Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 23:11:10 Player: stevie364 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (161) 805 Value Destroyed (4928) 4928 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1902) 1902 TOTAL SCORE: 15735 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 648 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 255/1100 Energy 375/580 System Corruption 34% Temperature Cool (0) Movement Hovering (96) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System (fused) Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Coolant Network Large Storage Unit Improved Matter Compressor Experimental Matter Compressor Long-range Sensor Array Improved Signal Interpreter Advanced Target Analyzer System Shield > --- WEAPON (2) ------- Nova Cannon Fusion Bomb Launcher > --- INVENTORY (15) --- Improved Antigrav System Improved Antigrav System Experimental Focal Shield Improved Hardlight Generator Advanced Force Field Gamma Rifle Gamma Rifle Gamma Bomb Array Missile Launcher Vortex Lance (33) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Coolant Network Large Storage Unit Improved Matter Compressor Experimental Matter Compressor Long-range Sensor Array Improved Signal Interpreter Advanced Target Analyzer System Shield > --- WEAPON ----------- Gamma Rifle Nova Cannon > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Experimental Focal Shield Improved Hardlight Generator Advanced Force Field Gamma Rifle Gamma Bomb Array Missile Launcher Fusion Bomb Launcher Vortex Lance [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Ionic Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 2 1 . 1 1 . . . . . . . Utility 8 | . . . 2 . . . . 1 2 1 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 9 5 18 2 . 4 12 18 7 3 2 1 11 3 . 14 . 47 Power 17 | 1 2 3 1 . . . 1 1 . . . . 1 . . 2 . 5 Engine 6 | 1 2 1 1 . . . 1 . . . . . . . . . . . Core 5 | . . 2 . . . . . 1 . . . . 1 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . 5 Propulsion 49 | 2 2 . 5 1 . . 4 8 1 1 1 . 2 . . 4 . 18 Treads 13 | 2 2 . 5 1 . . 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . 15 Flight 21 | . . . . . . . 1 8 1 1 1 . 2 . . 4 . 3 Utility 58 | 2 2 . 5 1 . 1 4 4 6 2 1 . 6 3 . 6 . 15 Device 23 | 1 1 . 1 1 . 1 1 . 2 . . . 2 1 . 3 . 9 Storage 5 | 1 1 . . . . . . . . . . . . . . . . 3 Processor 8 | . . . 1 . . . 1 1 1 . . . . . . 2 . 2 Hackware 12 | . . . . . . . . 2 3 1 1 . 3 1 . . . 1 Protection 10 | . . . 3 . . . 2 1 . 1 . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 2 7 . . 3 3 5 . . . 1 2 . . 2 . 9 Energy Gun 4 | . . . 2 . . . . . . . . . . . . . . 2 Energy Cannon 7 | . . . 2 . . 1 . . . . . 1 . . . . . 3 Ballistic Gun 13 | 2 3 1 2 . . 1 3 1 . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . 1 . . . . . . . . . 1 Launcher 7 | . . 1 . . . 1 . 1 . . . . 1 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 1 . . . 3 . . . . 2 . . 9 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . 1 System Corruption 4 | . . . . . . . . . . . . . . . . 2 . 2 Parts Lost 42 | . 2 1 2 . . 1 1 . 2 . . . 3 1 . 2 2 25 Power 4 | . 1 1 . . . . 1 . . . . . . . . . . 1 Propulsion 15 | . . . 1 . . . . . 1 . . . 1 . . 1 . 11 Utility 19 | . . . 1 . . 1 . . 1 . . . 2 1 . 1 2 10 Weapon 4 | . 1 . . . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . 1 1 1 . . 1 1 . 1 . . . 1 1 . 1 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 11 15 14 15 15 15 14 5 3 3 3 4 4 4 4 4 4 5 Power . | . . 1 1 1 1 1 1 . . . . . . . 1 1 1 . Propulsion 4 | . 4 7 7 8 8 8 5 . . 1 1 1 . 1 1 1 . . Utility 1 | . 1 2 1 2 2 2 4 3 2 1 1 2 2 2 1 1 1 1 Weapon 3 | . 3 5 4 4 4 4 4 1 1 1 1 1 1 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 11 . 5 1 . . 2 1 . . . . . . . 1 . 6 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . Propulsion 8 | . 5 . . 1 . . . . . . . . . . . . . 2 Utility 6 | . 3 . . . . . . . . . . . . . . . . 3 Weapon 11 | . 3 . 4 . . . 2 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 91 100 100 99 99 99 99 93 93 94 91 87 89 88 82 77 Engine 5 | . 13 10 7 11 11 11 8 . . . . . . . . . . . Core 2 | . . 3 3 . . . . 6 6 5 5 5 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 6 Treads 14 | . 28 28 21 22 22 22 35 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 11 Flight 11 | . . . . . . . . 37 32 29 31 31 29 26 26 25 21 12 Device 13 | . 14 14 12 14 22 21 13 7 12 10 10 10 11 13 15 14 14 14 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . 2 Processor 6 | . . . 5 7 . . 4 14 13 11 10 10 10 10 10 10 10 8 Hackware 5 | . . . . . . . . 10 13 17 20 21 19 15 15 13 10 7 Protection 5 | . . . 7 11 11 11 9 3 5 5 5 5 5 5 5 6 9 1 Energy Cannon 4 | . . . 6 11 11 11 3 . . . . 4 4 4 5 4 5 2 Ballistic Gun 6 | . 28 24 12 . . 1 13 3 . . . . . . . . . . Ballistic Cannon 2 | . . . 1 11 11 6 . 3 6 5 5 . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 5 5 4 5 2 Peak Build Rating 148 | 7 11 13 20 26 24 24 35 43 52 64 72 76 94 97 97 134 118 148 Average Rating 49 | 5 8 11 16 21 24 23 30 38 50 58 70 75 84 92 97 112 116 115 On Entrance 51 | . 7 11 13 20 24 24 24 33 43 50 64 71 76 92 97 97 114 109 Avg Prop Armor Cover (%) 2 | . . . . . . . . 7 . . 2 2 1 1 1 2 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 30 32 44 48 48 50 51 34 22 20 24 27 28 30 30 40 40 91 Greatest Support 84 | 40 40 40 40 40 40 40 82 25 25 33 40 35 51 38 43 53 45 84 Greatest Overweight (x) 4 | . . . 1 1 1 1 . 1 . . . . . . . . . 4 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 15 Average Capacity 10 | 6 14 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 6 Most Carried 15 | 3 15 15 15 15 15 15 15 15 5 5 5 5 5 5 4 5 4 10 Average Carried 9 | 2 11 15 14 15 15 15 14 5 3 3 4 5 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 15 Final Carried 15 | 3 15 15 15 15 15 15 15 5 3 5 5 5 5 4 4 5 4 10 Class Distribution -------------------- 49% | Mutant 15% | Hacker-Scout 12% | Hacker-Sprinter 11% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Hacker-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 4042 | 298 261 239 598 63 . 28 367 214 329 97 50 10 133 110 . 270 . 975 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6421 | 125 502 269 1188 . . 79 839 170 388 108 151 704 379 45 . . . 1474 Parts 360 | 5 38 13 81 . . 9 43 14 27 5 9 1 16 7 . . . 92 Haulers Intercepted 11 | . 2 . 3 . . . 2 1 . 1 . . . . . . . 2 Recyclers Shooed 9 | . 1 1 2 . . . 3 . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 101 | . 13 6 23 . . 5 12 . . . 1 4 6 4 . . . 27 Melee 10 | . . . . . . . . . . . 1 . 3 . . . . 6 Guns 36 | . 13 6 7 . . . 9 . . . . . . . . . . 1 Cannons 17 | . . . 10 . . 1 1 . . . . 2 1 . . . . 2 AOE 31 | . . . 6 . . 4 2 . . . . . 2 4 . . . 13 Classes Destroyed 16 | 2 4 . 5 . . 1 1 . . . . 1 1 . . . . 1 Worker 10 | . . . 3 . . . 1 1 1 . . . . . . . . 4 Builder 11 | . . . . . . . 3 1 1 . . . . . . . . 6 Tunneler 5 | 1 . . . . . 1 . 1 2 . . . . . . . . . Hauler 11 | . 2 . 3 . . . 2 1 . 1 . . . . . . . 2 Recycler 8 | 1 . . 2 . . . 2 1 2 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . 3 . . . . 1 1 . 1 . . . . . . . Watcher 7 | . . . 2 . . . . . 1 1 1 . 2 . . . . . Swarmer 38 | . 6 . 8 . . 4 2 . . . . . 2 4 . . . 12 Grunt 33 | . 7 6 10 . . . 6 . . . 1 . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . Sentry 8 | . . . 4 . . . 2 . . . . . 1 . . . . 1 Hunter 3 | . . . . . . 1 1 . . . . . 1 . . . . . Programmer 12 | . . . . . . . . . . . . . 2 . . . . 10 Compactor 4 | . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 11 | 2 3 2 7 . . 4 6 2 3 1 1 3 3 4 . . . 11 Combat Bots Only 8 | . 3 2 4 . . 4 3 . . . 1 3 2 4 . . . 8 Max Kills in Single Turn 4 | 1 1 2 4 . . 3 2 1 1 1 1 1 2 3 . . . 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 2 . . . . . 2 3 . . . 3 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 749 | . 56 40 67 6 . 13 72 8 23 10 4 . 82 11 . 57 40 260 Missed 301 | . 7 7 18 . . 3 20 4 9 9 2 . 51 7 . 41 26 97 Hits 448 | . 49 33 49 6 . 10 52 4 14 1 2 . 31 4 . 16 14 163 Melee 9 | . . . 8 . . . . . . . . . . . . 1 . . Projectile 439 | . 49 33 41 6 . 10 52 4 14 1 2 . 31 4 . 15 14 163 AOE 8 | . . . . . . . . . . . . . 1 . . 7 . . Critical Strikes 26 | . 4 2 1 . . . 3 . 1 . . . 1 . . 1 . 13 Damage Taken 8364 | . 544 423 797 43 . 120 781 54 224 23 39 10 441 121 . 630 207 3907 Core 2132 | . 71 44 93 22 . . 55 33 41 23 . . 75 48 . 266 43 1318 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . 12 . . Regen/Repaired (Parts) 189 | . . . . . . . . . 4 18 . 56 103 . . 8 . . Core Remaining (%) 83 | 100 . 54 . . . 71 90 95 95 97 . . . . . . 62 . Volleys Fired 341 | 7 48 21 74 2 . 10 48 14 3 . . 17 8 5 . 6 2 76 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . . 1 1 1 . 1 1 2 Hottest 193 | 40 46 46 91 101 . 93 88 56 40 . . 120 120 36 . 120 120 193 Shots Fired 541 | 14 96 42 140 4 . 12 96 16 3 . . 17 8 5 . 6 3 79 Gun 365 | 14 96 42 106 . . 6 82 5 . . . . . . . . . 14 Cannon 145 | . . . 30 4 . 4 13 11 3 . . 17 7 . . 6 3 47 Launcher 31 | . . . 4 . . 2 1 . . . . . 1 5 . . . 18 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 389 | 14 96 42 100 2 . 8 82 16 3 . . . . . . . . 26 Thermal 94 | . . . 30 2 . 2 13 . . . . 17 7 . . 6 3 14 Explosive 27 | . . . 4 . . 2 1 . . . . . 1 5 . . . 14 Electromagnetic 31 | . . . 6 . . . . . . . . . . . . . . 25 Robot Hit Streak 13 | 5 13 12 11 2 . 2 13 1 . . . 3 5 1 . . . 11 Robot Miss Streak 5 | 2 3 2 3 1 . 2 3 3 . . . 2 1 1 . . . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . 1 2 1 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 398 | 7 61 31 87 2 . 5 71 11 14 4 16 11 17 3 . . . 58 Core Hits 229 | 3 26 12 47 . . 7 28 5 6 2 4 3 10 6 . . . 70 Critical Kills 4 | . . . . . . . 2 . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . . . . . . . . Critical Strikes 25 | . . . 1 . . . 4 . . 1 1 2 4 . . . . 12 Meltdown 2 | . . . . . . . . . . . . 2 . . . . . . Destroy 5 | . . . 1 . . . 4 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Sever 13 | . . . . . . . . . . 1 1 . 4 . . . . 7 Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 157 | . . . . . . . . 32 26 11 30 . 26 . . 1 . 31 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . 32 26 11 30 . 26 . . . . 24 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . 1 . 7 Sneak Attacks 17 | . . . . . . . . 5 7 2 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14500 | 75 704 465 2053 43 . 286 1627 584 915 248 792 550 871 310 . . . 4977 Guns 3781 | 75 704 455 968 . . 40 1285 22 . . . . . . . . . 232 Cannons 2450 | . . . 514 43 . 47 226 . . . . 550 129 . . . . 941 Explosions 3664 | . . . 562 . . 196 92 . . . . . 102 310 . . . 2402 Melee 4552 | . . . . . . . . 555 915 248 792 . 640 . . . . 1402 Ramming 53 | . . 10 9 . . 3 24 7 . . . . . . . . . . Kinetic 4133 | 75 704 455 892 23 . 40 1285 22 . . . . . . . . . 637 Thermal 1725 | . . . 536 20 . 47 226 . . . . 550 129 . . . . 217 Explosive 3164 | . . . 540 . . 196 92 . . . . . 102 310 . . . 1924 Electromagnetic 873 | . . . 76 . . . . . . . . . . . . . . 797 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4037 | . . . . . . . . 555 915 248 792 . 640 . . . . 887 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 515 | . . . . . . . . . . . . . . . . . . 515 Highest Corruption 33 | . . . . . . . . . . . . . . . . 2 2 33 Average Corruption 14 | . . . . . . . . . . . . . . . . 2 2 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . . . . . . 5 41 Message Errors 8 | . . . . . . . . . . . . . . . . . 1 7 Matter Fused 12 | . . . . . . . . . . . . . . . . . 3 9 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 788 | . . . 34 . . . . 139 263 . 159 . . . . . . 193 Projectiles 65 | . . . . . . . . . . . . . . . . . . 65 Explosions 108 | . . . 34 . . . . . . . . . . . . . . 74 Melee 615 | . . . . . . . . 139 263 . 159 . . . . . . 54 Knockbacks 2 | . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . 131 . . . . 3 . . . . . 44 . . . 89 Shots 9 | . . . 4 . . . . . . . . . . 1 . . . 4 Rammed 15 | . . 2 4 . . 1 5 3 . . . . . . . . . . Targets Rammed 16 | . . 2 4 . . 1 6 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 504 | . 27 44 353 84 . 72 306 55 34 . 24 328 270 . . 346 212 504 Average Temperature 86 | . 9 19 78 45 . 40 111 12 3 . 10 159 107 . . 65 97 142 Received Heat Transfer 1074 | . 228 273 114 . . . 297 . 45 . 9 . 12 9 . 39 9 39 Effects 31 | . . . 3 . . . 3 . . . . 3 1 . . . . 21 Shutdowns 7 | . . . 1 . . . . . . . . . . . . . . 6 Energy Bleed 6 | . . . 1 . . . 1 . . . . . 1 . . . . 3 Interference 13 | . . . . . . . 2 . . . . 3 . . . . . 8 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 5 Parts Fried 6 | . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 2 . . . . . . Heat Transferred 2233 | . . . 975 37 . 74 370 . . . . 481 111 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 . . . . 2 Low Security (%) 81 | 100 100 100 40 100 . 100 100 100 100 100 100 100 60 . . . . 36 Level 1 9 | . . . 59 . . . . . . . . . 24 . . . . 4 Level 2 8 | . . . . . . . . . . . . . 15 . . . . 59 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 666 | 10 115 92 356 123 . 115 187 93 155 9 27 54 494 . . . . 666 Initial 123 | . . . 9 123 . . 12 79 4 7 . . 9 . . . . 60 Average 99 | 1 43 19 202 28 . 36 49 45 9 1 7 24 168 . . . . 309 Influence Increases 5641 | 10 358 150 720 150 . 283 446 213 250 28 94 124 1065 90 . 204 90 1366 Destroy 0b10 Robot/C 2340 | . 260 120 460 120 . 180 240 . . . 20 . 300 80 . 20 . 540 Destroy 0b10 Robot/NC 310 | 10 15 . 70 . . 5 40 30 40 10 10 . 20 . . . . 60 Destroy Leader 478 | . 54 30 120 10 . 30 64 2 2 4 2 . 56 10 . . . 94 Allied During Kill 324 | . . . . 20 . 12 . . . . . . 288 . . 4 . . Successful Hack 224 | . 14 . . . . . 43 21 34 . 12 . 51 . . . . 49 Disable Machine 195 | . . . 30 . . 45 45 15 . . . . . . . . . 60 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . Destroy Structure 585 | . . . 40 . . 11 14 25 9 14 20 124 110 . . . . 218 Partial Spotted 165 | . . . . . . . . 30 . . 15 . 75 . . . . 45 Lose Combat Pursuer 870 | . 15 . . . . . . 90 15 . 15 . 165 . . 180 90 300 Influence Decreases 4975 | 10 358 126 426 468 . 250 304 379 244 43 92 112 909 183 75 164 42 790 Entered New Map 499 | . . . 15 195 . . 21 96 5 8 . 2 5 63 15 2 42 30 Time Decay 3284 | 10 338 116 391 273 . 249 273 283 82 35 82 110 244 110 60 118 . 510 Lost Part 383 | . 20 10 20 . . 1 10 . 12 . . . 30 10 . 20 . 250 Lost Ally 214 | . . . . . . . . . . . 10 . 180 . . 24 . . Purge Threat 595 | . . . . . . . . . 145 . . . 450 . . . . . Squads Dispatched 37 | . 2 . 5 . . . 1 4 8 3 4 . 3 . . . 1 6 Investigation 13 | . 1 . 2 . . . . 1 5 . 2 . 1 . . . . 1 Extermination 9 | . . . . . . . . 2 . 1 1 . 1 . . . . 4 Reinforcement 10 | . 1 . 3 . . . 1 1 1 . 1 . 1 . . . . 1 Assault 5 | . . . . . . . . . 2 2 . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 15 | . . . 2 . . . 1 1 . . 1 . 3 . . 3 . 4 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 Times Spotted 339 | . 21 6 43 6 . 9 17 11 12 8 16 5 40 5 . 61 14 65 Peak Tracking Total 27 | . 5 2 4 4 . 4 4 5 8 5 6 2 12 4 . 27 11 9 Tactical Retreats 20 | . 1 . . . . . . 3 1 . 1 . 3 . . 4 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 10 | . 1 . 1 . . . 1 1 . 1 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 15 | . . . 2 . . 3 3 1 1 . . . . . . 1 . 4 Max in Single Turn 1 | . . . 1 . . 1 1 1 1 . . . . . . 1 . 1 Garrison Access 7 | . . . . . . . 1 2 1 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 67 | . 4 . 3 1 1 . 6 11 9 4 8 . 6 1 . 7 . 6 Terminals 37 | . 4 . 1 . . . 3 7 4 2 5 . 5 . . . . 6 Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . Repair Stations 5 | . . . 1 . . . 1 . 1 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 1 1 . . . . . . . . Garrison Access 7 | . . . . . . . 1 3 1 . 2 . . . . . . . Total Hacks 175 | . 6 . 8 1 1 . 18 23 23 11 23 . 21 1 . 24 . 15 Successful 103 | . 2 . 3 1 1 . 9 6 14 6 14 . 14 1 . 24 . 8 Failed 72 | . 4 . 5 . . . 9 17 9 5 9 . 7 . . . . 7 Catastrophic 11 | . 1 . . . . . 4 3 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 50 | . 4 . . . . . 2 9 10 4 9 . 10 . . . . 2 Terminals 100 | . 6 . 1 . . . 11 14 10 7 17 . 19 . . . . 15 Fabricators 8 | . . . . . . . . . 6 . 2 . . . . . . . Repair Stations 13 | . . . 4 . . . 3 . 2 2 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 3 . . . 3 4 3 2 . . . . . . . . Garrison Access 12 | . . . . . . . 1 5 2 . 4 . . . . . . . Terminal Hacks 67 | . 2 . 1 1 1 . 4 3 4 1 6 . 11 1 . 24 . 8 Record 20 | . . . . . 1 . . . . 1 3 . 3 . . 10 . 2 Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 15 | . . . . . . . 1 . . . . . . . . 13 . 1 Open Door 3 | . . . . 1 . . . . . . . . . 1 . 1 . . Level Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . 1 1 . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 2 . . . 3 . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 5 | . 1 . 1 . . . . . . . 1 . 1 . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 3 . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . 1 . . . 1 . 2 2 . . 2 . . . . . Scan Component 5 | . . . 1 . . . 1 . 1 1 . . 1 . . . . . Repair 3 | . . . . . . . . . 1 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . 3 . 2 1 . . . . . . . . Insert Component 2 | . . . . . . . 1 . 1 . . . . . . . . . Analyze 2 | . . . . . . . 1 . 1 . . . . . . . . . Retrieve Study 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . 2 . . . . . . . Seal Access 5 | . . . . . . . 1 2 . . 2 . . . . . . . Unauthorized Hacks 12 | . . . . . . . . 1 3 2 5 . 1 . . . . . Terminals 9 | . . . . . . . . 1 1 2 4 . 1 . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . Botnet 6 | . . . . . . . . 1 1 1 2 . 1 . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 47 | . 3 . 3 . . . 4 9 8 3 7 . 5 . . . . 5 Full Trace Events 9 | . . . 1 . . . 1 1 4 . 1 . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . . . 2 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 1 . . 1 . . . . . Time 82 | . . . . . . . . . 26 19 . . 37 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Total Allies 28 | . . . . 3 . . . . . . 1 19 . . . 5 . . Largest Group 19 | . . . . 3 3 3 . . . . 1 19 12 . . 5 . . Highest-Rated Group 684 | . . . . 40 40 40 . . . . 10 684 505 . . 274 . . Highest-Rated Ally 64 | . . . . 16 16 16 . . . . 10 50 50 . . 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 228 | . . . . 16 . 15 . . . . . 97 88 . . 12 . . Total Damage 8325 | . . . . 225 . 155 . . . . . 4975 2335 . . 635 . . Kills 32 | . . . . 6 . 5 . . . . . 9 11 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 11495 | 38 1030 824 1340 1255 336 787 852 690 450 240 218 293 544 232 138 966 137 1125 Optics 4815 | . . . . . . . . 680 450 240 218 293 544 232 138 966 137 917 Sensors 3334 | . . . . . . . 551 690 450 221 218 293 544 159 . . . 208 Structural 3899 | . . . . . . . . . 284 240 218 293 544 232 138 964 137 849 Seismic 6690 | 38 1030 824 1340 1253 336 787 301 . . . . . . . . . . 781 Machine Analysis 1466 | . . . 659 807 . . . . . . . . . . . . . . Jamming 376 | . . . . . . . . . . . . . 17 . . 4 . 355 ECM 1 | . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 11904 | 117 1030 824 1340 1255 336 857 853 690 450 240 218 293 544 232 138 966 137 1384 Spaces Moved 13565 | 54 492 469 573 519 141 343 379 1743 771 550 537 449 1443 731 524 1752 424 1671 Core 16 | 2 . . . . . . . . . . . . . . . . . 14 Treads 2968 | 52 492 469 573 519 141 343 379 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 746 | . . . . . . . . . . . . . . . . . . 746 Flight 9835 | . . . . . . . . 1743 771 550 537 449 1443 731 524 1752 424 911 Fastest Speed 20 | 50 160 160 160 240 240 240 156 23 23 23 20 24 24 28 25 25 31 26 Average Speed 64 | 155 160 160 181 240 240 240 159 23 23 23 23 24 25 28 26 29 31 41 Slowest Speed 250 | 160 160 160 240 240 240 240 160 103 26 24 24 24 32 28 28 35 31 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 2 3 1 2 . 13 1 . 4 2 11 Potential Cave-ins 21 | . . . . . . . . 2 . . . . . . . 19 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 75 96 52 98 49 87 39 38 21 19 21 94 20 83 71 93 58 30 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . . 1 1 . . Known Exits Taken 12 | . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 2 . . . . . . . 3 1 . . . Spaces Dug 64 | . . . . . . . . 22 8 7 10 . 8 . . 3 1 5 Terrain Destroyed 310 | . . . 42 . . 21 12 27 9 7 10 3 18 27 . 5 3 126 Melee 54 | . . . . . . . . 21 8 7 10 . 8 . . . . . Projectile 42 | . . . . . . 1 1 6 1 . . 3 4 . . 5 3 18 AOE 214 | . . . 42 . . 20 11 . . . . . 6 27 . . . 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Total 15986 | 71 665 506 748 527 140 362 530 1965 994 640 584 615 1554 749 524 2186 424 2202 Wait 1501 | . 66 9 40 . . 4 61 126 184 72 12 149 68 6 1 360 . 343 Move 13474 | 53 491 468 572 518 140 342 378 1738 764 547 533 448 1417 728 523 1745 419 1650 Hop 35 | . . . . . . . . 2 3 1 2 . 12 1 . 2 2 10 Pick Up 88 | 4 29 . 15 1 . . 8 4 2 1 2 . 4 2 . 4 . 12 Fast Attach 81 | 6 . 1 3 1 . 1 4 3 1 4 1 . 4 . . 14 . 38 Attach 34 | 1 2 . 3 . . . 3 7 6 1 2 . 2 1 . 1 1 4 Detach 12 | . . . . 1 . . . 1 1 1 . . . . . 3 . 5 Swap 103 | . 7 4 18 2 . 4 11 10 4 1 1 1 7 4 . 12 . 17 Drop 114 | . 22 1 19 2 . . 11 17 . 1 1 . 6 2 . 16 . 16 Fire 341 | 7 48 21 74 2 . 10 48 14 3 . . 17 8 5 . 6 2 76 Melee 157 | . . . . . . . . 32 26 11 30 . 26 . . 1 . 31 Ram 3 | . . . . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | . . 2 4 . . 1 6 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . 22 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Discovered new exit (range 5) 980 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Entered Mines 1149 | -10/Mines | Learned location of Storage (-9) 1467 | -10/Mines | Learned 8 Materials zone layouts 1896 | -10/Mines | Discovered new exit (range 6) 1951 | -10/Mines | Discovered new exit (range 12) 1972 | -10/Mines | Entered Materials 1972 | -9/Materials | Evolved 2 slots: Utility x2 1973 | -9/Materials | Identified exit to Mines 1974 | -9/Materials | Identified exit to Materials 2570 | -9/Materials | Discovered exit to Materials (range 16) 3312 | -9/Materials | Entered Mines 3590 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4057 | -9/Mines | Learned Materials terminal intel 4104 | -9/Mines | Found the Drone Emporium 4117 | -9/Mines | Found Prototype Device 4117 | -9/Mines | Identified Thief Drone Bay 4402 | -9/Mines | Discovered exit to Materials (range 2) 4512 | -9/Mines | Discovered exit to Materials (range 8) 4558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4558 | -9/Mines | Discovered new exit (range 5) 4567 | -9/Mines | Entered Exiles 4567 | -9/Exiles | Accompanied by 3 allies 4625 | -9/Exiles | Met 8R-AWN 4668 | -9/Exiles | Met EX-HEX 4793 | -9/Exiles | Met EX-DEC 4805 | -9/Exiles | Learned location of Zion (-6) 4879 | -9/Exiles | Discovered new exit (range 10) 4903 | -9/Exiles | Entered Mines 4903 | -8/Mines | Accompanied by 3 allies 5147 | -8/Mines | Discovered exit to Materials (range 8) 5525 | -8/Mines | Discovered exit to Materials (range 9) 5760 | -8/Mines | Entered Materials 5760 | -8/Materials | Evolved 2 slots: Propulsion x2 5761 | -8/Materials | Loaded intel: 12 terminal locations 6006 | -8/Materials | Identified exit to Factory 6049 | -8/Materials | Build established: Scavenger-Mutant 6613 | -8/Materials | Entered Factory 6613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6696 | -7/Factory | Discovered new exit (range 5) 6697 | -7/Factory | Identified exit to Lower Caves 6727 | -7/Factory | Noticed a derelict Sapper rigging charges 6865 | -7/Factory | Discovered new exit (range 6) 6924 | -7/Factory | Build established: Hacker-Scout 6942 | -7/Factory | Discovered new exit (range 8) 6945 | -7/Factory | Identified exit to Factory 7228 | -7/Factory | Build established: Scout 7303 | -7/Factory | Entered another Factory area 7303 | -6/Factory | Evolved 2 slots: Utility x2 7385 | -6/Factory | Hacking Suite fried by hacking feedback 7616 | -6/Factory | Fabricated Imp. VTOL Module? 7715 | -6/Factory | Repaired Structural Scanner 7736 | -6/Factory | Build established: Hacker-Scout 7751 | -6/Factory | Discovered new exit (range 8) 7753 | -6/Factory | Identified exit to Factory 7753 | -6/Factory | Entered another Factory area 7753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7807 | -5/Factory | Repaired Imp. Sensor Array 7987 | -5/Factory | Discovered new exit (range 11) 7990 | -5/Factory | Identified exit to Factory 7993 | -5/Factory | Entered another Factory area 7993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8113 | -4/Factory | Identified exit to Research 8211 | -4/Factory | Sucked down chute 8211 | -4/Factory | Entered Waste 8221 | -4/Waste | Spotted C-40 Crusher 8238 | -4/Waste | Warlord forces began an assault 8274 | -4/Waste | Spotted C-40 Crusher 8276 | -4/Waste | Spotted C-40 Crusher 8290 | -4/Waste | Spotted C-40 Crusher 8290 | -4/Waste | Destroyed C-40 Crusher 8296 | -4/Waste | Destroyed C-40 Crusher 8302 | -4/Waste | Destroyed C-40 Crusher 8320 | -4/Waste | Lost 6 allies 8329 | -4/Waste | Spotted C-40 Crusher 8332 | -4/Waste | Spotted C-40 Crusher 8373 | -4/Waste | Allies destroyed C-40 Crusher 8379 | -4/Waste | Allies destroyed C-40 Crusher 8405 | -4/Waste | Discovered new exit (range 22) 8419 | -4/Waste | Identified exit to Factory 8422 | -4/Waste | Destroyed C-40 Crusher 8504 | -4/Waste | Entered Factory 8504 | -4/Factory | Accompanied by 12 allies 8522 | -4/Factory | Discovered new exit (range 21) 8527 | -4/Factory | Identified exit to Upper Caves 8800 | -4/Factory | Repaired Enh. Nova Cannon 8814 | -4/Factory | Discovered exit to Research (range 20) 8839 | -4/Factory | Identified exit to Armory 8983 | -4/Factory | Lost 4 allies 9048 | -4/Factory | Entered Upper Caves 9244 | -4/Upper Caves | Learned location of 1 exit from Research 9277 | -4/Upper Caves | Discovered new exit (range 5) 9278 | -4/Upper Caves | Identified exit to Upper Caves 9280 | -4/Upper Caves | Entered another Upper Caves area 9281 | -4/Upper Caves | Discovered exit to Research (range 10) 9283 | -4/Upper Caves | Identified exit to Warlord 9418 | -4/Upper Caves | Entered Warlord 9452 | -4/Warlord | Visited the Vortex Lab 9454 | -4/Warlord | Found Prototype Piercing Weapon 9454 | -4/Warlord | Identified Vortex Lance 9457 | -4/Warlord | Found Prototype Launcher 9457 | -4/Warlord | Identified Vortex Catalyst Activator 9475 | -4/Warlord | Warlord's base attacked by MAIN.C 9502 | -4/Warlord | Build established: Hacker-Sprinter 9549 | -4/Warlord | Met Warlord 9604 | -4/Warlord | Found Prototype Processor 9604 | -4/Warlord | Identified Exp. Targeting Computer 9622 | -4/Warlord | Found Prototype Device 9622 | -4/Warlord | Identified Exp. Focal Shield 9626 | -4/Warlord | Found Prototype Processor 9626 | -4/Warlord | Identified Spectral Analyzer 9671 | -4/Warlord | Learned location of Armory (-4) 9671 | -4/Warlord | Learned 4 Research zone layouts 9671 | -4/Warlord | Learned 4 Testing zone layouts 9671 | -4/Warlord | Learned 4 Command zone layouts 9672 | -4/Warlord | Learned Armory security intel 9672 | -4/Warlord | Learned Factory garrison access intel 9672 | -4/Warlord | Learned Armory garrison access intel 9825 | -4/Warlord | Warlord forces counterattacked 9873 | -4/Warlord | Spotted Executioner 9919 | -4/Warlord | Lost 9 allies 9977 | -4/Warlord | Spotted Executioner 10001 | -4/Warlord | Spotted Striker 10001 | -4/Warlord | Spotted Executioner 10025 | -4/Warlord | Discovered new exit (range 22) 10068 | -4/Warlord | Lost 26 allies 10129 | -4/Warlord | Found Vortex Lance 10150 | -4/Warlord | Warlord base infiltrated, sounded retreat 10196 | -4/Warlord | Found Prototype Device 10196 | -4/Warlord | Identified Exp. Shock Absorption System 10201 | -4/Warlord | Lost 5 allies 10262 | -4/Warlord | Spotted Executioner 10332 | -4/Warlord | Spotted Striker 10336 | -4/Warlord | Spotted Executioner 10366 | -4/Warlord | Spotted Striker 10368 | -4/Warlord | Spotted Striker 10375 | -4/Warlord | Spotted Executioner 10377 | -4/Warlord | Identified exit to Proximity Caves 10384 | -4/Warlord | Entered Proximity Caves 10396 | -3/Proximity Caves | Spotted B-86 Titan 10401 | -3/Proximity Caves | Lost 10 allies 10486 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10519 | -3/Proximity Caves | Discovered exit to Research (range 8) 10521 | -3/Proximity Caves | Entered Research 10521 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10522 | -3/Research | Identified exit to Quarantine 10523 | -3/Research | Identified exit to Research 10528 | -3/Research | Watched by a mysterious "MATRIX" hacker. 10641 | -3/Research | Build established: Scavenger-Sprinter 11071 | -3/Research | Destroyed 8 combat bots 11093 | -3/Research | Build established: Hacker-Sprinter 11168 | -3/Research | Lost 7 parts (1p3n3u) 11386 | -3/Research | System corruption reached 10% 11421 | -3/Research | Core integrity fell below 50% 11448 | -3/Research | Core integrity fell below 20% 11492 | -3/Research | Lost 16 parts (8n6u2w) 11714 | -3/Research | System corruption reached 30% 11745 | -3/Research | Build established: Scavenger-Mutant 11813 | -3/Research | Found Fusion Bomb Launcher 11821 | -3/Research | Found Exp. Focal Shield 11848 | -3/Research | Found Gamma Bomb Array 11905 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- to launch. 11895_ G-67 Veteran system terminally corrupted. 11895_ Plasma Rifle fried. 11896_ G-67 Veteran system terminally corrupted. 11896_ U-05 Engineer lays Concrete. 11897_ C-30 ARC bursts open, deploying its payload. 11897_ P-80 Master unfolds itself. 11897_ P-80 Master resets R-10 Processor, system corruption cleaned. 11898_ U-05 Engineer lays Concrete. 11900_ U-05 Engineer destroyed. 11900_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11902_ P-80 Master destroyed. 11903_ The unstable cave ceiling collapses. 11904_ K-01 Serf collects debris. 11904_ Destroyed Com. Wheel. 11904_ K-01 Serf destroyed. 11905_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????# "T" #?????????????????? | | ?????###########??#######/###########????????????? | | ?????# ######### # #????????????? | | ?????# + # #????????????? | | ?????# ######### / """"" #????????????? | | ?????# """ #???????# # """"" #????????????? | | ?????/ """ !!#######?# # """"" #????????????? | | ?????# """ ! ## # # #????????????? | | ?????# ## # # #????????????? | | ?????# ## + # #????????????? | | ????#######+##### # ###########????????????? | | ????# # # R#??????????????????????? | | ??? + # ?# #?####?????????????????? | | ??? # ! ######## # ??????????????????? | | ??? # ### # ??????????????????? | | ??? # #? # "??????????????????? | | ?? # ### """ ???????????????? | | ?? #############? """????????????????? | | ?? ## ####### ?????????????????? | | ## ## ## # ??????????????????? | | # # ## !%p #??????????????????? | | # ## ###########????????? | | # ## ????????? | | # # ## ???????? | | #########+#### ???????? | | ######## #?# """ # @% ! """"??????????? | | / #?# """ ## !!! =["""???????????? | | ##### #?# """ ## /%*"""???? ##????? | | #???# #???######### = [*[![%* ??? ##????? | | #???# #??????????? u =!%= ] ##????? | | ##### ##?????????####""Y""# ![ !#####?? | | ###??????? ####"""""# """"" %#####?? | | # #??????? ########## """"" % # ?? | | # ###????? # # ? """ # ????? | | % ?? +????? # # ?? # ????? | | ######### #########??## # ?? # ????? | | ???######+############# # ? + ????? | | ???## ###### #?? % # ????? | | ##### ]+ + # # ????? | | ##### " "" ###### # # ??? | | # """ """ ###### # ## ######??? | | *! # """ """ ###### # #*% ##??? | | *! # """ """ ###########+### # =%= ##??? | | # """ """ # ### %+[ ##??? | | # """ """ / ### # ##??? | | # # ### # ##??? | | # # ### # ##??? | | # # ### ######## ##??? | | # # ### # # ? ##??? | | +################# ### # # ??? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 45 Energy Capacity 580 Matter Stores 413 Matter Capacity 1100 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 375 Evasion (%) 77 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Repaired ---------- Structural Scanner | 80% | -6/Factory Imp. Sensor Array | 18% | -5/Factory Enh. Nova Cannon | 50% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Knowing Is Half The Battle Official Business Origins Plot Armor Slippery One Watch This! Well Done Challenges ------------ None Game ------ Seed RiotAntimissileTurbovents Manual? 0 Play Time 02:40:31 Cumulative 24.2 hours Start 2026.03.13 @ 14:09:51 End 2026.03.19 @ 23:11:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f7c43a-23cb-4c8e-8fdf-7ba5f66f2b9e