Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 21:30:46 Player: SovietPaperclip Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2516) 2516 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 6157 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 281 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 560/900 System Corruption 0% Temperature Critical (1127) Movement Treading (130) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Hybrid Fission Core > --- PROPULSION (4) --- Overtuned Treads Tri-treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Hybrid Fission Core Siege Articulator Machine Analyzer Improved Terrain Scanner Makeshift Weapon Shielding Firepult Siege Cannon CPS Tube (2) Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Improved Flight Unit Improved VTOL Module Machine Analyzer Improved Terrain Scanner Hardlight Generator YOLO Cannon Enhanced Autogun Enhanced Autogun CPS Tube Great Maul [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 77 | 7 5 . 1 . 12 18 3 31 Power 8 | 1 1 . . . 1 2 . 3 Engine 7 | 1 1 . . . 1 2 . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . . . 3 2 . 6 Treads 10 | 2 1 . . . 3 1 . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 1 . 3 Utility 15 | 2 1 . 1 . 4 2 . 5 Device 4 | 1 . . . . 2 . . 1 Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 1 1 . 4 Artifact . | . . . . . . . . . Weapon 40 | 2 2 . . . 4 12 3 17 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 8 | . . . . . . . . 8 Ballistic Gun 21 | 1 2 . . . 2 7 1 8 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . . . . . 2 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 5 | . . . . . 1 3 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 5 . 4 Parts Lost 10 | . 1 . . . 1 . . 8 Power 3 | . 1 . . . . . . 2 Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . . . . . . 3 Weapon 2 | . . . . . 1 . . 1 Highest Loss Streak 6 | . 1 . . . 1 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 100 100 95 84 72 66 Engine 9 | . 7 14 14 14 9 9 9 5 Treads 22 | . 28 28 28 28 36 15 . 5 Flight 2 | . . . . . . 5 9 6 Device 9 | . 14 14 5 . 11 9 9 5 Storage 11 | . 14 14 14 14 9 9 9 9 Processor 3 | . . . . . . 9 9 9 Protection 7 | . . . 8 14 10 9 9 7 Ballistic Gun 20 | . 25 28 28 28 14 13 17 12 Peak Build Rating 68 | 7 8 7 15 15 28 58 58 68 Average Rating 25 | 4 7 7 10 15 21 44 57 52 On Entrance 21 | . 7 7 7 15 15 28 58 58 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 11 46 46 48 48 61 65 45 57 Greatest Support 80 | 40 40 40 40 40 80 80 50 70 Greatest Overweight (x) 2 | . 1 1 1 1 . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 Average Capacity 16 | 7 12 20 20 20 20 17 15 15 Most Carried 20 | 2 8 7 16 16 20 20 15 15 Average Carried 12 | . 7 7 10 16 16 16 14 13 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 Final Carried 19 | 2 7 7 16 16 19 15 15 12 Class Distribution -------------------- 88% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1977 | 185 191 30 . 10 208 441 190 722 Remotely . | . . . . . . . . . Salvage Created 3801 | 21 354 . . . 346 772 289 2019 Parts 200 | 6 32 . . . 17 47 10 88 Haulers Intercepted 4 | . 1 . . . 1 2 . . Recyclers Shooed 3 | . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 65 | . 11 . . . 7 14 7 26 Melee 3 | . . . . . 1 2 . . Guns 36 | . 11 . . . . 10 5 10 Cannons 10 | . . . . . 6 . . 4 AOE 10 | . . . . . . . 2 8 Classes Destroyed 21 | 1 5 . . . 3 1 4 7 Worker 3 | . . . . . 1 . 1 1 Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 1 . . . 1 2 . . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 13 | . 9 . . . . 4 . . Grunt 9 | . 2 . . . 3 3 . 1 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . . . 2 7 1 . Demolisher 1 | . . . . . . . 1 . Hunter 3 | . . . . . 2 . 1 . Programmer 2 | . . . . . . . 2 . Bolteater 4 | . . . . . . . . 4 Explorer 3 | . . . . . . . . 3 Ranger 3 | . . . . . . . . 3 Guru 1 | . . . . . . . . 1 Scrapper 10 | . . . . . . . . 10 Elite 2 | . . . . . . . . 2 Tinkerer 1 | . . . . . . . . 1 Savage 2 | . . . . . . . . 2 Best Kill Streak 8 | 1 4 . . . 3 4 4 8 Combat Bots Only 8 | . 3 . . . 3 4 3 8 Max Kills in Single Turn 3 | 1 1 . . . 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 1 2 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 397 | . 67 . . . 29 43 34 224 Missed 112 | . 15 . . . 11 17 14 55 Damage Taken 3677 | . 458 . . . 279 345 289 2306 Core 709 | . 89 . . . 39 14 42 525 Absorbed by Shields 52 | . . . . . . . 11 41 Core Remaining (%) 82 | 100 . . . 64 . . . . Volleys Fired 196 | 4 45 . . . 23 29 19 76 Largest 2 | 2 2 . . . 2 2 2 2 Hottest 250 | 60 60 . . . 64 50 50 250 Shots Fired 360 | 6 90 . . . 45 57 34 128 Gun 328 | 6 90 . . . 25 57 32 118 Cannon 29 | . . . . . 20 . . 9 Launcher 2 | . . . . . . . 2 . Special 1 | . . . . . . . . 1 Kinetic 340 | 4 84 . . . 45 57 32 118 Thermal 17 | 2 6 . . . . . . 9 Explosive 2 | . . . . . . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 2 17 . . . 17 9 5 14 Robot Miss Streak 5 | 3 3 . . . 4 2 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 248 | 3 60 . . . 38 45 22 80 Core Hits 158 | 1 24 . . . 36 22 14 61 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . 3 . 2 Critical Strikes 6 | . . . . . 1 3 . 2 Destroy 3 | . . . . . 1 . . 2 Smash 3 | . . . . . . 3 . . Melee Attacks 22 | . . . . . 2 18 2 . Impact 22 | . . . . . 2 18 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5398 | 27 478 . . . 489 961 605 2838 Guns 2938 | 27 478 . . . 137 642 402 1252 Cannons 804 | . . . . . 328 . . 476 Explosions 1289 | . . . . . . . 179 1110 Melee 367 | . . . . . 24 319 24 . Ramming . | . . . . . . . . . Kinetic 3223 | 17 445 . . . 465 642 402 1252 Thermal 1629 | 10 33 . . . . . . 1586 Explosive 179 | . . . . . . . 179 . Electromagnetic . | . . . . . . . . . Impact 367 | . . . . . 24 319 24 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 . Average Corruption 3 | . . . . . . 2 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . 1 10 . Message Errors 2 | . . . . . . . 2 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 4 | . . . . . . 1 3 . Overload Shots . | . . . . . . . . . Overflow Damage 334 | . . . . . . 183 . 151 Projectiles 52 | . . . . . . . . 52 Explosions 99 | . . . . . . . . 99 Melee 183 | . . . . . . 183 . . Knockbacks 8 | . . . . . 8 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 130 | . . . . . . . 11 119 Shots 6 | . . . . . . . 1 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1127 | 20 20 . . . 4 182 288 1127 Average Temperature 170 | 15 10 . . . 4 56 77 273 Received Heat Transfer 1056 | . 54 . . . 45 126 34 797 Effects 36 | . . . . . . . . 36 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 Interference 4 | . . . . . . . . 4 Matter Decay 6 | . . . . . . . . 6 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 13 | . . . . . . . . 13 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions 7 | . . . . . . 6 1 . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 26 | . . . . . . . . 26 Heat Transferred 5460 | 25 75 . . . . . . 5360 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 526 | 5 265 . . 104 236 526 328 . Initial 157 | . 3 . . . . 5 157 . Average 102 | 1 68 . . 54 98 201 189 . Maximum Alert Level 2 | . 1 . . . 1 2 1 . Low Security (%) 83 | 100 89 100 . 100 87 58 69 . Level 1 12 | . 10 . . . 12 21 30 . Level 2 3 | . . . . . . 20 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . . 3 . . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 21 . . 3 11 24 8 38 Peak Tracking Total 12 | . 4 . . 3 3 6 4 12 Tactical Retreats 7 | . 4 . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 2 . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . . . . . . 5 . 5 Max in Single Turn 4 | . . . . . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 23 | . 3 . 1 . 7 4 8 . Terminals 16 | . 3 . . . 5 3 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 50 | . 5 . 1 . 16 9 19 . Successful 30 | . 3 . 1 . 8 4 14 . Failed 20 | . 2 . . . 8 5 5 . Catastrophic 5 | . 2 . . . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . 1 . 4 6 2 . Terminals 35 | . 5 . . . 11 7 12 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 2 . 2 . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 23 | . 3 . 1 . 4 4 11 . Record 6 | . . . 1 . . . 5 . Part Schematic 5 | . . . . . . . 5 . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 4 | . 1 . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . Report Inventory 3 | . . . . . 1 . 2 . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . Terminals 2 | . . . . . 1 . 1 . Botnet 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 . . . 6 3 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 5 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 11 | . . 3 . . . . 8 . Largest Group 7 | . . 3 3 3 3 . 7 5 Highest-Rated Group 108 | . . 40 40 40 40 . 108 105 Highest-Rated Ally 34 | . . 16 16 16 16 . 34 34 Total Orders . | . . . . . . . . . Ally Attacks 55 | . . . . 9 18 . 6 22 Total Damage 863 | . . . . 75 182 . 86 520 Kills 14 | . . . . 4 2 . 2 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5930 | 83 1191 478 642 683 822 834 591 606 Spaces Moved 3413 | 41 532 195 266 269 368 593 681 468 Core 3 | 3 . . . . . . . . Treads 1859 | 38 532 195 266 269 368 112 . 79 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1551 | . . . . . . 481 681 389 Fastest Speed 50 | 50 160 240 240 240 160 50 50 50 Average Speed 132 | 151 189 240 240 240 160 71 50 77 Slowest Speed 240 | 160 240 240 240 240 162 162 50 172 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 26 | . . . . . . 12 13 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 3 85 52 62 60 36 65 99 36 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 1 . . . 3 Spaces Dug 7 | . . . . . 1 6 . . Terrain Destroyed 72 | . . . . . 1 6 13 52 Melee 7 | . . . . . 1 6 . . Projectile 4 | . . . . . . . 1 3 AOE 61 | . . . . . . . 12 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4475 | 53 642 206 270 307 556 915 891 635 Wait 608 | . 50 12 . 39 139 238 104 26 Move 3357 | 40 531 194 265 268 367 570 656 466 Hop 22 | . . . . . . 10 11 1 Pick Up 46 | 2 8 . 4 . 8 13 1 10 Fast Attach 23 | 7 2 . . . 3 . . 11 Attach 25 | . 1 . . . 3 2 . 19 Detach 8 | . . . . . . . . 8 Swap 29 | . 2 . 1 . 6 16 3 1 Drop 45 | . 3 . . . 5 19 1 17 Fire 196 | 4 45 . . . 23 29 19 76 Melee 22 | . . . . . 2 18 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 94 | . . . . . . . 94 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Entered Mines 1303 | -10/Mines | Met a Derelict bent on vengeance 1394 | -10/Mines | Assembled infested the area 1597 | -10/Mines | Discovered new exit (range 5) 1621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1741 | -10/Mines | Discovered new exit (range 5) 1753 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Accompanied by 3 allies 1789 | -10/Exiles | Discovered new exit (range 15) 1818 | -10/Exiles | Met 8R-AWN 1857 | -10/Exiles | Met EX-HEX 1955 | -10/Exiles | Met EX-DEC 1967 | -10/Exiles | Learned location of Zion (-7) 2005 | -10/Exiles | Met EX-BIN 2043 | -10/Exiles | Aligned with FarCom system 2045 | -10/Exiles | Given EX-Vault access code 2101 | -10/Exiles | Opened EX-Vault 2110 | -10/Exiles | Found Prototype Energy Cannon 2118 | -10/Exiles | Found Prototype Energy Cannon 2131 | -10/Exiles | Found Prototype Flight Unit 2183 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2376 | -10/Exiles | Discovered new exit (range 10) 2395 | -10/Exiles | Stole three prototypes: Flying Fortress v7, YOLO Cannon, Firepult 2395 | -10/Exiles | Entered Mines 2395 | -9/Mines | Accompanied by 3 allies 2905 | -9/Mines | Learned Materials security intel 3054 | -9/Mines | Discovered new exit (range 10) 3078 | -9/Mines | Entered Materials 3078 | -8/Materials | Accompanied by 3 allies 3078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3252 | -8/Materials | Lost 3 allies 3622 | -8/Materials | Discovered new exit (range 16) 3900 | -8/Materials | Identified exit to Storage 3900 | -8/Materials | Entered Storage 4266 | -8/Storage | Identified Flying Fortress v7 4554 | -8/Storage | Discovered new exit (range 5) 4556 | -8/Storage | Identified exit to Factory 4732 | -8/Storage | Used back door to open Recycling access 4732 | -8/Storage | Discovered new exit (range 5) 4734 | -8/Storage | Identified exit to Recycling 4734 | -8/Storage | Entered Recycling 4814 | -8/Recycling | Scanned before Scraplab entrance 4883 | -8/Recycling | Discovered new exit (range 16) 5146 | -8/Recycling | Lost 3 allies 5287 | -8/Recycling | Discovered new exit (range 11) 5288 | -8/Recycling | Entered Scraplab 5307 | -8/Recycling | Identified exit to Scraptown 5325 | -8/Recycling | Entered Scraptown 5325 | -8/Scraptown | Accompanied by 5 allies 5325 | -8/Scraptown | System corruption cleaned by C-Scrubber 5338 | -8/Scraptown | Build established: Commander-Mutant 5382 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5388 | -8/Scraptown | Visited Spacefarers 5392 | -8/Scraptown | Visited IN-MT5's Study 5400 | -8/Scraptown | Visited Cave Peace 5417 | -8/Scraptown | Visited Symbiants 5425 | -8/Scraptown | Visited Awakened 5484 | -8/Scraptown | Identified Firepult 5486 | -8/Scraptown | Identified YOLO Cannon 5571 | -8/Scraptown | Attacked by Scraptown defenders 5574 | -8/Scraptown | Destroyed Triborg 5595 | -8/Scraptown | Core integrity fell below 50% 5632 | -8/Scraptown | Lost 3 allies 5638 | -8/Scraptown | Lost 6 parts (2p1n3u) 5650 | -8/Scraptown | Found Tri-treads 5657 | -8/Scraptown | Found Prototype Ballistic Cannon 5663 | -8/Scraptown | Found Tri-treads 5715 | -8/Scraptown | Core integrity fell below 20% 5758 | -8/Scraptown | Destroyed 8 combat bots 5788 | -8/Scraptown | Found Siege Articulator 5805 | -8/Scraptown | Found Siege Articulator 5932 | -8/Scraptown | Core destroyed Last Messages --------------- 05917_ Overheating: Matter decay (-40). 05918_ Overheating: Energy bleed (-127). 05918_ Broken Tri-treads destroyed. 05919_ Overheating: Energy bleed (-130). 05922_ Overheating: Matter decay (-27). 05924_ Overheating: Hyb. Fission Core damaged (-1). 05924_ Overheating: Ovr. Treads damaged (-43). 05924_ Overheating: Imp. Signal Interpreter damaged (-6). 05924_ Critical hit (Burn: +50). 05926_ Overheating: Core damaged (-88). 05926_ Mak. Salvage Targeting Computer melted. 05926_ Mak. Microdissipator Network melted. 05926_ MM-MSZ(j) destroyed. 05927_ Overheating: Enh. Autogun damaged (-26). 05929_ Overheating: Enh. Autogun damaged (-8). 05929_ Overheating: Mak. Medium Armor Plating damaged (-168). 05929_ Overheating: Ovr. Treads damaged (-33). 05930_ Overheating: Imp. Signal Interpreter damaged (-1). 05931_ Enh. Autogun destroyed. 05932_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? j""?????????????????????? | | ??????????????????? ![!##"""#####???######????? | | ???????????????????" =%=##########??#######???## | | ?????????????????? !![#""""""""""""#"""""???"# | | ???????????????????" % #"""""X""""""#" ? 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[ | | ??????????? # """ # ############???## !%[ | | ??????????? # """ # ##?????????????## / = | | ??????????? # """ # #################* %!! ] | | ######?????## """ # #################% ! ! ! | | ######??????? """ ? # ! =! !%* | | "X""##??????? ? # !% !! =! | | "##??????? ?? # = | | "##??????#""""" # %* %*= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 60 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Recycling | Hacked Lgt. Armored Exoskeleton | -8/Recycling | Hacked Drone Bay | -8/Recycling | Hacked Imp. Salvage Targeting Computer | -8/Recycling | Hacked Adv. Assault Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatServoFilter Manual? 0 Play Time 00:55:34 Cumulative 137.5 hours Start 2025.03.04 @ 09:55:56 End 2025.03.06 @ 21:30:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b1959cc-2d62-49ba-9c76-3e5329963d3d