Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 17:00:04

Player: Fangrelle

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (82)      410
Value Destroyed (1934)     1934
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (136)                136
              TOTAL SCORE: 3440

 Bonus
-------
High Alert Combat Kills    136

 Cogmind 
---------
Core Integrity             0/400
Matter                     252/300
Energy                     265/265
System Corruption          0%
Temperature                Warm (138)
Movement                   Core (1650) Ox32
Location                   -9/Materials

 Parts 
-------
>                 --- POWER (1) --------
       Reinforced Ion Engine
>                 --- PROPULSION (4) ---
                      (None)
>                 --- UTILITY (2) ------
                  Huge Storage Unit
         Hardened Light Armor Plating
>                 --- WEAPON (2) -------
                  Spread Laser
>                 --- INVENTORY (25) ---
       Reinforced Ion Engine
       Reinforced Ion Engine
       Reinforced Ion Engine
       Reinforced Ion Engine
         Improved Flight Unit
         Improved Flight Unit
         Improved Flight Unit
  Faulty Improved Flight Unit
  Faulty Improved Flight Unit
                  Heat Sink
                  Huge Storage Unit
    High-capacity Matter Pod (200)
                  ECM Suite
            Light Armor Plating
         Hardened Light Armor Plating
                  Hacking Suite
                  Spread Laser
         Advanced Beam Cannon
         Advanced Beam Cannon
         Advanced Beam Cannon
         Advanced Beam Cannon
         Advanced Beam Cannon
                  Rocket Launcher
                  Datajack
                  Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
          Heavy Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
          Light Treads
                Aluminum Leg
>               --- UTILITY ----------
                Huge Storage Unit
       Hardened Light Armor Plating
>               --- WEAPON -----------
       Advanced Beam Cannon
       Advanced Beam Cannon
>               --- INVENTORY --------
       Improved Ion Engine
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
                Huge Storage Unit
  High-capacity Matter Pod
                ECM Suite
       Hardened Light Armor Plating
       Hardened Light Armor Plating
                Hacking Suite
                Spread Laser
                Spread Laser
                Spread Laser
                Spread Laser
       Advanced Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
                Rocket Launcher
                Datajack
                Plasma Cutter
[Rating: 21]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Shotgun
  Energy Gun               Spread Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Shotgun
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             44   | .   14  30  
  Power                    5    | .   1   4   
    Engine                 5    | .   1   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | .   4   8   
    Treads                 6    | .   2   4   
    Leg                    3    | .   2   1   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 1    | .   .   1   
  Utility                  5    | .   3   2   
    Device                 .    | .   .   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   22   | .   6   16  
    Energy Gun             5    | .   .   5   
    Energy Cannon          8    | .   2   6   
    Ballistic Gun          6    | .   4   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  3    | .   .   3   
Parts Lost                 18   | .   4   14  
  Power                    1    | .   1   .   
  Propulsion               9    | .   3   6   
  Utility                  1    | .   .   1   
  Weapon                   7    | .   .   7   
  Highest Loss Streak      6    | .   2   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     76   | .   77  75  
  Engine                   11   | .   13  10  
  Treads                   14   | .   14  15  
  Leg                      7    | .   7   6   
  Wheel                    1    | .   .   2   
  Storage                  12   | .   13  11  
  Protection               3    | .   .   7   
  Energy Gun               2    | .   .   5   
  Energy Cannon            9    | .   7   11  
  Ballistic Gun            11   | .   20  1   
  Launcher                 1    | .   .   2   
Peak Build Rating          21   | .   9   21  
  Average Rating           11   | .   7   15  
  On Entrance              6    | 6   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             103  | 12  91  103 
  Greatest Support         80   | 20  40  80  
  Greatest Overweight (x)  33   | .   30  33  
  Average Overweight (x)   3    | .   3   3   
Largest Inventory Capacity 25   | .   25  25  
  Average Capacity         24   | .   23  25  
  Most Carried             25   | .   10  25  
  Average Carried          13   | .   9   18  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 6   10  25  

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Yrd  Mat  Mat  
Matter Collected           1236 | 200  377  659  
  Remotely                 .    | .    .    .    
Salvage Created            2363 | .    781  1582 
  Parts                    170  | .    58   112  
Haulers Intercepted        4    | .    2    2    
Recyclers Shooed           1    | .    .    1    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  63   | .   22  41  
  Guns                     31   | .   15  16  
  Cannons                  22   | .   7   15  
  AOE                      9    | .   .   9   
Classes Destroyed          11   | .   7   4   
  Worker                   1    | .   1   .   
  Builder                  2    | .   1   1   
  Hauler                   4    | .   2   2   
  Recycler                 2    | .   .   2   
  Mechanic                 2    | .   .   2   
  Operator                 3    | .   1   2   
  Watcher                  7    | .   3   4   
  Swarmer                  22   | .   11  11  
  Grunt                    34   | .   11  23  
  Brawler                  1    | .   .   1   
  Sentry                   6    | .   .   6   
Best Kill Streak           12   | .   3   12  
  Combat Bots Only         8    | .   3   8   
Max Kills in Single Turn   3    | .   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        400  | .    123  277  
  Missed                   109  | .    32   77   
Damage Taken               3056 | .    834  2222 
  Core                     532  | .    118  414  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   398  | .    398  .    
Core Remaining (%)         76   | 100  52   .    
Volleys Fired              158  | .    59   99   
  Largest                  2    | .    2    2    
  Hottest                  136  | .    120  136  
Shots Fired                289  | .    118  171  
  Gun                      131  | .    71   60   
  Cannon                   144  | .    47   97   
  Launcher                 14   | .    .    14   
  Special                  .    | .    .    .    
  Kinetic                  73   | .    65   8    
  Thermal                  191  | .    47   144  
  Explosive                14   | .    .    14   
  Electromagnetic          11   | .    6    5    
  Robot Hit Streak         12   | .    7    12   
  Robot Miss Streak        9    | .    9    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           186  | .    65   121  
  Core Hits                153  | .    38   115  
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Meltdown               1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           4023 | .    1061 2962 
  Guns                     1411 | .    614  797  
  Cannons                  1679 | .    437  1242 
  Explosions               923  | .    .    923  
  Melee                    .    | .    .    .    
  Ramming                  10   | .    10   .    
  Kinetic                  700  | .    603  97   
  Thermal                  2320 | .    437  1883 
  Explosive                923  | .    .    923  
  Electromagnetic          70   | .    11   59   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            50   | .    .    50   
  Projectiles              15   | .    .    15   
  Explosions               35   | .    .    35   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        490  | .    192  490  
  Average Temperature      166  | .    57   196  
  Received Heat Transfer   1038 | .    186  852  
  Effects                  20   | .    .    20   
    Shutdowns              4    | .    .    4    
    Energy Bleed           3    | .    .    3    
    Interference           8    | .    .    8    
    Matter Decay           2    | .    .    2    
    Short Circuit          1    | .    .    1    
    Damage (minor)         2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    .    1    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    .    2    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             12   | .    2    10   
  Heat Transferred         4056 | .    925  3131 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             716  | .   224 716 
  Initial                  37   | .   .   37  
  Average                  198  | .   67  359 
Maximum Alert Level        3    | .   1   3   
  Low Security (%)         61   | .   98  15  
  Level 1                  24   | .   1   52  
  Level 2                  14   | .   .   31  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          15   | .   5   10  
  Investigation            10   | .   5   5   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   .   3   
  Assault                  2    | .   .   2   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              90   | .   31  59  
  Peak Tracking Total      8    | .   5   8   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          9    | .   3   6   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          18   | .   11  7   
  Terminals                12   | .   8   4   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          4    | .   2   2   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                62   | .   37  25  
  Successful               31   | .   18  13  
  Failed                   31   | .   19  12  
    Catastrophic           4    | .   .   4   
  Database Lockouts        .    | .   .   .   
  Manual                   50   | .   31  19  
  Terminals                46   | .   29  17  
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          12   | .   6   6   
  Scanalyzers              2    | .   .   2   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Robot Analysis           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       7    | .   4   3   
  Report Inventory         4    | .   2   2   
  Retrieve Components      3    | .   2   1   
Scanalyzer                 2    | .   .   2   
  Insert Component         1    | .   .   1   
  Analyze                  1    | .   .   1   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         19   | .   11  8   
  Terminals                15   | .   9   6   
    Assimilate             3    | .   1   2   
    Botnet                 10   | .   7   3   
    Disrupt                1    | .   .   1   
    Skim                   1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   2   2   
    Tunnel                 4    | .   2   2   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         15   | .   9   6   
  Full Trace Events        7    | .   4   3   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   .   1   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     21   | .   12  9   
Parts Scanalyzed           1    | .   .   1   
  Part Schematics Acquired 1    | .   .   1   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               5458 | .    3014 2444 
Spaces Moved               1321 | 1    735  585  
  Core                     30   | .    6    24   
  Treads                   926  | .    527  399  
  Legs                     207  | 1    202  4    
  Wheels                   151  | .    .    151  
  Hover                    .    | .    .    .    
  Flight                   7    | .    .    7    
  Fastest Speed            120  | 120  120  135  
  Average Speed            358  | 120  374  338  
  Slowest Speed            1700 | 120  1550 1700 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       55   | 2    96   68   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     4    | .    2    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 5    | .    .    5    
Terrain Destroyed          80   | .    .    80   
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      79   | .    .    79   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1753 | .   875 878 
  Wait                     159  | .   45  114 
  Move                     1319 | .   734 585 
  Hop                      .    | .   .   .   
  Pick Up                  45   | .   12  33  
  Fast Attach              18   | .   7   11  
  Attach                   13   | .   4   9   
  Detach                   3    | .   1   2   
  Swap                     13   | .   3   10  
  Drop                     23   | .   8   15  
  Fire                     158  | .   59  99  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   2   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  237 | -10/Materials | Discovered new exit (range 15)
  315 | -10/Materials | Build established: Mutant
  590 | -10/Materials | Discovered new exit (range 7)
 1058 | -10/Materials | Discovered new exit (range 16)
 1452 | -10/Materials | Repaired Huge Storage Unit
 1669 | -10/Materials | Discovered new exit (range 16)
 2718 | -10/Materials | Discovered new exit (range 12)
 3015 | -10/Materials | Entered another Materials area
 3015 | -9/Materials  | Evolved 2 slots: Propulsion x2
 3347 | -9/Materials  | Lost 6 parts (2n4w)
 3364 | -9/Materials  | Destroyed 8 combat bots
 3805 | -9/Materials  | Discovered new exit (range 9)
 4313 | -9/Materials  | Destroyed 7 combat bots
 4613 | -9/Materials  | Core integrity fell below 50%
 5081 | -9/Materials  | Core integrity fell below 20%
 5415 | -9/Materials  | First assault squad dispatched
 5459 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
05445_ G-34 Mercenary destroyed. <x2>
05445_ Destroyed Wheel.
05446_ K-01 Serf collects debris.
05447_ U-05 Engineer lays Concrete.
05448_ Destroyed Lgt. Ion Engine.
05448_ M-13 Machinist destroyed.
05448_ Atomic Centrifuge disabled.
05449_ U-05 Engineer lays Concrete. <x2>
05449_ K-01 Serf collects debris.
05450_ U-05 Engineer lays Concrete. <x3>
05451_ G-34 Mercenary destroyed.
05452_ U-05 Engineer lays Concrete. <x3>
05453_ K-01 Serf collects debris.
05453_ U-05 Engineer lays Concrete.
05454_ U-05 Engineer builds a Door.
05454_ U-05 Engineer lays Concrete. <x2>
05457_ K-01 Serf collects debris. <x2>
05457_ U-05 Engineer lays Concrete.
05457_ Spread Laser destroyed.
05458_ U-05 Engineer lays Concrete. <x4>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                45
Recoil Reduction           4

 Item Schematics 
-----------------
 Hacking Suite | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcSuspensionKinecellerator
  Manual?         0
Play Time         00:22:30
  Cumulative      75.7 hours
  Start           2024.11.14 @ 16:37:45
  End             2024.11.14 @ 17:00:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          131
  Rogue           131
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             41
Gallery%          35
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          91x25
Zoom Use          98%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f007f224-35e1-45bf-8bdf-683e4cfac77e