Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 14:52:40 Player: Xeram Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 239 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Improved Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 6 1 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 91 | . 91 Engine 13 | . 13 Wheel 25 | . 25 Storage 14 | . 14 Processor 11 | . 11 Ballistic Gun 25 | . 25 Naked Turns . | . . Heaviest Build 10 | 10 10 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 3 | 2 3 Average Carried 2 | . 2 Final Capacity 6 | 6 6 Final Carried 3 | 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 244 | 196 48 Remotely . | . . Salvage Created 48 | . 48 Parts 3 | . 3 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 1 | . 1 Grunt 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 632 | . 632 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 11 | . 11 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 22 | . 22 Gun 22 | . 22 Cannon . | . . Launcher . | . . Special . | . . Kinetic 22 | . 22 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 14 | . 14 Core Hits 4 | . 4 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 128 | . 128 Guns 115 | . 115 Cannons . | . . Explosions . | . . Melee . | . . Ramming 13 | . 13 Kinetic 115 | . 115 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Effects 1 | . 1 Data Loss (minor) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 6 | . 6 Shots . | . . Rammed 4 | . 4 Targets Rammed 4 | . 4 Kicked . | . . Crushed . | . . Highest Temperature 12 | . 12 Average Temperature 8 | . 8 Received Heat Transfer 210 | . 210 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 65 | . 65 Average Influence 25 | . 29 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 1 | . 1 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 8 | . 8 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 276 | 33 243 Spaces Moved 144 | 28 116 Core 19 | 1 18 Treads . | . . Legs . | . . Wheels 125 | 27 98 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 84 | 78 86 Slowest Speed 150 | 80 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 20 | 3 38 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 273 | 35 238 Wait 105 | . 105 Move 143 | 27 116 Hop . | . . Pick Up 3 | 2 1 Fast Attach 7 | 6 1 Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 11 | . 11 Melee . | . . Ram 4 | . 4 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 34 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 261 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Core integrity fell below 20% 277 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00186_ An alarm sounds. 00186_ ALERT: Alarm triggered, dispatching investigation squad. 00188_ K-01 Serf cleans the Pressure Siphon. 00189_ R-06 Scavenger collects Aluminum Leg. 00191_ K-01 Serf cleans the Pressure Siphon. 00193_ EXIT=FOUND 00249_ Atomic Centrifuge disabled. 00251_ Slammed into G-47 Trooper. 00252_ Slammed into G-34 Mercenary. 00253_ Wheel destroyed. 00254_ Lgt. Assault Rifle destroyed. 00254_ Slammed into G-34 Mercenary. 00255_ K-01 Serf collects debris. 00259_ Assault Rifle destroyed. 00259_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00265_ Triggered Shock Trap. 00265_ The floor emits a surge of raw power. 00265_ System corrupted (+2). 00266_ Lgt. Ion Engine destroyed. 00268_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????# # ""#????????????? | | ???????????????????# # !!#????????????? | | ???????????????????##+####### < ""#????????????? | | ????????????????????????????# ||#????????????? | | ????????????????????????????# ""#????????????? | | ????????????????????????????# "#????????????? | | ????????????????????????????## ####????????????? | | ?????????????????############# #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# + #???????????????? | | ?????????????????? 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