Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 21:50:18 Player: Wakanaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1362) 1362 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3708 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 258/400 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Medium Matter Pod Target Analyzer > --- WEAPON (2) ------- Enhanced Autogun Mini Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Large Storage Unit Structural Scanner Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Battery Advanced Terrain Scanner Seismic Analyzer Hacking Suite Integration Mediator > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Large Storage Unit Medium Matter Pod Hardened Medium Armor Plating Light Assault Rifle Mini Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 67 | 10 6 2 8 27 14 Power 7 | 1 . . 1 4 1 Engine 4 | 1 . . 1 2 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 17 | 5 2 . 2 4 4 Treads . | . . . . . . Leg 8 | . . . . 4 4 Wheel 9 | 5 2 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 . 4 7 4 Device 5 | 1 . . 1 2 1 Storage 5 | 1 1 . . 1 2 Processor 2 | . . . 1 . 1 Hackware 1 | . . . 1 . . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 25 | 2 3 2 1 12 5 Energy Gun 9 | . 2 2 1 4 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 11 | 2 1 . . 5 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 40 | . 1 1 4 24 10 Power 6 | . . . . 4 2 Propulsion 9 | . 1 . 2 5 1 Utility 10 | . . . 1 4 5 Weapon 15 | . . 1 1 11 2 Highest Loss Streak 13 | . 1 1 4 13 4 Average Slot Usage (%) 92 | . 88 100 89 92 94 Engine 7 | . 14 14 11 6 . Core 2 | . . . . 1 7 Leg 10 | . . . . 14 17 Wheel 7 | . 27 28 14 1 . Device 12 | . 14 14 8 16 6 Storage 17 | . 14 14 11 16 25 Processor 7 | . . . 11 9 9 Hackware 4 | . . . 6 7 . Protection 3 | . . . 5 2 9 Energy Gun 7 | . 3 28 22 8 . Ballistic Gun 6 | . 14 . . 5 5 Launcher 3 | . . . . 1 12 Naked Turns . | . . . . . . Heaviest Build 55 | 13 26 26 28 42 55 Greatest Support 34 | 32 20 20 26 30 34 Greatest Overweight (x) 6 | . 2 1 2 6 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 16 | 6 10 10 10 10 16 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 8 Average Carried 7 | 2 7 9 9 7 6 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 9 | 5 9 9 9 8 8 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1096 | 400 138 50 72 273 163 Remotely . | . . . . . . Salvage Created 1804 | 158 223 110 221 736 356 Parts 113 | 10 12 6 15 40 30 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 36 | . 4 2 2 19 9 Guns 24 | . 4 2 2 12 4 Cannons 2 | . . . . 2 . AOE 10 | . . . . 5 5 Classes Destroyed 11 | 3 2 . 3 2 1 Worker 3 | 2 . . . 1 . Builder 5 | . . . . . 5 Tunneler 2 | 2 . . . . . Hauler 3 | . 1 . . 1 1 Recycler 3 | 1 . . 1 . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 12 | . . . . 8 4 Grunt 14 | . 4 2 1 6 1 Sentry 7 | . . . 1 3 3 Hunter 3 | . . . . 2 1 Best Kill Streak 7 | 3 2 2 3 7 7 Combat Bots Only 6 | . 2 2 1 6 4 Max Kills in Single Turn 5 | 1 1 1 1 4 5 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3565 | . 163 131 195 2095 981 Core 628 | . 42 27 . 448 111 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 72 100 . . Volleys Fired 192 | 19 18 7 13 89 46 Largest 2 | 2 2 2 2 2 2 Hottest 125 | 40 60 80 80 125 66 Shots Fired 304 | 38 28 14 26 143 55 Gun 272 | 38 28 14 26 125 41 Cannon 13 | . . . . 13 . Launcher 19 | . . . . 5 14 Special . | . . . . . . Kinetic 152 | 38 18 . . 55 41 Thermal 63 | . 4 . . 59 . Explosive 19 | . . . . 5 14 Electromagnetic 70 | . 6 14 26 24 . Robot Hit Streak 16 | 8 16 9 5 15 12 Robot Miss Streak 3 | 2 2 1 3 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 212 | 23 22 12 14 104 37 Core Hits 115 | 8 9 5 9 44 40 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3722 | 256 297 192 190 1570 1217 Guns 2375 | 256 297 155 190 1187 290 Cannons 139 | . . . . 139 . Explosions 1208 | . . 37 . 244 927 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1221 | 256 208 . . 467 290 Thermal 667 | . 48 37 . 582 . Explosive 1171 | . . . . 244 927 Electromagnetic 663 | . 41 155 190 277 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 7 . . 41 Projectiles . | . . . . . . Explosions 48 | . . 7 . . 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 30 . 15 22 Shots 4 | . . 1 . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | . 48 175 54 456 45 Average Temperature 77 | . 26 98 18 103 9 Received Heat Transfer 927 | . 87 57 63 468 252 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 1408 | . 100 50 . 1258 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 431 | 25 117 85 157 236 431 Initial 99 | . 16 45 33 66 99 Average 105 | 8 32 56 104 91 224 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 87 | 100 100 100 100 96 46 Level 1 12 | . . . . 3 50 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 2 1 2 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 4 2 5 27 18 Peak Tracking Total 6 | . 2 2 2 5 6 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 11 | . 2 . 4 3 2 Terminals 9 | . 1 . 3 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 5 . 12 6 5 Successful 21 | . 5 . 9 4 3 Failed 7 | . . . 3 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 4 . 11 6 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 . 8 4 3 Record 3 | . 3 . . . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 3 | . . . 2 1 . Alert Level 2 | . . . 1 1 . Locate Traps 2 | . . . 1 . 1 Reprogram Traps 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . . . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 7 | . 1 . 3 1 2 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2094 | 156 290 69 200 935 444 Spaces Moved 1038 | 87 216 44 138 357 196 Core 4 | 3 . . . 1 . Treads . | . . . . . . Legs 522 | . . . . 326 196 Wheels 512 | 84 216 44 138 30 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 100 130 Average Speed 122 | 88 88 90 97 148 153 Slowest Speed 350 | 100 100 90 100 350 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 30 10 17 28 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 171 | . . 6 . 59 106 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 168 | . . 6 . 56 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1566 | 131 287 58 176 622 292 Wait 202 | . 37 5 12 124 24 Move 1033 | 86 215 43 137 356 196 Hop . | . . . . . . Pick Up 63 | 14 8 1 6 24 10 Fast Attach 2 | . 2 . . . . Attach 51 | 7 3 1 6 25 9 Detach . | . . . . . . Swap 14 | 3 1 1 2 2 5 Drop 8 | 2 3 . . 1 2 Fire 192 | 19 18 7 13 89 46 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered Mines 450 | -10/Mines | Learned location of Storage (-8) 510 | -10/Mines | Discovered new exit (range 6) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x2 536 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Lost 4 parts (2n1u1w) 696 | -9/Materials | Discovered new exit (range 14) 716 | -9/Materials | Entered another Materials area 716 | -8/Materials | Evolved 2 slots: Utility x2 796 | -8/Materials | Build established: Scavenger-Mutant 848 | -8/Materials | Lost 10 parts (2p2n1u5w) 1444 | -8/Materials | Discovered new exit (range 16) 1447 | -8/Materials | Core integrity fell below 50% 1534 | -8/Materials | Core integrity fell below 20% 1570 | -8/Materials | Lost 13 parts (2p3n3u5w) 1651 | -8/Materials | Entered Storage 1751 | -8/Storage | Lost 3 parts (1p1n1u) 2091 | -8/Storage | Lost 4 parts (3u1w) 2095 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02067_ W-25 Informer sends out distress signal. 02068_ R-06 Scavenger collects Lgt. Treads. 02069_ Acquired 30 matter. 02070_ K-01 Serf collects debris. 02074_ Acquired Prototype Ballistic Gun. 02074_ K-01 Serf collects debris. 02075_ Acquired 15 matter. 02075_ Penetrated by Slug. 02078_ K-01 Serf collects debris. 02079_ The unstable cave ceiling collapses. 02081_ Identified Enh. Autogun. 02082_ K-01 Serf collects debris. 02082_ U-05 Engineer lays Concrete. 02083_ Slug penetrates Wall. 02084_ U-05 Engineer lays Concrete. 02086_ K-01 Serf collects debris. 02087_ U-05 Engineer lays Concrete. 02090_ Y-45 Defender destroyed. 02091_ Lgt. Nuclear Core destroyed. 02091_ U-05 Engineer builds a Wall. 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