-05 Engineer builds a Wall. 13023_ Med. Treads destroyed. 13024_ Com. Wheel destroyed. 13024_ Knocked back. 13025_ Acquired Imp. Deuterium Engine. 13027_ Y-54 Guardian Unknown Treads severed. 13027_ U-05 Engineer builds a Wall. 13028_ Greatsword destroyed. 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H ?????? #????????????? | | ????????????????????????" "?????? #????????????? | | ???????????????????????? "?????? #????????????? | | ????????????????????????" "?????? #????????????? | | ???????????????????????? ?????? #????????????? | | ????????????????????????""" "???????#????????????? | | ????????????????????????""" "????????????????????? | | ?????????????????????????"" "????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- Thermal Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Significant Disruption Challenges ------------ None Game ------ Seed BattleMicroLegs Manual? 0 Play Time 01:36:53 Cumulative 15.2 hours Start 2024.09.07 @ 10:10:27 End 2024.09.07 @ 12:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61342c21-2bd2-4f2e-a81a-b9fccde907a7