Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 23:00:35 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1780) 1780 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4725 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Rocket Launcher Mining Claw Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Backup Plating I > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Hammer > --- INVENTORY -------- Signal Interpreter Advanced Targeting Computer Shock Rifle Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Precision Assault Rifle Precision Assault Rifle Rocket Launcher Mining Claw Greatsword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 65 | 9 7 13 26 9 1 Power 7 | 1 1 2 2 1 . Engine 5 | 1 1 2 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 25 | 2 4 5 12 2 . Treads 1 | . . . 1 . . Leg 19 | 2 4 5 7 1 . Wheel . | . . . . . . Hover 5 | . . . 4 1 . Flight . | . . . . . . Utility 15 | 3 . 3 6 3 . Device 8 | 1 . 2 4 1 . Storage 4 | 2 . 1 1 . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 3 2 3 6 3 1 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 12 | 1 2 2 6 1 . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 2 . . Parts Lost 29 | . . 2 17 . 10 Power 4 | . . 1 2 . 1 Propulsion 12 | . . . 8 . 4 Utility 9 | . . 1 5 . 3 Weapon 4 | . . . 2 . 2 Highest Loss Streak 7 | . . 1 7 . 6 To Critical Strikes 1 | . . . 1 . . Average Backups 9 | 4 7 8 9 12 12 Power . | . . . . . . Propulsion . | 1 1 1 . . . Utility 1 | . 2 1 1 1 1 Weapon 6 | . 3 5 6 10 10 Tool/Special . | . . . . . . Unused Backups 18 | . 2 1 3 1 11 Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility 3 | . . . . 1 2 Weapon 13 | . 1 . 3 . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 100 92 74 82 68 Engine 5 | . 14 10 3 . . Core 2 | . . . . 6 6 Leg 20 | . 28 29 27 4 . Hover 6 | . . . . 23 15 Device 12 | . 14 18 13 4 6 Storage 9 | . 14 11 9 7 6 Processor 3 | . . . . 10 14 Protection 1 | . . . . 5 2 Ballistic Gun 14 | . 25 11 17 9 6 Ballistic Cannon 2 | . . 10 . . . Impact Weapon 1 | . . . . 4 6 Peak Build Rating 43 | 7 12 16 29 43 38 Average Rating 19 | 6 11 14 19 34 29 On Entrance 15 | . 7 12 16 19 38 Naked Turns . | . . . . . . Heaviest Build 42 | 14 17 29 36 42 37 Greatest Support 40 | 20 20 30 40 31 31 Greatest Overweight (x) 7 | . . 1 7 1 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 11 | 7 8 9 13 15 14 Most Carried 15 | 6 8 10 12 15 14 Average Carried 9 | 4 7 8 9 12 13 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 14 | 6 7 10 9 14 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2014 | 290 201 419 721 383 . Remotely . | . . . . . . Salvage Created 2491 | 317 359 575 914 326 . Parts 139 | 30 15 31 52 11 . Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 50 | . 9 13 24 4 . Guns 41 | . 9 6 24 2 . Cannons 9 | . . 7 . 2 . Classes Destroyed 9 | 3 2 4 . . . Worker 5 | 4 1 . . . . Tunneler 10 | 9 . . . 1 . Hauler 3 | . . 1 2 . . Recycler 3 | 1 . 1 . 1 . Watcher 2 | . . 1 . 1 . Swarmer 16 | . 2 3 11 . . Grunt 26 | . 7 6 9 4 . Brawler 2 | . . 1 1 . . Sentry 6 | . . 3 3 . . Best Kill Streak 7 | 6 5 3 7 4 . Combat Bots Only 7 | . 4 3 7 4 . Max Kills in Single Turn 2 | 1 2 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 528 | . 40 70 201 14 203 Missed 166 | . 12 14 56 2 82 Hits 362 | . 28 56 145 12 121 Melee 3 | . . 3 . . . Projectile 359 | . 28 53 145 12 121 Critical Strikes 6 | . . 1 5 . . Damage Taken 4333 | . 303 684 1760 287 1299 Core 1151 | . 23 134 294 48 652 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 90 66 46 . . Volleys Fired 203 | 27 21 52 90 12 1 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 46 56 56 93 130 Shots Fired 390 | 54 42 103 165 24 2 Gun 326 | 54 42 51 165 14 . Cannon 64 | . . 52 . 10 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 324 | . 42 103 165 14 . Thermal 66 | 54 . . . 10 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 10 15 14 15 14 16 Robot Miss Streak 4 | 2 2 4 4 2 . Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 279 | 36 32 63 124 22 2 Core Hits 116 | 15 15 25 42 19 . Critical Kills 3 | . 2 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 . 1 . . Burn 1 | 1 . . . . . Destroy 3 | . 2 . 1 . . Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5000 | 431 508 1115 2226 610 110 Guns 3897 | 431 508 502 2225 231 . Cannons 952 | . . 613 . 280 59 Explosions . | . . . . . . Melee 99 | . . . . 99 . Ramming 52 | . . . 1 . 51 Kinetic 4079 | . 508 1115 2225 231 . Thermal 770 | 431 . . . 280 59 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 99 | . . . . 99 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 3 4 . 1 Average Corruption 3 | . 3 3 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 8 11 1 . 1 Message Errors 2 | . 1 1 . . . Matter Fused 5 | . 2 3 . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 5 | . 2 1 1 . 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . 1 3 . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . 23 . 29 . Projectiles 23 | . . 23 . . . Explosions . | . . . . . . Melee 29 | . . . . 29 . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . . 23 Shots . | . . . . . . Rammed 12 | . . . . . 12 Targets Rammed 13 | . . . 1 . 12 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 314 | 154 174 314 20 283 30 Average Temperature 59 | 48 31 66 6 132 20 Received Heat Transfer 1440 | . 138 234 702 108 258 Effects 3 | . . 2 . 1 . Energy Bleed 2 | . . 1 . 1 . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 4 . . . . . Heat Transferred 1646 | 1202 . . . 370 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 98 | 100 100 93 98 100 . Level 1 1 | . . 6 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 210 | 20 93 210 208 82 . Initial 81 | . . 32 81 39 . Average 70 | 2 24 95 125 19 . Influence Increases 1508 | 70 215 457 623 128 15 Destroy 0b10 Robot/C 1000 | . 180 260 480 80 . Destroy 0b10 Robot/NC 115 | 70 5 15 10 15 . Destroy Leader 210 | . 30 74 94 12 . Successful Hack 13 | . . . 7 6 . Disable Machine 60 | . . 45 . 15 . Destroy Structure 5 | . . 3 2 . . Lose Combat Pursuer 105 | . . 60 30 . 15 Influence Decreases 1508 | 70 138 340 729 175 56 Entered New Map 223 | . . 45 113 49 16 Time Decay 1095 | 70 138 275 446 126 40 Lost Part 190 | . . 20 170 . . Squads Dispatched 8 | . 2 1 4 1 . Investigation 2 | . 2 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . . 2 5 . . Communications Jammed 16 | . . . 16 . . Distress Signals 15 | . . . 15 . . Times Spotted 83 | . 13 20 34 13 3 Peak Tracking Total 6 | . 3 4 6 6 2 Tactical Retreats 6 | . . 4 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 3 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . 3 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 3 | . 1 . 1 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 . 2 2 . Successful 3 | . 1 . 1 1 . Failed 6 | . 4 . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Robot Analysis 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2766 | 227 503 608 696 359 373 Sensors 1500 | . . 309 459 359 373 Terrain 900 | . . 608 292 . . Seismic 879 | 227 503 134 15 . . Jamming 374 | . . . 374 . . Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3564 | 391 503 608 1116 542 404 Spaces Moved 2099 | 242 331 318 519 424 265 Core 40 | 4 . . 1 . 35 Treads 44 | . . . 44 . . Legs 1334 | 238 331 318 447 . . Wheels . | . . . . . . Hover 681 | . . . 27 424 230 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 102 100 50 Average Speed 126 | 118 120 124 144 107 142 Slowest Speed 400 | 120 120 190 400 112 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 7 55 25 34 9 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . 2 . . . Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2609 | 287 401 434 718 480 289 Wait 153 | 3 26 36 60 22 6 Move 2094 | 241 330 317 518 423 265 Hop . | . . . . . . Pick Up 35 | 6 7 7 8 7 . Fast Attach 30 | 8 . 5 12 5 . Attach 13 | . . 1 7 3 2 Detach 1 | . . . . 1 . Swap 27 | 1 7 8 10 1 . Drop 37 | 1 10 8 12 3 3 Fire 203 | 27 21 52 90 12 1 Melee 3 | . . . . 3 . Ram 12 | . . . . . 12 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 392 | -11/Scrapyard | Entered Materials 393 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 5) 889 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Build established: Scavenger-Mutant 1415 | -9/Materials | Discovered new exit (range 16) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -8/Materials | Destroyed 7 combat bots 2007 | -8/Materials | Lost 4 parts (2n2u) 2071 | -8/Materials | Discovered new exit (range 5) 2087 | -8/Materials | Build established: Mutant 2218 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Lost 3 parts (2n1w) 2437 | -8/Materials | Core integrity fell below 50% 2461 | -8/Materials | Lost 7 parts (4n2u1w) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3141 | -7/Factory | Discovered new exit (range 8) 3148 | -7/Factory | Identified exit to Lower Caves 3161 | -7/Factory | Entered Lower Caves 3235 | -7/Lower Caves | Spotted B-75 Beast 3355 | -7/Lower Caves | Lost 3 parts (2n1u) 3530 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3545 | -7/Lower Caves | Core integrity fell below 50% 3559 | -7/Lower Caves | Core integrity fell below 20% 3565 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03324_ Aerolev Unit destroyed. 03324_ Knocked back. 03518_ Mic. Nuclear Core destroyed. 03518_ Flak Gun destroyed. 03524_ Hammer destroyed. 03529_ Knocked back. 03530_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03531_ Aerolev Unit destroyed. 03534_ Dropped Lrg. Storage Unit. 03534_ Dropped Hvy. Ion Cannon. 03534_ Imp. Sensor Array destroyed. 03535_ Dropped Hvy. Ion Cannon. 03539_ Slammed into Y-54 Guardian. 03547_ Imp. Signal Interpreter destroyed. 03547_ System corrupted by crushing effect (+1). 03555_ System corrupted: Energy discharge (-27). 03555_ Knocked back. 03556_ Slammed into B-75 Beast. 03560_ Knocked back. 03561_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ???????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????####?????? #????????? | | ????????????????? #?????????? #????? #????????? | | ?????????????????? ###???????# ###### #????????? | | ??????????????????? ??#????# # #????????? | | ???????????????????# ?# #### ##???????? | | ????????????????????# ?# #???????? | | ?????????????????????# ?#### ##???????? | | ?????????????????????# #???# ##???????? | | ????????????????????## #??# % ##??????? | | ???????????????????## ### % % ##?????? | | ???????????????????# ;# ? | | ???????????????????# # ## ? | | ???????????? ????# Y#### #? ## ?? | | ????????????? #### #####? #?? ?? | | ????????????????# ##????? #??? ?? | | ??????????? % ###?????? #?????? | | ????????????? ### # ###%[[];#???????? ##?????? | | ?????????????????????###]!![##????????# ##??????? | | ?????????????????????# ![[#??????????###???????? | | ????????????????????## ##???????????????????? | | ????????????????????# ;#?????????????##????? | | ????????????????????## % #????????????## ##### | | ?????????????????????### % % #????????????# | | ???????????????????????#%@ #????????????# | | ???????????????????????#BB #????????????#### | | ????????????????????####BB####???????????????## | | ????????????????????#"# ;#???????????????????# | | ????????????????????# ;#??????????????#????# | | ???????????????????## ##??????????????# ### | | ??????????????????## ;#???????????????# | | ?????????????????## ;#???????????????## | | ????????????????## #####???????????#### | | ????????????????# ##?????????? ##### # | | ????????????????# ##???#???## ##?#### | | ????????????????# ### #??## ####?? | | ????????????????# ### #?## # ##? | | ????????????????## ?## ###### #? | | ?????????????????## ?# ###??# #? ??? | | ??????????????????####?## ##????# # # #????# | | ????????????????????????## ##?????# ## #??????# | | ?????????????????????????# "#####?# ## #?????## | | ????????????????????######% ## ### ## #?????# | | ????????????????????# #"" ## #?????# | | ???????????????????# ## #?????## | | ???????????????????## "" #??????# | | ????????????????????## ######""" "######" | | ?????????????????????## #???????" | | ??????????????????????# ##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 80 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSpacefoldMace Manual? 0 Play Time 00:23:21 Cumulative 92.5 hours Start 2025.05.14 @ 22:37:35 End 2025.05.14 @ 23:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90436d56-7f5a-47eb-b05f-ed912b391891