Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 10:25:58 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1059 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 239/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Structural Scanner Advanced Terrain Scan Processor Layered Light Armor Plating Proton Cannon Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Structural Scanner Layered Light Armor Plating Proton Cannon Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 6 | . 1 1 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 . 1 Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 2 | . . 1 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 8 | . 7 6 9 Power 1 | . 1 1 1 Propulsion 2 | . 4 2 2 Utility 2 | . 1 2 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 85 85 90 Engine 14 | . 14 14 14 Treads 11 | . . . 17 Leg 16 | . 28 28 10 Storage 14 | . 14 14 14 Protection 8 | . . . 13 Energy Gun 4 | . . 7 5 Ballistic Gun 12 | . 28 20 5 Ballistic Cannon 5 | . . . 8 Peak Build Rating 9 | . 7 6 9 Average Rating 7 | . 6 6 8 On Entrance 6 | 6 6 6 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 13 28 29 32 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 13 | . 8 8 13 Average Carried 8 | . 7 6 9 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 6 8 6 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 276 | 169 . 7 100 Remotely . | . . . . Salvage Created 40 | . 40 . . Parts 4 | . 4 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 1 | . 1 . . Guns 1 | . 1 . . Classes Destroyed 1 | . 1 . . Grunt 1 | . 1 . . Best Kill Streak 1 | . 1 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 2 | . 2 . . Missed . | . . . . Hits 2 | . 2 . . Projectile 2 | . 2 . . Damage Taken 23 | . 23 . . Core 11 | . 11 . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 4 | . 4 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 8 | . 8 . . Gun 8 | . 8 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | . 8 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 6 | . 6 . . Core Hits 3 | . 3 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 66 | . 66 . . Guns 66 | . 66 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 66 | . 66 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 6 | . 6 . . Received Heat Transfer 12 | . 12 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . 30 . . Initial . | . . . . Average 2 | . 2 . . Influence Increases 30 | . 30 . . Destroy 0b10 Robot/C 20 | . 20 . . Destroy Leader 10 | . 10 . . Influence Decreases 30 | . 30 . . Time Decay 30 | . 30 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 3 | . 3 . . Peak Tracking Total 1 | . 1 . . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 1457 | . 277 240 940 Spaces Moved 747 | 1 75 126 545 Core . | . . . . Treads 375 | . . . 375 Legs 372 | 1 75 126 170 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 160 Average Speed 173 | 120 180 190 169 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 14 12 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . . 5 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 901 | . 210 128 563 Wait 129 | . 129 . . Move 744 | . 74 125 545 Hop . | . . . . Pick Up 9 | . 1 . 8 Fast Attach 2 | . 1 . 1 Attach 1 | . . . 1 Detach 3 | . 1 . 2 Swap 3 | . . 1 2 Drop 6 | . . 2 4 Fire 4 | . 4 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered Subcaves 279 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Build established: Mutant 404 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 480 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 494 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 518 | -10/Subcaves | Entered Scraptown 972 | -9/Scraptown | Discovered new exit (range 13) 1106 | -9/Scraptown | Visited UFD Registry 1106 | -9/Scraptown | Registered with UFD as "Zerounit" 1160 | -9/Scraptown | Visited Botcube Research 1183 | -9/Scraptown | Visited Abandonware Association 1207 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 1207 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1247 | -9/Scraptown | Visited Chapter 10 1282 | -9/Scraptown | Visited Scrap Suit Storage 1303 | -9/Scraptown | Visited Research Penetration Think Tank 1340 | -9/Scraptown | Visited Junk Repository 1370 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1376 | -9/Scraptown | Found DCF Scrap (30 items) 1416 | -9/Scraptown | Visited Infowarlord's Domain 1448 | -9/Scraptown | Visited Cartography Club 1458 | -9/Scraptown | Self-destructed Last Messages --------------- 01376_ FF-D6O(j): "That demo is going to take a while to reconstruct..." 01377_ Acquired 30 matter. B8-VHI(j): DA-N13 was legendary. Who else could fit over 100 different useful components in a single Scrap pile? Our Scrap collections are well received, but the next big problem to solve is that many beneficiaries may not have the necessary time and expertise to properly rebuild from them... Or the storage space to carry it all to someone else who does. 01384_ Searching scrap... 01384_ Found Terrain Scanner. 01384_ Found Cooling System. 01384_ Found Seismic Detector. 01384_ Found 64 Matter. 01416_ LOCAL NARROWCAST: Infowarlord's Domain. 01448_ LOCAL NARROWCAST: Cartography Club. We map, therefore we are. 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"???????????? | | ??# ""#???? ???????????? | | ??# ""#???? ???????????? | | ??# ""###### ############# | | """"""""""""""""""""""" | | """"""""""""""""""""""" | | | | | | | | #"??"#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsLargeSuite Manual? 0 Play Time 00:05:53 Cumulative 479.2 hours Start 2026.06.06 @ 09:49:23 End 2026.06.06 @ 10:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fec877b0-96a5-442b-bc33-5bd0899650ab