Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 07:03:44 Player: TurnLeft25 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2188) 2188 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 5891 Bonus ------- High Alert Combat Kills 193 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 140/140 System Corruption 6% Temperature Warm (174) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Improved Light Cannon Assault Cannon > --- INVENTORY (10) --- Deuterium Engine Light Treads Light Treads Light Treads Medium Treads Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Plasma Cannon Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Improved Light Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Medium Treads Relay Coupler [Grunt] Relay Coupler [Sentry] Plasma Cannon Minigun [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 6 5 7 9 4 11 1 Power 5 | 1 1 1 1 . 1 . Engine 5 | 1 1 1 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 4 1 3 . Treads 7 | . . . 3 1 3 . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 5 1 2 4 1 Device 7 | . 2 1 1 1 2 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . 3 . 1 1 1 Artifact . | . . . . . . . Weapon 12 | 2 2 1 3 1 3 . Energy Gun 5 | 2 . 1 2 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon 6 | . 2 . 1 1 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . 1 3 3 1 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . . . 3 2 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . 1 2 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 97 83 97 98 91 Engine 10 | . 14 11 9 9 9 9 Treads 14 | . . . 1 27 27 27 Leg 10 | . 28 22 18 . . . Device 15 | . 13 19 18 17 15 9 Storage 10 | . 14 11 9 9 9 9 Protection 7 | . . 11 9 7 6 9 Energy Gun 6 | . 4 8 9 13 1 . Energy Cannon 2 | . . . . . 7 9 Ballistic Cannon 15 | . 23 13 9 13 17 18 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 21 27 32 33 39 40 Greatest Support 84 | 20 20 20 60 60 84 84 Greatest Overweight (x) 1 | . 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 5 8 9 10 10 10 10 Average Carried 7 | 3 7 7 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 8 9 10 10 10 9 Class Distribution -------------------- 54% | Mutant 22% | Tank 12% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 1552 | 255 165 233 159 288 342 110 Remotely . | . . . . . . . Salvage Created 1837 | . 119 147 330 447 580 214 Parts 105 | . 14 6 29 12 28 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 58 | . 7 4 9 12 15 11 Guns 9 | . . 2 2 5 . . Cannons 48 | . 7 2 7 7 14 11 Classes Destroyed 10 | . 4 1 2 2 1 . Worker 1 | . . . 1 . . . Builder 3 | . 2 . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 1 . 1 . Swarmer 17 | . 5 . 3 . 2 7 Grunt 22 | . 2 2 2 8 6 2 Brawler 2 | . . . . . 2 . Sentry 14 | . . 2 4 2 5 1 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 8 | . 4 2 6 4 8 7 Combat Bots Only 7 | . 3 2 5 4 7 7 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 299 | . 61 18 38 72 54 56 Missed 94 | . 21 7 12 23 14 17 Damage Taken 2934 | . 403 134 284 743 891 479 Core 680 | . 93 36 112 133 201 105 Absorbed by Shields . | . . . . . . . Redirected to Shielding 119 | . . 14 21 84 . . Core Remaining (%) 84 | 100 62 91 . . . . Volleys Fired 160 | . 29 7 26 41 34 23 Largest 3 | . 2 2 3 3 3 3 Hottest 163 | . 78 95 156 156 158 163 Shots Fired 384 | . 58 14 54 101 99 58 Gun 82 | . . 3 28 51 . . Cannon 302 | . 58 11 26 50 99 58 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 252 | . 58 11 26 50 66 41 Thermal 132 | . . 3 28 51 33 17 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 5 5 11 13 6 Robot Miss Streak 8 | . 8 1 4 2 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 201 | . 21 9 30 64 49 28 Core Hits 97 | . 11 4 18 27 23 14 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 1 1 1 5 2 3 Burn 6 | . . 1 1 4 . . Meltdown 1 | . . . . . 1 . Blast 6 | . 1 . . 1 1 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4184 | . 495 193 565 1197 1107 627 Guns 811 | . . 44 204 563 . . Cannons 3358 | . 495 148 354 634 1100 627 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 15 | . . 1 7 . 7 . Kinetic 2651 | . 495 148 354 634 621 399 Thermal 1518 | . . 44 204 563 479 228 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 3 . . 1 4 6 Average Corruption 2 | . 2 . . 1 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 1 . . 1 11 13 Message Errors 8 | . 1 . . . 3 4 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 4 | . . . . . 2 2 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . 1 . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 21 | . 2 . 8 . 4 7 Projectiles 21 | . 2 . 8 . 4 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 9 . 1 9 8 4 Impact 1 | . . . . . 1 . Kinetic 25 | . 7 . 1 8 6 3 Secondary 5 | . 2 . . 1 1 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 5 | . . 1 2 . 2 . Kicked 2 | . . 1 1 . . . Crushed 1 | . . . 1 . . . Highest Temperature 397 | . 282 54 39 113 226 397 Average Temperature 68 | . 81 20 13 31 53 124 Received Heat Transfer 852 | . 96 72 72 288 243 81 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . 3 2 . Heat Transferred 3854 | . . 185 592 1702 950 425 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 648 | . 331 185 267 539 604 648 Initial 308 | . . 55 . 180 262 308 Average 220 | . 138 131 126 398 356 409 Maximum Alert Level 2 | . 1 . 1 2 2 2 Low Security (%) 49 | 100 64 100 69 9 . . Level 1 29 | . 35 . 30 32 59 47 Level 2 21 | . . . . 58 40 52 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 . 3 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 14 6 14 16 26 17 Peak Tracking Total 6 | . 5 2 5 5 6 6 Tactical Retreats 7 | . 2 . . 3 2 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 4 | . 2 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . 3 . . 1 2 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 15 | . 4 2 2 2 4 1 Terminals 13 | . 4 2 1 2 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 45 | . 14 4 9 3 12 3 Successful 17 | . 4 . 6 2 5 . Failed 28 | . 10 4 3 1 7 3 Catastrophic 9 | . 3 2 1 1 1 1 Database Lockouts . | . . . . . . . Manual 16 | . 9 . . . 7 . Terminals 38 | . 14 4 4 3 10 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . 5 . 2 . Terminal Hacks 13 | . 4 . 4 2 3 . Record 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . 1 1 . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Garrison Status 1 | . . . . . 1 . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 4 | . . . 2 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 14 | . 4 2 2 2 3 1 Full Trace Events 5 | . . 1 . 1 2 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 3 . 4 Programmers 7 | . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 3196 | 532 400 471 399 429 562 403 Spaces Moved 1286 | 68 171 230 170 190 257 200 Core 11 | 11 . . . . . . Treads 659 | . . . 12 190 257 200 Legs 616 | 57 171 230 158 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 160 Average Speed 165 | 108 172 190 171 160 160 160 Slowest Speed 190 | 120 190 190 190 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 26 | 10 44 26 16 37 29 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 21 | . 2 . . . 19 . Melee . | . . . . . . . Projectile 21 | . 2 . . . 19 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2030 | 525 218 252 227 237 334 237 Wait 473 | 444 1 . . . 15 13 Move 1281 | 67 170 229 170 188 257 200 Hop . | . . . . . . . Pick Up 37 | 8 9 3 10 2 5 . Fast Attach 10 | 1 1 1 2 1 4 . Attach 18 | 5 2 3 4 1 2 1 Detach 1 | . . 1 . . . . Swap 15 | . 2 3 3 2 5 . Drop 30 | . 4 4 10 2 10 . Fire 160 | . 29 7 26 41 34 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush 3 | . . . 1 . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 703 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Discovered new exit (range 6) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x2 1335 | -9/Materials | Discovered new exit (range 12) 1404 | -9/Materials | Entered another Materials area 1404 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1661 | -8/Materials | Garrison activated, responded to threat 1803 | -8/Materials | Identified exit to Garrison 1803 | -8/Materials | Entered Garrison 1837 | -8/Garrison | Triggered checkpoint 1842 | -8/Garrison | Discovered new exit (range 49) 1842 | -8/Garrison | Discovered new exit (range 50) 1842 | -8/Garrison | Discovered new exit (range 33) 1842 | -8/Garrison | Discovered new exit (range 28) 2045 | -8/Garrison | Build established: Scavenger-Skirmisher 2116 | -8/Garrison | Installed Relay Interface Framework 2205 | -8/Garrison | Triggered checkpoint 2232 | -8/Garrison | Entered Materials 2232 | -8/Materials | Discovered new exit (range 7) 2455 | -8/Materials | Discovered new exit (range 5) 2497 | -8/Materials | Core integrity fell below 50% 2635 | -8/Materials | Crushed by falling debris 2665 | -8/Materials | Destroyed 7 combat bots 2744 | -8/Materials | Core integrity fell below 20% 2766 | -8/Materials | Build established: Tank 2794 | -8/Materials | Identified exit to Garrison 2794 | -8/Materials | Entered Garrison 2968 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- off. 03173_ Penetrated by Slug. 03174_ S-10 Pest destroyed. 03176_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03179_ H-55 Commando Gauss Rifle blasted off. 03179_ H-55 Commando destroyed. 03181_ =BRJ9>Z5YGDR5C|SUZ 03190_ Overheating: System interference. 03190_ Assault Cannon temporarily disabled. 03192_ Acquired 13 matter. 03193_ Acquired 14 matter. 03195_ System corrupted: Plasma Cannon failed to cycle. 03195_ P-60 Hacker knocked back. 03196_ P-60 Hacker destroyed. 03196_ C-30 ARC knocked back. 03196_ C-17 Slicer knocked back. 03196_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | # #?????????# #??????????????????????????????? | | ### #?????????# #??????????????????????????????? | | ### #?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | ### #?????????# #??????????????????????????????? | | ??# #?????????# #??????????????????????????????? | | ??# ########### ###########????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??######## #####%!######## #????????????????????? | | ????????# =#???#* #??????? #????????????????????? | | ????????## #???# #??????? #????????????????????? | | ?????????# #???# #??????? #????????????????????? | | ########## #???# #??????? #????????????????????? | | #???# #??????? #????????????????????? | | ## ## #####???# ^#??????? #????????????????????? | | ## ## ##??????# #?????## ##""""## ##?????????? | | !# !# !#??????# ####### #?????????? | | !# !# !#??????# ?????????? | | !# !# !#??????# ?????????? | | #########??????########## ## /%=#??????????????? | | ????????????????????##### ## = ## #?????????? | | ????????????????????? CC "?????????? | | ??????????????????????# "?????????? | | ??????????????????????#C c c "?????????? | | ??????????????????????# @* "?????????? | | ??????????????????????###% ## ## #?????????? | | ????????????????????????#![ #? #??? ??????????? | | ???????????????????????? %!= ? ?????????????? | | ????????????????????????|!= ? ???????????? | | ???????????????????????? *%= ? !%=???????????? | | ????????????????????????##[###""""##=[???????????? | | ??????????????????????????=#?????????????????????? | | ??????????????????????????%#?????????????????????? | | ??????????????????????????%#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionGuidanceFlail Manual? 0 Play Time 00:25:41 Cumulative 32.8 hours Start 2024.05.22 @ 07:47:51 End 2024.05.23 @ 07:03:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c525b434-ca44-418b-9d96-cc9b07b238c6