Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 11:33:23 Player: IEP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2570) 2570 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 5947 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 136 Friendly Fire -86 Cogmind --------- Core Integrity 249/700 Matter 61/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Shock Rifle Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Medium Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Precision Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg Shock Rifle Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 2 . 2 . Weapon . | . . . . . . . . Parts Attached 103 | 6 5 12 1 22 25 27 5 Power 12 | 1 1 1 1 3 2 2 1 Engine 7 | 1 1 1 1 2 . 1 . Core 5 | . . . . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 36 | 2 1 4 . 8 8 12 1 Treads 3 | . . 1 . . . 2 . Leg 33 | 2 1 3 . 8 8 10 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 2 . 4 7 5 . Device 12 | . 1 1 . 2 6 2 . Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . . 1 . 1 1 3 . Artifact . | . . . . . . . . Weapon 34 | 2 1 5 . 7 8 8 3 Energy Gun 8 | . 1 3 . 2 . 2 . Energy Cannon 4 | . . . . . 1 2 1 Ballistic Gun 14 | 2 . 2 . 3 4 2 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 6 | . . . . 1 2 2 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 40 | . . 2 . 10 14 4 10 Power 2 | . . . . 1 1 . . Propulsion 15 | . . . . 5 4 2 4 Utility 13 | . . . . . 6 2 5 Weapon 10 | . . 2 . 4 3 . 1 Highest Loss Streak 9 | . . 1 . 2 2 4 9 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 87 | . 99 96 100 95 89 88 29 Engine 5 | . 14 11 11 7 . 2 2 Core 3 | . . . . . 8 4 2 Treads 1 | . . 5 . . . 5 . Leg 28 | . 28 35 44 32 28 22 10 Device 15 | . 10 10 11 14 23 17 3 Storage 8 | . 14 11 11 9 9 7 2 Protection 5 | . . . . 9 1 11 1 Energy Gun 4 | . 13 11 11 9 . 1 . Ballistic Gun 6 | . 14 11 11 4 5 6 2 Ballistic Cannon 1 | . . . . . 5 . . Launcher 3 | . . . . 2 6 6 . Peak Build Rating 44 | 6 9 12 12 24 24 44 40 Average Rating 20 | 4 8 11 12 20 21 33 14 On Entrance 14 | . 6 9 12 12 19 22 39 Naked Turns 143 | . . . . . . . 143 Heaviest Build 45 | 11 13 18 17 23 26 45 41 Greatest Support 69 | 20 20 40 40 52 47 69 68 Greatest Overweight (x) 3 | 2 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 7 8 8 8 8 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 2040 | 304 77 168 10 397 761 234 89 Remotely . | . . . . . . . . Salvage Created 2708 | 127 179 289 . 755 976 355 27 Parts 156 | 1 10 21 . 43 55 25 1 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 63 | . 7 8 . 16 23 8 1 Guns 45 | . 7 8 . 11 12 7 . Cannons 7 | . . . . . 6 . 1 AOE 11 | . . . . 5 5 1 . Classes Destroyed 11 | 2 2 1 . 4 1 1 . Worker 1 | . . . . . 1 . . Builder 1 | . . . . 1 . . . Tunneler 3 | 2 . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 16 | . 5 3 . 3 3 1 1 Grunt 26 | . 2 3 . 6 14 1 . Sentry 14 | . . 2 . 5 6 1 . Hunter 3 | . . . . 2 . 1 . Programmer 4 | . . . . . . 4 . Best Kill Streak 7 | 3 5 6 . 5 7 2 1 Combat Bots Only 7 | . 5 6 . 3 7 2 1 Max Kills in Single Turn 3 | 1 1 1 . 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 710 | . 36 53 . 130 157 165 169 Missed 242 | . 11 14 . 39 60 53 65 Damage Taken 6105 | . 215 429 . 1369 1524 1210 1358 Core 920 | . 54 46 . 178 191 89 362 Absorbed by Shields 132 | . . . . . 60 72 . Redirected to Shielding 104 | . . . . 39 28 37 . Ignored by Resistances 75 | . . . . . . 52 23 Core Remaining (%) 74 | 100 78 . 88 . 32 . . Volleys Fired 280 | 13 19 22 . 64 103 49 10 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 115 | 40 76 76 . 114 80 103 115 Shots Fired 411 | 26 38 43 . 100 137 55 12 Gun 362 | 26 38 43 . 93 102 50 10 Cannon 33 | . . . . . 29 2 2 Launcher 16 | . . . . 7 6 3 . Special . | . . . . . . . . Kinetic 291 | 26 19 22 . 45 131 40 8 Thermal 81 | . 19 17 . 41 . 2 2 Explosive 9 | . . . . 7 2 . . Electromagnetic 30 | . . 4 . 7 4 13 2 Robot Hit Streak 17 | 6 7 8 . 8 17 9 11 Robot Miss Streak 6 | 3 6 6 . 3 5 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 272 | 12 19 26 . 70 93 41 11 Core Hits 133 | 5 12 12 1 42 42 17 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Burn 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5432 | 144 195 352 5 1473 2012 1032 219 Guns 3753 | 144 195 352 . 990 1115 790 167 Cannons 529 | . . . . . 446 31 52 Explosions 1132 | . . . . 483 438 211 . Melee . | . . . . . . . . Ramming 18 | . . . 5 . 13 . . Kinetic 3283 | 144 93 182 . 465 1561 685 153 Thermal 832 | . 102 145 . 434 68 31 52 Explosive 729 | . . . . 483 53 193 . Electromagnetic 570 | . . 25 . 91 317 123 14 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 1 1 6 8 Average Corruption 2 | . . . . 1 1 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . 4 10 17 18 Message Errors 10 | . . . . 1 . 4 5 Matter Fused 14 | . . . . . 2 6 6 Heat Flow Errors 10 | . . . . 2 5 3 . Energy Discharges 3 | . . . . . 1 . 2 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 5 | . . . . 1 1 2 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . . 1 . Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . . 5 . 47 . Projectiles . | . . . . . . . . Explosions 52 | . . . . 5 . 47 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . . . 53 122 96 . Shots 9 | . . . . 2 5 2 . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 2 . 1 . . Kicked 3 | . . . 2 . 1 . . Crushed . | . . . . . . . . Highest Temperature 246 | . 211 105 . 196 246 243 . Average Temperature 60 | . 83 40 . 51 57 121 . Received Heat Transfer 1674 | . 27 123 . 351 672 165 336 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1767 | . 259 370 . 1027 . 37 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Peak Influence 408 | 15 310 286 33 390 408 192 . Initial 121 | . 9 46 33 . 113 121 . Average 148 | 2 214 175 25 133 243 99 . Maximum Alert Level 2 | . 1 1 . 1 2 . . Low Security (%) 67 | 100 31 51 100 78 28 100 . Level 1 31 | . 68 48 . 21 70 . . Level 2 . | . . . . . 1 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . . 2 6 6 . Investigation 1 | . . . . . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 7 | . . . . 2 2 3 . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 11 | . 5 . . 2 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 17 9 . 28 36 14 14 Peak Tracking Total 8 | . 7 3 . 4 8 3 5 Tactical Retreats 16 | . 4 . . 2 4 . 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 8 | . 1 1 . 1 3 2 . Max in Single Turn 2 | . 1 1 . 1 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 18 | . 3 3 . 2 5 5 . Terminals 14 | . 3 1 . . 5 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 6 10 . 3 12 6 . Successful 21 | . 4 8 . 3 5 1 . Failed 16 | . 2 2 . . 7 5 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 6 4 . . 12 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . 6 . 1 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 4 . . 5 1 . Record 3 | . . 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Alert Level 5 | . 2 2 . . 1 . . Unreport Threat 2 | . 1 . . . 1 . . Security Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . 4 . 1 . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 2 . . 4 4 . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 85 | . . 85 . . . . . Retrieved Matter 85 | . . 85 . . . . . Retrieved Components 5 | . . . . 5 . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 3 | . . . 1 . 2 . . Largest Group 2 | . . . 1 1 2 . . Highest-Rated Group 62 | . . . 31 31 62 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 5 21 . . Total Damage 396 | . . . . 62 334 . . Kills 4 | . . . . 2 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 5465 | 111 409 448 525 877 1271 1328 496 Spaces Moved 2916 | 40 275 222 420 426 484 502 547 Core 377 | 7 . . . . . . 370 Treads 57 | . . . . . . 57 . Legs 2482 | 33 275 222 420 426 484 445 177 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 120 | 154 120 120 120 122 127 150 84 Slowest Speed 200 | 190 120 120 120 125 190 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 56 23 87 40 56 20 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 148 | . . . . 72 32 44 . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 143 | . . . . 72 27 44 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 4473 | 65 320 359 441 685 1018 1020 565 Wait 1051 | . 6 91 14 149 384 407 . Move 2909 | 39 274 221 419 425 483 501 547 Hop . | . . . . . . . . Pick Up 76 | 7 12 7 3 14 13 19 1 Fast Attach 18 | . . 2 . 4 4 5 3 Attach 34 | 6 1 3 . 8 9 6 1 Detach 1 | . . . . . . . 1 Swap 51 | . 4 7 1 10 12 16 1 Drop 50 | . 4 6 2 11 9 17 1 Fire 280 | 13 19 22 . 64 103 49 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 2 . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 7) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x2 942 | -9/Materials | Discovered new exit (range 16) 969 | -9/Materials | Entered Mines 1213 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1423 | -9/Mines | Received a Mining Laser from a helpful Derelict 1458 | -9/Mines | Learned location of 1 exit from Materials 1473 | -9/Mines | Discovered new exit (range 10) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 1 ally 1494 | -8/Materials | Evolved 2 slots: Utility x2 1495 | -8/Materials | Identified exit to Factory 1905 | -8/Materials | Build established: Scavenger-Mutant 2368 | -8/Materials | Discovered new exit (range 3) 2371 | -8/Materials | Entered Storage 2551 | -8/Storage | Core integrity fell below 50% 2572 | -8/Storage | Met a pair of Derelict thieves 2703 | -8/Storage | Destroyed 7 combat bots 2861 | -8/Storage | Build established: Mutant 3535 | -8/Storage | Build established: Scavenger-Mutant 3556 | -8/Storage | Garrison activated, responded to threat 3635 | -8/Storage | Discovered exit to Factory (range 5) 3642 | -8/Storage | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x2 4106 | -7/Factory | Lost 4 parts (2n2u) 4938 | -7/Factory | Build established: Mutant 4963 | -7/Factory | Discovered new exit (range 6) 4970 | -7/Factory | Entered Lower Caves 4980 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5170 | -7/Lower Caves | Lost 9 parts (4n4u1w) 5382 | -7/Lower Caves | Core integrity fell below 50% 5466 | -7/Lower Caves | Self-destructed Last Messages --------------- 05252_ Acquired 2 matter. 05252_ Acquired 1 matter. 05254_ #DBNXN,%ZIIJ6HBQD%PP/XX PUUWK#W,OY 05262_ C3-02Y(k) breaks down the debris. 05278_ LZBC2JPRWBP G74SYET>EL 05280_ Acquired 2 matter. 05280_ Acquired 1 matter. 05281_ Acquired 27 matter. 05300_ System corrupted: Matter fused (-5). 05300_ Acquired Mic. Nuclear Core. 05302_ Acquired Titanium Leg. 05308_ Acquired Hvy. Particle Cannon. 05328_ System corrupted: Hvy. Particle Cannon rejected. 05370_ System corrupted: IFF burst signal emitted. 05398_ Titanium Leg severed. 05410_ System corrupted: Matter fused (-7). 05420_ Dropped Proton Missile Launcher. 05421_ Acquired Lgt. Deuterium Engine. 05440_ System corrupted: Component data lost. 05455_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####?##????????????????? | | ?????????????? ?????????## ### #???????????????? | | ????????????## #????????# # ##??####???????? | | ???????????? ###?????## ## #### #???????? | | ?????????### ##???## ### ## ##???###? | | ???####??? #???# @ #### ###?# ## | | ??## ##?? #????# #???# ### # | | ??# #?? #???## ##???# ## | | ??# #??# #???# ##???# ## | | #??# #??# #????# ##??### ### | | #??# #### #?????# l #??### ##### | | ##?# ##???## #### ##?? | | ### #???# ### ### | | #????# b ### | | ####### ## ] | | ###### ### ## g ## #### | | ##????## ### ##?## | | ???###### #?## #??## # | | ??## ##### #?## #???# ## | | ?## ##?## ### ##???## ## | | ?# #?## ##?????##### # | | ?# #?# ### #??????????## | | ?# #??# #?############# #???????????## | | ?### ##?# ## #?????####??### #????????????## | | ???## #?# ## #??#### ##?# ##########????## | | ???## #?# ## #??# ### #?????## | | ??## #?# # #??# ## #??????# | | ?## ##?# ##### ## """ " #??????# | | ## ##??## # ## """"""" #?####?# | | ##????## ] """"""" ### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGravmagNeutralizer Manual? 0 Play Time 01:15:02 Cumulative 18.6 hours Start 2025.04.07 @ 19:50:47 End 2025.04.08 @ 11:33:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2103c16d-afc6-48d3-a5eb-87fc0bab9a7f