Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 01:43:07 Player: golanco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1126) 1126 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4091 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 430/550 Matter 300/300 Energy 410/410 System Corruption 0% Temperature Cool (0) Movement Core (3650) Ox72 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Humpback High-capacity Battery Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Field Laser Ion Cannon > --- INVENTORY (35) --- Humpback Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg > --- UTILITY ---------- Humpback High-capacity Battery Advanced Targeting Computer Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Field Laser Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Humpback Humpback Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Chronowheel Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Humpback Device Shield Generator Storage Humpback Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 42 | 6 3 5 1 8 19 Power 6 | 1 1 1 . 2 1 Engine 5 | 1 1 1 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 1 1 . 2 3 Treads 5 | 2 1 1 . . 1 Leg 3 | . . . . 1 2 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . . 1 . 7 Device 3 | . . . . . 3 Storage 4 | 1 . . 1 . 2 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 1 3 . 4 8 Energy Gun 9 | 1 . 1 . 1 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 1 . . 2 1 Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . . . 5 5 Power . | . . . . . . Propulsion 5 | . . . . 3 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . 2 1 Highest Loss Streak 2 | . . . . 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 85 85 57 75 84 Engine 9 | . 14 14 14 14 2 Core 2 | . . . . . 6 Treads 13 | . 28 28 28 14 2 Leg 6 | . . . . 3 13 Device 3 | . . . . . 8 Storage 15 | . 14 14 14 14 18 Processor 5 | . . . . . 15 Energy Gun 8 | . 14 6 . 4 14 Ballistic Gun 6 | . 14 14 . 13 2 Ballistic Cannon 3 | . . 4 . 9 . Peak Build Rating 29 | 6 6 6 7 9 29 Average Rating 13 | 4 6 5 6 8 23 On Entrance 5 | . 6 6 6 7 9 Naked Turns . | . . . . . . Heaviest Build 220 | 14 14 15 205 210 220 Greatest Support 40 | 40 40 40 40 40 26 Greatest Overweight (x) 72 | . . . 5 69 72 Average Overweight (x) 4 | . . . 1 10 9 Largest Inventory Capacity 35 | 8 8 8 35 35 35 Average Capacity 29 | 6 8 8 24 35 34 Most Carried 30 | 1 8 8 13 14 30 Average Carried 14 | . 2 7 10 13 20 Final Capacity 35 | 8 8 8 35 35 35 Final Carried 13 | 1 8 8 13 13 4 Class Distribution -------------------- 81% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1161 | 182 195 . . 468 316 Remotely . | . . . . . . Salvage Created 1442 | . 416 33 . 324 669 Parts 74 | . 15 3 . 18 38 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 7 2 . 6 12 Guns 18 | . 7 . . 4 7 Cannons 6 | . . . . 2 4 AOE 2 | . . 2 . . . Classes Destroyed 10 | . 3 . . 3 4 Worker 4 | . . . . 2 2 Builder 1 | . . . . . 1 Tunneler 2 | . . . . 2 . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . 1 . Operator 1 | . . . . . 1 Grunt 22 | . 7 2 . 5 8 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Assembled 1 | . . . . 1 . Best Kill Streak 4 | . 4 2 . 2 4 Combat Bots Only 3 | . 3 2 . 1 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 201 | . 25 10 . 63 103 Missed 39 | . 3 . . 10 26 Damage Taken 2245 | . 290 244 . 691 1020 Core 288 | . 23 20 . 125 120 Absorbed by Shields 187 | . . . . . 187 Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 130 | . 29 6 . 49 46 Largest 2 | . 2 2 . 2 2 Hottest 123 | . 70 50 . 76 123 Shots Fired 254 | . 58 12 . 98 86 Gun 186 | . 58 6 . 59 63 Cannon 62 | . . . . 39 23 Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 127 | . 29 6 . 88 4 Thermal 121 | . 29 . . 10 82 Explosive 6 | . . 6 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 12 9 . 14 15 Robot Miss Streak 5 | . 2 1 . 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 158 | . 47 9 . 38 64 Core Hits 68 | . 19 4 . 16 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 . . 2 3 Burn 7 | . 4 . . . 3 Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2574 | . 617 247 . 583 1127 Guns 1749 | . 615 53 . 337 744 Cannons 610 | . . . . 233 377 Explosions 194 | . . 194 . . . Melee . | . . . . . . Ramming 21 | . 2 . . 13 6 Kinetic 901 | . 297 53 . 500 51 Thermal 1458 | . 318 . . 70 1070 Explosive 194 | . . 194 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . . 18 28 . Message Errors 9 | . . . 2 7 . Matter Fused 13 | . . . 5 8 . Heat Flow Errors 5 | . . . 3 2 . Energy Discharges 8 | . . . 4 4 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 8 | . . . 3 5 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . . 17 . . . Projectiles . | . . . . . . Explosions 17 | . . 17 . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 90 . . . Shots 6 | . . 6 . . . Rammed 3 | . 1 . . 2 . Targets Rammed 4 | . 1 . . 2 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 564 | . 129 30 205 255 564 Average Temperature 85 | . 33 16 83 80 124 Received Heat Transfer 1091 | . 165 105 . 288 533 Effects 3 | . . . . 1 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . 1 . . 1 2 Heat Transferred 3885 | . 1221 . . 185 2479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 257 | . 257 165 . 75 152 Initial 100 | . . 100 . . . Average 38 | . 171 158 . 7 28 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 41 100 . 100 100 Level 1 6 | . 58 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 12 2 . 6 16 Peak Tracking Total 5 | . 5 2 . 3 3 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . 1 . . Successful 1 | . . . 1 . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4466 | 70 383 94 798 1434 1687 Spaces Moved 861 | 40 172 42 272 159 176 Core 11 | 3 . . . 6 2 Treads 673 | 37 172 42 272 120 30 Legs 167 | . . . . 23 144 Wheels 10 | . . . . 10 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 380 680 Average Speed 452 | 151 160 160 290 803 808 Slowest Speed 3650 | 160 160 160 560 3500 3650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 28 12 69 45 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 21 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 21 | . . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1168 | 46 220 56 285 220 341 Wait 94 | . 11 . . . 83 Move 856 | 39 171 41 271 158 176 Hop . | . . . . . . Pick Up 33 | 1 5 2 7 3 15 Fast Attach 13 | 6 . . 1 2 4 Attach 10 | . . 1 . 4 5 Detach 2 | . . . 2 . . Swap 19 | . 3 4 . 2 10 Drop 7 | . . 2 4 . 1 Fire 130 | . 29 6 . 49 46 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 3 | . 1 . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Entered Mines 542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 542 | -10/Mines | Discovered new exit (range 5) 548 | -10/Mines | Entered Exiles 589 | -10/Exiles | Met 8R-AWN 614 | -10/Exiles | Met EX-HEX 662 | -10/Exiles | Met EX-BIN 680 | -10/Exiles | Aligned with FarCom system 682 | -10/Exiles | Given EX-Vault access code 718 | -10/Exiles | Opened EX-Vault 727 | -10/Exiles | Found Chronowheel 758 | -10/Exiles | Warned to stay clear of 0b10 Research branches 803 | -10/Exiles | Met EX-DEC 1151 | -10/Exiles | Build established: Hauler-Mutant 1290 | -10/Exiles | Discovered new exit (range 12) 1346 | -10/Exiles | Left Exiles lab with Chronowheel 1346 | -10/Exiles | Entered Mines 1522 | -9/Mines | Found a hidden stash of uninstalled traps 1715 | -9/Mines | Learned Materials garrison access intel 1805 | -9/Mines | Learned location of 1 exit from Materials 1949 | -9/Mines | Excavation squad dispatched 1949 | -9/Mines | A large section of the Mines collapsed 2199 | -9/Mines | Excavation squad dispatched 2307 | -9/Mines | Core integrity fell below 50% 2449 | -9/Mines | Excavation squad dispatched 2613 | -9/Mines | Discovered new exit (range 12) 2780 | -9/Mines | Entered Materials 2780 | -8/Materials | Evolved 4 slots: Utility x4 2781 | -8/Materials | Identified exit to Factory 2782 | -8/Materials | Loaded intel: 1 garrison access location 4467 | -8/Materials | Self-destructed Last Messages --------------- 04369_ L-31 Rogue suffers critical hit (Burn). 04372_ Imp. Heat Sink severed. 04378_ Destroyed Imp. Ion Engine. 04379_ L-31 Rogue critical meltdown. 04381_ Critical hit (Burn: +37). 04381_ U-05 Engineer builds a Wall. 04382_ Lgt. Treads destroyed. 04384_ G-47 Trooper destroyed. 04390_ U-05 Engineer destroyed. 04390_ G-47 Trooper destroyed. 04392_ Power failure, Lgt. Nuclear Core shutdown. 04395_ Overheating: Lgt. Nuclear Core damaged (-5). 04426_ U-05 Engineer builds a Wall. 04429_ Acquired Particle Gun. 04461_ C-30 ARC bursts open, deploying its payload. 04461_ G-50 Soldier unfolds itself. 04461_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????u ?????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????! #????????????????????? | | ???????????????????? %#????????????????????? | | ???????????????????? ggg#????????????????????? | | ???????????????????? % ?????????????????????? | | ???????????????????? %! ?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# [%#?????????????????????? | | ????????????????????# *#?????????????????????? | | ???????????????????##! #?????????????????????? | | ???????????????????##%= ##????????????????????? | | ???????????#########]!*| #????????????????????? | | ???????????# *[[!*]!!#????????????????????? | | ???????????# [[!*[]!%+????????Y???????????? | | ???????????# *=![% @!]#????????????????????? | | ???????????# #####[*!!!#????????????????????? | | ???????????# ######%####????????????????????? | | ???????????# ## ###=#???????????????????????? | | ???????????# #! #%#???????????????????????? | | ???????????# # ""#=#???????????????????????? | | ???????????# #%=T"# #???????????????????????? | | ???????????# # %""# #???????????????????????? | | ???????????# #!= #!#??#########????????????? | | ???????????# #% #%#### #????????????? | | ?########### # +* + #????????????? | | ?# # #[ # # #????????????? | | ?# # ###### # #????????????? | | ?# # # #????????????? | | ?# + + #????????????? | | ?# """ # # #????????????? | | ?# """ # ######## # #????????????? | | ?# "T" """ # # # # #????????????? | | ?# # # # + #????????????? | | ?########### # ! =# # #????????????? | | ????# == +! + # #########????????????? | | ????# *#= # ! # #??????????????????? | | ????# =# # ! #### #??????????????????? | | ????# !############??# #??????????????????? | | ????# #?????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveNeutronBarrier Manual? 0 Play Time 00:13:40 Cumulative 73.3 hours Start 2025.04.08 @ 01:29:59 End 2025.04.08 @ 01:43:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98bc74c2-6a0d-4465-b3b1-8191a2799695