Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 21:52:36 Player: King Assripper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1119) 1119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4274 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 43/100 System Corruption 12% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Armored Treads Targeting Computer Hardlight Generator Recalibrator EM Shotgun Heavy EM Shotgun Assault Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . 1 . . . 2 1 Weapon 1 | . . 1 . . . . . Parts Attached 47 | 5 8 10 2 . 3 8 11 Power 9 | 1 2 3 . . 1 1 1 Engine 8 | 1 2 3 . . 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 3 2 2 . . 2 3 Treads 1 | . . . . . . . 1 Leg 13 | 2 3 2 2 . . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 . 2 . . 1 2 2 Device 3 | . . 1 . . . . 2 Storage 2 | 1 . . . . . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 16 | 1 3 3 . . 1 3 5 Energy Gun 7 | 1 2 . . . . 1 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | . . 1 . . . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . 1 1 . . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 Parts Lost 32 | . 3 1 . . 3 4 21 Power 5 | . 1 1 . . . 1 2 Propulsion 7 | . . . . . . 2 5 Utility 6 | . . . . . . . 6 Weapon 14 | . 2 . . . 3 1 8 Highest Loss Streak 10 | . 2 1 . . 3 3 10 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 3 7 7 8 6 3 3 Power . | . . 1 1 2 1 . . Propulsion 2 | . 2 4 3 3 3 . 1 Utility 1 | . . 1 2 2 2 1 1 Weapon . | . . . . 1 . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . 2 1 . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 74 95 100 100 69 92 50 Engine 9 | . 12 10 11 11 11 9 2 Leg 20 | . 28 21 22 22 22 17 7 Device 5 | . . 10 11 11 1 . 3 Storage 11 | . 14 11 11 11 11 15 6 Processor 2 | . . . . . . 8 7 Protection 11 | . . 9 11 11 20 18 4 Energy Gun 9 | . 14 11 11 11 . 7 5 Ballistic Gun 8 | . . 10 11 11 . 13 3 Launcher 6 | . 4 7 11 11 2 3 . Peak Build Rating 27 | 5 6 14 13 13 13 26 27 Average Rating 13 | 4 5 11 12 13 11 23 16 On Entrance 11 | . 5 5 13 13 13 13 26 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 31 | 9 12 22 18 18 22 31 30 Greatest Support 28 | 20 20 26 26 26 26 28 28 Greatest Overweight (x) 2 | . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 3 7 8 8 8 8 8 7 Average Carried 5 | . 3 7 7 8 6 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 7 7 8 8 6 6 . Class Distribution -------------------- 63% | Tank 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 965 | 200 117 184 84 . 12 248 120 Remotely . | . . . . . . . . Salvage Created 1044 | . 174 333 . . 46 248 243 Parts 83 | . 14 35 . . 8 14 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 32 | . 6 7 . . 7 7 5 Guns 20 | . 6 5 . . . 7 2 Cannons 1 | . . . . . . . 1 AOE 11 | . . 2 . . 7 . 2 Classes Destroyed 7 | . 4 1 . . . 1 1 Builder 5 | . 1 3 . . 1 . . Watcher 2 | . 1 . . . . 1 . Swarmer 11 | . 3 . . . 4 4 . Grunt 15 | . 3 4 . . 3 1 4 Brawler 1 | . . . . . . . 1 Sentry 4 | . . 3 . . . 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 7 . . 4 5 3 Combat Bots Only 5 | . 3 4 . . 4 5 3 Max Kills in Single Turn 2 | . 2 2 . . 2 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . 1 . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 458 | . 95 75 . . 44 75 169 Missed 151 | . 27 31 . . 20 20 53 Hits 307 | . 68 44 . . 24 55 116 Melee 21 | . . . . . . . 21 Projectile 286 | . 68 44 . . 24 55 95 Critical Strikes 8 | . . 1 . . . . 7 Damage Taken 4596 | . 698 664 . . 362 652 2220 Core 1168 | . 176 139 . . 77 72 704 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . 20 . . 5 14 14 Core Remaining (%) 65 | 100 29 . . . 46 86 . Volleys Fired 138 | . 49 27 . . 10 25 27 Largest 3 | . 1 2 . . 1 3 3 Hottest 131 | . 40 60 . . 33 109 131 Shots Fired 211 | . 49 50 . . 10 49 53 Gun 182 | . 46 46 . . . 49 41 Cannon 12 | . . . . . . . 12 Launcher 17 | . 3 4 . . 10 . . Special . | . . . . . . . . Kinetic 79 | . . 23 . . . 35 21 Thermal 101 | . 44 23 . . . 14 20 Explosive 17 | . 3 4 . . 10 . . Electromagnetic 14 | . 2 . . . . . 12 Robot Hit Streak 7 | . 4 7 . . 6 4 5 Robot Miss Streak 4 | . 4 4 . . 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 1 . . . 3 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 116 | . 24 25 . . 6 26 35 Core Hits 71 | . 12 18 . . 16 13 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 Burn 2 | . . . . . . . 2 Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3125 | . 404 588 . . 821 425 887 Guns 1519 | . 281 333 . . . 425 480 Cannons 179 | . . . . . . . 179 Explosions 1394 | . 120 255 . . 807 . 212 Melee . | . . . . . . . . Ramming 33 | . 3 . . . 14 . 16 Kinetic 752 | . . 167 . . . 345 240 Thermal 999 | . 253 166 . . . 80 500 Explosive 1182 | . 120 255 . . 807 . . Electromagnetic 159 | . 28 . . . . . 131 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 10 | . . . . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . . 55 . 62 Projectiles . | . . . . . . . . Explosions 117 | . . . . . 55 . 62 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 264 | . 15 24 . . 33 . 192 Shots 5 | . 1 1 . . 1 . 2 Rammed 6 | . . . . . . . 6 Targets Rammed 14 | . 3 . . . 5 . 6 Kicked 8 | . 3 . . . 5 . . Crushed . | . . . . . . . . Highest Temperature 300 | . 24 35 . . 11 164 300 Average Temperature 67 | . 9 6 . . 6 56 131 Received Heat Transfer 1611 | . 282 285 . . 144 54 846 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1827 | . 575 375 . . . 148 729 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 149 | . 62 149 51 . 96 121 93 Initial 51 | . . 15 51 . . 25 . Average 23 | . 17 34 9 . 25 27 27 Influence Increases 1034 | . 189 234 . . 203 178 230 Destroy 0b10 Robot/C 640 | . 120 140 . . 140 140 100 Destroy 0b10 Robot/NC 35 | . 10 15 . . 5 5 . Destroy Leader 164 | . 32 50 . . 20 32 30 Disable Machine 45 | . . . . . . . 45 Destroy Structure 105 | . 27 29 . . 38 1 10 Lose Combat Pursuer 45 | . . . . . . . 45 Influence Decreases 1008 | . 151 139 133 . 137 244 204 Entered New Map 146 | . . 23 82 . . 41 . Time Decay 683 | . 122 106 51 . 111 203 90 Lost Part 179 | . 29 10 . . 26 . 114 Squads Dispatched 14 | . 2 2 . . . 5 5 Investigation 3 | . 1 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . . . 1 2 Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 1 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 9 14 . . 10 10 16 Peak Tracking Total 10 | . 6 5 . . 4 5 10 Tactical Retreats 2 | . . 1 . . . . 1 ECM-based Alert Blocks 1 | . . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 2 . 2 . 1 . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 19 | . 1 3 . 12 . 3 . Successful 15 | . 1 2 . 12 . . . Failed 4 | . . 1 . . . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 1 . 12 . . . Record 12 | . . . . 12 . . . Alert Level 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 2278 | . . 439 329 767 41 651 51 Optics 702 | . . . . . . 651 51 ECM 1576 | . . 439 329 767 41 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3513 | 113 473 458 329 767 363 709 301 Spaces Moved 2167 | 90 269 236 194 622 256 352 148 Core 57 | 8 . . . . . . 49 Treads 60 | . . . . . . . 60 Legs 2050 | 82 269 236 194 622 256 352 39 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 130 | 113 120 120 120 120 120 178 138 Slowest Speed 260 | 120 120 120 120 120 120 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 36 24 50 90 45 30 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 8 | . . 8 . . . . . Terrain Destroyed 138 | . 27 28 . . 75 . 8 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 137 | . 27 28 . . 75 . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2668 | 100 368 364 290 642 300 405 199 Wait 236 | . 30 65 88 20 26 7 . Move 2160 | 89 268 235 193 621 255 351 148 Hop . | . . . . . . . . Pick Up 51 | 6 9 15 4 . . 11 6 Fast Attach . | . . . . . . . . Attach 36 | 5 4 7 . . 1 8 11 Detach 1 | . 1 . . . . . . Swap 14 | . 4 5 2 . 2 . 1 Drop 17 | . . 10 3 . 1 3 . Fire 138 | . 49 27 . . 10 25 27 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick 8 | . 3 . . . 5 . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Core integrity fell below 50% 396 | -10/Materials | Discovered new exit (range 7) 497 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 940 | -9/Materials | Build established: Tank 1016 | -9/Materials | Discovered new exit (range 14) 1045 | -9/Materials | Entered Mines 1058 | -9/Mines | Found DCF Scrap (12 items) 1243 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1317 | -9/Mines | Discovered new exit (range 10) 1365 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1366 | -9/Mines | Discovered new exit (range 5) 1374 | -9/Mines | Entered Exiles 1403 | -9/Exiles | Discovered new exit (range 15) 1419 | -9/Exiles | Met 8R-AWN 1458 | -9/Exiles | Met EX-HEX 1510 | -9/Exiles | Met EX-DEC 1609 | -9/Exiles | Visited The Gauntlet 1797 | -9/Exiles | Learned location of Zion (-6) 1837 | -9/Exiles | Met EX-BIN 2117 | -9/Exiles | Discovered new exit (range 14) 2141 | -9/Exiles | Entered Mines 2169 | -8/Mines | Core integrity fell below 50% 2199 | -8/Mines | Lost 3 parts (3w) 2440 | -8/Mines | Discovered new exit (range 4) 2460 | -8/Mines | Build established: Mutant 2469 | -8/Mines | Discovered new exit (range 10) 2504 | -8/Mines | Entered Materials 2504 | -8/Materials | Evolved 2 slots: Utility x2 2549 | -8/Materials | Garrison activated, responded to threat 2799 | -8/Materials | Lost 3 parts (1p1n1w) 2893 | -8/Materials | Build established: Tank 3048 | -8/Materials | Met 7R-MNS 3183 | -8/Materials | Discovered new exit (range 10) 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3250 | -7/Factory | Garrison activated, responded to threat 3353 | -7/Factory | Lost 10 parts (1p1n3u5w) 3408 | -7/Factory | System corruption reached 10% 3484 | -7/Factory | Lost 8 parts (1p2n3u2w) 3488 | -7/Factory | Core integrity fell below 50% 3513 | -7/Factory | Core integrity fell below 20% 3514 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03470_ U-05 Engineer builds a Wall. 03470_ U-05 Engineer lays Concrete. 03472_ Acquired Hvy. Ion Cannon. 03481_ U-05 Engineer builds a Wall. 03485_ U-05 Engineer lays Concrete. 03488_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 03488_ System corrupted: Hvy. Ion Cannon misfires. 03489_ B-48 Gladiator destroyed. 03501_ Aluminum Leg destroyed. 03509_ System corrupted: Substantial component data lost. 03509_ Slammed into B-48 Gladiator. 03511_ Hvy. Ion Cannon destroyed. 03512_ Slammed into B-48 Gladiator. 03513_ Slammed into Y-54 Guardian. 03513_ Adv. Visual Processing Unit broken. 03513_ Destabilizing: Short circuit. 03514_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????##########??????????????????? | | ????????????????????# #######????????????? | | ????????????????????# "" # #????????????? | | ????????????????????# "T # ########?????? | | ????????????????????# "" # #?????? | | ????????????????????# + #?????? | | ????????????????????# """ # #?????? | | ????????????????????# """ # #?????? | | ????????????????????# """ # #?????? | | ????????????????????# # #?????? | | ????????????????????########## ####### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# "" | | ?????????????????????????##??# "" | | ???????????????????######;#### " | | ???????????????????# gg # [[ "%" | | ???????????????????# b @Y u # [ " | | ???????????????????# lggg !%=#% | | ???????????????????#""" """=u ! | | ???????????????????#"R """ # | | ???????????????????#""" g""" # | | ???????????????????# "" # | | ???????????????????# ###""####" "######## | | ???????????????????########+### # | | ??????????????????????????? #?# """" """" """" # | | ???????????????????????????? ?# """" """" """"?? | | ??????????????????????????????# """" """" """??? | | ??????????????????????????????# """" """" """??? | | ??????????????????????????????# ? ???? | | ??????????????????????????????# ???????? | | ??????????????????????????????####??####?#??????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 306 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Troublemaker Challenges ------------ None Game ------ Seed BombardmentShockboltTreads Manual? 0 Play Time 00:48:27 Cumulative 3.9 hours Start 2025.12.26 @ 20:57:57 End 2025.12.26 @ 21:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 25da449c-7f3e-43b2-aefc-85f996ce1c2d