Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.30 @ 22:27:13 Player: Bensnap Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (240) 240 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1205 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Storage Unit Advanced Visual Processing Unit Sensor Array Terrain Scan Processor Utility Shielding Minigun Shock Bomb Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VTOL Module > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Small Storage Unit Sensor Array Terrain Scan Processor Utility Shielding Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 4 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 1 6 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 4 | 2 2 . Device . | . . . Storage 2 | 1 1 . Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 86 | . 100 76 Engine 10 | . 14 7 Leg 25 | . 28 23 Flight 5 | . . 10 Storage 12 | . 14 11 Processor 9 | . 14 6 Energy Cannon 3 | . . 6 Ballistic Gun 17 | . 28 10 Naked Turns . | . . . Heaviest Build 20 | 9 13 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 2 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 1 8 8 Average Carried 5 | . 3 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 1 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 436 | 229 117 90 Remotely . | . . . Salvage Created 333 | 29 146 158 Parts 23 | 3 10 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 3 8 Guns 8 | . 3 5 Cannons 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 5 | 1 2 2 Tunneler 1 | 1 . . Operator 1 | . 1 . Swarmer 7 | . . 7 Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1264 | . 156 1108 Core 413 | . 12 401 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 48 | 7 17 24 Largest 2 | 2 2 2 Hottest 76 | 40 40 76 Shots Fired 91 | 14 34 43 Gun 82 | 14 34 34 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 82 | 14 34 34 Thermal . | . . . Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 18 | 5 8 18 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 65 | 9 24 32 Core Hits 26 | 3 11 12 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 638 | 75 201 362 Guns 477 | 75 201 201 Cannons 133 | . . 133 Explosions 28 | . . 28 Melee . | . . . Ramming . | . . . Kinetic 477 | 75 201 201 Thermal 28 | . . 28 Explosive . | . . . Electromagnetic 133 | . . 133 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 86 | . 12 86 Average Temperature 21 | . 6 27 Received Heat Transfer 198 | . 72 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 294 | 5 118 294 Initial 49 | . 3 49 Average 86 | . 30 145 Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 72 Level 1 13 | . . 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 12 15 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 4 | . 3 1 Failed 8 | . 5 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 11 | . 7 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Track 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 19 | . 19 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 890 | 88 347 455 Spaces Moved 551 | 51 222 278 Core 46 | 7 . 39 Treads . | . . . Legs 453 | 44 222 187 Wheels . | . . . Hover . | . . . Flight 52 | . . 52 Fastest Speed 34 | 50 120 34 Average Speed 114 | 116 120 110 Slowest Speed 200 | 150 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 36 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 729 | 65 275 389 Wait 84 | . 23 61 Move 545 | 50 221 274 Hop 2 | . . 2 Pick Up 17 | 1 7 9 Fast Attach 10 | 7 . 3 Attach 4 | . . 4 Detach 1 | . . 1 Swap 7 | . 4 3 Drop 10 | . 2 8 Fire 48 | 7 17 24 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 12) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x2 818 | -9/Materials | Core integrity fell below 50% 850 | -9/Materials | Lost 8 parts (1p5n2w) 864 | -9/Materials | Core integrity fell below 20% 891 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00771_ Lgt. Assault Rifle destroyed. 00779_ Acquired 12 matter. 00788_ Dropped Aluminum Leg. 00802_ Flight Unit destroyed. 00819_ VTOL Module destroyed. 00821_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00822_ O-16 Technician uses terminal to summon reinforcements. 00822_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00822_ O-16 Technician locks terminal. 00837_ Connecting with Scanalyzer... 00855_ Acquired Adv. Visual Processing Unit. 00859_ Acquired Minigun. 00864_ S-10 Pest destroyed. 00868_ Acquired Minigun. 00875_ Acquired Shock Bomb Launcher. 00880_ Triggered Blade Trap. 00880_ Massive razor-sharp blades shoot up from within the floor. 00880_ Minigun severed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????#+???????? | | ????????????????????????? #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# +??????? | | ?????????? ? ???????????# #??????? | | ????????? ? #??????????# #??????? | | ????????? ? #??????????# #??????? | | ?????????? ???????????# #??????? | | ?????????# #??????????#@ #??????? | | ?????????# #??????????# #??????? | | ?????????? ???????????# #??????? | | ?????????? ???????????# #??????? | | ??????????# #???????????# #??????? | | ??????????# #???????????# #??????? | | ????????### ###?????????# [#####??? | | ????????# #?????????# ]]#??? | | ????????# ########### ]#??? | | ######### T / #Y !#??? | | #### +% !!#??? | | ##### #??#"S # #??? | | #???###+###??#""" # [[#??? | | #???? ???# "" ########??? | | #??# """ #?# #?????????? | | #####??# """ #?########?????????? | | ???????# """ #??????????????????? | | ???????# #??????????????????? | | ???????#########??????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed FireMobileRailgun Manual? 0 Play Time 00:14:22 Cumulative 28.7 hours Start 2022.01.30 @ 22:10:04 End 2022.01.30 @ 22:27:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c8d7d2b-9892-48e3-9cbd-e2d6fd601002