Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 21:11:43 // Winter2019/RPGLIKE Player: Rainynight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (241) 1205 Value Destroyed (9171) 9171 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4538) 4538 TOTAL SCORE: 24994 Bonus ------- High Alert Combat Kills 652 Follower Combat Kills 989 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 460 Met Warlord at Research 2000 Win 3000 Friendly Fire -3863 Cogmind --------- Core Integrity 1588/1950 Matter 81/300 Energy 671/680 System Corruption 19% Temperature Cool (0) Movement Rolling (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Wheel Wheel Wheel Wheel Armored Wheel Armored Huge Wheel > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Improved Force Field > --- WEAPON (5) ------- Vortex Driver Fusion Bomb Launcher Great Maul Power Sword Power Sword > --- INVENTORY (4) ---- Particle Reactor Terrain Scanner Heavy Wave Gun Power Sword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Heavy Wave Gun Vortex Driver Great Maul Power Sword Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Structural Scanner Power Sword [Rating: 137] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Melee Analysis Suite Device Improved Terrain Scanner Storage Advanced Energy Well Processor Advanced Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Falx Energy Gun Heavy Wave Gun Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Falx Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 22 | 3 . 2 3 2 1 . 1 . . 1 3 . . . 3 . 1 . . . 1 1 . Power 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion 6 | 1 . . 3 1 1 . . . . . . . . . . . . . . . . . . Utility 10 | 1 . 1 . 1 . . 1 . . 1 3 . . . . . . . . . 1 1 . Weapon 4 | 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Parts Attached 185 | 5 5 10 11 14 6 5 9 5 . 7 12 3 5 9 5 . 8 1 10 5 27 14 9 Power 23 | 1 . 1 1 3 . 1 . . . . . . 2 1 2 . . . 2 1 5 1 2 Engine 7 | 1 . 1 . 3 . . . . . . . . 1 . 1 . . . . . . . . Core 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Reactor 13 | . . . . . . 1 . . . . . . . 1 1 . . . 1 1 5 1 2 Propulsion 38 | 2 . 1 9 2 2 . 3 2 . 2 3 . . . . . 2 . . . 8 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 38 | 2 . 1 9 2 2 . 3 2 . 2 3 . . . . . 2 . . . 8 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 3 2 . 3 . 1 5 2 . 1 6 3 2 7 1 . 2 1 3 2 5 9 6 Device 31 | . 2 1 . . . . 1 . . 1 2 1 1 5 1 . . 1 1 1 1 6 6 Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 16 | . 1 1 . . . . 1 . . . 4 2 1 . . . 1 . . 1 2 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . . 3 . 1 3 2 . . . . . 1 . . 1 . 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 6 1 6 4 3 1 1 . 4 3 . 1 1 2 . 4 . 5 2 9 2 1 Energy Gun 9 | . . . . 4 . . . . . . . . . . . . 1 . . . 4 . . Energy Cannon 6 | . . . . 1 . 1 . 1 . . . . . . . . 1 . 2 . . . . Ballistic Gun 14 | 2 2 5 . 1 . 2 . . . 1 . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 21 | . . 1 1 . 4 . 1 . . 3 3 . . . 1 . . . . 1 4 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . . Unidentified Prototypes 20 | . . 1 . 7 . . . . . . 2 . . 6 . . . . 2 . 1 1 . Parts Lost 13 | . . . . . . . . . . . 1 2 1 . 1 . 1 . 3 2 2 . . Power 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 7 | . . . . . . . . . . . 1 2 . . 1 . 1 . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . . . . . . . . . . . 1 2 1 . 1 . 1 . 2 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 99 89 93 93 99 88 75 75 75 77 82 89 89 89 91 87 86 86 82 89 95 95 Engine 1 | . 14 11 . 5 6 . . . . . . . 1 1 1 4 4 4 2 . . . . Reactor 6 | . . . . . . 5 6 6 6 5 5 5 3 3 5 8 8 8 8 7 10 11 11 Wheel 25 | . 28 23 28 38 40 46 35 30 31 30 25 25 25 25 23 21 20 20 19 12 20 23 23 Device 11 | . 9 23 16 14 13 13 11 6 6 7 10 13 15 13 14 17 12 7 7 8 8 9 10 Processor 16 | . 7 4 8 7 6 6 7 2 . . 8 21 29 26 23 21 16 20 20 20 23 26 26 Protection 4 | . . . . 4 6 6 8 12 12 11 10 1 . 3 4 . 3 4 4 8 5 3 3 Energy Gun 1 | . . . . 6 13 4 . . . . . . . . . . 1 . . . . 3 2 Energy Cannon 2 | . . . . . . 2 6 4 6 4 . . . . . . 3 4 6 6 4 3 3 Ballistic Gun 3 | . 28 29 16 7 . 5 6 6 6 4 . . . . . . . . . . 3 . . Slashing Weapon 7 | . . 5 8 7 6 6 6 6 6 7 15 15 10 10 9 8 8 8 7 4 4 7 7 Special Melee Weapon 1 | . . . . . . . . . . . . . 4 5 4 4 3 4 3 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 6 11 17 17 21 22 40 58 71 71 72 71 70 33 31 60 60 88 100 136 129 108 111 122 Greatest Support 92 | 20 20 20 62 60 70 70 86 86 86 86 86 86 86 86 86 86 86 86 86 66 92 84 80 Greatest Overweight (x) 2 | . . . . . . . . 1 . . . . . . . . 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 4 | 1 1 1 1 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 1 1 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . . . 1 1 2 1 2 2 2 2 1 3 3 3 4 3 3 4 2 3 3 3 Final Capacity 4 | 1 1 1 1 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 1 2 2 2 2 2 3 3 1 4 4 4 4 4 4 4 2 4 4 4 Class Distribution -------------------- 69% | Scavenger-Assassin 18% | Scavenger-Mutant 4% | Generator-Mutant 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Storage Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Generator-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2757 | 134 188 446 100 154 27 83 90 10 40 70 136 46 50 90 172 . 66 53 112 35 259 243 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12316 | . 34 751 698 594 105 170 813 368 281 120 1293 1164 309 334 881 . 649 518 228 163 1865 327 651 Parts 612 | . 11 59 46 34 9 8 45 15 18 16 60 41 15 4 40 . 18 10 10 19 77 14 43 Haulers Intercepted 6 | . . 2 1 . . . . 1 . . 2 . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . 1 . . 2 . . . 2 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . . . . 34 17 1 7 . 12 7 100 19 . . . Prevented 29 | . . . . . . . . . . . . . . . 16 . . . 13 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 161 | . 2 16 13 13 2 . 15 4 . . 17 16 7 . 10 . 7 2 3 6 15 3 10 Melee 132 | . . 5 13 13 2 . 15 4 . . 17 16 6 . 3 . 6 2 2 5 14 3 6 Guns 13 | . 2 11 . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 AOE 9 | . . . . . . . . . . . . . 1 . 5 . 1 . . 1 . . 1 Classes Destroyed 20 | . 4 6 3 2 . . 1 . . . . 3 . . . . 1 . . . . . . Worker 18 | . . . 4 1 . . . . . . 2 . . . . . . . . . 4 . 7 Builder 14 | . 1 1 . 1 1 . 2 . . 4 . . . . . . . . . . 2 . 2 Tunneler 6 | . 1 1 1 . . . . . . . . . . . . . . . . . 1 . 2 Hauler 6 | . . 2 1 . . . . 1 . . 2 . . . . . . . . . . . . Recycler 14 | . . 1 1 1 . . 3 1 . . 1 . . . . . . . . . 4 1 1 Mechanic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 3 Swarmer 40 | . . 7 4 . . . 2 . . . 4 6 4 . 4 . 8 . . . 1 . . Grunt 58 | . 2 5 3 7 2 . 6 3 . . 6 6 3 . 2 . . 3 . 2 4 3 1 Brawler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Duelist 6 | . . 1 . . . . 1 1 . . 1 1 . . 1 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 3 4 3 . . 1 . . . . 2 . . 1 . . . . . 4 . . Specialist 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . Hunter 22 | . . . 1 . . . 3 . . . 4 . . . 4 . . . . 4 4 . 2 Programmer 18 | . . . . . . . . . . . . 1 . . 1 . . . 3 1 5 . 7 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Samaritan 5 | . . . . . . . . . . . . 3 1 . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 2 7 8 6 2 . 6 2 . 2 9 6 4 . 6 . 2 1 2 3 7 3 5 Combat Bots Only 8 | . 1 4 3 3 2 . 5 2 . . 8 6 4 . 6 . 2 1 2 3 3 3 3 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 1 . 1 1 1 1 . 3 . 2 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Melee 1 | . . 1 1 1 1 . 1 1 . . 1 1 1 . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 15433 | . 21 498 537 602 . . 1967 1155 . . 2388 1244 272 . 672 . 1047 158 1295 673 1546 141 1217 Core 9896 | . 16 400 426 464 . . 1248 639 . . 1326 723 214 . 411 . 713 118 825 428 1042 108 795 Absorbed by Shields 3502 | . . . . . . . . . . . . . . . . . . 11 592 435 1134 134 1196 Redirected to Core 8682 | . 16 322 373 367 . . 1119 602 . . 1220 647 214 . 337 . 676 78 703 412 813 84 699 Redirected to Shielding 160 | . . . . . . . . . . . . . . . 160 . . . . . . . . Regen/Repaired (Parts) 63 | . . . . . . . . 63 . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 89 . 87 . . 40 . . 100 . . . . 75 . . . . 93 83 99 81 Volleys Fired 106 | . 13 29 . 2 . . . . . . . . . . 13 . 3 . 3 1 . 12 30 Largest 3 | . 2 3 . 2 . . . . . . . . . . 1 . 2 . 2 1 . 1 1 Hottest 200 | . 46 69 . 116 . . . . . . . . . . 43 . 148 . 200 100 . 88 100 Shots Fired 182 | . 26 83 . 4 . . . . . . . . . . 13 . 4 . 6 2 . 12 32 Gun 126 | . 26 83 . 4 . . . . . . . . . . . . . . . 1 . 12 . Cannon 31 | . . . . . . . . . . . . . . . . . 3 . 6 1 . . 21 Launcher 25 | . . . . . . . . . . . . . . . 13 . 1 . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | . 26 83 . 1 . . . . . . . . . . . . . . . 1 . . . Thermal 18 | . . . . 3 . . . . . . . . . . . . 3 . . . . 12 . Explosive 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Electromagnetic 14 | . . . . . . . . . . . . . . . 13 . 1 . . . . . . Entropic 28 | . . . . . . . . . . . . . . . . . . . 6 1 . . 21 Robot Hit Streak 15 | . 6 15 . 2 . . . . . . . . . . 3 . 3 . 3 . . . 3 Robot Miss Streak 4 | . 3 2 . 1 . . . . . . . . . . 1 . 3 . 4 1 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 767 | . 17 71 44 51 3 8 63 30 12 8 63 35 22 10 35 . 39 23 23 29 106 11 64 Core Hits 342 | . 10 29 18 20 3 2 19 11 5 3 27 19 12 4 34 . 21 9 7 10 45 7 27 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . 1 1 5 . 4 Critical Strikes 78 | . . 1 3 4 . . 7 6 1 . 6 3 . . 1 . 2 2 4 4 16 2 16 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . . . . 1 1 6 . 4 Sever 55 | . . . 3 4 . . 7 6 1 . 6 3 . . 1 . 2 2 . 3 10 2 5 Sunder 10 | . . . . . . . . . . . . . . . . . . . 3 . . . 7 Melee Attacks 853 | . . 18 56 53 6 8 84 35 12 29 113 46 26 10 32 . 49 24 19 30 109 22 72 Impact 37 | . . . . . . . . . . . . . . . . . . . 3 2 13 6 13 Slashing 716 | . . 18 56 53 6 8 84 35 12 29 113 46 8 8 21 . 31 16 12 14 71 16 59 Piercing 100 | . . . . . . . . . . . . . 18 2 11 . 18 8 4 14 25 . . Sneak Attacks 143 | . . 2 9 6 1 . 7 2 . 7 6 8 10 . 8 . 16 . 1 10 36 1 13 Combat Hostiles 50 | . . . 1 . . . . . . 1 . . 9 . 2 . 11 . . 10 16 . . Follow-up Attacks 41 | . . . . . . . . . . . 12 5 . 1 3 . 1 1 2 1 5 . 10 Damage Inflicted 34034 | . 268 1378 1707 1774 166 609 2539 1072 747 564 2996 1997 413 811 2311 . 1832 955 1048 1080 4870 533 4364 Guns 1195 | . 268 886 . 41 . . . . . . . . . . . . . . . . . . . Cannons 1488 | . . . . . . . . . . . . . . . . . 37 . 357 . . . 1094 Explosions 1064 | . . . . . . . . . . . . . . . 773 . . . . . . . 291 Melee 30276 | . . 492 1707 1733 166 609 2539 1072 747 564 2996 1997 413 811 1538 . 1784 955 691 1080 4870 533 2979 Ramming 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 1173 | . 268 886 . 19 . . . . . . . . . . . . . . . . . . . Thermal 92 | . . . . 22 . . . . . . . . . . 33 . 37 . . . . . . Explosive 291 | . . . . . . . . . . . . . . . . . . . . . . . 291 Electromagnetic 740 | . . . . . . . . . . . . . . . 740 . . . . . . . . Impact 1386 | . . . . . . . . . . . . . . . . . . . 169 59 725 . 433 Slashing 28523 | . . 492 1707 1733 166 609 2539 1072 747 564 2996 1997 338 799 1507 . 1727 931 510 973 4037 533 2546 Piercing 367 | . . . . . . . . . . . . . 75 12 31 . 57 24 12 48 108 . . Entropic 1451 | . . . . . . . . . . . . . . . . . . . 357 . . . 1094 Highest Corruption 19 | . . . . . . . . . . . 1 1 1 1 3 . 4 4 10 11 6 4 19 Average Corruption 3 | . . . . . . . . . . . 1 1 1 1 1 . 4 4 4 10 5 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 101 | . . . . . . . . . . . 8 3 2 3 5 . 1 16 6 17 14 6 20 Message Errors 23 | . . . . . . . . . . . 3 . . 1 1 . 1 4 2 5 2 . 4 Matter Fused 31 | . . . . . . . . . . . 2 1 . 1 2 . . 5 1 3 4 3 9 Heat Flow Errors 7 | . . . . . . . . . . . . 1 . . . . . 1 2 1 . . 2 Energy Discharges 14 | . . . . . . . . . . . 2 . 1 . . . . 3 1 3 3 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . 1 . 1 1 . . . 3 . 1 2 1 1 Data Loss (major) 8 | . . . . . . . . . . . . 1 . . 2 . . . . 1 3 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4394 | . . 68 134 202 . 194 418 56 165 169 223 352 . 243 225 . 223 78 130 114 571 42 787 Projectiles 180 | . . . . . . . . . . . . . . . . . . . 39 . . . 141 Explosions 19 | . . . . . . . . . . . . . . . 2 . . . . . . . 17 Melee 4195 | . . 68 134 202 . 194 418 56 165 169 223 352 . 243 223 . 223 78 91 114 571 42 629 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 Impact 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 265 | . . . . . . . . . . . . . . . 46 . 5 . . . . . 214 Shots 9 | . . . . . . . . . . . . . . . 3 . . . . . . . 6 Rammed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 1 93 11 57 . . 24 63 . 3 118 172 2 . 39 . 336 172 403 231 22 382 300 Average Temperature 67 | . 1 29 7 25 . . 6 20 . 1 34 55 2 . 18 . 151 61 131 70 7 153 104 Received Heat Transfer 2391 | . 12 153 216 324 . . 390 381 . . 180 432 36 . 46 . 27 18 22 14 124 8 8 Effects 7 | . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . Shutdowns 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . 7 . . . . . 4 . 1 Impact Corruptions 21 | . . . . . . . . . . . . . . . . . . . 1 1 10 . 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Heat Transferred 124 | . . . . 37 . . . . . . . . . . 50 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1060 | . 99 372 613 564 311 108 687 548 191 623 1060 . . . . 170 . . . . 258 203 547 Initial 305 | . . 41 146 174 235 108 75 265 191 . 305 . . . . 170 . . . . 87 68 8 Average 270 | . 52 197 379 394 271 108 459 340 181 188 631 . . . . 170 . . . . 124 76 192 Maximum Alert Level 3 | . . 1 2 2 1 . 2 2 . 2 3 . . . . . . . . . 1 1 2 Low Security (%) 50 | 100 100 46 12 8 . 100 12 . 100 50 . . . . . 100 . . . . 89 99 54 Level 1 22 | . . 53 45 36 100 . 15 86 . 38 7 . . . . . . . . . 10 . 31 Level 2 22 | . . . 42 54 . . 72 13 . 10 53 . . . . . . . . . . . 14 Level 3 4 | . . . . . . . . . . . 39 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 3 1 . 5 1 . 2 11 . . . . . . . . . 4 2 3 Investigation 14 | . . . . . 1 . 1 1 . 2 4 . . . . . . . . . 2 2 1 Extermination 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 Reinforcement 6 | . 1 . . 1 . . 1 . . . 3 . . . . . . . . . . . . Assault 6 | . . . . 2 . . 2 . . . 2 . . . . . . . . . . . . Garrison 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . . 1 . 1 . . 4 . . 1 1 . . . . . . . . . 1 7 2 Communications Jammed 73 | . . . . . . . . . . . . . . . . . . . . . . . 73 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . 72 Times Spotted 350 | . 5 24 13 27 3 . 27 16 . 8 44 15 13 . 17 . 17 8 40 10 27 17 19 Peak Tracking Total 13 | . 2 6 3 6 2 . 8 11 . 5 11 7 5 . 4 . 5 4 13 5 9 7 5 Tactical Retreats 26 | . 1 . . . . . 5 4 . . 4 . 1 . 3 . 2 . 2 1 . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . . . . 2 . . 1 . 1 3 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . 1 5 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 29 | . . . 1 3 1 . 4 . . 5 6 1 . . . . . . . . . 2 6 Max in Single Turn 1 | . . . 1 1 1 . 1 . . 1 1 1 . . . . . . . . . 1 1 Garrison Access 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . 3 7 4 5 2 . 3 1 . 3 6 . 1 6 . . . 1 12 . 4 3 1 Terminals 28 | . 2 7 2 4 1 . 2 . . 3 3 . . . . . . . . . 2 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . Total Hacks 130 | . 5 10 9 8 4 . 6 4 . 7 11 . 1 19 . . . 1 25 . 11 6 3 Successful 89 | . 2 8 5 6 2 . 2 2 . 2 5 . 1 19 . . . 1 25 . 7 2 . Failed 41 | . 3 2 4 2 2 . 4 2 . 5 6 . . . . . . . . . 4 4 3 Catastrophic 10 | . 1 . . 1 . . 1 . . 1 2 . . . . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 8 5 6 2 . . . . 6 3 . . . . . . . 1 . 3 . . Terminals 54 | . 4 10 5 6 2 . 4 . . 7 6 . . . . . . . . . 5 5 . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 4 . . . . . . . . . . . . 3 . . Recycling Units 8 | . 1 . . 2 . . . . . . 2 . . . . . . . . . . . 3 Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . Garrison Access 8 | . . . 2 . . . 2 . . . 3 . . . . . . . . . . 1 . Terminal Hacks 72 | . 1 8 2 4 . . 2 . . 2 2 . 1 19 . . . 1 25 . 4 1 . Record 34 | . . . . . . . . . . . . . . 7 . . . . 24 . 2 1 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . Locate Traps 13 | . 1 7 2 2 . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . Scan Component 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Report Inventory 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Reject 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 5 2 3 2 . 3 1 . 3 4 . . . . . . . . . 3 2 1 Full Trace Events 13 | . . . . . 1 . 1 1 . 2 3 . . . . . . . . . 2 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 56 | . . . . . . . . 56 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 48 | . . . . 2 . . . . 20 . . 1 3 . 5 . 3 1 5 3 5 . . Largest Group 20 | . . . . 2 . . . . 20 20 13 1 2 . 2 . 1 . 5 1 1 . . Highest-Rated Group 707 | . . . . 62 . . . . 707 706 502 166 24 . 105 . 12 . 277 56 64 . . Highest-Rated Ally 166 | . . . . 31 . . . . 50 50 46 166 12 . 56 . 12 . 68 56 64 . . Total Orders 25 | . . . . . . . . . . . . . . . . . . . 24 1 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . AID 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 17 | . . . . . . . . . . . . . . . . . . . 16 1 . . . Ally Attacks 238 | . . . . 32 . . . . . 91 80 . 13 . . . 3 . 10 3 6 . . Total Damage 5007 | . . . . 441 . . . . . 2359 1614 . 148 . . . 12 . 226 118 89 . . Kills 35 | . . . . 5 . . . . . 17 9 . 2 . . . . . 1 . 1 . . Allies Corrupted 6 | . . . . . . . . . . . 1 . . . . . . . 5 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . 2 . . 2 . 2 1 . . . . . Drone Launches 162 | . . . . . . . . . . . . . . . . . . . 162 . . . . Drone Recoveries 72 | . . . . . . . . . . . . . . . . . . . 72 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 13222 | 30 252 556 404 506 141 331 818 323 420 385 951 718 315 275 640 7 810 682 1391 345 982 940 1000 Spaces Moved 9278 | 30 205 437 223 301 134 348 596 191 409 305 606 422 297 245 417 8 620 306 929 229 616 750 654 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9273 | 25 205 437 223 301 134 348 596 191 409 305 606 422 297 245 417 8 620 306 929 229 616 750 654 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 88 88 88 88 88 80 88 88 88 88 88 103 108 101 100 100 Average Speed 92 | 75 80 80 83 80 80 80 84 88 88 88 88 88 87 88 88 88 95 93 103 108 105 100 100 Slowest Speed 120 | 80 80 80 88 80 80 80 88 100 88 88 90 88 88 88 88 88 103 103 108 108 120 101 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 3 35 43 19 43 4 96 24 5 96 10 18 59 38 60 60 . 66 54 94 50 19 34 22 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . Known Exits Taken 11 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . . . . . . . . . . 1 1 . . . Scrap Searched 10 | . . . . . . . . . . . . 2 2 . 3 . 1 2 . . . . . Spaces Dug 155 | . . 1 . . 1 . 8 4 . 16 13 1 2 . 1 . 7 1 . . 1 . 99 Terrain Destroyed 315 | . . 1 . . 1 . 8 4 . 16 13 1 2 . 21 . 9 1 7 2 1 . 228 Melee 64 | . . 1 . . 1 . 8 4 . 16 13 1 2 . 1 . 7 1 . . 1 . 8 Projectile 26 | . . . . . . . . . . . . . . . . . 2 . 7 2 . . 15 AOE 225 | . . . . . . . . . . . . . . . 20 . . . . . . . 205 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12722 | 34 266 553 358 483 157 388 787 293 450 376 843 694 346 290 646 7 802 681 1332 311 840 901 884 Wait 1610 | . 36 31 42 74 1 14 50 46 5 2 97 213 10 . 138 . 113 342 196 20 32 46 102 Move 9256 | 29 204 436 222 300 134 347 595 191 408 304 605 421 296 244 416 7 619 305 928 228 615 749 653 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 37 | . 1 2 1 . 1 . 5 . . 3 2 . 3 1 2 . 1 . . 1 4 6 4 Fast Attach 119 | 5 5 6 4 11 2 4 5 5 . 2 6 1 5 9 3 . 5 1 9 2 14 10 5 Attach 24 | . . 1 1 . . . 2 . . 2 3 2 . 2 1 . 1 . . 3 4 2 . Detach 25 | . 2 1 1 . 1 . 2 1 . . 2 . 1 2 . . 1 1 . 2 4 4 . Swap 45 | . . 3 6 3 4 1 2 . . 3 4 . . . 1 . 2 . 1 . 9 2 4 Drop 128 | . 2 9 8 12 2 5 13 3 . 5 4 . 3 6 2 . 4 1 7 2 15 14 11 Fire 106 | . 13 29 . 2 . . . . . . . . . . 13 . 3 . 3 1 . 12 30 Melee 763 | . . 18 56 53 6 8 84 35 12 28 82 34 24 9 28 . 44 23 17 28 102 19 53 Ram 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . . . . . . 75 . . . . Trap 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . Miscellaneous 515 | . 3 17 17 28 5 9 29 12 25 27 38 23 4 17 42 . 8 8 79 24 41 37 22 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Acc / Gar) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered another Materials area 285 | -9/Materials | Reached level 2 287 | -9/Materials | Upgraded with Weapon slot (x1) 530 | -9/Materials | Build established: Skirmisher 571 | -9/Materials | Reached level 3 615 | -9/Materials | Upgraded with Utility slot (x1) 745 | -9/Materials | Discovered new exit (range 16) 839 | -9/Materials | Entered another Materials area 841 | -8/Materials | Reached level 4 841 | -8/Materials | Upgraded with Propulsion slot (x2) 891 | -8/Materials | Build established: Scavenger-Assassin 967 | -8/Materials | Garrison activated, responded to threat 982 | -8/Materials | Reached level 5 988 | -8/Materials | Upgraded with Propulsion slot (x1) 1048 | -8/Materials | Discovered new exit (range 11) 1243 | -8/Materials | Entered Storage 1245 | -8/Storage | Reached level 6 1246 | -8/Storage | Upgraded with Propulsion slot (x1) 1447 | -8/Storage | Reached level 7 1454 | -8/Storage | Upgraded with Utility slot (x1) 1631 | -8/Storage | Met a pair of Derelict thieves 1722 | -8/Storage | Reached level 8 1734 | -8/Storage | Discovered new exit (range 8) 1749 | -8/Storage | Entered Factory 1751 | -7/Factory | Reached level 9 1752 | -7/Factory | Upgraded with Propulsion slot (x1) 1875 | -7/Factory | Fabricated Katana? 1890 | -7/Factory | Sucked down chute 1890 | -7/Factory | Entered Waste 1890 | -7/Waste | The area was eerily silent 2149 | -7/Waste | Discovered new exit (range 13) 2221 | -7/Waste | Entered Factory 2294 | -7/Factory | Garrison activated, responded to threat 2325 | -7/Factory | Reached level 10 2331 | -7/Factory | Upgraded with Utility slot (x1) 2565 | -7/Factory | Core integrity fell below 50% 2590 | -7/Factory | Core integrity fell below 20% 2824 | -7/Factory | Reached level 11 3018 | -7/Factory | Discovered new exit (range 14) 3021 | -7/Factory | First assault squad dispatched 3039 | -7/Factory | Entered another Factory area 3040 | -6/Factory | Core integrity fell below 50% 3041 | -6/Factory | Reached level 12 3116 | -6/Factory | Repaired Lrn. Proton Cannon 3151 | -6/Factory | Build established: Scavenger-Mutant 3362 | -6/Factory | Sucked down chute 3362 | -6/Factory | Entered Waste 3363 | -6/Waste | Joined by Warlord forces that had cleared the area 3566 | -6/Waste | Discovered new exit (range 11) 3782 | -6/Waste | Entered Factory 3782 | -6/Factory | Accompanied by 20 allies 3941 | -6/Factory | Reached level 13 4062 | -6/Factory | Identified exit to Factory 4062 | -6/Factory | Reached level 14 4064 | -6/Factory | Upgraded with Utility slot (x1) 4139 | -6/Factory | Reached level 15 4167 | -6/Factory | Entered another Factory area 4167 | -5/Factory | Accompanied by 13 allies 4169 | -5/Factory | Reached level 16 4179 | -5/Factory | Garrison activated, responded to threat 4200 | -5/Factory | Spotted B-75 Beast 4231 | -5/Factory | Reached level 17 4231 | -5/Factory | Allies destroyed B-75 Beast 4235 | -5/Factory | Upgraded with Utility slot (x2) 4371 | -5/Factory | Build established: Scavenger-Assassin 4692 | -5/Factory | Reached level 18 4719 | -5/Factory | Core integrity fell below 50% 4748 | -5/Factory | Destroyed 8 combat bots 4818 | -5/Factory | Found Prototype Processor 4818 | -5/Factory | Identified Exp. Targeting Computer 5005 | -5/Factory | Reached level 19 5067 | -5/Factory | First assault squad dispatched 5084 | -5/Factory | Upgraded with Utility slot (x1) 5108 | -5/Factory | Discovered new exit (range 12) 5117 | -5/Factory | Identified exit to Upper Caves 5118 | -5/Factory | Entered Upper Caves 5120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5120 | -5/Upper Caves | Reached level 20 5220 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5337 | -5/Upper Caves | P1-3CE showed up to help 5339 | -5/Upper Caves | P1-3CE revealed a hidden path 5358 | -5/Upper Caves | Identified exit to Factory 5413 | -5/Upper Caves | Encountered a Warlord checkpoint 5413 | -5/Upper Caves | Learned Factory garrison access intel 5438 | -5/Upper Caves | Learned Factory terminal intel 5801 | -5/Upper Caves | Reached level 21 5823 | -5/Upper Caves | Discovered new exit (range 14) 5836 | -5/Upper Caves | Identified exit to Upper Caves 5836 | -5/Upper Caves | Entered another Upper Caves area 5836 | -5/Upper Caves | Discovered exit to Factory (range 16) 6059 | -5/Upper Caves | Attracted the attention of an 0b10 base 6133 | -5/Upper Caves | Discovered new exit (range 16) 6150 | -5/Upper Caves | Identified exit to Zhirov 6151 | -5/Upper Caves | Entered Zhirov 6151 | -5/Zhirov | Discovered new exit (range 3) 6167 | -5/Zhirov | Met Zhirov 6187 | -5/Zhirov | Learned location of Quarantine (-2) 6187 | -5/Zhirov | Learned location of Testing (-3) 6187 | -5/Zhirov | Learned location of Command (-1) 6193 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6209 | -5/Zhirov | Found Alien Artifact 6209 | -5/Zhirov | Identified Integrated Reactor 6209 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6334 | -5/Zhirov | Found Alien Artifact 6334 | -5/Zhirov | Identified Transdimensional Reconstructor 6334 | -5/Zhirov | Warped through subspace 6425 | -5/Zhirov | Identified exit to Proximity Caves 6426 | -5/Zhirov | Entered Proximity Caves 6428 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6428 | -4/Proximity Caves | Reached level 22 6594 | -4/Proximity Caves | Learned Research terminal intel 6720 | -4/Proximity Caves | Learned Research terminal intel 6780 | -4/Proximity Caves | Upgraded with Power slot (x1) 6780 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 6947 | -4/Proximity Caves | Reached level 23 6969 | -4/Proximity Caves | Discovered exit to Factory (range 16) 6972 | -4/Proximity Caves | Upgraded with Power slot (x1) 7066 | -4/Proximity Caves | Entered Factory 7066 | -4/Factory | Discovered new exit (range 7) 7067 | -4/Factory | Loaded intel: 27 terminal locations 7068 | -4/Factory | Loaded intel: 4 garrison access locations 7072 | -4/Factory | Identified exit to Upper Caves 7073 | -4/Factory | Entered Upper Caves 7075 | -4/Upper Caves | Reached level 24 7180 | -4/Upper Caves | Spotted B-86 Titan 7203 | -4/Upper Caves | Destroyed B-86 Titan 7206 | -4/Upper Caves | Upgraded with Weapon slot (x1) 7548 | -4/Upper Caves | Core integrity fell below 50% 7580 | -4/Upper Caves | Learned Research garrison access intel 7775 | -4/Upper Caves | Discovered new exit (range 16) 7791 | -4/Upper Caves | Identified exit to Upper Caves 7854 | -4/Upper Caves | Crushed by falling debris 7883 | -4/Upper Caves | Entered another Upper Caves area 8179 | -4/Upper Caves | Learned location of 1 exit from Research 8262 | -4/Upper Caves | Discovered new exit (range 13) 8564 | -4/Upper Caves | Identified exit to Warlord 8565 | -4/Upper Caves | Entered Warlord 8599 | -4/Warlord | System corruption cleaned by Quarantine Array 8970 | -4/Warlord | Learned Research emergency access door positions 8970 | -4/Warlord | Learned Armory stockpile data 8971 | -4/Warlord | Learned 4 Quarantine zone layouts 8971 | -4/Warlord | Learned Research terminal intel 8991 | -4/Warlord | Found Prototype Device 8991 | -4/Warlord | Identified Minesniffer Drone Bay 9103 | -4/Warlord | Discovered new exit (range 77) 9180 | -4/Warlord | Warlord's base attacked by MAIN.C 9229 | -4/Warlord | Found Prototype Energy Cannon 9229 | -4/Warlord | Identified Vortex Driver 9232 | -4/Warlord | Found Vortex Driver 9332 | -4/Warlord | Met Warlord 9472 | -4/Warlord | Warlord forces counterattacked 9485 | -4/Warlord | Spotted B-90 Cyclops 9498 | -4/Warlord | Spotted B-86 Titan 9516 | -4/Warlord | Allies destroyed B-90 Cyclops 9581 | -4/Warlord | P-80 Master assimilated allied 79-MVY(b) 9581 | -4/Warlord | Spotted Executioner 9641 | -4/Warlord | Spotted Executioner 9694 | -4/Warlord | Spotted Striker 9755 | -4/Warlord | Spotted Striker 9810 | -4/Warlord | Spotted Striker 9855 | -4/Warlord | Warlord base infiltrated, sounded retreat 9864 | -4/Warlord | Reached level 25 9867 | -4/Warlord | System corruption reached 10% 9956 | -4/Warlord | Entered Proximity Caves 9956 | -3/Proximity Caves | Accompanied by 6 allies 10191 | -3/Proximity Caves | Reached level 26 10287 | -3/Proximity Caves | Discovered new exit (range 11) 10301 | -3/Proximity Caves | Entered Research 10302 | -3/Research | Identified exit to Testing 10303 | -3/Research | Identified exit to Research 10303 | -3/Research | Reached level 27 10305 | -3/Research | Loaded intel: 23 terminal locations 10306 | -3/Research | Loaded intel: 3 garrison access locations 10352 | -3/Research | Build established: Generator-Mutant 10463 | -3/Research | Upgraded with Utility slot (x1) 10880 | -3/Research | Build established: Scavenger-Mutant 11283 | -3/Research | Entered another Research area 11283 | -2/Research | Warlord forces began assault on 0b10 11284 | -2/Research | Loaded intel: 22 terminal locations 11285 | -2/Research | Reached level 28 11285 | -2/Research | Reached level 29 11393 | -2/Research | Research machine network offline 11587 | -2/Research | Met up with Warlord 11663 | -2/Research | Identified exit to Garrison 11707 | -2/Research | Upgraded with Utility slot (x1) 11841 | -2/Research | Discovered new exit (range 12) 11853 | -2/Research | Identified exit to Access 11874 | -2/Research | Found Prototype Slashing Weapon 11874 | -2/Research | Identified Molecular Scythe 11879 | -2/Research | Warlord destroyed during the assault 12115 | -2/Research | Build established: Scavenger-Assassin 12167 | -2/Research | Spotted Striker 12223 | -2/Research | Entered Access 12225 | -1/Access | Reached level 30 12225 | -1/Access | Reached level 31 12446 | -1/Access | Energy Cycler disabled 12875 | -1/Access | System corruption reached 10% 12941 | -1/Access | Reached level 32 13012 | -1/Access | Found Fusion Bomb Launcher 13157 | -1/Access | Spotted B-99 Colossus 13157 | -1/Access | Spotted B-99 Colossus 13184 | -1/Access | Discovered new exit (range 14) 13219 | -1/Access | Identified exit to Surface 13223 | *** | Escaped! Last Messages --------------- 13184_ EXIT=FOUND 13184_ The unstable cave ceiling collapses. 13184_ U-05 Engineer lays Concrete. 13185_ The unstable cave ceiling collapses. 13186_ U-05 Engineer lays Concrete. 13191_ U-05 Engineer builds a Wall. 13192_ The unstable cave ceiling collapses. 13195_ U-05 Engineer builds a Wall. 13198_ The unstable cave ceiling collapses. 13199_ U-05 Engineer builds a Wall. 13201_ The unstable cave ceiling collapses. 13203_ U-05 Engineer lays Concrete. 13204_ 0CM5H>Z7T,U> 13207_ The Access Shell folds into the floor. 13208_ U-05 Engineer lays Concrete. 13215_ Terminal disabled. 13219_ EXIT=IDENTIFIED: SURFACE 13221_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ##### !=%! # #####?##??????????????? | | [ #####!! [ # t######????????????????? | | #####!! p # ####?##???????????????? | | #### ! # ######????????????????? | | #### R!*# ^ #######???????????????? | | !!! ### [ ########??????????????? | | !!! + = #######???????????????? | | !!! ## # ########??????????????? | | ## ######?#??????????????? | | # # ## ### ######? ??????????????? | | ########## # # ##?????????????????? | | ######### ## ??? ???????????????? | | ######### # ## # ###?????????????w??? | | ######### # #?#????????????????? | | ######### ## BB BB ?#???????????????BB? | | ######### ## BB BB #?#?? ???????????BB? | | ########## # ## ?## ?? ????????????? | | ############# ##""""""""""##?? ??????????????? | | ######## u ###""""""""""#??#???????????????? | | ######## #"""""""""?##??###????????????? | | ### # #"""" """##?##????#?????????? | | ### # # ######?# #?????????? | | ? ! + # ##???###???????????? | | # # # #######????????????? | | ## ## u # "" #??##?#?+??????????? | | ## ## # "@ ##?### ??? ????????? | | ## ## # #?##?? ??????????? | | ?# ##### # ######? ?"?????????? | | ? ## # ## ####?# ? ?????????? | | ## # # # ####?# ? ?????????? | | ?### # #####?? ??????????? | | # ! #####? ??????????? | | ?? + # # ###### ??????????? | | ?##? # ### #####?? ??????????? | | ???# ?#= ### #?#?## ???????????? | | ???#? # ### ######?????????????? | | ??????# #### " ######?????????????? | | ??????############# "" ##?##??????????????? | | ???????? ???? ? ???????????????? | | ?????????? ???????????????? | | ????????????##+?##################???????????????? | | ?????????????? ?????#??###??????????????????????? | | ????????????????????##?##???#????????????????????? | | ????????????????????#?##?????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 80 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 810 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 52 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Force Boost 20 Salvage Targeting 1 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- All-out Warlord Assassin Below Factory Defaults Melee Specialist Ooh, Shiny! We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Levels Raised 31 | . . 2 2 3 1 . 2 1 . 3 4 2 . . 2 . 1 . 1 1 1 2 3 XP Earned 49935 | 3000 250 3540 3290 3464 1775 200 3004 2047 200 3786 6837 1674 722 316 2038 1049 709 364 801 1718 2411 3097 3643 XP Spent 49450 | 2800 140 1600 4050 3800 2000 . 3560 1485 . 2450 7650 1935 1300 . 2400 . 1490 600 240 . 2900 4370 4680 Upgrades 98 | 7 2 2 4 5 1 . 17 9 . 2 9 9 2 . 3 . 2 3 2 . 1 5 13 Power Slot 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion Slot 6 | 1 . . 3 1 1 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . 1 . 1 . . 1 . . 1 3 . . . . . . . . . 1 1 . Weapon Slot 4 | 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Core Integrity 27 | . . . . . . . 10 9 . . . 7 . . . . . . . . . . 1 Heat Dissipation 7 | . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . 2 . Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Inventory Capacity 4 | 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Sensor Range 15 | . . . . . . . . . . . 4 1 . . . . . 3 . . . 1 6 Terrain Scan Density 8 | . 2 . . . . . 3 . . . . . . . . . . . . . . . 3 Ranged Accuracy 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Accuracy 5 | . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . KI Resistance % 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 3132 | . 59 135 169 306 34 148 328 110 189 . 148 100 22 125 383 . 51 61 . 212 313 77 162 Integrity Restored 10938 | . 25 348 351 589 98 187 610 273 567 577 774 498 69 375 951 . 153 183 1569 519 932 806 484 Core 9629 | . 16 339 351 523 77 . 588 273 567 459 404 498 69 375 951 . 153 183 1569 519 867 404 444 Parts 1309 | . 9 9 . 66 21 187 22 . . 118 370 . . . . . . . . . 65 402 40 Protomatter Decayed 5153 | . 49 19 . 165 . 233 123 59 266 24 338 . . . . . . . 860 . 5 2833 179 Game ------ Seed AutogunHellfireBattery Manual? 0 Play Time 02:50:28 Cumulative 115.0 hours Start 2022.04.28 @ 18:21:00 End 2022.04.28 @ 21:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbd7b8b3-5ab3-4328-9ca4-8cee000c7783