Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 10:40:07 Player: Somberlain Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (428) 428 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1448 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 4 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 2 | . 1 3 Power . | . . . Propulsion 2 | . 1 3 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 68 | . 85 53 Engine 10 | . 14 8 Leg 22 | . 28 17 Storage 12 | . 14 11 Energy Gun 2 | . . 5 Ballistic Gun 19 | . 28 11 Peak Build Rating 8 | 6 6 8 Average Rating 5 | 4 5 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 3 | . 3 3 Average Carried 2 | . 1 3 Final Capacity 8 | 8 8 8 Final Carried 3 | . 3 3 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 495 | 233 162 100 Remotely . | . . . Salvage Created 521 | . 242 279 Parts 31 | . 17 14 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 7 8 Guns 15 | . 7 8 Classes Destroyed 5 | . 3 2 Operator 1 | . 1 . Swarmer 7 | . 3 4 Grunt 5 | . 4 1 Duelist 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 147 | . 46 101 Missed 28 | . 6 22 Hits 119 | . 40 79 Melee 10 | . . 10 Projectile 109 | . 40 69 Critical Strikes 8 | . 3 5 Damage Taken 1471 | . 417 1054 Core 479 | . 74 405 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 63 | . 22 41 Largest 2 | . 2 2 Hottest 76 | . 40 76 Shots Fired 107 | . 43 64 Gun 107 | . 43 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . 43 44 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 71 | . 25 46 Core Hits 43 | . 22 21 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 991 | . 454 537 Guns 814 | . 347 467 Cannons . | . . . Explosions 107 | . 107 . Melee . | . . . Ramming 70 | . . 70 Kinetic 669 | . 347 322 Thermal 145 | . . 145 Explosive . | . . . Electromagnetic 107 | . 107 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots . | . . . Rammed 31 | . . 31 Targets Rammed 33 | . . 33 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 87 | . 33 87 Average Temperature 33 | . 11 38 Received Heat Transfer 387 | . 186 201 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 161 | . 161 96 Initial 45 | . . 45 Average 56 | . 90 36 Influence Increases 444 | . 228 216 Destroy 0b10 Robot/C 300 | . 140 160 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 70 | . 30 40 Successful Hack 22 | . 22 . Disable Machine 30 | . 30 . Destroy Structure 2 | . 1 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 408 | . 119 289 Entered New Map 64 | . . 64 Time Decay 244 | . 109 135 Lost Part 100 | . 10 90 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 9 16 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 5 | . 5 . Failed 11 | . 11 . Catastrophic 8 | . 8 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 637 | 59 277 301 Spaces Moved 344 | 38 173 133 Core 8 | 5 . 3 Treads . | . . . Legs 336 | 33 173 130 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 110 120 119 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 46 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 465 | 52 199 214 Wait 9 | 9 . . Move 342 | 37 172 133 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 13 | 6 . 7 Attach 1 | . 1 . Detach . | . . . Swap 3 | . 3 . Drop . | . . . Fire 63 | . 22 41 Melee . | . . . Ram 31 | . . 31 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Lost 4 parts (1p2n1w) 612 | -9/Materials | Core integrity fell below 50% 626 | -9/Materials | Core integrity fell below 20% 636 | -9/Materials | Lost 4 parts (1p1n2w) 638 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00587_ Lgt. Assault Rifle severed. 00588_ Acquired Imp. Aluminum Leg. 00590_ Kicked K-01 Serf. 00593_ Acquired Lgt. Assault Rifle. 00594_ Lgt. Ion Engine destroyed. 00602_ Imp. Aluminum Leg destroyed. 00604_ L-31 Rogue destroyed. 00605_ Lgt. Assault Rifle destroyed. 00605_ Slammed into G-34 Mercenary. 00608_ Acquired 4 matter. 00608_ Slammed into G-34 Mercenary. 00624_ Destabilizing: System corrupted (+1). 00625_ Slammed into G-34 Mercenary. 00631_ K-01 Serf destroyed. 00631_ Slammed into G-34 Mercenary. 00635_ K-01 Serf collects debris. 00635_ Slammed into G-34 Mercenary. 00637_ System corrupted: Matter fused (-7). 00637_ Slammed into G-34 Mercenary. 00638_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??# !] # #???????????????????????????????????? | | ??# !] ## ##???????????????????????????????????? | | ??# !] ## #?????? ???????????????????????????? | | ??# ## #?????? ??????????????????????????? | | ??# ## #?????? ??????????????????????????? | | ??######### #?????? #??????????????????????????? | | ???########+##????? #??????????????????????????? | | ???# #????# #??????????????????????????? | | ???# #????# #??????????????????????????? | | ???# !! #????# #??????????????????????????? | | ???# =! """ #????# #??????????????????????????? | | ???# """ #????# #??????????????????????????? | | ???# """ #????# #??????????????????????????? | | ???# #????# #??????????????????????????? | | ???# #????# #??????????????????????????? | | ########+########## #??????????????????????????? | | % *% #??????????????????????????? | | #??????????????????????????? | | =%=% #??????????????????????????? | | ####################+#######?????????????????????? | | ?????????????# % %#?????????????????????? | | ?????????????# %%% #?????????????????????? | | ?????????????# k gm%%%#?????????????????????? | | ?????????????# =%%%% #?????????????????????? | | ?????????????# !%=%g% #?????????????????????? | | ?????????????# %!==%@ #?????????????????????? | | ?????????????#########+#####?????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTechTearclaws Manual? 0 Play Time 00:07:19 Cumulative 53.2 hours Start 2026.09.02 @ 10:34:52 End 2026.09.02 @ 10:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba6670b-c34e-43c2-b373-f8828f8e7ff6