Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 15:34:31 Player: Fod Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (415) 2075 Value Destroyed (23119) 23119 Prototype IDs (98) 1960 Alien Tech Used (6) 1200 Bonus (18182) 18182 TOTAL SCORE: 57036 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7264 Follower Combat Kills 815 Entered DSFs 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 860 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -57 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 95/100 System Corruption 83% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Molecular Deconstructor Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Huge Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Long-range Sensor Array Advanced Signal Interpreter Surveybot 24 Chip Advanced Melee Analysis Suite Advanced Target Analyzer SHELL Armor Advanced Force Field > --- WEAPON ----------- Nanosword Sigix Broadsword > --- INVENTORY -------- Graviton Reactor Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg High-density Centrium Leg Huge Storage Unit Experimental Matter Compressor Advanced Sensor Array Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Graviton Cannon Micro-nuke Launcher Z-bomb Delivery System Sigix Terminator Molecular Deconstructor [Rating: 226] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Biometal Leg Treads Improved Heavy Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Force Field Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection SHELL Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Linear Accelerator Launcher Guided EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 1 . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 663 | . 8 1 2 2 36 14 2 10 18 9 4 8 42 16 54 5 14 25 13 22 10 7 3 22 21 84 56 55 53 47 Power 56 | . 1 . . . 3 3 . . 2 . . . 5 3 8 1 . 4 1 . . . . 1 1 6 5 3 6 3 Engine 11 | . 1 . . . 3 1 . . . . . . . 1 3 . . 2 . . . . . . . . . . . . Core 12 | . . . . . . 1 . . 2 . . . 1 1 5 . . 1 . . . . . . . . . 1 . . Reactor 33 | . . . . . . 1 . . . . . . 4 1 . 1 . 1 1 . . . . 1 1 6 5 2 6 3 Propulsion 136 | . 5 . . . 10 3 . 6 4 . . 1 6 3 16 . 2 4 2 3 1 1 . . 2 16 21 13 7 10 Treads 20 | . 2 . . . . . . 4 . . . . . . . . 1 . 1 . . . . . . 6 6 . . . Leg 88 | . 3 . . . 6 . . . . . . . . 1 16 . 1 4 1 2 1 1 . . 2 6 14 13 7 10 Wheel 12 | . . . . . 4 2 . . . . . . . . . . . . . 1 . . . . . 4 1 . . . Hover 15 | . . . . . . . . 2 4 . . 1 6 2 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 335 | . 1 . 2 1 15 2 2 1 3 5 3 7 18 9 23 4 11 14 9 17 8 3 3 14 12 43 19 27 35 24 Device 220 | . . . . . 2 . . . 1 4 3 5 8 6 15 2 7 8 7 12 8 1 2 8 11 25 13 19 30 23 Storage 32 | . . . 2 . 5 . . . . . . . 2 . 2 . . 1 1 5 . 2 . 4 . 2 3 1 1 1 Processor 25 | . . . . . 4 . . . 1 1 . . . . . 2 1 2 . . . . . . . 3 1 7 3 . Hackware 7 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . 1 1 1 . . . . . Protection 51 | . 1 . . 1 4 2 1 1 1 . . 2 8 3 5 . 2 2 1 . . . . 1 . 13 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | . 1 1 . 1 8 6 . 3 9 4 1 . 13 1 7 . 1 3 1 2 1 3 . 7 6 19 11 12 5 10 Energy Gun 23 | . 1 1 . . . 2 . 1 . . . . 2 . . . . 1 . 1 1 . . 5 1 6 1 . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 3 . 1 Ballistic Gun 9 | . . . . . 1 . . 1 1 . . . . 1 2 . 1 . . . . . . 1 1 . . . . . Ballistic Cannon 14 | . . . . . 2 . . . 1 . . . 1 . 1 . . 1 . 1 . 1 . . 2 1 2 . . 1 Launcher 31 | . . . . . 1 1 . 1 3 2 . . 5 . 2 . . . 1 . . 2 . . 1 4 2 . 1 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Slashing Weapon 41 | . . . . 1 2 3 . . 4 2 1 . 5 . 2 . . 1 . . . . . . . 4 2 7 4 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . . . 1 4 . . 4 . . 1 9 . 2 . . 7 . 1 . . 1 1 2 16 5 11 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Lost 133 | . 4 . . . 4 3 . . 1 . . . 4 3 33 . 7 . 1 . 1 . . 4 7 9 14 6 6 26 Power 17 | . 1 . . . 1 1 . . 1 . . . . 2 4 . . . . . . . . . . . 3 . 1 3 Propulsion 49 | . 1 . . . 1 1 . . . . . . 1 1 13 . 2 . 1 . . . . . 2 6 6 4 1 9 Utility 47 | . . . . . 1 . . . . . . . 1 . 12 . 3 . . . 1 . . 3 3 2 5 2 3 11 Weapon 20 | . 2 . . . 1 1 . . . . . . 2 . 4 . 2 . . . . . . 1 2 1 . . 1 3 Highest Loss Streak 12 | . 4 . . . 1 1 . . 1 . . . 2 2 9 . 5 . 1 . 1 . . 2 4 2 5 3 6 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 84 | . 84 83 85 96 87 76 76 90 68 66 66 68 82 85 85 99 96 91 82 83 93 94 95 94 89 80 79 84 86 83 Engine 1 | . 13 14 14 14 8 2 . . . . . . . . 2 . . 2 . . . . . . . . . . . . Core 1 | . . . . . . 2 . . 5 6 6 6 . 2 2 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 3 7 7 . . . . 5 2 . 5 5 2 5 5 5 5 5 5 4 4 7 7 7 7 Treads 1 | . 26 . . . . . . 17 . . . . . . . . . 1 2 . . . . . . 4 3 . . . Leg 18 | . 1 28 28 28 20 . . . . . . . 3 18 24 35 33 33 23 22 31 31 31 31 27 12 17 25 23 23 Wheel 1 | . . . . . 7 17 15 1 . . . . . . . . . . . 3 . . . . . 2 1 . . . Hover 4 | . . . . . . . . 5 19 20 20 20 28 14 1 . . . . . . . . . . . . . . . Device 9 | . . . . . 2 . . . 4 6 6 5 6 11 16 17 9 5 9 13 14 13 11 16 20 12 12 11 12 15 Storage 8 | . 14 14 14 14 11 9 7 7 6 6 6 6 6 12 11 11 11 11 11 10 10 11 15 7 4 4 5 6 4 6 Processor 14 | . . . . . 16 18 15 15 7 13 13 13 13 6 5 10 14 14 11 10 10 10 10 10 9 18 17 22 26 18 Hackware 2 | . . . . . . . 7 7 6 . . . . . . . 3 6 5 5 5 5 6 10 12 5 . . . . Protection 4 | . 2 14 14 14 5 9 15 15 7 6 6 8 8 . 5 5 4 . 2 5 5 5 3 1 . 2 4 4 4 3 Energy Gun 1 | . 25 12 14 14 . 1 . 4 1 . . . . . . . . 2 . . 10 6 5 8 2 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 12 5 5 4 . . . . . . . 1 2 3 . . . Ballistic Cannon 1 | . . . . . 1 8 . . . . . . . . . . . . 1 4 . . . . 1 1 . . . . Slashing Weapon 3 | . . . . 10 8 3 7 . 4 5 6 6 4 . 2 5 . 1 . . . . . . . 2 3 3 7 7 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 187 | 11 19 16 16 18 47 43 48 53 56 59 55 54 65 69 83 64 69 91 89 111 92 93 93 90 103 110 145 169 182 187 Greatest Support 220 | 20 40 23 23 23 58 56 56 88 60 60 60 60 80 75 125 95 125 125 110 135 135 120 120 120 135 188 220 195 185 197 Greatest Overweight (x) 3 | . . . . . . 1 . 2 . . . . 2 2 2 . 1 . . 3 . . . . . 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Largest Inventory Capacity 25 | . 8 8 20 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 25 Average Capacity 16 | . 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 21 25 24 Most Carried 25 | . 6 5 8 8 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 20 25 25 25 Average Carried 15 | . 5 4 6 7 10 14 13 14 14 14 14 14 14 14 14 10 13 14 14 14 14 14 15 13 14 14 18 21 24 23 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 5 Final Carried 25 | 6 5 4 8 8 15 15 14 15 15 15 15 15 15 14 14 14 15 15 15 15 15 15 15 14 15 15 19 25 25 2 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Gladiator 9% | Golem 8% | Hacker-Mutant 5% | Scavenger-Golem 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Gladiator | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 13613 | 200 . . 134 26 501 676 . 138 659 204 59 70 1282 173 1238 55 100 779 354 683 405 91 . 384 317 1518 617 1075 580 1295 Remotely 124 | . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21876 | . 43 . . . 1638 722 . 211 809 261 60 . 546 397 3525 . 48 281 246 461 75 136 . 274 1214 2144 791 2076 2830 3088 Parts 932 | . 1 . . . 71 36 . 13 40 6 2 . 7 24 153 . 2 13 11 16 4 8 . 15 25 107 30 97 134 117 Haulers Intercepted 18 | . . . . . 4 . . . 2 . . . . . 2 . . . . 1 . . . . 3 1 . 2 3 . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . 6 4 . . 21 . . 1 65 4 . 5 1 . 11 . . . . . . Prevented 24 | . . . . . . . . . . 1 . . . . . . . 9 10 . . 2 . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 428 | . 1 . . . 31 21 . 6 13 5 1 . 50 9 58 . 2 5 3 4 1 5 . 7 12 31 22 25 36 80 Melee 162 | . . . . . 19 . . . 9 4 1 . 3 . 13 . . . . . . . . . . 5 7 25 33 43 Guns 28 | . . . . . . 1 . 2 1 . . . . 2 4 . . . . . 1 . . 7 2 8 . . . . Cannons 89 | . . . . . 3 20 . . . . . . . 7 31 . 2 4 1 4 . . . . 2 13 2 . . . AOE 123 | . 1 . . . 4 . . 4 3 1 . . 46 . 9 . . . . . . 5 . . . . 10 . 3 37 Classes Destroyed 27 | . 1 . . . 8 2 . 2 . . . . 3 . 2 . . 1 1 . . . . . . 1 2 . . 4 Worker 15 | . . . . . 2 . . . 3 . . . . . 4 . . . . 1 . . . . 1 3 . . . 1 Builder 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Hauler 18 | . . . . . 4 . . . 2 . . . . . 2 . . . . 1 . . . . 3 1 . 2 3 . Recycler 8 | . . . . . 3 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . . . . . 2 . . . 1 . . . . . 2 . . . . 1 . . . . . 1 1 . 2 . Swarmer 72 | . . . . . 10 . . . 11 2 . . . 5 8 . 2 . . . . 5 . . 2 6 6 . 9 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 145 | . 1 . . . 13 14 . 2 . 2 1 . . 3 33 . . 2 . 3 . . . 4 5 4 6 6 7 39 Brawler 18 | . . . . . . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . 1 11 Duelist 12 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 1 . 7 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 30 | . . . . . 7 5 . . 2 . . . . 1 3 . . . 1 1 1 . . 1 3 . 2 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 6 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 3 . Hunter 24 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 6 2 7 4 2 Programmer 52 | . . . . . . . . 1 . . . . . . 8 . . . 1 . . . . 2 . 11 1 10 9 9 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Z-Technician 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 49 | . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 46 | . 1 . . . 5 7 . 4 4 3 1 . 46 5 21 . 2 3 1 2 1 5 . 3 5 5 8 6 6 24 Combat Bots Only 45 | . 1 . . . 4 6 . 4 4 3 1 . 45 5 18 . 2 3 1 1 1 5 . 3 5 5 8 6 6 19 Max Kills in Single Turn 24 | . 1 . . . 2 1 . 2 2 1 1 . 5 1 2 . 1 1 1 1 1 2 . 1 1 1 3 1 3 24 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . 1 . . . 2 . . 2 2 1 . . 5 . 2 . . . . . . 2 . . . . 3 . 3 19 Melee 2 | . . . . . 1 . . . 1 1 1 . 1 . 1 . . . . . . . . . . 1 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 42640 | . 688 67 . . 1410 934 . 208 981 489 39 . 1190 901 6996 . 717 441 135 311 107 236 . 637 821 2223 5507 4210 4535 8857 Core 4294 | . 66 . . . 199 184 . 15 66 13 . . 68 90 732 . 97 102 . 41 . . . 72 75 365 487 80 203 1339 Absorbed by Shields 11601 | . . . . . . . . . . . . . . . . . . 47 52 284 . . . 521 624 1637 820 2092 2238 3286 Redirected to Shielding 12 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 9 . . . Regen/Repaired (Parts) 10804 | . . . . . . . . . . . . . . . . . . . . . . . . . . 207 1584 3833 2639 2541 Core Remaining (%) 66 | 100 . . . 73 . 30 . 97 . . . . . 72 . . . . 6 . . . . 90 . 66 . 60 . . Volleys Fired 769 | . 5 . . . 15 54 . 21 16 8 . . 52 25 174 . 4 14 25 33 7 5 . 22 51 150 53 6 1 28 Largest 2 | . 2 . . . 2 2 . 2 2 1 . . 2 2 2 . 1 1 1 1 2 1 . 2 2 1 1 1 1 2 Hottest 240 | . 90 . . . 88 113 . 86 86 50 . . 108 50 82 . 25 90 90 90 80 57 . 80 160 240 240 120 30 94 Shots Fired 954 | . 10 . . . 25 107 . 35 19 8 . . 57 41 212 . 6 14 25 33 14 5 . 44 64 153 53 6 1 22 Gun 242 | . 10 . . . . 7 . 28 6 . . . 5 7 27 . 1 1 . 1 14 . . 44 25 58 8 . . . Cannon 576 | . . . . . 22 100 . . 7 . . . 5 34 175 . 5 13 5 32 . 1 . . 34 92 40 6 . 5 Launcher 136 | . . . . . 3 . . 7 6 8 . . 47 . 10 . . . 20 . . 4 . . 5 3 5 . 1 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 330 | . . . . . 22 100 . 14 10 . . . 5 7 95 . 1 13 5 32 . 1 . . 16 7 . . . 2 Thermal 274 | . 5 . . . . 7 . 14 3 . . . 5 34 107 . 5 . . . . . . . . 58 33 2 . 1 Explosive 67 | . . . . . . . . 7 . . . . 38 . . . . . . . . . . . . . 5 . 1 16 Electromagnetic 207 | . 5 . . . 3 . . . 6 8 . . 9 . 10 . . . 20 . . 4 . . 32 88 15 4 . 3 Entropic 76 | . . . . . . . . . . . . . . . . . . 1 . 1 14 . . 44 16 . . . . . Robot Hit Streak 24 | . 2 . . . 11 10 . 10 10 . . . 8 12 21 . 22 24 2 7 4 1 . 7 12 13 7 8 . 4 Robot Miss Streak 5 | . 1 . . . 3 5 . 2 . . . . 5 5 2 . . 5 4 2 3 1 . 2 2 5 5 2 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Capacitor 201 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 134 39 . . . Shots Hit Robots 1113 | . 6 . . 1 112 77 . 22 27 11 1 . 30 26 190 . 3 6 2 25 8 2 . 31 42 107 54 83 102 145 Core Hits 723 | . 3 . . . 40 69 . 17 19 11 1 . 105 11 103 . 2 3 4 11 1 6 . 9 25 55 28 32 50 118 Critical Kills 7 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 17 | . . . . . 9 . . . . . . . . . 5 . . . . . . . . 1 2 . . . . . Critical Strikes 112 | . 2 . . . 18 . . 1 2 2 . . 1 . 18 . . 1 . 1 . . . 1 5 6 5 11 14 24 Burn 5 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 13 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . Blast 10 | . . . . . . . . . . . . . . . 8 . . 1 . 1 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Smash 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 68 | . . . . . 7 . . . 2 2 . . 1 . 1 . . . . . . . . . . 2 4 11 14 24 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 848 | . . . . 1 134 12 . . 47 18 4 9 22 . 57 1 2 2 . . . . . . . 29 53 108 170 179 Impact 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 793 | . . . . 1 92 12 . . 47 18 4 9 22 . 57 1 2 2 . . . . . . . 29 45 103 170 179 Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . . Sneak Attacks 41 | . . . . 1 11 . . . 9 . . . 1 . 6 . . . . . . . . . . 3 1 2 7 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Follow-up Attacks 60 | . . . . . 7 . . . . . . . 1 . . . . . . . . . . . . . 4 . 21 27 Damage Inflicted 97060 | . 117 . . 68 5587 1841 . 1137 1997 979 57 . 5480 1102 8724 . 202 427 462 1891 482 332 . 1702 2246 4400 5416 6409 9303 36699 Guns 4964 | . 64 . . . . 115 . 440 40 . . . 30 43 147 . . . . 65 482 . . 1601 721 1216 . . . . Cannons 15146 | . . . . . 408 1612 . . . . . . . 1059 5547 . 133 427 157 1768 . . . . 969 1962 910 88 . 106 Explosions 40187 | . 50 . . . 243 114 . 697 159 390 . . 4780 . 1213 . . . 305 . . 332 . 101 503 82 2811 . 1048 27359 Melee 36563 | . . . . 68 4936 . . . 1798 589 57 . 670 . 1779 . 53 . . . . . . . . 1134 1695 6321 8255 9208 Ramming 200 | . 3 . . . . . . . . . . . . . 38 . 16 . . 58 . . . . 53 6 . . . 26 Kinetic 6842 | . . . . . 408 1612 . 195 20 . . . . 43 1901 . . 427 157 1768 . . . . 183 128 . . . . Thermal 29051 | . 99 . . . 34 115 . 245 20 . . . 30 1059 4259 . 133 . . . . 128 . 101 70 1216 577 . . 20965 Explosive 15592 | . . . . . . 114 . 697 . . . . 4528 . . . . . . . . . . . . . 2811 . 1048 6394 Electromagnetic 6016 | . 15 . . . 209 . . . 159 390 . . 252 . 747 . . . 305 . . 204 . . 1292 1916 333 88 . 106 Impact 1543 | . . . . . 1543 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34878 | . . . . 68 3393 . . . 1798 589 57 . 670 . 1779 . 53 . . . . . . . . 1134 1553 6321 8255 9208 Piercing 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 . . . Entropic 2796 | . . . . . . . . . . . . . . . . . . . . 65 482 . . 1601 648 . . . . . Highest Corruption 83 | . . . . . . . . 1 3 3 3 3 . . 16 16 20 20 6 . . . . 2 4 24 4 23 33 83 Average Corruption 14 | . . . . . . . . 1 1 3 3 3 . . 10 16 16 20 3 . . . . 1 2 7 3 13 18 52 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Effects 403 | . . . . . . . . . 7 4 5 2 . . 73 11 35 1 6 . . . . 7 . 42 5 61 53 91 Message Errors 105 | . . . . . . . . . . 1 . . . . 14 5 7 . 1 . . . . 1 . 15 3 21 12 25 Matter Fused 99 | . . . . . . . . . 4 1 2 1 . . 16 2 10 . 2 . . . . 3 . 13 2 12 16 15 Heat Flow Errors 42 | . . . . . . . . . 2 . 1 . . . 12 1 3 . . . . . . 2 . 2 . 7 6 6 Energy Discharges 33 | . . . . . . . . . 1 1 . 1 . . 6 2 4 1 . . . . . 1 . 2 . 7 3 4 Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 2 Data Loss (minor) 47 | . . . . . . . . . . . 1 . . . 7 1 7 . 1 . . . . . . 5 . 9 9 7 Data Loss (major) 19 | . . . . . . . . . . 1 1 . . . 4 . 2 . . . . . . . . 1 . 3 3 4 Misfires 11 | . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . 3 . . . 1 Alerts 9 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . 1 2 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 13 Weapon Failures 18 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 12 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . Overflow Damage 7456 | . 4 . . . 1004 1 . . 255 44 . . 400 71 686 . . 16 1 71 . 36 . . 46 38 545 594 783 2861 Projectiles 486 | . . . . . 3 1 . . . . . . . 71 241 . . 16 1 66 . . . . 39 18 30 . . . Explosions 3429 | . 4 . . . 3 . . . . 17 . . 256 . 112 . . . . . . 36 . . . . 403 . 216 2382 Melee 3541 | . . . . . 998 . . . 255 27 . . 144 . 333 . . . . 5 . . . . 7 20 112 594 567 479 Knockbacks 82 | . . . . . 9 33 . . . . . . . . 22 . . 2 1 10 . . . . 2 2 . . . 1 Impact 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 65 | . . . . . 2 30 . . . . . . . . 18 . . 2 1 9 . . . . 1 2 . . . . Secondary 9 | . . . . . . 3 . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . Self-Inflicted Damage 1522 | . 20 . . . . . . . 103 . . . . . 57 . . . . . . 8 . 53 47 . . . . 1234 Shots 16 | . 1 . . . . . . . 5 . . . . . 2 . . . . . . 1 . 1 1 . . . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 1 . . . . . . . . . . . . . 7 . 3 . . 4 . . . . 2 1 . . . 2 Kicked 20 | . 1 . . . . . . . . . . . . . 7 . 3 . . 4 . . . . 2 1 . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 301 . . . 108 300 . 336 244 72 142 . 375 96 258 73 273 107 140 232 27 . . 160 312 610 495 198 238 229 Average Temperature 112 | . 191 . . . 39 79 . 85 80 38 73 . 129 50 100 51 118 44 71 68 11 . . 74 118 153 178 82 100 87 Received Heat Transfer 5829 | . 414 . . . 504 441 . 54 12 63 18 . 53 117 2049 . 36 27 . 102 9 . . 97 46 31 158 189 366 1043 Effects 24 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . . 1 12 6 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Energy Bleed 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Interference 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . 8 5 2 . . . Combat Hostiles 18 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . 7 5 2 . . . Parts Fried 49 | . . . . . 14 . . . 2 2 . . . . 1 . . . 3 . . . . . 10 14 2 1 . . Impact Corruptions 26 | . . . . . 23 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 21 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 11 4 . 1 2 Heat Transferred 6814 | . 346 . . . 100 222 . 481 37 . . . 37 600 2450 . 50 . . . . 150 . 50 50 1495 481 . . 265 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 2470 | . 43 4 . . 521 640 259 303 478 . . . . . 827 . . . . 102 . . . . 315 310 677 551 1398 2470 Initial 894 | . . 4 . . . 204 240 181 158 . . . . . . . . . . . . . . . . 43 148 380 272 894 Average 408 | . 7 4 . . 252 380 242 263 330 . . . . . 409 . . . . 31 . . . . 96 108 283 409 755 1486 Maximum Alert Level 5 | . . . . . 2 2 1 1 2 . . . . . 3 . . . . . . . . . 1 1 2 2 4 5 Low Security (%) 34 | . 100 100 . 100 44 13 . 11 6 . . . . . 25 . . . . 100 . . . . 86 82 36 . . . Level 1 26 | . . . . . 30 32 100 88 71 . . . . . 18 . . . . . . . . . 13 17 46 37 26 . Level 2 25 | . . . . . 24 54 . . 22 . . . . . 49 . . . . . . . . . . . 16 62 27 . Level 3 3 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 19 14 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 56 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 2 . . . 4 8 . 2 2 . . . . . 15 . 1 . . 1 . . . . 2 9 2 7 20 16 Investigation 8 | . 1 . . . 1 2 . . . . . . . . 3 . . . . . . . . . . . 1 . . . Extermination 19 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 4 . 4 4 3 Reinforcement 34 | . 1 . . . 3 2 . 2 2 . . . . . 6 . . . . 1 . . . . 2 4 1 3 7 . Assault 23 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . 6 13 Garrison 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 29 | . . . . . 8 3 . . . . . . . . 4 . . . . 1 . . . . . 1 9 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 771 | . 10 2 . . 60 42 1 8 36 14 2 . 73 11 86 . 16 24 3 11 8 5 . 9 24 41 43 32 84 126 Peak Tracking Total 30 | . 8 2 . . 7 5 1 3 9 4 2 . 30 5 9 . 11 9 2 3 4 5 . 5 7 5 14 7 10 21 Tactical Retreats 76 | . . . . . 9 3 . . 5 4 1 . 1 2 3 . 3 1 1 1 2 . . 1 2 1 7 3 15 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 18 | . 1 . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . 1 8 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 . . 6 . . . . . 3 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 40 | . . . . . . 4 . . . . . . 5 . 8 . . 1 . 1 . 1 . . . 2 3 7 3 5 Max in Single Turn 2 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . 1 . 1 . . . 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 88 | . 2 . 1 . 9 11 1 . 8 . 1 1 . . 5 . 1 4 . 1 . . 6 . 5 13 1 9 7 2 Terminals 61 | . 2 . . . 8 10 1 . 6 . . . . . 3 . . . . 1 . . . . 4 10 . 8 6 2 Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 5 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . Total Hacks 248 | . 6 . 13 . 41 28 1 . 22 . 1 3 . . 8 . 1 11 . 1 . . 19 . 19 39 2 20 11 2 Successful 150 | . 4 . 13 . 26 13 1 . 12 . 1 3 . . 2 . 1 11 . 1 . . 19 . 13 15 2 12 1 . Failed 98 | . 2 . . . 15 15 . . 10 . . . . . 6 . . . . . . . . . 6 24 . 8 10 2 Catastrophic 19 | . . . . . 1 4 . . 1 . . . . . 3 . . . . . . . . . 1 2 . 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 2 . . . 24 12 . . 13 . . . . . 3 . . . . . . 1 . . 12 23 1 9 1 1 Terminals 161 | . 6 . . . 32 26 1 . 18 . . . . . 3 . . . . 1 . . . . 17 31 . 16 8 2 Fabricators 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 9 . . . 2 . . . . . . . . . . . . . . . . . 2 4 . . Garrison Access 12 | . . . . . . 2 . . 2 . . . . . 2 . . . . . . . . . 2 4 . . . . Terminal Hacks 94 | . 2 . 13 . 9 9 1 . 4 . 1 3 . . . . 1 11 . 1 . . 19 . 7 7 . 6 . . Record 33 | . . . 13 . . . . . . . . . . . . . . 10 . . . . 7 . . . . 3 . . Part Schematic 8 | . . . . . 1 . . . . . . 3 . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . 3 . . . . 1 . . . . . 1 1 . . . . . . . 1 . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 10 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . 3 1 . 1 . . Locate Traps 5 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 8 . . . 2 . . . . . . . . . . . . . . . . . 1 3 . . Insert Component 9 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . Analyze 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 34 | . 2 . . . 9 4 . . 5 . . . . . . . . . . . . . . . 5 5 1 3 . . Terminals 32 | . 2 . . . 8 4 . . 5 . . . . . . . . . . . . . . . 5 5 . 3 . . Track 10 | . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . 1 3 . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 1 . . . 3 3 . . 3 . . . . . . . . . . . . . . . 4 2 . 2 . . Disrupt 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Extract 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 2 . . . 8 10 . . 6 . . . . . 5 . . . . . . . . . 4 13 . 8 7 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 8 . . . 1 . . 17 . . . . . . . . . . 4 . . 11 1 7 . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . 74 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 19 | . . . . . . 10 . . 1 . . 3 1 . . . . . . 1 . . . . . . . . 3 . Largest Group 10 | . . . . . . 10 6 6 1 . . 3 4 . . . . . . 1 . . . . . . . . 3 . Highest-Rated Group 374 | . . . . . . 173 96 96 26 . . 84 203 . . . . . . 56 . . . . . . . . 374 . Highest-Rated Ally 131 | . . . . . . 29 16 16 26 . . 31 119 . . . . . . 56 . . . . . . . . 131 . Total Orders 8 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 4 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Ally Attacks 159 | . . . . . . 53 . 33 . . . . 50 . . . . . . 4 . . . . . . . . 19 . Total Damage 5752 | . . . . . . 663 . 426 . . . . 3757 . . . . . . 190 . . . . . . . . 716 . Kills 38 | . . . . . . 11 . 2 . . . . 20 . . . . . . . . . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . 6 . 1 . . Drone Recoveries 10 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 5 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 24900 | . 204 75 332 170 2258 1200 52 192 980 298 216 560 1298 1183 2459 317 806 919 506 560 499 261 187 665 545 2425 1091 1735 1652 1255 Spaces Moved 17386 | 1 110 62 272 135 1487 825 50 100 1263 383 340 980 1488 495 1163 233 550 732 418 296 400 212 161 466 346 1426 580 1004 916 492 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 367 | . 100 . . . . . . 30 . . . . . . . . . . . . . . . . . 39 198 . . . Legs 10321 | 1 10 62 272 135 805 . . . . . . . 47 481 1163 233 550 732 418 164 400 212 161 466 346 873 382 1004 916 488 Wheels 2218 | . . . . . 682 825 50 15 . . . . . . . . . . . 132 . . . . . 514 . . . . Hover 4476 | . . . . . . . . 55 1263 383 340 980 1441 14 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 120 120 120 120 120 100 100 100 100 52 52 52 52 42 128 120 130 114 100 102 102 108 112 112 112 102 106 110 113 116 50 Average Speed 103 | 120 156 120 120 120 110 100 100 118 52 52 52 52 52 147 138 130 123 113 102 138 111 112 112 112 109 135 124 116 117 132 Slowest Speed 215 | 120 160 120 120 120 120 115 100 200 52 52 52 52 210 210 210 135 185 120 106 177 112 112 112 112 112 177 215 186 187 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 2 35 18 64 39 82 95 1 78 35 46 51 85 77 66 38 46 81 71 50 7 56 46 62 61 11 92 22 56 21 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 6 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 23 | . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 21 | . . . . 1 . . . . . 1 3 3 . 1 . 1 3 . 2 . 2 2 . 2 . . . . . . Spaces Dug 146 | . . . . . 7 6 . . 12 . 1 3 16 . 19 . 2 2 . . . . . . 2 10 19 11 31 5 Terrain Destroyed 961 | . 2 . . . 9 25 . 23 15 . 1 3 112 12 68 . 3 5 3 6 6 3 . 29 10 14 38 11 46 517 Melee 102 | . . . . . 7 6 . . 11 . 1 3 1 . 12 . . 2 . . . . . . . 5 7 11 31 5 Projectile 137 | . . . . . . 7 . 2 2 . . . 6 12 42 . 3 3 3 6 6 . . 13 7 9 15 . . 1 AOE 721 | . 2 . . . 2 12 . 21 2 . . . 105 . 14 . . . . . . 3 . 16 2 . 16 . 15 511 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 22122 | . 128 62 276 142 1867 1074 52 148 1482 438 370 1012 1921 905 1713 245 669 808 468 410 436 229 166 565 475 1847 861 1368 1211 774 Wait 1753 | . 5 . . . 138 140 . . 96 9 19 5 249 354 190 . 90 1 7 32 12 . . 31 35 74 68 108 63 27 Move 17358 | . 110 61 271 134 1486 824 49 99 1262 382 339 979 1487 494 1163 232 549 731 417 295 399 211 160 465 345 1425 579 1003 915 492 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | . . . 3 2 27 10 1 3 16 6 2 5 24 4 23 5 2 11 2 7 4 2 . 8 10 21 20 28 20 6 Fast Attach 252 | . 2 . . 2 16 7 . 7 10 . . 2 18 3 22 . 4 11 3 6 2 . 4 9 3 44 27 29 11 10 Attach 196 | . 1 1 . . 10 6 2 3 5 5 1 4 14 4 18 5 4 4 3 6 3 1 . 7 9 18 15 16 12 19 Detach 125 | . . . . . 5 5 . 4 4 1 . 1 5 7 24 2 5 9 1 3 . 1 . 4 4 11 10 13 1 5 Swap 221 | . 5 . 2 . 10 1 . . 3 4 3 2 10 9 15 . 6 10 7 10 5 6 . 6 9 23 14 12 31 18 Drop 378 | . . . . 3 36 15 . 11 23 5 2 5 41 5 21 . . 15 3 10 4 3 2 12 7 51 27 44 21 12 Fire 769 | . 5 . . . 15 54 . 21 16 8 . . 52 25 174 . 4 14 25 33 7 5 . 22 51 150 53 6 1 28 Melee 759 | . . . . 1 124 12 . . 47 18 4 9 21 . 57 1 2 2 . . . . . . . 29 48 107 136 141 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 18 | . . . . . . . . . . . . . . . 6 . 3 . . 4 . . . . 2 1 . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 13 Rewire 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 205 | -10/Materials | Entered Mines 206 | -10/Mines | Assembled infested the area 210 | -10/Mines | Learned Materials security intel 221 | -10/Mines | Lost 4 parts (1p1n2w) 230 | -10/Mines | Met a Derelict bent on vengeance 275 | -10/Mines | Discovered new exit (range 5) 280 | -10/Mines | Entered Exiles 315 | -10/Exiles | Met 8R-AWN 316 | -10/Exiles | Build established: Mutant 334 | -10/Exiles | Met EX-HEX 394 | -10/Exiles | Met EX-DEC 419 | -10/Exiles | Visited The Gauntlet 491 | -10/Exiles | Learned location of Zion (-6) 598 | -10/Exiles | Discovered new exit (range 14) 612 | -10/Exiles | Entered Mines 648 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 756 | -9/Mines | Discovered new exit (range 13) 782 | -9/Mines | Entered Materials 782 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 783 | -8/Materials | Identified exit to Storage 941 | -8/Materials | Discovered exit to Storage (range 14) 1172 | -8/Materials | Discovered new exit (range 14) 1253 | -8/Materials | Identified exit to Factory 1900 | -8/Materials | Discovered exit to Factory (range 11) 2351 | -8/Materials | Build established: Gladiator 3040 | -8/Materials | Entered Storage 3121 | -8/Storage | Build established: Mutant 3170 | -8/Storage | Garrison activated, responded to threat 3250 | -8/Storage | Core integrity fell below 50% 3344 | -8/Storage | Garrison activated, responded to threat 3457 | -8/Storage | Discovered exit to Factory (range 6) 3633 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3989 | -8/Storage | Build established: Commander-Gladiator 4003 | -8/Storage | Found Prototype Launcher 4003 | -8/Storage | Identified Gui. Missile Launcher 4240 | -8/Storage | Entered Factory 4240 | -7/Factory | Accompanied by 6 allies 4240 | -7/Factory | Evolved 2 slots: Utility x2 4282 | -7/Factory | Identified exit to DSF 4292 | -7/Factory | Entered DSF 4292 | -7/DSF | Accompanied by 6 allies 4305 | -7/DSF | Additional patrols routed to DSF 4398 | -7/DSF | Sterilization system engaged 4418 | -7/DSF | Ambient heat levels rising (+10) 4433 | -7/DSF | Ambient heat levels rising (+10) 4436 | -7/DSF | Discovered new exit (range 15) 4448 | -7/DSF | Ambient heat levels rising (+10) 4463 | -7/DSF | Ambient heat levels rising (+10) 4478 | -7/DSF | Ambient heat levels rising (+10) 4484 | -7/DSF | Entered Factory 4484 | -6/Factory | Evolved 2 slots: Propulsion x2 4640 | -6/Factory | Build established: Mutant 4684 | -6/Factory | Spotted B-75 Beast 5026 | -6/Factory | Identified exit to Lower Caves 5026 | -6/Factory | Identified exit to Extension 5397 | -6/Factory | Cargo convoy interrupted 5464 | -6/Factory | Entered Lower Caves 5756 | -6/Lower Caves | Discovered new exit (range 8) 5760 | -6/Lower Caves | Identified exit to Lower Caves 5762 | -6/Lower Caves | Entered another Lower Caves area 5968 | -6/Lower Caves | Discovered new exit (range 16) 5976 | -6/Lower Caves | Identified exit to Zion 5978 | -6/Lower Caves | Entered Zion 6008 | -6/Zion | Given the Hacking Drone Bay 6008 | -6/Zion | Found Prototype Device 6008 | -6/Zion | Identified Hacking Drone Bay 6027 | -6/Zion | System corruption cleaned by Quarantine Array 6068 | -6/Zion | Discovered new exit (range 13) 6110 | -6/Zion | Learned location of 1 exit from Factory 6121 | -6/Zion | Learned location of Quarantine (-2) 6221 | -6/Zion | Learned Factory interactive machine intel 6361 | -6/Zion | Gained Derelict followers 6526 | -6/Zion | Discovered new exit (range 4) 6529 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6531 | -6/Zion | Identified exit to Deep Caves 6538 | -6/Zion | Entered Deep Caves 6538 | -6/Deep Caves | Accompanied by 3 allies 6539 | -6/Deep Caves | Met 5H-AD0 6598 | -6/Deep Caves | Attacked by Z-Imprinter 6613 | -6/Deep Caves | Allies destroyed Z-Imprinter 6631 | -6/Deep Caves | Found Prototype Protection 6631 | -6/Deep Caves | Identified Zio. Weapon Casing 6700 | -6/Deep Caves | Z-Facility disabled 6854 | -6/Deep Caves | Found Prototype Protection 6854 | -6/Deep Caves | Identified Zio. Heavy Carapace 7007 | -6/Deep Caves | Build established: Scavenger-Mutant 7070 | -6/Deep Caves | Discovered new exit (range 6) 7125 | -6/Deep Caves | Spotted as-36583 7173 | -6/Deep Caves | Destroyed as-36583 7210 | -6/Deep Caves | Triggered Deep Caves wall 7319 | -6/Deep Caves | Spotted AS-10953 7325 | -6/Deep Caves | Destroyed AS-10953 7332 | -6/Deep Caves | Spotted AS-16950 7350 | -6/Deep Caves | Exposed GOLEM chamber 7376 | -6/Deep Caves | Found GOLEM Unit 7381 | -6/Deep Caves | Found GOLEM Unit 7392 | -6/Deep Caves | Destroyed 45 combat bots 7433 | -6/Deep Caves | Found Surveybot 24 Chip 7434 | -6/Deep Caves | Found Surveybot 24 Scanner 7456 | -6/Deep Caves | Identified exit to Proximity Caves 7763 | -6/Deep Caves | Spotted as-68483 7769 | -6/Deep Caves | Spotted as-57063 7772 | -6/Deep Caves | Spotted as-96436 7776 | -6/Deep Caves | Spotted as-48545 7798 | -6/Deep Caves | Spotted as-62615 7836 | -6/Deep Caves | Entered Proximity Caves 7857 | -5/Proximity Caves | Learned Factory stockpile data 7994 | -5/Proximity Caves | Build established: Golem 8307 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8421 | -5/Proximity Caves | Learned 4 Factory zone layouts 8655 | -5/Proximity Caves | Discovered new exit (range 7) 8661 | -5/Proximity Caves | Identified exit to Factory 9019 | -5/Proximity Caves | Entered Factory 9019 | -5/Factory | Evolved 2 slots: Utility x2 9020 | -5/Factory | Identified exit to Factory 9023 | -5/Factory | Loaded intel: 51 interactive machine locations 9799 | -5/Factory | Lost 9 parts (2p3n3u1w) 9831 | -5/Factory | Destroyed 18 combat bots 9915 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 10130 | -5/Factory | Lost 4 parts (1n3u) 10418 | -5/Factory | Build established: Scavenger-Golem 10566 | -5/Factory | First assault squad dispatched 10657 | -5/Factory | System corruption reached 10% 10734 | -5/Factory | Cargo convoy interrupted 10876 | -5/Factory | Core integrity fell below 50% 10915 | -5/Factory | Lost 5 parts (1p2n2u) 11058 | -5/Factory | Identified exit to Upper Caves 11478 | -5/Factory | Entered Upper Caves 11508 | -5/Upper Caves | Lost 3 parts (1p2u) 11534 | -5/Upper Caves | Spotted B-75 Beast 11560 | -5/Upper Caves | Identified exit to Upper Caves 11770 | -5/Upper Caves | Build established: Scavenger-Assassin 11795 | -5/Upper Caves | Entered another Upper Caves area 11797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11818 | -5/Upper Caves | Discovered exit to Factory (range 8) 12096 | -5/Upper Caves | Build established: Scavenger-Mutant 12515 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12526 | -5/Upper Caves | Core integrity fell below 20% 12584 | -5/Upper Caves | Discovered new exit (range 14) 12598 | -5/Upper Caves | Lost 5 parts (1n3u1w) 12600 | -5/Upper Caves | Identified exit to Warlord 12601 | -5/Upper Caves | Entered Warlord 12640 | -5/Warlord | System corruption cleaned by Quarantine Array 12921 | -5/Warlord | Visited the Vortex Lab 12936 | -5/Warlord | Found Prototype Energy Gun 12936 | -5/Warlord | Identified Vortex Rifle 12937 | -5/Warlord | Warlord's base attacked by MAIN.C 12938 | -5/Warlord | Found Vortex Rifle 12944 | -5/Warlord | Found Vortex Rifle 12946 | -5/Warlord | Found Vortex Rifle 13158 | -5/Warlord | Met Warlord 13203 | -5/Warlord | Found Prototype Hackware 13207 | -5/Warlord | Found Prototype Processor 13207 | -5/Warlord | Identified Spectral Analyzer 13237 | -5/Warlord | Found Prototype Reactor 13287 | -5/Warlord | Warlord forces counterattacked 13342 | -5/Warlord | Spotted Striker 13344 | -5/Warlord | Spotted Executioner 13355 | -5/Warlord | Found Prototype Ballistic Cannon 13355 | -5/Warlord | Identified Hvy. Autocannon 13364 | -5/Warlord | Destroyed Striker 13388 | -5/Warlord | Spotted Striker 13390 | -5/Warlord | Spotted Striker 13397 | -5/Warlord | Destroyed Striker 13399 | -5/Warlord | Destroyed Striker 13496 | -5/Warlord | Spotted Executioner 13499 | -5/Warlord | Spotted Executioner 13512 | -5/Warlord | Discovered new exit (range 9) 13519 | -5/Warlord | Identified exit to Proximity Caves 13520 | -5/Warlord | Entered Proximity Caves 13585 | -4/Proximity Caves | Spotted B-86 Titan 13729 | -4/Proximity Caves | Destroyed B-86 Titan 13744 | -4/Proximity Caves | Found Hvy. Reflective Plating 13830 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13916 | -4/Proximity Caves | Discovered exit to Factory (range 24) 14026 | -4/Proximity Caves | Entered Factory 14026 | -4/Factory | Evolved 2 slots: Utility x2 14035 | -4/Factory | Identified exit to DSF 14175 | -4/Factory | Spotted B-86 Titan 14252 | -4/Factory | Discovered new exit (range 20) 14335 | -4/Factory | Identified exit to Upper Caves 14586 | -4/Factory | Entered Upper Caves 14653 | -4/Upper Caves | Encountered a Warlord checkpoint 14962 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15050 | -4/Upper Caves | Discovered new exit (range 18) 15071 | -4/Upper Caves | Identified exit to Upper Caves 15085 | -4/Upper Caves | Entered another Upper Caves area 15104 | -4/Upper Caves | Discovered new exit (range 24) 15268 | -4/Upper Caves | Discovered new exit (range 23) 15293 | -4/Upper Caves | Identified exit to Zhirov 15311 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15324 | -4/Upper Caves | Found Prototype Special Weapon 15346 | -4/Upper Caves | Entered Zhirov 15346 | -4/Zhirov | Discovered new exit (range 3) 15367 | -4/Zhirov | Met Zhirov 15391 | -4/Zhirov | Learned location of Testing (-3) 15391 | -4/Zhirov | Learned location of Command (-1) 15416 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15433 | -4/Zhirov | Found Alien Artifact 15433 | -4/Zhirov | Identified Integrated Reactor 15433 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15530 | -4/Zhirov | Identified exit to Proximity Caves 15533 | -4/Zhirov | Entered Proximity Caves 15584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15625 | -3/Proximity Caves | Identified Molecular Deconstructor 16008 | -3/Proximity Caves | Discovered new exit (range 19) 16028 | -3/Proximity Caves | Identified exit to Research 16198 | -3/Proximity Caves | Entered Research 16198 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16199 | -3/Research | Identified Vortex Chain Reactor 16200 | -3/Research | Identified System Mapper 16210 | -3/Research | Identified exit to Armory 16210 | -3/Research | Identified exit to Testing 16313 | -3/Research | Found Quantum Capacitor 16373 | -3/Research | Build established: Hacker-Mutant 16743 | -3/Research | Entered Testing 16763 | -3/Testing | Lost 4 parts (2n2u) 16809 | -3/Testing | Protovariant out of control (PL-CRW06QMA5V) 16809 | -3/Testing | Unleashed a protovariant (PL-CRW06QMA5V) 17101 | -3/Testing | Spotted PL-CRW06QMA5V 17401 | -3/Testing | Spotted Alpha 7 17426 | -3/Testing | Found Prototype Launcher 17426 | -3/Testing | Identified Containment Facilitator 17550 | -3/Testing | Found Prototype Processor 17550 | -3/Testing | Identified Exp. Core Analyzer 17651 | -3/Testing | Spotted Striker 17654 | -3/Testing | Spotted Striker 17676 | -3/Testing | Found Prototype Slashing Weapon 17676 | -3/Testing | Identified Nanosword 17679 | -3/Testing | Found Nanosword 17688 | -3/Testing | Found Nanosword 17891 | -3/Testing | Destroyed Striker 17900 | -3/Testing | Destroyed Striker 17974 | -3/Testing | Destroyed Alpha 7 18022 | -3/Testing | Stole the SGEMP Prototype 18065 | -3/Testing | Build established: Scavenger-Mutant 18178 | -3/Testing | Found Prototype Device 18178 | -3/Testing | Identified Adv. EM Disruption Field 18249 | -3/Testing | Discovered new exit (range 15) 18328 | -3/Testing | System corruption reached 10% 18394 | -3/Testing | Found Quantum Capacitor 18642 | -3/Testing | Found Prototype Launcher 18642 | -3/Testing | Identified Z-bomb Delivery System 18762 | -3/Testing | Found Prototype Protection 18762 | -3/Testing | Identified Lgt. Regenerative Plating 18765 | -3/Testing | Found Prototype Protection 18765 | -3/Testing | Identified Med. Regenerative Plating 18770 | -3/Testing | Found Prototype Protection 18770 | -3/Testing | Identified SHELL Armor 19059 | -3/Testing | Fabricated Exp. Biometal Heavy Treads? 19167 | -3/Testing | Identified exit to Research 19168 | -3/Testing | Entered Research 19168 | -2/Research | Warlord forces began assault on 0b10 19168 | -2/Research | Evolved 2 slots: Utility x2 19222 | -2/Research | Discovered new exit (range 22) 19278 | -2/Research | Research machine network offline 19351 | -2/Research | Identified exit to Access 19441 | -2/Research | Borebot progress halted 19467 | -2/Research | Found Prototype Device 19467 | -2/Research | Identified Exp. Shield Generator 19705 | -2/Research | Discovered exit to Access (range 19) 19711 | -2/Research | Borebot progress halted 19797 | -2/Research | Borebot progress halted 19872 | -2/Research | Spotted Striker 19883 | -2/Research | Destroyed Striker 19920 | -2/Research | Spotted Striker 20005 | -2/Research | Spotted Executioner 20020 | -2/Research | Destroyed Executioner 20041 | -2/Research | Destroyed 7 combat bots 20046 | -2/Research | Lost 5 parts (1p3n1u) 20047 | -2/Research | Spotted B-90 Cyclops 20060 | -2/Research | Discovered new exit (range 20) 20140 | -2/Research | Destroyed 8 combat bots 20188 | -2/Research | Lost 4 parts (1p1n2u) 20259 | -2/Research | Entered Quarantine 20275 | -2/Quarantine | Found Alien Impact Weapon 20275 | -2/Quarantine | Identified Core Stripper 20427 | -2/Quarantine | Found Alien Slashing Weapon 20427 | -2/Quarantine | Identified Sigix Broadsword 20756 | -2/Quarantine | Found Alien Artifact 20756 | -2/Quarantine | Identified Subatomic Replicator 20810 | -2/Quarantine | Build established: Scavenger-Gladiator 20849 | -2/Quarantine | System corruption reached 10% 20940 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 20995 | -2/Quarantine | Lost 3 parts (2n1u) 21226 | -2/Quarantine | Spotted Alpha 7 21239 | -2/Quarantine | Found Alien Launcher 21268 | -2/Quarantine | Destroyed Alpha 7 21274 | -2/Quarantine | Found Prototype Processor 21274 | -2/Quarantine | Identified Exp. Targeting Computer 21277 | -2/Quarantine | Found Prototype Device 21277 | -2/Quarantine | Identified Exp. ECM Suite 21392 | -2/Quarantine | Found Alien Artifact 21413 | -2/Quarantine | Found Alien Artifact 21553 | -2/Quarantine | Found Alien Artifact 21555 | -2/Quarantine | Found Alien Artifact 21557 | -2/Quarantine | Found Alien Artifact 21594 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 21594 | -2/Quarantine | Identified Transdimensional Reconstructor 21594 | -2/Quarantine | Identified Sigix Terminator 21645 | -2/Quarantine | Discovered exit to Access (range 8) 21948 | -2/Quarantine | Found Alien Artifact 21950 | -2/Quarantine | Found Alien Artifact 21994 | -2/Quarantine | Entered Access 21994 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21995 | -1/Access | Loaded intel: 107 machine locations 21995 | -1/Access | Loaded intel: 97 trap records 21995 | -1/Access | Identified exit to Surface 21995 | -1/Access | Discovered exit to Surface (range 206) 21995 | -1/Access | Identified exit to Command 21995 | -1/Access | Discovered exit to Command (range 70) 21995 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21995 | -1/Access | Zhirov transferred Access data 22041 | -1/Access | Found Antimissile System 22180 | -1/Access | Spotted B-99 Colossus 22486 | -1/Access | Found Nanosword 22744 | -1/Access | First assault squad dispatched 22910 | -1/Access | System corruption reached 10% 23105 | -1/Access | Garrison activated, responded to threat 23152 | -1/Access | Lost 6 parts (1p1n3u1w) 23310 | -1/Access | System corruption reached 30% 23332 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x2) 23332 | -1/Access | Warped through subspace 23367 | -1/Access | Found Unknown Protection 23470 | -1/Access | Identified Imp. Powered Armor 23646 | -1/Access | Entered Command 23887 | -1/Command | Phase Generator disabled 23943 | -1/Command | First assault squad dispatched 24185 | -1/Command | Destroyed 7 combat bots 24566 | -1/Command | High security lockdown imminent 24582 | -1/Command | Lost 4 parts (3u1w) 24616 | -1/Command | Destroyed 7 combat bots 24646 | -1/Command | High security lockdown engaged 24753 | -1/Command | Lost 4 parts (1p1n2u) 24829 | -1/Command | Lost 4 parts (2n1u1w) 24870 | -1/Command | Spotted Investigator 24874 | -1/Command | Scanned by Researcher 24880 | -1/Command | Spotted Striker 24880 | -1/Command | Spotted Executioner 24880 | -1/Command | Spotted Executioner 24883 | -1/Command | Destroyed 10 combat bots 24893 | -1/Command | Released all parts (6) 24896 | -1/Command | Core integrity fell below 50% 24901 | -1/Command | Core integrity fell below 20% 24901 | -1/Command | Fired Sigix Terminator 24901 | -1/Command | Destroyed Executioner 24901 | -1/Command | Destroyed Executioner 24901 | -1/Command | Destroyed Investigator 24901 | -1/Command | Destroyed Striker 24901 | -1/Command | Destroyed self with Sigix Terminator Last Messages --------------- 24901_ Destroyed Hvy. Laser. 24901_ G-73 Enforcer destroyed. 24901_ Destroyed Phase Gun. 24901_ G-73 Enforcer destroyed. 24901_ I-47 Archangel destroyed. 24901_ L-61 Swordsman destroyed. 24901_ Destroyed Prototype Special Weapon. 24901_ Investigator destroyed. 24901_ Destroyed Myomer Leg. 24901_ Destroyed Hvy. Laser. 24901_ Destroyed Lgt. Quantum Reactor. 24901_ G-73 Enforcer destroyed. 24901_ M-36 Artificer destroyed. 24901_ G-73 Enforcer destroyed. 24901_ Destroyed Hvy. Armor Plating. 24901_ B-74 Champion destroyed. 24901_ Destroyed Med. Treads. 24901_ B-74 Champion destroyed. 24901_ Destroyed Unknown Flight Unit. 24901_ Striker destroyed. Map ----- +----------------------------------------------------+ | ??????+ "" # # #?????? | | ??????# # ! """" # """" #?????? | | ??????# |!#=%*""""" # """" #?????? | | ??????# %=#!%[""""%"+ """" #?????? | | ??????# "" [ !# %[""""" # """" #?????? | | ??????# """" %! /*[ #! #?????? | | ####### """" |%[#![ # #?????? | | # "" =*!############+##+#####????? | | # !!! #????? | | # #????? | | # "" #????? | | ?? # "% #????? | | ####+## #????? | | #####;;;;;; ;;####+#+#????? | | #???# ?# ?????? | | #???# ?# ???? | | ##### # ?? | | ; # #? | | #####% ## ;;;;; #? | | # [=! ] ; #? | | % =* == ; = #? | | %[%R = ! =! ; #? | | [ = = ] #? | | "! % == ; #? | | # ; #? | | # "" "" = @ ;########? | | # """ """ [= #????????? | | ################ ### ######;#####????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 91 Energy Capacity 1790 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 60 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Hacked Gravmag Array | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Graviton Reactor | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Gamma Bomb Array | -2/Research | Extracted Prc. Phase Gun | -2/Quarantine | Archive Cld. Nuclear Pulse Thruster | -2/Quarantine | Archive Centrium Heavy Armor Plating | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive W-44 Eye | -3/Testing | Archive B-74 Champion | -3/Testing | Archive A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Exp. Biometal Heavy Treads | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Subatomic Replicator High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Rampage Special Delivery Challenges ------------ None Game ------ Seed SegregatorDataSabre Manual? 0 Play Time 06:03:43 Cumulative 229.0 hours Start 2022.04.27 @ 14:44:01 End 2022.04.28 @ 15:34:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/1/1/3/1/0/2/0/0 Lore% 79 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b5c2e83b-f281-4bfe-9cc7-628f634ae3fe