Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.12.10 @ 21:50:26 Player: S0ZDATEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (338) 338 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 289/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (6) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Light Armor Plating Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 13 | 7 6 . . Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . Average Slot Usage (%) 97 | . 97 100 . Engine 12 | . 12 14 . Core 1 | . 1 . . Leg 28 | . 28 28 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Gun 14 | . 14 14 . Ballistic Gun 9 | . 10 . . Launcher 2 | . 1 14 . Naked Turns . | . . . . Heaviest Build 15 | 14 15 15 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 3 | 1 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 . Average Capacity 5 | 5 6 6 . Most Carried 6 | 6 6 6 . Average Carried 5 | 4 5 6 . Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 6 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 435 | 291 135 9 . Remotely . | . . . . Salvage Created 514 | 122 377 15 . Parts 31 | 6 19 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 7 3 . Guns 6 | . 6 . . AOE 4 | . 1 3 . Classes Destroyed 6 | 2 3 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 7 . . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 427 | . 381 46 . Core 66 | . 58 8 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 40 | 7 31 2 . Largest 2 | 2 2 2 . Hottest 70 | 60 60 70 . Shots Fired 74 | 14 56 4 . Gun 72 | 14 56 2 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 32 | 7 25 . . Thermal . | . . . . Explosive 2 | . . 2 . Electromagnetic 40 | 7 31 2 . Robot Hit Streak 11 | 3 11 1 . Robot Miss Streak 3 | 3 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | 7 40 1 . Core Hits 24 | 3 17 4 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 812 | 144 568 100 . Guns 649 | 102 535 12 . Cannons . | . . . . Explosions 163 | 42 33 88 . Melee . | . . . . Ramming . | . . . . Kinetic 313 | 63 250 . . Thermal 75 | 42 33 . . Explosive 88 | . . 88 . Electromagnetic 336 | 39 285 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . 34 23 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | . 115 18 . Average Temperature 48 | . 51 10 . Received Heat Transfer 192 | . 192 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 50 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 222 | 10 222 156 . Initial 86 | . 6 86 60 Average 90 | 3 110 124 . Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | 100 77 100 . Level 1 17 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 8 3 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 458 | 88 348 22 . Spaces Moved 245 | 45 187 13 . Core 18 | 14 4 . . Treads . | . . . . Legs 227 | 31 183 13 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 119 | 111 122 120 . Slowest Speed 200 | 150 200 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 4 28 7 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | 3 3 16 . Melee . | . . . . Projectile . | . . . . AOE 22 | 3 3 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 334 | 66 253 15 . Wait 17 | . 16 1 . Move 242 | 44 186 12 . Hop . | . . . . Pick Up 13 | 7 6 . . Fast Attach 8 | 7 1 . . Attach 2 | . 2 . . Detach . | . . . . Swap 3 | . 3 . . Drop 9 | 1 8 . . Fire 40 | 7 31 2 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Entered Mines 442 | -10/Mines | Learned Materials garrison access intel 445 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Met a Derelict bent on vengeance 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Self-destructed Last Messages --------------- Testing... System interface override in place. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00442_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 00445_ EXIT=FOUND 00446_ S-10 Pest destroyed. 00456_ K-01 Serf collects debris. 00456_ U-05 Engineer lays Concrete. 00456_ R-06 Scavenger collects Lgt. Ion Engine. 00457_ U-05 Engineer lays Concrete. 00457_ Acquired 9 matter. 00458_ U-05 Engineer lays Concrete. 00458_ R-06 Scavenger collects Flight Unit. 00459_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? #?????????????????????? | | ????????????# ?????????????????????? | | ????????????+ ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#####?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TransportAssaultPenetrator Manual? 0 Play Time 00:08:38 Cumulative 4.0 hours Start 2020.12.10 @ 21:41:25 End 2020.12.10 @ 21:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ee0f2d9b-8c40-426b-88d6-c423aea12a59