Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.03 @ 14:44:17 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (489) 489 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2404 Bonus ------- None Cogmind --------- Core Integrity 426/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (10) --- Ion Engine Carbon-fiber Leg Carbon-fiber Leg EM Pulse Cannon Ion Cannon Enhanced Autogun Rocket Launcher Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Rocket Launcher Great Maul Great Maul Great Maul Great Maul [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 6 1 4 14 6 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 1 7 3 Treads 7 | 2 . 1 4 . Leg 6 | . . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 3 4 3 Energy Gun 2 | 1 . . 1 . Energy Cannon 3 | . . . 3 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 85 85 95 99 Engine 6 | . 14 14 3 . Core 5 | . . . 7 9 Treads 20 | . 28 28 28 . Leg 13 | . . . 3 44 Device 5 | . . . 7 9 Storage 11 | . 14 14 11 9 Hackware 6 | . . . 11 9 Energy Cannon 5 | . . . 14 . Ballistic Gun 1 | . 14 2 . . Ballistic Cannon 8 | . . 22 7 . Impact Weapon 4 | . . . . 17 Naked Turns . | . . . . . Heaviest Build 28 | 14 19 21 28 24 Greatest Support 75 | 40 40 42 66 75 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 4 10 10 10 Average Carried 6 | . 2 6 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 4 9 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 693 | 205 65 162 121 140 Remotely . | . . . . . Salvage Created 523 | . . 153 170 200 Parts 26 | . . 11 13 2 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 8 1 5 Melee 2 | . . . . 2 Cannons 6 | . . 5 1 . AOE 3 | . . 3 . . Classes Destroyed 7 | . . 2 3 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 4 | . . 3 . 1 Grunt 6 | . . 5 . 1 Sentry 4 | . . . 1 3 Best Kill Streak 3 | . . 3 2 2 Combat Bots Only 3 | . . 3 1 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1082 | . . 229 146 707 Core 159 | . . 21 14 124 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 96 . Volleys Fired 28 | . . 13 15 . Largest 2 | . . 2 2 . Hottest 123 | . . 74 123 . Shots Fired 55 | . . 25 30 . Gun 3 | . . 3 . . Cannon 49 | . . 19 30 . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 36 | . . 22 14 . Thermal 8 | . . . 8 . Explosive 3 | . . 3 . . Electromagnetic 8 | . . . 8 . Robot Hit Streak 8 | . . 8 8 . Robot Miss Streak 4 | . . 4 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . . 14 23 26 Core Hits 17 | . . 10 5 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . 2 1 2 Blast 3 | . . 2 1 . Smash 2 | . . . . 2 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 2068 | . . 405 514 1149 Guns . | . . . . . Cannons 769 | . . 262 507 . Explosions 130 | . . 130 . . Melee 1149 | . . . . 1149 Ramming 20 | . . 13 7 . Kinetic 508 | . . 262 246 . Thermal 138 | . . . 138 . Explosive 130 | . . 130 . . Electromagnetic 123 | . . . 123 . Impact 1149 | . . . . 1149 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 197 | . . 4 9 184 Projectiles 9 | . . . 9 . Explosions 4 | . . 4 . . Melee 184 | . . . . 184 Knockbacks 6 | . . 2 3 1 Impact 1 | . . . . 1 Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . . 162 46 . Average Temperature 37 | . . 66 15 . Received Heat Transfer 429 | . . 105 45 279 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 1 5 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 257 | . . 257 203 209 Initial 100 | . . . 100 . Average 119 | . . 189 135 82 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 55 84 99 Level 1 17 | . . 44 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . . 8 8 11 Peak Tracking Total 5 | . . 3 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . . 1 3 3 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . . 1 6 8 Successful 11 | . . 1 3 7 Failed 4 | . . . 3 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . . 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . . 1 3 4 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . 1 . Patrol Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1227 | 59 80 305 459 324 Spaces Moved 643 | 40 47 149 236 171 Core 14 | 14 . . . . Treads 421 | 26 47 149 199 . Legs 208 | . . . 37 171 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 152 120 120 Average Speed 142 | 121 160 158 149 120 Slowest Speed 225 | 160 160 160 225 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 14 38 28 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 18 1 . Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 17 | . . 17 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 844 | 50 51 192 313 238 Wait 63 | . . 11 18 34 Move 639 | 39 46 148 235 171 Hop . | . . . . . Pick Up 35 | 5 4 10 15 1 Fast Attach 5 | 1 . . 4 . Attach 13 | 5 . . 4 4 Detach 2 | . . . . 2 Swap 13 | . 1 4 6 2 Drop 20 | . . 5 15 . Fire 28 | . . 13 15 . Melee 24 | . . . . 24 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Entered Mines 196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 317 | -10/Mines | Build established: Mutant 353 | -10/Mines | Met a Derelict shopkeep closing up shop 414 | -10/Mines | Discovered new exit (range 8) 445 | -10/Mines | Entered Materials 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 16) 904 | -9/Materials | Entered another Materials area 904 | -8/Materials | Evolved 2 slots: Propulsion x2 1228 | -8/Materials | Self-destructed Last Messages --------------- 01165_ U-05 Engineer destroyed. 01168_ Acquired 21 matter. 01174_ K-01 Serf collects debris. 01194_ Great Maul follow-up attack on G-47 Trooper. 01194_ G-47 Trooper destroyed. 01194_ K-01 Serf collects debris. 01198_ Critical hit (Burn: +37). 01201_ Acquired 8 matter. 01205_ Critical hit (Burn: +37). 01208_ W-25 Informer sends out distress signal. 01219_ Destroyed Heat Sink. 01219_ Y-45 Defender system corrupted by crushing effect. 01220_ Y-45 Defender misfires. 01221_ Lgt. Nuclear Core destroyed. 01225_ Great Maul follow-up attack on Y-45 Defender. 01225_ Y-45 Defender suffers critical hit (Smash). 01225_ Destroyed Lgt. Treads. 01225_ Y-45 Defender system corrupted by crushing effect. 01226_ Y-45 Defender system terminally corrupted. 01227_ Carbon-fiber Leg destroyed. 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