Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 20:36:19 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (51) 255 Value Destroyed (1808) 1808 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1591) 1591 TOTAL SCORE: 10554 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 70 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 284/1300 Matter 168/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Energy Well Energy Well High-capacity Matter Pod Utility Shielding Thermal Shield Point Defense System Improved Hacking Suite > --- WEAPON ----------- Vortex Catalyst Activator > --- INVENTORY -------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Long-range Missile Launcher Impact Mace Phasing Sabre [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Field Propulsion Drive Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Energy Well Device Power Amplifier Storage Energy Well Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Utility Shielding Weapon Impact Mace Energy Gun Gatling Laser Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Slots Evolved 14 | . . . 2 . 2 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 2 . . . . . . . Utility 8 | . . . 1 . 1 2 2 . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 174 | 2 4 . . 11 7 42 4 27 5 4 27 15 . 7 19 Power 17 | . . . . 1 1 7 . 1 . . 3 . . 1 3 Engine 10 | . . . . 1 . 6 . 1 . . 2 . . . . Core 2 | . . . . . 1 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . 1 3 Propulsion 59 | 2 2 . . 5 1 12 3 17 1 1 . 4 . 4 7 Treads 5 | . . . . . . . . . . . . . . 4 1 Leg 5 | . 1 . . . . . 1 1 . . . 1 . . 1 Wheel 4 | 2 . . . . . 1 1 . . . . . . . . Hover 13 | . 1 . . . . 4 1 3 . . . 3 . . 1 Flight 32 | . . . . 5 1 7 . 13 1 1 . . . . 4 Utility 50 | . . . . . 3 11 1 8 1 . 16 6 . 2 2 Device 32 | . . . . . 3 7 1 2 1 . 13 4 . . 1 Storage 7 | . . . . . . 2 . 3 . . 1 . . . 1 Processor 6 | . . . . . . 2 . . . . 1 1 . 2 . Hackware 3 | . . . . . . . . 2 . . . 1 . . . Protection 2 | . . . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | . 2 . . 5 2 12 . 1 3 3 8 5 . . 7 Energy Gun 7 | . . . . 3 2 1 . . 1 . . . . . . Energy Cannon 7 | . . . . . . . . . 1 . 2 2 . . 2 Ballistic Gun 1 | . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . 4 . . . . . . . . 2 Launcher 10 | . 2 . . 1 . 2 . 1 . 1 1 1 . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 7 | . . . . . . 4 . . . . 2 . . . 1 Slashing Weapon 3 | . . . . . . . . . . 2 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 2 . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 11 | . . . . . 1 2 . 1 . . 4 1 . . 2 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . System Corruption 16 | . . . . . . 16 . . . . . . . . . Parts Lost 77 | . . . . 4 3 19 . 8 . 1 . 18 . 11 13 Power 5 | . . . . . . 2 . 1 . . . 1 . 1 . Propulsion 38 | . . . . 3 3 9 . 3 . 1 . 8 . 5 6 Utility 26 | . . . . . . 6 . 4 . . . 9 . 4 3 Weapon 8 | . . . . 1 . 2 . . . . . . . 1 4 Highest Loss Streak 11 | . . . . 2 2 9 . 6 . 1 . 11 . 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 51 42 33 56 81 60 76 68 91 88 87 74 31 35 25 Engine 3 | . . . . 8 2 4 6 4 5 5 5 3 . . . Leg 1 | . 9 14 11 1 . . 1 1 . . . . . . 2 Hover 3 | . 12 14 11 1 . 6 2 3 . . . 7 5 5 1 Flight 17 | . . . . 26 29 7 . 13 29 29 29 17 . . 4 Device 9 | . . . . . 22 15 17 9 10 11 9 9 5 2 3 Storage 14 | . 14 14 11 11 9 5 13 11 23 23 23 19 10 7 3 Processor 3 | . . . . . . 9 13 9 . . . . . 7 3 Hackware 1 | . . . . . . . . 4 5 5 1 1 5 5 . Protection 3 | . . . . . . . . 1 5 5 9 4 . . . Energy Gun 1 | . 3 . . 4 10 . . . 4 . . . . . . Impact Weapon 1 | . . . . . . 3 . . . . 4 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 47 | 8 8 5 5 12 21 30 29 32 38 38 47 45 16 21 25 Greatest Support 90 | 20 20 6 6 12 22 27 32 37 39 39 39 42 11 90 60 Greatest Overweight (x) 7 | . . . . 2 1 5 1 . . . 1 2 1 6 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 8 8 8 8 8 8 7 8 8 8 8 8 7 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 7 | 6 7 8 8 7 7 6 7 7 8 7 7 6 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 8 8 8 7 8 7 8 8 8 7 8 5 5 5 2 Class Distribution -------------------- 45% | Mutant 32% | Sprinter 12% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Matter Collected 1958 | 220 . . . 78 95 640 . 5 87 195 503 90 . 8 37 Remotely 45 | . . . . . . 40 . 5 . . . . . . . Salvage Created 1224 | . 36 . . 69 . 542 . 53 . 240 . 217 . . 67 Parts 73 | . 6 . . 12 . 26 . 12 . 7 . 6 . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 2 83 6 . . . Prevented 17 | . . . . . . . . . . . 14 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Combat Hostiles Destroyed 49 | . 3 . . 5 . 18 . 9 . 6 . 5 . . 3 Melee 8 | . . . . . . 5 . . . 1 . 2 . . . Guns 3 | . . . . 2 . . . . . . . . . . 1 Cannons 3 | . . . . . . . . . . . . 2 . . 1 AOE 28 | . 3 . . 3 . 7 . 9 . 5 . 1 . . . Classes Destroyed 11 | . 2 . . 1 . 5 . . . 1 . 1 . . 1 Builder 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 32 | . 3 . . 4 . 10 . 9 . 5 . 1 . . . Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 5 | . . . . . . 4 . . . . . 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . . . . 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . 2 . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 4 . . 4 . 7 . 9 . 5 . 3 . . 2 Combat Bots Only 9 | . 3 . . 4 . 6 . 9 . 5 . 3 . . 2 Max Kills in Single Turn 4 | . 2 . . 3 . 2 . 4 . 4 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . 2 . 4 . 4 . 1 . . . Melee 1 | . . . . . . 1 . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Damage Taken 10101 | . 150 23 . 191 235 1812 42 836 20 250 16 1497 . 2079 2950 Core 3342 | . . 12 . 71 43 646 10 205 . 15 16 473 . 835 1016 Absorbed by Shields 36 | . . . . . . . 36 . . . . . . . . Redirected to Shielding 178 | . . . . . . . . . . 30 . 148 . . . Core Remaining (%) 66 | 100 . 95 . 82 92 7 98 . . . . 29 . 27 . Volleys Fired 43 | . 2 . . 10 . 6 . 5 . 3 . 12 . . 5 Largest 2 | . 1 . . 1 . 1 . 1 . 1 . 1 . . 2 Hottest 96 | . 30 . . 55 . 39 . 43 . 43 . 50 . . 96 Shots Fired 48 | . 2 . . 10 . 6 . 5 . 3 . 12 . . 10 Gun 14 | . . . . 9 . . . . . . . . . . 5 Cannon 16 | . . . . . . . . . . . . 11 . . 5 Launcher 18 | . 2 . . 1 . 6 . 5 . 3 . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 10 Thermal . | . . . . . . . . . . . . . . . . Explosive 18 | . 2 . . 1 . 6 . 5 . 3 . 1 . . . Electromagnetic 9 | . . . . 9 . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . 11 . . . Robot Hit Streak 7 | . 1 . . 2 . 3 . 4 . 2 . 6 . . 7 Robot Miss Streak 2 | . 1 . . 2 . 2 . 2 . 1 . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 64 | . 1 . . 5 . 25 . 2 . 9 . 10 . . 12 Core Hits 61 | . 4 . . 7 . 22 . 12 . 10 . 4 . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 4 . . . . . . . . 1 Critical Strikes 9 | . . . . . . 4 . . . . . 4 . . 1 Smash 5 | . . . . . . 4 . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . 4 . . . Melee Attacks 50 | . . . . . . 27 . . . 7 . 6 . . 10 Impact 37 | . . . . . . 27 . . . . . . . . 10 Slashing 7 | . . . . . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . 6 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5036 | . 177 . . 155 . 1687 13 788 . 1003 . 795 . . 418 Guns 135 | . . . . 50 . . . . . . . . . . 85 Cannons 659 | . . . . . . . . . . . . 492 . . 167 Explosions 2318 | . 177 . . 105 . 645 . 788 . 536 . 67 . . . Melee 1897 | . . . . . . 1042 . . . 467 . 236 . . 152 Ramming 27 | . . . . . . . 13 . . . . . . . 14 Kinetic 252 | . . . . . . . . . . . . . . . 252 Thermal . | . . . . . . . . . . . . . . . . Explosive 2228 | . 177 . . 105 . 555 . 788 . 536 . 67 . . . Electromagnetic 140 | . . . . 50 . 90 . . . . . . . . . Impact 1194 | . . . . . . 1042 . . . . . . . . 152 Slashing 467 | . . . . . . . . . . 467 . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 728 | . . . . . . . . . . . . 728 . . . Highest Corruption 17 | . . . . . . 17 . . . . . . . . 11 Average Corruption 13 | . . . . . . 16 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 . . . . Effects 17 | . . . . . . 16 . . . . . . . . 1 Message Errors 2 | . . . . . . 2 . . . . . . . . . Matter Fused 4 | . . . . . . 4 . . . . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . 5 . . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 734 | . 13 . . . . 333 . 42 . 209 . 90 . . 47 Projectiles 21 | . . . . . . 4 . . . . . 17 . . . Explosions 87 | . 13 . . . . 19 . 42 . 13 . . . . . Melee 626 | . . . . . . 310 . . . 196 . 73 . . 47 Knockbacks 12 | . . . . . . 7 . . . . . . . . 5 Impact 7 | . . . . . . 6 . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 364 | . 131 . . . . 46 6 117 . . . 58 . . 6 Shots 7 | . 3 . . . . 1 . 2 . . . 1 . . . Rammed 6 | . . . . . . . 1 . . . . . . 1 4 Targets Rammed 6 | . . . . . . . 1 . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 245 | . . . . 28 1 245 . . 6 6 32 . . 24 . Average Temperature 47 | . . . . 14 1 115 . . 6 6 10 . . 24 . Received Heat Transfer 1229 | . . 12 . . 81 279 14 90 9 45 9 54 . 531 105 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 1 . 6 . . . . . . . . 4 Impact Corruptions 16 | . . . . . . 13 . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Peak Influence 554 | . 242 139 98 193 260 554 202 486 . . . . . 15 167 Initial 187 | . . 94 53 37 70 109 187 98 . . . . . . . Average 167 | . 85 98 77 160 118 267 188 211 . . . . . . 33 Maximum Alert Level 2 | . 1 . . . 1 2 1 2 . . . . . . . Low Security (%) 68 | 100 67 100 100 100 84 33 90 61 . . . . 100 100 100 Level 1 25 | . 32 . . . 15 60 9 17 . . . . . . . Level 2 5 | . . . . . . 6 . 20 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . . . 8 . 2 . . . 1 . 1 5 Investigation 6 | . . 1 . . . 2 . 1 . . . 1 . . 1 Extermination 2 | . . . . . . 1 . . . . . . . . 1 Reinforcement 8 | . 1 . . . . 2 . 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Distress Signals 2 | . 1 . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 6 5 . 19 22 27 1 15 8 12 22 9 . 5 26 Peak Tracking Total 17 | . 3 3 . 9 17 11 1 12 5 9 14 4 . 5 15 Tactical Retreats 20 | . . 1 . 3 2 1 . 2 3 3 . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Traps Triggered 4 | . . . . . . 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 7 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Machines Disabled 15 | . 2 . . 3 . 5 . 4 . . . 1 . . . Max in Single Turn 4 | . 2 . . 3 . 2 . 4 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Machines Accessed 38 | . . 1 . 1 2 7 . 4 1 1 16 2 1 . 2 Terminals 14 | . . 1 . . 2 5 . 3 . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 75 | . . 3 . 1 4 11 . 8 1 1 32 6 1 . 7 Successful 56 | . . . . 1 1 6 . 5 1 1 32 6 1 . 2 Failed 19 | . . 3 . . 3 5 . 3 . . . . . . 5 Catastrophic 6 | . . . . . 2 1 . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . . . . . 4 6 . 2 . . . . . . 2 Terminals 30 | . . 3 . . 4 8 . 6 . . . 5 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 4 Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 52 | . . . . 1 . 5 . 3 1 1 32 6 1 . 2 Record 39 | . . . . . . . . 2 . . 30 6 . . 1 Open Door 5 | . . . . 1 . . . . 1 1 2 . . . . Open DSF 5 | . . . . . . 3 . 1 . . . . 1 . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . 2 4 . 1 . . . 1 . . 1 Full Trace Events 5 | . . 1 . . . 1 . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Total Allies 3 | . . . . . . 3 . . . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 6 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . . 5 . . . . Ally Attacks 43 | . . . . . . 43 . . . . . . . . . Total Damage 652 | . . . . . . 652 . . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . . Allies Corrupted 7 | . . . . . . . . . . . 7 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 2 1 . . . . . Drone Launches 94 | . . . . . . . . . . . 94 . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Turns Passed 3348 | 7 82 49 47 157 130 599 53 315 202 126 951 259 13 55 303 Spaces Moved 6207 | 5 93 50 68 306 321 809 50 605 619 317 2228 392 12 34 298 Core 107 | . . . . 2 . 82 . . . . . . . 3 20 Treads 13 | . . . . . . . . . . . . . . 11 2 Legs 91 | . . . . . . . . . . . . 3 . . 88 Wheels 107 | 5 11 . . . . 61 30 . . . . . . . . Hover 520 | . 82 50 68 21 . 46 20 120 . . . 81 12 20 . Flight 5369 | . . . . 283 321 620 . 485 619 317 2228 308 . . 188 Fastest Speed 26 | 80 65 70 70 34 31 29 70 26 29 30 30 30 110 100 29 Average Speed 39 | 80 70 70 70 37 33 51 90 40 29 30 30 45 110 127 69 Slowest Speed 400 | 80 80 70 70 150 114 300 115 80 30 30 110 150 110 350 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 237 | . . . . 3 15 14 . 3 2 2 184 . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 19 14 14 73 38 28 2 19 79 51 95 56 1 41 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . 1 1 1 . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . 1 . . . . Scrap Searched 6 | . . . . . . . . . 3 1 . 2 . . . Spaces Dug 16 | . . . . . . . . . . . . 16 . . . Terrain Destroyed 201 | . 45 . . 2 . 73 . 41 . 20 . 20 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . 4 . . . AOE 197 | . 45 . . 2 . 73 . 41 . 20 . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Total 6688 | 7 110 63 67 333 329 915 58 668 632 330 2325 451 11 41 348 Wait 318 | . 2 14 . 1 1 29 . 4 8 . 222 18 . . 19 Move 5827 | 4 92 49 67 299 292 781 50 598 614 312 1963 391 11 33 271 Hop 129 | . . . . 3 13 13 . 3 2 2 80 . . . 13 Pick Up 37 | . 1 . . 4 7 4 1 9 . . 6 4 . . 1 Fast Attach 101 | . 2 . . 5 4 26 2 15 4 1 17 8 . 7 10 Attach 43 | . 2 . . 5 2 9 2 7 . 1 2 4 . . 9 Detach 38 | 1 5 . . 2 1 8 2 7 1 . 5 1 . . 5 Swap 31 | 2 . . . 1 1 7 . 5 1 2 8 4 . . . Drop 66 | . 4 . . 3 8 5 1 15 2 2 22 3 . . 1 Fire 43 | . 2 . . 10 . 6 . 5 . 3 . 12 . . 5 Melee 50 | . . . . . . 27 . . . 7 . 6 . . 10 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 90 | -10/Materials | Entered Mines 121 | -10/Mines | Discovered new exit (range 13) 139 | -10/Mines | Entered Materials 139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 180 | -9/Materials | Discovered new exit (range 9) 186 | -9/Materials | Entered Mines 217 | -9/Mines | Assembled infested the area 240 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 285 | -9/Mines | Learned Materials terminal intel 289 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 310 | -9/Mines | Build established: Mutant 317 | -9/Mines | Learned location of 1 exit from Materials 342 | -9/Mines | Discovered new exit (range 5) 343 | -9/Mines | Entered Materials 343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -8/Materials | Identified exit to Factory 345 | -8/Materials | Loaded intel: 10 terminal locations 473 | -8/Materials | Entered Factory 473 | -7/Factory | Evolved 2 slots: Utility x2 705 | -7/Factory | System corruption reached 10% 734 | -7/Factory | Lost 4 parts (3n1u) 734 | -7/Factory | Allied Derelicts emerged from ambush trap array 824 | -7/Factory | Core integrity fell below 50% 862 | -7/Factory | Garrison activated, responded to threat 865 | -7/Factory | Lost 9 parts (1p4n4u) 899 | -7/Factory | Core integrity fell below 20% 975 | -7/Factory | Lost 3 parts (1p1n1w) 1069 | -7/Factory | Discovered new exit (range 4) 1071 | -7/Factory | Identified exit to Factory 1072 | -7/Factory | Entered another Factory area 1072 | -6/Factory | Evolved 2 slots: Utility x2 1116 | -6/Factory | Discovered new exit (range 14) 1124 | -6/Factory | Identified exit to Factory 1125 | -6/Factory | Entered another Factory area 1125 | -5/Factory | Evolved 2 slots: Propulsion x2 1221 | -5/Factory | Spotted B-75 Beast 1274 | -5/Factory | Lost 6 parts (1p2n3u) 1347 | -5/Factory | Destroyed 9 combat bots 1435 | -5/Factory | Discovered new exit (range 12) 1440 | -5/Factory | Entered Upper Caves 1505 | -5/Upper Caves | Learned Factory stockpile data 1507 | -5/Upper Caves | Spotted B-75 Beast 1537 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1562 | -5/Upper Caves | Discovered new exit (range 14) 1613 | -5/Upper Caves | Build established: Sprinter 1642 | -5/Upper Caves | Entered another Upper Caves area 1643 | -5/Upper Caves | Identified exit to Warlord 1744 | -5/Upper Caves | Identified exit to Factory 1768 | -5/Upper Caves | Entered Warlord 1783 | -5/Warlord | Discovered new exit (range 14) 1820 | -5/Warlord | Found Prototype Energy Gun 1863 | -5/Warlord | Learned location of Testing (-3) 1863 | -5/Warlord | Learned Armory stockpile data 1863 | -5/Warlord | Learned 4 Research zone layouts 1863 | -5/Warlord | Learned Research fabricator intel 1863 | -5/Warlord | Learned Research repair station intel 1874 | -5/Warlord | Visited the Vortex Lab 1879 | -5/Warlord | Found Prototype Launcher 1879 | -5/Warlord | Identified Vortex Catalyst Activator 1881 | -5/Warlord | Found Prototype Energy Cannon 1881 | -5/Warlord | Identified Vortex Cannon 1883 | -5/Warlord | Found Vortex Cannon 1889 | -5/Warlord | Found Prototype Piercing Weapon 1889 | -5/Warlord | Identified Vortex Lance 1896 | -5/Warlord | Warlord's base attacked by MAIN.C 1929 | -5/Warlord | Spotted B-86 Titan 1929 | -5/Warlord | Spotted B-75 Beast 2095 | -5/Warlord | Found Prototype Device 2095 | -5/Warlord | Identified Minesniffer Drone Bay 2112 | -5/Warlord | Found Minesniffer Drone Bay 2131 | -5/Warlord | Found Minesniffer Drone Bay 2158 | -5/Warlord | Found Minesniffer Drone Bay 2171 | -5/Warlord | Found Minesniffer Drone Bay 2184 | -5/Warlord | Found Minesniffer Drone Bay 2202 | -5/Warlord | Found Minesniffer Drone Bay 2223 | -5/Warlord | Found Minesniffer Drone Bay 2242 | -5/Warlord | Spotted Striker 2244 | -5/Warlord | Found Minesniffer Drone Bay 2246 | -5/Warlord | Warlord forces counterattacked 2332 | -5/Warlord | Spotted Executioner 2332 | -5/Warlord | Spotted Striker 2402 | -5/Warlord | Met Warlord 2571 | -5/Warlord | Warlord base infiltrated, sounded retreat 2698 | -5/Warlord | Build established: Scavenger-Sprinter 2700 | -5/Warlord | Spotted B-75 Beast 2702 | -5/Warlord | Spotted B-86 Titan 2702 | -5/Warlord | Spotted Striker 2706 | -5/Warlord | Spotted Striker 2711 | -5/Warlord | Spotted Striker 2719 | -5/Warlord | Entered Proximity Caves 2791 | -4/Proximity Caves | Learned location of Armory (-3) 2791 | -4/Proximity Caves | Learned Armory stockpile data 2815 | -4/Proximity Caves | Found Alien Artifact 2815 | -4/Proximity Caves | Identified Dimensional Node Initializer 2815 | -4/Proximity Caves | Initialized slip node 2854 | -4/Proximity Caves | Lost 7 parts (3n4u) 2854 | -4/Proximity Caves | Core integrity fell below 50% 2900 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2971 | -4/Proximity Caves | Discovered exit to Factory (range 7) 2978 | -4/Proximity Caves | Entered Factory 2978 | -4/Factory | Evolved 2 slots: Utility x2 2991 | -4/Factory | Identified exit to DSF 2991 | -4/Factory | Entered DSF 2993 | -4/DSF | Lost 11 parts (1p5n5u) 3017 | -4/DSF | Additional patrols routed to DSF 3026 | -4/DSF | Discovered new exit (range 12) 3036 | -4/DSF | Core integrity fell below 50% 3046 | -4/DSF | Entered Research 3046 | -3/Research | Evolved 2 slots: Weapon x2 3048 | -3/Research | Loaded intel: 4 fabricator locations 3049 | -3/Research | Loaded intel: 4 repair station locations 3076 | -3/Research | Lost 11 parts (1p5n4u1w) 3116 | -3/Research | Build established: Mutant 3343 | -3/Research | Core integrity fell below 50% 3344 | -3/Research | System corruption reached 10% 3349 | -3/Research | Self-destructed Last Messages --------------- 03338_ Adv. Recalibrator destroyed. 03338_ Slug penetrates Wall. 03340_ P-80 Master resets P-80 Master, system corruption cleaned. 03341_ U-05 Engineer builds a Wall. 03342_ H-71 Marshal calls for reinforcements. 03342_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03342_ Slammed into P-80 Master. 03342_ Destabilizing: Core damaged (-13). 03343_ Linear Accelerator destroyed. 03343_ Coil Gun destroyed. 03343_ Imp. Gyrokinetic Inverter destroyed. 03344_ Slammed into P-80 Master. 03344_ Energy Well destroyed. 03345_ Slammed into P-80 Master. 03345_ U-05 Engineer builds a Wall. 03346_ P-80 Master resets P-80 Master, system corruption cleaned. 03346_ Slammed into P-80 Master. 03346_ Imp. Concussive RPG destroyed. 03348_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###############+#???????????????? | | ?????????????????# ???????????????? | | ????????????""???# ????????????????? | | ????????????"""??# ?????????????????? | | ?????????????F"??/ ??????????????????? | | ????????????"""??# ! #???????????????????? | | ????????????""???# !!#???????????????????? | | ?????????????????# != !!###############?????? | | ?????????????????# != #?????? | | ?????????????????# #?????? | | ?????????????????# % #?????? | | ?????????????????# %/ #??#### | | ??????????????####### ######x#######??# #?? | | ??????????????# !H/# u #????# #? | | ??????????????# %# s #????# #?/ | | ??????????????# """ / # """"" ###### # | | ??????????????# """% p# """"" + # | | ??????????????# """ ps#sx""""" ###### | | ??????????????# =s #????# | | ??????????????# #= #????# | | ??????????????# # @ #????# # | | ??????????????# ! ###########????# ### ### | | ??????????????##########??????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ?????????????????????????????########## # | | ?????????????????????????????# # # | | ?????????????????????????????# [ # # | | ?????????????????????????????# # # | | ?????????????????????????????# # H# | | ?????????????????????????????# """ + + | | ?????????????????????????????# """ # # | | ?????????????????????????????# """ # # | | ?????????????????????????????# # ####### | | ?????????????????????????????# # | | ?????????????????????????????########## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????????????????????######+### | | ????????????????????????????????????# # ^ | | ????????????????????????????????????# # ^ | | ????????????????????????????????????# """# | | ????????????????????????????????????# """# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 990 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 71 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Cya! Challenges ------------ None Game ------ Seed SwordLongswordNanosword Manual? 0 Play Time 01:56:52 Cumulative 38.3 hours Start 2022.03.27 @ 18:26:39 End 2022.03.27 @ 20:36:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbef9a69-188f-4a23-bffe-120c825e9457