Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 22:06:28 Player: oskarw Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1692) 1692 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5267 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 80/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Nuclear Core Advanced Terrain Scanner Improved Hacking Suite Mini Drone Bay (3/3) Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Antigrav System Antigrav System Antigrav System Cooled Gravmag System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite System Shield Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Gravmag System Antigrav System Improved Heat Sink Mini Drone Bay Improved Heavy Laser Missile Launcher Dirty Datajack Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 83 | 7 1 7 4 64 Power 7 | 1 . 1 . 5 Engine 2 | 1 . 1 . . Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 29 | 2 . 2 . 25 Treads 5 | 2 . . . 3 Leg 15 | . . 2 . 13 Wheel . | . . . . . Hover 9 | . . . . 9 Flight . | . . . . . Utility 27 | 2 1 1 2 21 Device 15 | 1 . . 1 13 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware 2 | . . . 1 1 Protection 6 | . . 1 . 5 Artifact . | . . . . . Weapon 20 | 2 . 3 2 13 Energy Gun 10 | 1 . 2 . 7 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 47 | . . 1 2 44 Power 5 | . . 1 1 3 Propulsion 18 | . . . . 18 Utility 15 | . . . 1 14 Weapon 9 | . . . . 9 Highest Loss Streak 17 | . . 1 2 17 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 5 6 8 Power . | . 1 . . . Propulsion 2 | 1 2 . 1 2 Utility 1 | . 1 2 2 1 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 19 | . 1 4 4 10 Power 1 | . . . . 1 Propulsion 5 | . . 2 1 2 Utility 9 | . 1 1 2 5 Weapon 2 | . . 1 1 . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 88 | . 100 88 96 83 Engine 5 | . 14 14 11 . Core 3 | . . . . 6 Treads 9 | . 28 23 . 3 Leg 15 | . . 4 28 19 Hover 4 | . . . . 7 Device 11 | . 14 2 11 12 Storage 7 | . 14 7 14 4 Processor 3 | . . . . 6 Hackware 4 | . . . 1 6 Protection 1 | . . 6 . . Energy Gun 10 | . 14 14 12 7 Ballistic Gun 6 | . 14 14 14 . Peak Build Rating 90 | 9 9 20 27 90 Average Rating 43 | 5 9 13 23 68 On Entrance 12 | . 9 9 20 26 Avg Prop Armor Cover (%) 16 | . . . . 16 Naked Turns . | . . . . . Heaviest Build 37 | 12 17 30 27 37 Greatest Support 120 | 40 40 40 40 120 Greatest Overweight (x) 4 | 3 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 7 10 9 Most Carried 10 | 5 7 10 10 10 Average Carried 7 | 3 6 5 6 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 5 7 4 9 5 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1637 | 280 50 198 235 874 Remotely . | . . . . . Salvage Created 1563 | 121 50 96 278 1018 Parts 88 | 3 1 4 15 65 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 23 | . 1 2 3 17 Melee 3 | . . . . 3 Guns 16 | . 1 2 3 10 AOE 4 | . . . . 4 Classes Destroyed 11 | 3 1 2 1 4 Worker 1 | 1 . . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 . . 1 . Drone 1 | . . . . 1 Turret 1 | . . 1 . . Watcher 3 | . . . . 3 Swarmer 2 | . . . . 2 Grunt 4 | . 1 . . 3 Sentry 3 | . . . 3 . Programmer 12 | . . . . 12 Subdweller 2 | . . 2 . . Best Kill Streak 3 | 3 1 1 2 3 Combat Bots Only 2 | . 1 1 1 2 Max Kills in Single Turn 2 | 2 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 517 | . 8 30 90 389 Missed 152 | . 1 13 26 112 Hits 365 | . 7 17 64 277 Projectile 365 | . 7 17 64 277 Critical Strikes 28 | . . 2 . 26 Part Disruptions 1 | . . . . 1 Damage Taken 6754 | . 80 264 608 5802 Core 1148 | . . 41 98 1009 Absorbed by Shields . | . . . . . Ignored by Resistances 92 | . . . . 92 Core Remaining (%) 72 | 100 . . 44 . Volleys Fired 141 | 10 7 27 16 81 Largest 2 | 2 2 2 2 2 Hottest 150 | 70 70 100 100 150 Shots Fired 238 | 20 14 54 29 121 Gun 224 | 20 14 54 23 113 Cannon 2 | . . . . 2 Launcher 10 | . . . 6 4 Special 2 | . . . . 2 Kinetic 61 | 10 7 27 13 4 Thermal 126 | 10 7 27 10 72 Explosive 10 | . . . 6 4 Electromagnetic 41 | . . . . 41 Robot Hit Streak 16 | 4 4 10 13 16 Robot Miss Streak 4 | 3 2 3 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 166 | 10 9 30 21 96 Core Hits 100 | 5 3 7 12 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks 37 | . . . . 37 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing 28 | . . . . 28 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4301 | 126 93 527 505 3050 Guns 2717 | 126 93 527 321 1650 Cannons . | . . . . . Explosions 1038 | . . . 184 854 Melee 521 | . . . . 521 Ramming 25 | . . . . 25 Kinetic 530 | 38 43 251 152 46 Thermal 2011 | 88 50 276 169 1428 Explosive 551 | . . . 184 367 Electromagnetic 663 | . . . . 663 Impact . | . . . . . Slashing 148 | . . . . 148 Piercing 373 | . . . . 373 Highest Corruption 27 | . . . . 27 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 92 | . . . . 92 Message Errors 15 | . . . . 15 Matter Fused 24 | . . . . 24 Heat Flow Errors 7 | . . . . 7 Energy Discharges 9 | . . . . 9 Parts Rejected 2 | . . . . 2 Parts Fused 2 | . . . . 2 Data Loss (minor) 13 | . . . . 13 Data Loss (major) 3 | . . . . 3 Misfires 4 | . . . . 4 Alerts 3 | . . . . 3 Misdirections 7 | . . . . 7 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 132 | . . . 63 69 Projectiles . | . . . . . Explosions 125 | . . . 63 62 Melee 7 | . . . . 7 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 269 | . . . 150 119 Shots 4 | . . . 3 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 487 | 90 136 42 222 487 Average Temperature 103 | 34 56 13 108 139 Received Heat Transfer 1002 | . 42 93 120 747 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 1 . . 6 Heat Transferred 3025 | 259 148 446 296 1876 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 . 100 94 Level 1 3 | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 372 | 10 20 . 54 372 Initial 5 | . . . . 5 Average 23 | 1 . . 11 35 Influence Increases 1285 | 15 32 80 192 966 Destroy 0b10 Robot/C 440 | . 20 20 60 340 Destroy 0b10 Robot/NC 40 | 15 . . 10 15 Destroy Leader 86 | . . . . 86 Successful Hack 63 | . 12 . 51 . Disable Machine 345 | . . . 30 315 Destroy Structure 101 | . . . 41 60 Lose Combat Pursuer 210 | . . 60 . 150 Influence Decreases 936 | 15 32 80 178 631 Entered New Map 9 | . . . . 9 Time Decay 567 | 15 32 80 158 282 Lost Part 290 | . . . 20 270 Lost Ally 70 | . . . . 70 Squads Dispatched 8 | . 1 . . 7 Investigation 2 | . 1 . . 1 Extermination 5 | . . . . 5 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 3 17 3 48 Peak Tracking Total 8 | . 3 6 1 8 Tactical Retreats 8 | . . 1 . 7 ECM-based Alert Blocks 4 | . . . . 4 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 1 . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 25 | . . 2 2 21 Max in Single Turn 4 | . . 1 2 4 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 17 | . 7 . 8 2 Terminals 13 | . 5 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 14 . 20 5 Successful 23 | . 10 . 11 2 Failed 16 | . 4 . 9 3 Catastrophic 4 | . . . 3 1 Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 34 | . 12 . 17 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 . 8 2 Record 5 | . 2 . 2 1 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 3 | . 1 . 1 1 Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Dispatch Records 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Report Inventory 1 | . . . 1 . Retrieve Components 4 | . 2 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 12 | . . . . 12 Highest-Rated Ally 12 | . . . . 12 Total Orders 4 | . . . . 4 ROAM 1 | . . . . 1 EXPLORE 3 | . . . . 3 Ally Attacks 5 | . . . . 5 Total Damage 45 | . . . . 45 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 3143 | 14 882 109 643 1495 Terrain 2019 | 14 882 109 150 864 Traps 493 | . . . 493 . ECM 672 | . . . . 672 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 20 | . . . . 20 Drone Recoveries 11 | . . . . 11 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5145 | 146 882 550 767 2800 Spaces Moved 2480 | 69 241 300 570 1300 Core 62 | 12 . . . 50 Treads 536 | 57 241 228 . 10 Legs 1299 | . . 72 570 657 Wheels . | . . . . . Hover 583 | . . . . 583 Flight . | . . . . . Fastest Speed 48 | 50 160 120 120 48 Average Speed 119 | 149 160 150 120 103 Slowest Speed 250 | 200 160 160 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 37 20 94 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . . . 64 36 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 98 | . . . 62 36 Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 4361 | 90 725 352 624 2570 Wait 1486 | . 474 . 11 1001 Move 2476 | 68 240 299 569 1300 Hop . | . . . . . Pick Up 53 | 5 2 6 10 30 Fast Attach 39 | 7 . . 1 31 Attach 30 | . . 5 2 23 Detach 3 | . . 1 . 2 Swap 35 | . 1 3 4 27 Drop 41 | . 1 11 5 24 Fire 141 | 10 7 27 16 81 Melee 37 | . . . . 37 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 6 | . . . 6 . Trap . | . . . . . Miscellaneous 12 | . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / Min x2 / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Discovered new exit (range 3) 1029 | -10/Materials | Entered Subcaves 1064 | -10/Subcaves | Learned location of Recycling (-7) 1116 | -10/Subcaves | Ambushed by swarm of Subdwellers 1118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1300 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1373 | -10/Subcaves | Discovered new exit (range 11) 1422 | -10/Subcaves | Lost 3 allies 1579 | -10/Subcaves | Entered Recycling 1580 | -7/Recycling | Met a Zionite searching for Scraptown 2237 | -7/Recycling | Core integrity fell below 50% 2267 | -7/Recycling | Discovered new exit (range 15) 2346 | -7/Recycling | Entered Factory 2346 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2455 | -5/Factory | Identified exit to Upper Caves 3150 | -5/Factory | Build established: Scavenger-Mutant 3743 | -5/Factory | System corruption reached 10% 3788 | -5/Factory | Lost 8 parts (1p5n1u1w) 4625 | -5/Factory | Lost 3 parts (1n2w) 4844 | -5/Factory | Core integrity fell below 50% 4885 | -5/Factory | Lost 17 parts (1p7n6u3w) 4910 | -5/Factory | Spotted B-75 Beast 5052 | -5/Factory | Core integrity fell below 20% 5065 | -5/Factory | Build established: Mutant 5094 | -5/Factory | Lost 3 parts (1n2u) 5146 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05092_ Acquired Unknown Ballistic Cannon. 05092_ Identified Hvy. Flak Cannon. 05100_ System corrupted: Component data lost. 05101_ Acquired Imp. Focal Shield. 05104_ Acquired Lance. 05106_ Insulated Plating destroyed. 05109_ Lgt. Fission Core destroyed. 05113_ P-70 Sage destroyed. 05115_ Destroyed Imp. Heat Sink. 05116_ 3XU0 7=R|#Q5R0LSBGE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???##???????????????????????? | | ??? ????????????????????? | | ??? ???????????????????? | | ??? ???????????????????? | | ??? ??????????????????? | | ### ???????????????????? | | ????????????????????? | | ??????????????????????? | | #####???????????????????? | | # ????????????????????? | | + ?????????????????###### | | #??????????????>???#] # | | #??????????????????# ! # | | #??????????????????#!=! # | | #?????????????# ####[!%|# | | #?????????????# g=@gt# | | #?????????????#### #[* # | | #????????????????# #% g # | | ################## # # | | % + ! # | | ##+########### ############# | | # ] !#?????# #???????????? | | # #?????# #???????????? | | #""" #?????# #???????????? | | #""" ! #?????# #???????????? | | #""" #?????# ???????????? | | # ! #?????###???????????? | | ########???????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##??????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | #########???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Evasion (%) 55 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageMetamassGravjet Manual? 0 Play Time 01:15:17 Cumulative 19.0 hours Start 2026.07.29 @ 20:51:25 End 2026.07.29 @ 22:06:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b2a866-07d6-40ac-a087-25b9a01702bc