Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 01:20:24 Player: Ordine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2358) 2358 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4393 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 168/200 System Corruption 0% Temperature Cool (30) Movement Treading (305) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Ion Burst Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Machine Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Burst Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Machine Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 7 2 14 10 Power 10 | 1 1 1 3 4 Engine 9 | 1 1 1 3 3 Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 9 | 2 2 . 3 2 Treads 9 | 2 2 . 3 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 5 2 Device 4 | . 1 . 2 1 Storage 4 | 1 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 1 1 3 2 Energy Gun . | . . . . . Energy Cannon 5 | . . . 3 2 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 7 | . . . 3 4 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . . 2 1 Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Backups 13 | . 6 12 14 16 Power 2 | . 2 2 1 3 Propulsion 4 | . 3 5 5 4 Utility 5 | . . 3 5 7 Weapon 1 | . . 1 1 . Tool/Special . | . . . . . Unused Backups 27 | . 1 1 6 19 Power 5 | . 1 . 1 3 Propulsion 9 | . . . 3 6 Utility 12 | . . 1 1 10 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 94 99 99 99 Engine 10 | . 14 13 11 5 Reactor 1 | . . . . 5 Treads 23 | . 28 28 21 21 Device 18 | . 8 14 20 21 Storage 11 | . 14 14 11 11 Processor 8 | . . . 12 11 Energy Cannon 14 | . . . 19 22 Ballistic Gun 9 | . 28 28 2 . Peak Build Rating 34 | 6 11 12 26 34 Average Rating 20 | 4 9 11 24 27 On Entrance 10 | . 6 11 11 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 112 | 11 32 32 103 112 Greatest Support 46 | 40 46 46 46 44 Greatest Overweight (x) 4 | 2 . . 2 4 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 20 | 7 11 15 23 25 Most Carried 20 | 1 11 14 16 20 Average Carried 13 | . 6 12 14 16 Final Capacity 25 | 8 15 15 25 25 Final Carried 20 | 1 11 13 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1086 | 244 152 304 301 85 Remotely . | . . . . . Salvage Created 3442 | . 300 151 1600 1391 Parts 218 | . 25 16 101 76 Haulers Intercepted 10 | . 1 . 5 4 Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 74 | . 11 9 33 21 Guns 20 | . 11 6 3 . Cannons 49 | . . . 28 21 AOE 5 | . . 3 2 . Classes Destroyed 12 | . 5 2 5 . Worker 5 | . . 1 . 4 Builder 2 | . 1 . . 1 Hauler 10 | . 1 . 5 4 Recycler 1 | . . . 1 . Mechanic 2 | . . . 1 1 Watcher 8 | . 1 . 5 2 Swarmer 23 | . 9 3 11 . Grunt 29 | . 2 3 12 12 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 17 | . . . 8 9 Assembled 3 | . . 3 . . Best Kill Streak 8 | . 3 3 8 5 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 306 | . 45 36 142 83 Missed 79 | . 14 8 41 16 Hits 227 | . 31 28 101 67 Melee 1 | . . 1 . . Projectile 226 | . 31 27 101 67 Critical Strikes 7 | . 1 2 1 3 Damage Taken 2632 | . 297 347 1068 920 Core 531 | . 81 43 248 159 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 153 | . 2 . 151 . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 200 | . 36 24 80 60 Largest 2 | . 2 2 2 2 Hottest 175 | . 40 40 150 175 Shots Fired 397 | . 72 47 158 120 Gun 136 | . 72 46 18 . Cannon 258 | . . . 138 120 Launcher 3 | . . 1 2 . Special . | . . . . . Kinetic 136 | . 72 46 18 . Thermal 258 | . . . 138 120 Explosive 3 | . . 1 2 . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 7 9 14 19 Robot Miss Streak 5 | . 2 2 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 249 | . 42 32 99 76 Core Hits 115 | . 20 12 50 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5866 | . 482 598 2747 2039 Guns 1078 | . 482 407 189 . Cannons 4229 | . . . 2240 1989 Explosions 454 | . . 144 310 . Melee . | . . . . . Ramming 105 | . . 47 8 50 Kinetic 1078 | . 482 407 189 . Thermal 4229 | . . . 2240 1989 Explosive 454 | . . 144 310 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 8 10 . . Message Errors 2 | . . 2 . . Matter Fused 4 | . 2 2 . . Heat Flow Errors 4 | . 1 3 . . Energy Discharges 3 | . 1 2 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 91 | . . 10 46 35 Projectiles 56 | . . . 21 35 Explosions 35 | . . 10 25 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 14 | . . 5 2 7 Targets Rammed 16 | . . 6 2 8 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 294 | . 170 219 294 231 Average Temperature 72 | . 66 74 77 65 Received Heat Transfer 965 | . 12 173 330 450 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . 3 7 Heat Transferred 6045 | . . . 3182 2863 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 79 | 100 100 100 58 92 Level 1 20 | . . . 41 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 382 | . 102 79 382 248 Initial 121 | . . . . 121 Average 96 | . 29 7 144 108 Influence Increases 2264 | . 297 154 1025 788 Destroy 0b10 Robot/C 1420 | . 220 120 660 420 Destroy 0b10 Robot/NC 140 | . 15 5 60 60 Destroy Leader 376 | . 34 20 190 132 Successful Hack 60 | . 13 . 35 12 Disable Machine 90 | . . . 30 60 Destroy Structure 88 | . . 9 50 29 Lose Combat Pursuer 90 | . 15 . . 75 Influence Decreases 2017 | . 297 154 736 830 Entered New Map 168 | . . . . 168 Time Decay 1629 | . 297 154 556 622 Lost Part 70 | . . . 30 40 Purge Threat 150 | . . . 150 . Squads Dispatched 6 | . . . 4 2 Investigation 4 | . . . 3 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 3 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 17 10 41 29 Peak Tracking Total 4 | . 4 3 4 3 Tactical Retreats 6 | . 1 1 . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . . . 2 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 34 | . 9 . 13 12 Terminals 29 | . 8 . 10 11 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 110 | . 28 . 58 24 Successful 65 | . 15 . 37 13 Failed 43 | . 12 . 20 11 Catastrophic 2 | . . . . 2 Database Lockouts 2 | . 1 . 1 . Manual 61 | . 21 . 26 14 Terminals 90 | . 26 . 41 23 Fabricators . | . . . . . Repair Stations 14 | . 2 . 12 . Recycling Units 1 | . . . . 1 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 22 | . 6 . 8 8 Part Schematic 2 | . . . . 2 Robot Analysis 3 | . 3 . . . Prototype ID Bank 6 | . 1 . 4 1 Open Door 5 | . . . . 5 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 . 10 . Scan Component 6 | . 1 . 5 . Repair 6 | . 1 . 5 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 7 . 14 4 Terminals 25 | . 7 . 14 4 Botnet 8 | . 2 . 5 1 Skim 17 | . 5 . 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 27 | . 8 . 12 7 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 2 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 6 | . 1 . 5 . Time 180 | . 26 . 154 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 7975 | . 778 1313 3785 2099 Structural 7975 | . 778 1313 3785 2099 Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 8569 | 53 1247 1313 3839 2117 Spaces Moved 3153 | 30 679 625 1238 581 Core 6 | 6 . . . . Treads 3147 | 24 679 625 1238 581 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 305 Average Speed 227 | 146 160 160 263 305 Slowest Speed 465 | 160 160 160 305 465 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 3 99 97 98 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 9 46 22 Melee . | . . . . . Projectile 63 | . . . 41 22 AOE 14 | . . 9 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 4136 | 36 772 887 1655 786 Wait 649 | . 35 225 277 112 Move 3149 | 29 678 624 1237 581 Hop . | . . . . . Pick Up 42 | 1 9 4 17 11 Fast Attach 20 | 6 3 . 11 . Attach 8 | . . 1 3 4 Detach . | . . . . . Swap 23 | . 6 2 9 6 Drop 29 | . 5 1 19 4 Fire 200 | . 36 24 80 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . . 6 2 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Repaired Structural Scanner 856 | -10/Materials | Central database locked down 872 | -10/Materials | Discovered new exit (range 9) 1067 | -10/Materials | Learned Storage stockpile data 1074 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Identified exit to Materials 1100 | -10/Materials | Identified exit to Mines 1142 | -10/Materials | Learned 4 Recycling zone layouts 1143 | -10/Materials | Learned 2 Storage zone layouts 1149 | -10/Materials | Learned 4 Subcaves zone layouts 1163 | -10/Materials | Learned location of 1 exit from Storage 1301 | -10/Materials | Entered Mines 1372 | -10/Mines | Discovered exit to Materials (range 9) 1607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1607 | -10/Mines | Discovered new exit (range 6) 1648 | -10/Mines | Assembled infested the area 1799 | -10/Mines | Discovered exit to Materials (range 6) 2425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2614 | -10/Mines | Entered Materials 2614 | -9/Materials | Evolved 2 slots: Utility x2 2615 | -9/Materials | Identified exit to Mines 2851 | -9/Materials | Discovered new exit (range 5) 3238 | -9/Materials | Repaired Structural Scanner 3266 | -9/Materials | Repaired Structural Scanner 3346 | -9/Materials | Learned Storage trap positions 3479 | -9/Materials | Identified exit to Materials 3506 | -9/Materials | Learned 2 Materials zone layouts 3555 | -9/Materials | Learned 2 Storage zone layouts 3593 | -9/Materials | Learned Storage stockpile data 3660 | -9/Materials | Discovered new exit (range 15) 3765 | -9/Materials | Discovered exit to Materials (range 13) 5342 | -9/Materials | Repaired Structural Scanner 5381 | -9/Materials | Repaired Imp. Heat Sink 5421 | -9/Materials | Repaired Adv. Treads 5432 | -9/Materials | Core integrity fell below 50% 5762 | -9/Materials | Identified exit to Storage 5762 | -9/Materials | Central database locked down 5900 | -9/Materials | Discovered exit to Materials (range 15) 6453 | -9/Materials | Entered Storage 6454 | -9/Storage | Identified exit to Recycling 6456 | -9/Storage | Loaded intel: 15 trap records 7221 | -9/Storage | Core integrity fell below 20% 7502 | -9/Storage | Used back door to open Recycling access 8076 | -9/Storage | Learned location of Armory (-4) 8570 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08411_ G-34 Mercenary destroyed. 08412_ Acquired 8 matter. 08414_ G-34 Mercenary destroyed. 08426_ U-05 Engineer builds a Wall. 08444_ R-06 Scavenger collects Aluminum Leg. 08459_ R-06 Scavenger inserts Beam Rifle into recycling unit. 08462_ R-06 Scavenger inserts Heat Sink into recycling unit. 08463_ Recycling unit begins recycling process. 08464_ Recycling unit begins matter transfer process. 08465_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 08542_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 08545_ Critical hit (Burn: +37). 08549_ Y-45 Defender destroyed. 08553_ U-05 Engineer builds a Door. 08564_ K-01 Serf collects debris. 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Utility Shielding | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Storage | Hacked Imp. EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 90% | -10/Materials Structural Scanner | 30% | -9/Materials Structural Scanner | 75% | -9/Materials Structural Scanner | 20% | -9/Materials Imp. Heat Sink | 35% | -9/Materials Adv. Treads | 47% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingEtherialCasing Manual? 0 Play Time 00:39:22 Cumulative 53.4 hours Start 2026.06.02 @ 01:34:06 End 2026.06.03 @ 01:20:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccdaeb9-3d7f-4602-9217-0321d72bd2a4