Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 19:44:22 Player: Gregathol Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (531) 531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1756 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Sensor Array Hardened Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 23 | 5 4 13 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 5 | . . 5 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 6 | 1 1 4 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 7 4 Power 3 | . 1 1 1 Propulsion 5 | . . 3 2 Utility 1 | . . 1 . Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 86 87 40 Engine 9 | . 7 10 . Leg 12 | . . 18 3 Wheel 8 | . 28 1 . Storage 19 | . 14 21 14 Processor 11 | . 11 11 7 Protection 5 | . . 7 7 Energy Gun 1 | . . 1 7 Ballistic Gun 17 | . 24 15 . Naked Turns 14 | . . . 14 Heaviest Build 44 | 12 16 44 44 Greatest Support 32 | 32 32 32 20 Greatest Overweight (x) 11 | 2 . 11 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 10 Most Carried 10 | 3 3 10 7 Average Carried 4 | 1 2 5 6 Final Capacity 15 | 8 10 15 5 Final Carried 8 | 3 3 8 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 508 | 164 165 179 . Remotely . | . . . . Salvage Created 626 | . 240 386 . Parts 49 | . 12 37 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . 5 10 . Guns 13 | . 5 8 . AOE 2 | . . 2 . Classes Destroyed 5 | . 1 4 . Worker 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 4 | . . 4 . Grunt 7 | . 5 2 . Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 168 | . 32 98 38 Missed 44 | . 5 32 7 Damage Taken 1787 | . 345 959 483 Core 456 | . 45 237 174 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 69 | . 19 46 4 Largest 2 | . 2 2 1 Hottest 76 | . 40 76 56 Shots Fired 109 | . 29 76 4 Gun 109 | . 29 76 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | . 29 69 . Thermal 11 | . . 7 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 10 3 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 76 | . 22 52 2 Core Hits 35 | . 13 21 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 947 | . 216 702 29 Guns 755 | . 216 510 29 Cannons . | . . . . Explosions 192 | . . 192 . Melee . | . . . . Ramming . | . . . . Kinetic 683 | . 216 467 . Thermal 72 | . . 43 29 Explosive 192 | . . 192 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 5 1 Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 190 | . . 190 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | . 12 119 297 Average Temperature 62 | . 5 25 201 Received Heat Transfer 574 | . 198 276 100 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . 185 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 303 | . 135 303 132 Initial 117 | . . 56 117 Average 122 | . 78 150 100 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 83 100 Level 1 10 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 7 16 23 Peak Tracking Total 23 | . 4 6 23 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 12 . Successful 6 | . 3 3 . Failed 10 | . 1 9 . Catastrophic 4 | . . 4 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 16 | . 4 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Dispatch Records 1 | . 1 . . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1135 | 66 285 753 31 Spaces Moved 623 | 48 218 325 32 Core 39 | 9 . 1 29 Treads . | . . . . Legs 289 | . . 286 3 Wheels 295 | 39 218 38 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 50 Average Speed 145 | 101 100 190 69 Slowest Speed 600 | 150 100 600 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 40 30 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . . 53 . Melee . | . . . . Projectile . | . . . . AOE 53 | . . 53 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 748 | 63 258 390 37 Wait 25 | 8 17 . . Move 620 | 47 217 324 32 Hop . | . . . . Pick Up 11 | 3 1 7 . Fast Attach 15 | 5 1 9 . Attach 6 | . 2 3 1 Detach . | . . . . Swap 2 | . 1 1 . Drop . | . . . . Fire 69 | . 19 46 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Lost 3 parts (2n1w) 847 | -9/Materials | Discovered new exit (range 16) 979 | -9/Materials | Core integrity fell below 50% 1016 | -9/Materials | Lost 4 parts (1p1n1u1w) 1105 | -9/Materials | Entered Mines 1106 | -9/Mines | Assembled infested the area 1122 | -9/Mines | Released all parts (5) 1136 | -9/Mines | Core integrity fell below 20% 1136 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01106_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01106_ Critical hit (Destroy). [Achievement: Hunted] 01107_ Lgt. Assault Rifle destroyed. 01108_ Knocked back. 01108_ Ion Engine destroyed. 01109_ Aluminum Leg destroyed. 01110_ System corrupted: Heat flow error (+276). 01111_ S-10 Pest suffers critical hit (Burn). 01111_ S-10 Pest destroyed. 01119_ Aluminum Leg destroyed. 01122_ Released Lrg. Storage Unit. 01122_ Released Targeting Computer. 01122_ Released Med. Storage Unit. 01122_ Released Hrd. Light Armor Plating. 01122_ Released Beam Rifle. 01136_ C-30 ARC bursts open, deploying its payload. 01136_ D-53 Grenadier unfolds itself. 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""" #??????????????? | | ????????????### ### """ #??????????????? | | ??????????????# #?##### """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 47 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed BiomechanicalMatterBarrier Manual? 0 Play Time 00:13:46 Cumulative 118.5 hours Start 2024.05.17 @ 17:59:58 End 2024.05.17 @ 19:44:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 73 Adventurer 23 Explorer 1 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 14 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/TerminusCaps Map View 88x55 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ce10503-e192-4886-9e62-776c2e719c5c