Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 22:26:47

Player: Pitt

Result: Destroyed self with Mini Grenade Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (40)      200
Value Destroyed (864)      864
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (19)                 19
              TOTAL SCORE: 2243

 Bonus
-------
Follower Combat Kills      35
Friendly Fire              -16

 Cogmind 
---------
Core Integrity             0/400
Matter                     262/300
Energy                     67/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -9/Mines

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
                   (None)
>              --- UTILITY (4) ------
               Structural Scanner
               Hacking Suite
>              --- WEAPON (2) -------
          Mini Grenade Launcher
>              --- INVENTORY (5) ----
  Experimental Sensor Array
               Minigun
               Mining Laser

 Peak State 
------------
>              --- POWER ------------
               Deuterium Engine
>              --- PROPULSION -------
               Hover Unit
               Hover Unit
>              --- UTILITY ----------
         Small Storage Unit
  Experimental Sensor Array
               Terrain Scan Processor
               Terrain Scan Processor
>              --- WEAPON -----------
               Minigun
               Minigun
>              --- INVENTORY --------
               Deuterium Engine
               Hover Unit
               Hover Unit
               Structural Scanner
               Terrain Scanner
               Hacking Suite
          Mini Grenade Launcher
               Mining Laser
[Rating: 26]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Nuclear Core
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Terrain Scan Processor
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   2   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             49   | 7   7   26  9   
  Power                    7    | 1   .   6   .   
    Engine                 6    | 1   .   5   .   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               9    | 2   2   4   1   
    Treads                 2    | .   .   2   .   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | 2   2   .   .   
    Hover                  3    | .   .   2   1   
    Flight                 .    | .   .   .   .   
  Utility                  14   | 2   1   6   5   
    Device                 10   | 1   1   4   4   
    Storage                1    | 1   .   .   .   
    Processor              2    | .   .   2   .   
    Hackware               1    | .   .   .   1   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   19   | 2   4   10  3   
    Energy Gun             1    | .   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          11   | 2   1   7   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               4    | .   .   2   2   
    Special Weapon         3    | .   2   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  3    | .   .   2   1   
Parts Lost                 12   | .   1   5   6   
  Power                    1    | .   .   1   .   
  Propulsion               4    | .   .   1   3   
  Utility                  5    | .   .   2   3   
  Weapon                   2    | .   1   1   .   
  Highest Loss Streak      5    | .   1   2   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   99  95  95  
  Engine                   11   | .   14  8   10  
  Treads                   1    | .   .   4   .   
  Wheel                    18   | .   28  17  .   
  Hover                    4    | .   .   .   20  
  Device                   18   | .   14  26  10  
  Storage                  12   | .   14  11  10  
  Processor                6    | .   .   4   20  
  Energy Gun               3    | .   1   7   .   
  Ballistic Gun            17   | .   22  11  20  
  Special Weapon           2    | .   4   1   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             21   | 15  16  21  21  
  Greatest Support         40   | 32  32  40  12  
  Greatest Overweight (x)  4    | .   .   4   3   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   7   
  Most Carried             8    | 2   8   8   8   
  Average Carried          5    | .   3   6   7   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 2   8   8   3   

 Class Distribution 
--------------------
 59% | Scavenger-Mutant
 40% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Jun Mat Mat Min 
Matter Collected           1083 | 298 192 364 229 
  Remotely                 .    | .   .   .   .   
Salvage Created            1081 | 66  230 724 61  
  Parts                    89   | 7   21  54  7   
Haulers Intercepted        2    | .   .   2   .   
Recyclers Shooed           3    | 1   .   2   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Min 
Combat Hostiles Destroyed  21   | .   3   15  3   
  Guns                     14   | .   3   10  1   
  AOE                      7    | .   .   5   2   
Classes Destroyed          10   | 1   3   6   .   
  Builder                  5    | .   2   3   .   
  Tunneler                 5    | 3   .   .   2   
  Hauler                   2    | .   .   2   .   
  Recycler                 2    | .   .   2   .   
  Operator                 1    | .   .   1   .   
  Watcher                  4    | .   3   1   .   
  Swarmer                  5    | .   .   5   .   
  Grunt                    10   | .   3   4   3   
  Duelist                  1    | .   .   1   .   
  Sentry                   5    | .   .   5   .   
Best Kill Streak           6    | 2   3   6   3   
  Combat Bots Only         5    | .   2   5   3   
Max Kills in Single Turn   2    | 1   1   2   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   2   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Jun  Mat  Mat  Min  
Damage Taken               1749 | .    374  645  730  
  Core                     545  | .    121  104  320  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         75   | 100  51   .    .    
Volleys Fired              107  | 7    34   56   10   
  Largest                  2    | 2    2    2    2    
  Hottest                  100  | 40   100  100  50   
Shots Fired                164  | 14   59   75   16   
  Gun                      142  | 14   51   65   12   
  Cannon                   .    | .    .    .    .    
  Launcher                 11   | .    .    7    4    
  Special                  11   | .    8    3    .    
  Kinetic                  123  | 14   51   46   12   
  Thermal                  30   | .    8    22   .    
  Explosive                11   | .    .    7    4    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         18   | 9    10   18   6    
  Robot Miss Streak        4    | 2    3    4    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    1    1    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           101  | 11   30   49   11   
  Core Hits                65   | 3    14   37   11   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    
  Critical Strikes         2    | .    1    1    .    
    Burn                   1    | .    .    1    .    
    Destroy                1    | .    1    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2396 | 138  422  1288 548  
  Guns                     1425 | 138  422  709  156  
  Cannons                  .    | .    .    .    .    
  Explosions               971  | .    .    579  392  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  1167 | 138  422  451  156  
  Thermal                  258  | .    .    258  .    
  Explosive                971  | .    .    579  392  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         9    | .    .    .    9    
  Average Corruption       8    | .    .    .    8    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  1    | .    .    .    1    
    Heat Flow Errors       1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            12   | .    .    .    12   
  Projectiles              .    | .    .    .    .    
  Explosions               12   | .    .    .    12   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      60   | .    .    14   46   
  Shots                    3    | .    .    2    1    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        128  | .    80   54   128  
  Average Temperature      17   | .    18   15   22   
  Received Heat Transfer   414  | .    231  111  72   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    1    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             5    | .    .    5    .    
  Heat Transferred         703  | .    .    703  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Min 
Peak Influence             399  | 15  118 399 136 
  Initial                  111  | .   9   26  111 
  Average                  68   | 4   20  113 89  
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         88   | 100 100 70  100 
  Level 1                  11   | .   .   29  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   .   1   2   
  Investigation            1    | .   .   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   1   .   
  Assault                  1    | .   .   .   1   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Min 
Distress Signals           2    | .   .   2   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              47   | .   11  21  15  
  Peak Tracking Total      10   | .   3   6   10  
  Tactical Retreats        5    | .   2   2   1   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Min 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   .   .   1   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Jun Mat Mat Min 
Machines Disabled          3    | .   .   2   1   
  Max in Single Turn       1    | .   .   1   1   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Min 
Machines Accessed          8    | .   6   2   .   
  Terminals                8    | .   6   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                16   | .   14  2   .   
  Successful               6    | .   6   .   .   
  Failed                   10   | .   8   2   .   
    Catastrophic           4    | .   2   2   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   16   | .   14  2   .   
  Terminals                16   | .   14  2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Terminal Index           1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   5   .   .   
  Terminals                5    | .   5   .   .   
    Assimilate             3    | .   3   .   .   
    Botnet                 1    | .   1   .   .   
    Operators              1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   5   2   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Jun Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Jun Mat Mat Min 
Total Allies               5    | .   1   .   4   
  Largest Group            4    | .   1   1   4   
  Highest-Rated Group      71   | .   10  10  71  
  Highest-Rated Ally       31   | .   10  10  31  
Total Orders               1    | .   .   .   1   
  GUARD                    1    | .   .   .   1   
Ally Attacks               31   | .   .   .   31  
  Total Damage             399  | .   .   .   399 
  Kills                    2    | .   .   .   2   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Min 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Jun  Mat  Mat  Min  
Turns Passed               3373 | 90   1363 1272 648  
Spaces Moved               1128 | 57   342  400  329  
  Core                     66   | 3    .    16   47   
  Treads                   137  | .    .    137  .    
  Legs                     .    | .    .    .    .    
  Wheels                   620  | 54   342  224  .    
  Hover                    305  | .    .    23   282  
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   80   80   50   
  Average Speed            106  | 97   94   116  108  
  Slowest Speed            250  | 100  100  250  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       40   | 5    51   40   64   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 12   | .    8    3    1    
Terrain Destroyed          55   | .    8    27   20   
  Melee                    .    | .    .    .    .    
  Projectile               11   | .    8    3    .    
  AOE                      44   | .    .    24   20   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Jun  Mat  Mat  Min  
Total                      3112 | 74   1303 1125 610  
  Wait                     1784 | .    913  619  252  
  Move                     1125 | 56   341  399  329  
  Hop                      .    | .    .    .    .    
  Pick Up                  18   | 3    7    5    3    
  Fast Attach              24   | 7    1    15   1    
  Attach                   8    | .    .    5    3    
  Detach                   6    | .    .    5    1    
  Swap                     17   | .    6    6    5    
  Drop                     23   | 1    1    15   6    
  Fire                     107  | 7    34   56   10   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Met Revision 17
   16 | -11/Junkyard  | Discovered new exit (range 15)
   91 | -11/Junkyard  | Entered Materials
  310 | -10/Materials | Build established: Mutant
 1126 | -10/Materials | Discovered new exit (range 9)
 1405 | -10/Materials | Discovered new exit (range 11)
 1454 | -10/Materials | Entered another Materials area
 1454 | -9/Materials  | Accompanied by 1 ally
 1454 | -9/Materials  | Evolved 2 slots: Utility x2
 1611 | -9/Materials  | Build established: Scavenger-Mutant
 2357 | -9/Materials  | Discovered new exit (range 7)
 2560 | -9/Materials  | Discovered new exit (range 16)
 2726 | -9/Materials  | Entered Mines
 2905 | -9/Mines      | Joined a pair of Derelicts in attacking an 0b10 outpost
 3090 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 3093 | -9/Mines      | Found Prototype Device
 3094 | -9/Mines      | Identified Exp. Sensor Array
 3127 | -9/Mines      | Met a Derelict testing a Signal Generator
 3245 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 3318 | -9/Mines      | Assembled infested the area
 3348 | -9/Mines      | Core integrity fell below 50%
 3355 | -9/Mines      | Identified exit to Materials
 3366 | -9/Mines      | Met a Derelict shopkeep closing up shop
 3367 | -9/Mines      | Core integrity fell below 20%
 3374 | -9/Mines      | Destroyed self with Mini Grenade Launcher

 Last Messages 
---------------
03347_ Dropped Deuterium Engine.
03347_ as-66866 destroyed.
03348_ Acquired Hacking Suite.
03350_ Terrain Scanner destroyed.
03355_ Acquired derelict log, extracted data.
03361_ A derelict is hurriedly installing traps.
03363_ RC-CEV(g): "Hehe, this'll put a wrench in their mining defense
  operations..."
03363_ RC-CEV(g) slips into the shadows.
03365_ System corrupted: Heat flow error (+156).
03365_ as-18541 triggered Dirty Bomb Trap.
03365_ An explosion rips through the floor.
03365_ as-18541 destroyed.
03365_ as-46688 destroyed.
03366_ BR-SEB(g): "Sorry, the Unaware have moved into these parts and I'm closing
  up shop. No more sales from me!"
03368_ ALERT: Derelict activity detected in mines. Dispatching investigation
  squad.
03370_ BR-SEB(g): "Grab stuff and run for it!"
03374_ Machine disabled.

 Map 
-----
+----------------------------------------------------+
| ##                    ##?##?######### " ######     |
| ###                 ###??#?##?######!"   ##%=      |
| ?###                ###?##????#     [*%    !=%     |
| ##?##                #######??#    *= %     ###### |
| ###?####              ##?###### ####       ##???#? |
| #?######  #            #?#?#### ##?##  #####?##??? |
| ########  ##  ###      ######   #??########?#?#??? |
| ########  #####?##    ##      ###?######?##???#??? |
| ####?#?#  #####??#######      ##??#??#?####??#???? |
| ########  ##########???# ######????#???????###?##? |
|  #######  ###?#?###?#??# #??#????##???#??#?######? |
|           #######?##?### #???????????##?###?#??#?# |
|           ####?#######   ##?????????????#??#??#??# |
|  ###############?###      ########???##??###?????? |
| #########    ######              #????#?????#?   ? |
| ######?#      ####       ####### #???#?#?#?# ????? |
| ?#######       ?##   #####???????????????????????? |
| ?######        ###  ##???????????????????????????? |
| ?###?#       $ # #  "##??????????????????????????? |
| #?####        #"""  ""#??????????????????????????? |
| ?#?###       #       ##??????????????????????????? |
| #####??      #    %  "#######????????????????????? |
| #####   ? ? #     ;  "########???????????????????? |
| ##?## ??  ?##      ; ;#""""###???????????????????? |
| ##??#??  ####;    ;  ; =|/["##???????????????????? |
| ####?#? ?##        ^ ; g @! ##???????????????????? |
| ###??#? ?## ##;;;  ####    ###???????????????????? |
| ?###?##      ###########""# ##???????????????????? |
| ###???#####? ????????     X #????????????????????? |
| ##########?  ????????????????????????????????????? |
| ######?##????#?#?????????????????????????????????? |
| ##  ##???#???????????????????????????????????????? |
| #    ####???#????????????????????????????????????? |
|       #?##??#????????????????????????????????????? |
|       #??????????????????????????????????????????? |
|     &####????????????????????????????????????????? |
|   ####???#???#???????????????<???????????????????? |
| ###?#####????#???????????????????????????????????? |
| #?#?#######??????????????????????????????????????? |
| ###?#?#?##?###???????????????????????????????????? |
| ????????????#????????????????????????????????????? |
| ???##???###??????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            275
Matter Stores              292
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       160
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SegregatorMediumPropulsion
  Manual?         0
Play Time         00:26:27
  Cumulative      176.2 hours
  Start           2023.10.25 @ 21:55:12
  End             2023.10.25 @ 22:26:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          266
  Rogue           266
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          59
Achievement%      40
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3c127dce-1df9-4ea1-a588-4799b9a766da