Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 21:08:46 Player: Kersh Result: Destroyed by PG-7EB(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (717) 717 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3472 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 35/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (8) ---- Structural Scanner Visual Processing Unit Advanced Terrain Scan Processor Hacking Drone Bay (1/1) Phasing AFG Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Signal Interpreter Phasing AFG > --- WEAPON ----------- Heavy Assault Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Visual Processing Unit Advanced Terrain Scan Processor Hardened Light Armor Plating Hacking Drone Bay Improved EM Shotgun Precision Grenade Launcher Datajack RU-N14's Throwing Claymores [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Experimental Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 6 3 12 . 9 5 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 4 . 4 2 Device 5 | . . 2 . 3 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 19 | 2 3 6 . 5 3 Energy Gun 8 | 1 3 3 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 . 5 1 Parts Lost 12 | . . 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 3 | . . 1 . . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 6 | . . 4 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 84 90 88 87 76 Engine 11 | . 14 10 11 11 9 Leg 24 | . 28 30 22 22 16 Device 9 | . . 12 11 11 7 Storage 11 | . 14 11 11 11 11 Processor 4 | . . . . 5 11 Protection 3 | . . 2 11 5 1 Energy Gun 5 | . 13 13 11 1 . Ballistic Gun 10 | . 14 4 11 13 8 Special Weapon 5 | . . . . 7 9 Naked Turns . | . . . . . . Heaviest Build 39 | 11 13 20 20 39 24 Greatest Support 30 | 20 20 30 20 20 20 Greatest Overweight (x) 4 | 2 . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 6 8 6 8 8 Average Carried 6 | 1 4 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 6 6 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 649 | 211 106 215 . 77 40 Remotely . | . . . . . . Salvage Created 824 | . 167 456 . . 201 Parts 50 | . 8 33 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . 1 9 . . 5 Guns 4 | . 1 3 . . . Cannons 2 | . . 2 . . . AOE 9 | . . 4 . . 5 Classes Destroyed 8 | . 3 4 . . 1 Builder 1 | . . 1 . . . Recycler 2 | . 1 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Grunt 6 | . 1 5 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Z-Light 4 | . . . . . 4 Best Kill Streak 9 | . 2 9 . . 3 Combat Bots Only 7 | . 1 7 . . 3 Max Kills in Single Turn 3 | . 1 3 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1720 | . 115 524 . 32 1049 Core 448 | . 33 77 . 16 322 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . . . 28 Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 56 | . 9 27 . 6 14 Largest 2 | . 2 2 . 1 1 Hottest 113 | . 65 113 . 33 45 Shots Fired 75 | . 13 42 . 6 14 Gun 47 | . 13 28 . 2 4 Cannon 9 | . . 9 . . . Launcher 6 | . . 5 . 1 . Special 13 | . . . . 3 10 Kinetic 16 | . 9 5 . 2 . Thermal 9 | . . 9 . . . Explosive 19 | . . 5 . 4 10 Electromagnetic 31 | . 4 23 . . 4 Robot Hit Streak 13 | . 9 13 . . 3 Robot Miss Streak 2 | . 2 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | . 9 32 . . 8 Core Hits 42 | . 6 26 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2320 | . 165 1003 . . 1152 Guns 572 | . 139 395 . . 38 Cannons 81 | . . 81 . . . Explosions 1440 | . 26 527 . . 887 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 118 | . 49 69 . . . Thermal 136 | . 26 110 . . . Explosive 1385 | . . 498 . . 887 Electromagnetic 454 | . 90 326 . . 38 Impact . | . . . . . . Slashing 227 | . . . . . 227 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 78 | . . . . . 78 Projectiles . | . . . . . . Explosions 78 | . . . . . 78 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . 39 28 . 33 . Shots 3 | . 1 1 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | . 15 120 . . 13 Average Temperature 30 | . 7 36 . . 6 Received Heat Transfer 474 | . 42 135 . . 297 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . 50 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 275 | . 133 275 106 . . Initial 106 | . . 55 106 . . Average 101 | . 58 143 106 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 75 100 . . Level 1 13 | . . 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 7 16 4 . 8 Peak Tracking Total 7 | . 3 7 6 . 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 5 | . 3 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 9 6 . . . Successful 4 | . 3 1 . . . Failed 11 | . 6 5 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 16 | . 10 6 . . . Terminals 15 | . 9 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Robot Analysis 3 | . 2 1 . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2367 | 108 254 523 40 1159 283 Spaces Moved 1646 | 79 178 301 33 861 194 Core 34 | 14 . . . . 20 Treads . | . . . . . . Legs 1612 | 65 178 301 33 861 174 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 126 | 122 120 120 120 130 124 Slowest Speed 260 | 150 120 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 30 26 10 81 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 119 | . 3 30 . 31 55 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 118 | . 3 30 . 31 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1862 | 87 204 422 33 895 221 Wait 83 | . 11 64 1 . 7 Move 1641 | 78 177 300 32 860 194 Hop . | . . . . . . Pick Up 24 | 3 3 10 . 8 . Fast Attach 17 | 6 3 4 . 3 1 Attach 10 | . . 6 . 1 3 Detach 6 | . . 2 . 3 1 Swap 8 | . . 2 . 5 1 Drop 17 | . 1 7 . 9 . Fire 56 | . 9 27 . 6 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 15) 812 | -9/Materials | Lost 4 parts (1p1n1u1w) 836 | -9/Materials | Destroyed 7 combat bots 886 | -9/Materials | Entered Mines 923 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 926 | -9/Mines | Entered Zion 1071 | -7/Zion | Discovered new exit (range 14) 1297 | -7/Zion | Found Prototype Special Weapon 1297 | -7/Zion | Identified RU-N14's Throwing Claymores 1303 | -7/Zion | Found RU-N14's Throwing Claymores 1478 | -7/Zion | Found Prototype Processor 1478 | -7/Zion | Identified Exp. Signal Interpreter 1684 | -7/Zion | Given the Hacking Drone Bay 1684 | -7/Zion | Found Prototype Device 1733 | -7/Zion | Learned location of Data Miner (-6) 1918 | -7/Zion | Found Prototype Device 1918 | -7/Zion | Identified Phasing AFG 1966 | -7/Zion | Identified Hacking Drone Bay 2082 | -7/Zion | Discovered new exit (range 3) 2083 | -7/Zion | Identified exit to Deep Caves 2085 | -7/Zion | Entered Deep Caves 2282 | -7/Deep Caves | Attacked by Z-Imprinter 2290 | -7/Deep Caves | Z-Facility disabled 2310 | -7/Deep Caves | Core integrity fell below 50% 2317 | -7/Deep Caves | Destroyed Z-Imprinter 2327 | -7/Deep Caves | Core integrity fell below 20% 2343 | -7/Deep Caves | Found Prototype Protection 2343 | -7/Deep Caves | Identified Zio. Weapon Casing 2359 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 2368 | -7/Deep Caves | Destroyed by PG-7EB(z) with Zionite Laser-S Last Messages --------------- 02316_ Aluminum Leg destroyed. 02317_ RU-N14's Throwing Claymores expended. 02317_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 02317_ Z-Imprinter destroyed. 02321_ The unstable cave ceiling collapses. 02322_ Lgt. Ion Engine destroyed. 02328_ Imp. EM Shotgun destroyed. 02335_ Destroyed Prototype Protection. 02335_ Destroyed Prototype Hover Unit. 02335_ 6F-KUA(z) destroyed. 02343_ Acquired Prototype Protection. 02343_ Identified Zio. Weapon Casing. 02344_ Acquired 40 matter. 02357_ Destroyed Imp. Reaction Control System. 02357_ NV-VL5(z) destroyed. 02357_ MP-T57(z) destroyed. 02365_ Exp. Signal Interpreter destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????################# ?#??????? | | ???????????????????################### ???????? | | ??????????????????###### # #?#####??? | | ??????????????????### ########?? | | ???????????????#??## ## ## ###?# | | ???????#=%!# ### ## ## #### | | ?????? [!!z ;; @ ### | | ?????? z% z | | ?????? !% | | ?????? !% | | ?????? % | | ??????? """ " "" | | ??????? """"" " """ | | ???????? """""""""""""" | | ???????? """""""""""""" | | ???????? """"""""""" | | ????????? ?""""""""""""" | | ????????? ?????"?"""""""" | | ?????????? ???????????"""" | | ?????????? ?????????????""" | | ???????????? ????????????????" | | ?????????????? ???????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 100 Evasion (%) 55 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps This Is Interesting... Challenges ------------ None Game ------ Seed PortableChargeSlayer Manual? 0 Play Time 00:37:45 Cumulative 17.9 hours Start 2023.01.22 @ 20:31:33 End 2023.01.22 @ 21:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f7e8cad-c8ab-4556-8820-022729596bd9