Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:37:27 Player: SunnyVampire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2236) 2236 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 4204 Bonus ------- High Alert Combat Kills 298 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Improved Assault Rifle Flak Cannon > --- INVENTORY (15) --- Light Treads Light Treads Improved Treads Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Targeting Computer Weapon Shielding Flak Cannon Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Flak Cannon Flail > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Targeting Computer Weapon Shielding Flak Cannon Flail [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 51 | 6 17 26 2 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 6 8 . Treads 9 | 2 3 4 . Leg 7 | . 3 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 6 . Device 4 | . 1 3 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 20 | 2 8 9 1 Energy Gun 10 | . 4 6 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 3 | . 1 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 29 | . 7 19 3 Power 5 | . 1 3 1 Propulsion 7 | . 2 5 . Utility 4 | . . 3 1 Weapon 13 | . 4 8 1 Highest Loss Streak 6 | . 5 6 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 89 97 95 Engine 10 | . 14 10 8 Treads 16 | . 17 14 22 Leg 6 | . 9 6 . Device 13 | . 5 17 9 Storage 11 | . 14 11 11 Processor 2 | . . 2 11 Protection 1 | . . 2 . Energy Gun 16 | . 10 19 . Ballistic Gun 5 | . 13 2 11 Impact Weapon 8 | . . 10 10 Naked Turns . | . . . . Heaviest Build 40 | 13 33 40 37 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 13 | . 2 13 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 15 | . 11 15 15 Average Carried 10 | . 5 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 10 15 14 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1135 | 178 564 302 91 Remotely . | . . . . Salvage Created 3673 | . 798 2616 259 Parts 182 | . 40 125 17 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 9 | . 7 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 59 | . 16 34 9 Melee 4 | . 1 3 . Guns 37 | . 9 26 2 Cannons 7 | . . . 7 AOE 8 | . 6 2 . Classes Destroyed 10 | . 6 4 . Worker 8 | . . 8 . Builder 1 | . . 1 . Tunneler 4 | . 1 3 . Hauler 6 | . 1 5 . Recycler 11 | . 4 7 . Operator 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 12 | . 5 4 3 Grunt 34 | . 11 20 3 Sentry 13 | . . 10 3 Best Kill Streak 6 | . 4 6 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 339 | . 68 236 35 Missed 98 | . 21 63 14 Damage Taken 3470 | . 995 2237 238 Core 550 | . 144 376 30 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 42 . . Volleys Fired 200 | . 71 113 16 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 67 Shots Fired 369 | . 133 205 31 Gun 344 | . 124 205 15 Cannon 16 | . . . 16 Launcher 9 | . 9 . . Special . | . . . . Kinetic 120 | . 83 6 31 Thermal 191 | . 41 150 . Explosive 9 | . 9 . . Electromagnetic 49 | . . 49 . Robot Hit Streak 12 | . 6 12 10 Robot Miss Streak 7 | . 5 7 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 272 | . 65 184 23 Core Hits 133 | . 35 71 27 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 7 | . 1 6 . Critical Strikes 21 | . 3 18 . Burn 11 | . 1 10 . Destroy 1 | . 1 . . Smash 9 | . 1 8 . Melee Attacks 54 | . 1 53 . Impact 54 | . 1 53 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 17 | . . 17 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6466 | . 1402 4666 398 Guns 2997 | . 607 2245 145 Cannons 253 | . . . 253 Explosions 1078 | . 739 339 . Melee 2105 | . 23 2082 . Ramming 33 | . 33 . . Kinetic 862 | . 373 91 398 Thermal 1976 | . 234 1742 . Explosive 739 | . 739 . . Electromagnetic 751 | . . 751 . Impact 2105 | . 23 2082 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 14 4 4 Average Corruption 5 | . 14 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 48 | . 17 23 8 Message Errors 11 | . 5 5 1 Matter Fused 13 | . 3 7 3 Heat Flow Errors 5 | . 3 2 . Energy Discharges 5 | . 2 3 . Parts Rejected 4 | . 2 . 2 Data Loss (minor) 5 | . 1 4 . Data Loss (major) 3 | . . 2 1 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 753 | . 98 655 . Projectiles . | . . . . Explosions 108 | . 75 33 . Melee 645 | . 23 622 . Knockbacks 11 | . . 8 3 Impact 8 | . . 8 . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 331 | . 201 130 . Shots 8 | . 4 4 . Rammed 1 | . 1 . . Targets Rammed 5 | . 5 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 261 | . 117 261 21 Average Temperature 52 | . 28 63 7 Received Heat Transfer 1200 | . 255 867 78 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 26 | . 1 25 . Impact Corruptions 23 | . 1 22 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . 2 12 . Heat Transferred 5358 | . 666 4692 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 5 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 797 | . 396 797 542 Initial 321 | . . 149 321 Average 414 | . 183 514 433 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 16 | 100 48 2 . Level 1 21 | . 51 10 21 Level 2 52 | . . 71 78 Level 3 9 | . . 14 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 7 3 Investigation 8 | . 2 6 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 30 49 11 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 9 | . . 9 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . 5 2 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 16 | . 4 12 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 10 28 . Successful 19 | . 4 15 . Failed 18 | . 6 12 . Catastrophic 2 | . 1 1 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 28 | . 6 22 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 7 | . 4 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 11 . Record 6 | . 1 5 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 5 | . 2 3 . Report Inventory 3 | . 1 2 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 8 . Full Trace Events 10 | . 2 8 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . 9 7 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4614 | 116 1155 3080 263 Spaces Moved 2066 | 72 521 1397 76 Core 7 | 6 . 1 . Treads 1509 | 66 366 1001 76 Legs 550 | . 155 395 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 169 | 150 174 169 160 Slowest Speed 700 | 160 260 700 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 46 | 6 74 94 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . 82 24 . Melee . | . . . . Projectile . | . . . . AOE 106 | . 82 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2738 | 77 641 1834 186 Wait 273 | . . 182 91 Move 2063 | 71 520 1396 76 Hop . | . . . . Pick Up 62 | . 19 42 1 Fast Attach 14 | 6 4 4 . Attach 37 | . 13 22 2 Detach 8 | . 6 2 . Swap . | . . . . Drop 22 | . 2 20 . Fire 200 | . 71 113 16 Melee 54 | . 1 53 . Ram . | . . . . Kick 4 | . 4 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Discovered new exit (range 11) 803 | -10/Materials | Crushed by falling debris 803 | -10/Materials | System corruption reached 10% 834 | -10/Materials | Lost 5 parts (1p1n3w) 938 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Core integrity fell below 50% 1092 | -10/Materials | Build established: Scavenger-Mutant 1221 | -10/Materials | Discovered new exit (range 16) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1585 | -9/Materials | Discovered new exit (range 9) 1612 | -9/Materials | Core integrity fell below 50% 1628 | -9/Materials | Lost 6 parts (2p2n2w) 2432 | -9/Materials | Lost 3 parts (1n1u1w) 2608 | -9/Materials | Discovered new exit (range 7) 2702 | -9/Materials | Build established: Mutant 2845 | -9/Materials | Discovered new exit (range 16) 3010 | -9/Materials | Core integrity fell below 20% 3180 | -9/Materials | Central database locked down 3229 | -9/Materials | Discovered new exit (range 15) 3854 | -9/Materials | Discovered new exit (range 14) 4264 | -9/Materials | Discovered new exit (range 3) 4352 | -9/Materials | Entered Storage 4379 | -9/Storage | Garrison activated, responded to threat 4615 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04425_ Acquired 48 matter. 04426_ Acquired 43 matter. 04430_ Acquired Lgt. Treads. 04474_ System corrupted: Matter fused (-7). 04537_ System corrupted: Substantial component data lost. 04545_ R-06 Scavenger collects Imp. Ion Engine. 04548_ R-06 Scavenger collects Lgt. Treads. 04577_ System corrupted: Matter fused (-9). 04580_ Imp. Terrain Scanner destroyed. 04582_ G-34 Mercenary knocked back. 04585_ System corrupted: Imp. Assault Rifle jammed. 04585_ G-34 Mercenary destroyed. 04588_ G-34 Mercenary knocked back. 04591_ Y-45 Defender destroyed. 04594_ G-34 Mercenary destroyed. 04596_ System corrupted: Flail rejected. 04596_ Lgt. Ion Engine destroyed. 04597_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????#???????#?#?# | | ????????????????#??#??#??#???#??? | | ????????????????##??#####?#???#?? | | ??????????????###??######?###???# | | ????????????#??#???#######??#??## | | ??????? ???########?##?####?####? | | ?????????????###?#?############## | | ?????????? # " ######### #### | | ???????????# ######??# #### | | ?????????? + ? ####?#?## #### | | ?????????#???#?#######?## #?## | | ?????#?### ############## #?## | | ???????#?# ##?# !! # #### | | ?????????# ?+ """ !! # ###? | | ???????### # """ ! # ##?? | | ???????### # """ + #### | | ????????? + """ #@ #### | | ???"?"???? #### """ # #### | | ????????##?#?## # #### | | ?????? ### ?### # ##?# | | ??? ????## ####+##+###### ###? | | ?????? ??#?#### ####?# #### | | ????????## ###? ? ###### #### | | ??#??##?#? #### ###### ""## | | ?????????? #?## ?? ######g/ T"## | | ???????###+#### ? %% ""## | | ????????? ?? ##? % #### | | ?????????? ##*! ###? | | ?????????? ? #[%== =% ###? | | ???????????? +[= % [ #### | | ?????????????# ##?# | | ?????????????# %= ###? | | ???????????? ? ##" "######+#?## | | ?????????????? ?##"R"###### ???? | | ??????????????????#"??# # ##? | | ????????????????????#?# ???? ???? | | ???????????????????????????????#? | | ??????????????????????????????#?# | | ????????????????????????????????? | | ????????????????????????????#???? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Shopping List System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed GyrokineticLayeredLauncher Manual? 0 Play Time 00:55:43 Cumulative 3.2 hours Start 2024.03.31 @ 12:19:32 End 2024.03.31 @ 15:37:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bda0810-7250-4f19-bc6a-fc49c6f53e6e