Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.22 @ 09:20:49 Player: Jules Verne Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3347) 3347 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 11161 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 976/1300 Matter 175/300 Energy 150/150 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Triangulator Faulty Spectral Analyzer Improved Signal Interpreter Terrain Scan Processor Graphene Brace Point Defense System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Reaction Control System Heavy Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Improved Trap Scanner Advanced Melee Analysis Suite Armor Integrity Analyzer Experimental Thermal Shield System Restoration Module System Restoration Module System Restoration Module System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Angular Momentum Engine Gravmag System Remote Datajack Improved Remote Datajack Powered Hammer [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Airjet Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Seismic Detector Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . 2 . . . Utility 9 | . . 2 1 1 2 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 180 | 5 8 10 7 24 12 9 16 . 11 51 11 5 5 6 Power 14 | 1 . 2 . 2 1 . 1 . 1 4 . . 1 1 Engine 4 | 1 . 2 . . . . . . . 1 . . . . Core 8 | . . . . 2 1 . 1 . 1 3 . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 61 | 2 2 3 2 11 2 4 5 . 4 14 8 1 1 2 Treads 2 | . . . . . . . 1 . . 1 . . . . Leg 5 | . . . . . . . . . 4 1 . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 24 | . . . . 4 2 2 3 . . 7 3 1 1 1 Flight 28 | . 2 3 2 7 . 2 1 . . 5 5 . . 1 Utility 68 | . 4 3 2 10 8 3 5 . 4 20 2 2 2 3 Device 37 | . 1 2 2 2 6 1 3 . 2 12 1 1 2 2 Storage . | . . . . . . . . . . . . . . . Processor 15 | . 2 . . 5 2 . 1 . 1 3 . . . 1 Hackware 7 | . . . . 1 . 2 . . . 2 1 1 . . Protection 9 | . 1 1 . 2 . . 1 . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 2 2 3 1 1 2 5 . 2 13 1 2 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . 9 . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . 2 . . Impact Weapon 18 | . . 2 3 1 1 2 5 . 2 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . 1 3 . . . . 2 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . 3 . . . . . System Corruption 14 | . . . . . . . . . 14 . . . . . Parts Lost 69 | . . 3 . 9 3 8 12 . 3 11 9 9 2 . Power 7 | . . . . 1 . 1 1 . . 2 1 1 . . Propulsion 22 | . . 2 . 4 . 3 5 . . 1 3 4 . . Utility 36 | . . . . 4 3 4 6 . 2 8 3 4 2 . Weapon 4 | . . 1 . . . . . . 1 . 2 . . . Highest Loss Streak 9 | . . 2 . 4 2 6 7 . 1 4 7 9 2 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 76 | . 81 80 76 92 97 96 58 13 47 85 82 50 29 27 Engine 1 | . 14 11 9 . . . . . . 1 . . . . Core 4 | . . . . 6 6 5 3 . 4 7 7 4 . . Leg 3 | . . . . . . . . . 13 7 . . . . Hover 10 | . . . . 18 25 22 7 . . 7 21 . 3 . Flight 6 | . 8 21 21 11 . 3 3 . . 6 2 17 . 1 Device 14 | . 2 15 18 16 21 21 7 . 6 20 18 8 7 9 Processor 14 | . 8 22 18 17 17 13 15 6 6 13 11 10 9 10 Hackware 4 | . . . . 4 6 10 4 . . 3 12 9 3 . Protection 3 | . 3 . . 4 6 5 5 6 5 4 . . . . Energy Cannon 1 | . . . . . . . . . . 6 6 . . . Impact Weapon 5 | . . 7 10 10 11 12 7 . 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 7 10 8 11 18 20 19 25 2 21 48 45 16 28 12 Greatest Support 91 | 20 20 8 14 34 44 44 28 3 91 91 63 16 12 16 Greatest Overweight (x) 9 | . . 1 1 1 . 2 6 . 6 9 4 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 3 3 2 4 2 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 3 4 5 4 4 4 5 3 5 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Hacker-Mutant 12% | Mutant 6% | Derelict-Mutant 3% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Sprinter | -4/Extension Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Matter Collected 1915 | 240 163 197 60 169 154 64 125 . 151 478 40 74 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3734 | . 173 447 193 280 302 149 62 . 366 1552 210 . . . Parts 171 | . 15 23 7 11 7 10 . . 16 72 10 . . . Haulers Intercepted 10 | . 1 2 2 2 1 . . . . 2 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 . . 6 . . . . . Prevented 10 | . . . . . . 1 . . 9 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Combat Hostiles Destroyed 73 | . 5 11 1 4 5 7 1 . 7 27 5 . . . Melee 27 | . . 6 . 3 3 6 1 . 3 3 2 . . . Guns 1 | . 1 . . . . . . . . . . . . . Cannons 26 | . 4 . . . . . . . . 19 3 . . . AOE 4 | . . 3 . 1 . . . . . . . . . . Classes Destroyed 12 | . 5 4 . 2 . . . . . 1 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 10 | . 1 2 2 2 1 . . . . 2 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 4 | . . 1 . . . . . . . 3 . . . . Watcher 11 | . 1 4 2 . 1 . . . . 3 . . . . Swarmer 34 | . 3 4 . . 3 7 . . . 14 3 . . . Grunt 16 | . 2 4 . . . . 1 . 3 5 1 . . . Brawler 2 | . . 1 . . . . . . . 1 . . . . Sentry 10 | . . 2 1 2 1 . . . . 3 1 . . . Hunter 5 | . . . . 1 . . . . 2 2 . . . . Programmer 6 | . . . . 1 1 . . . 2 2 . . . . Best Kill Streak 7 | . 5 7 4 1 3 3 1 . 3 5 3 . . . Combat Bots Only 5 | . 4 3 1 1 3 3 1 . 3 5 3 . . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . . . . Melee 1 | . . 1 . 1 1 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Damage Taken 7503 | . 104 228 72 614 332 662 742 . 739 1554 1082 948 375 51 Core 2294 | . 25 85 14 142 84 97 155 . 285 185 232 666 310 14 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 225 | . 4 . . . . . 51 . 38 132 . . . . Regen/Repaired (Parts) 123 | . . . . . . . . . . 123 . . . . Core Remaining (%) 71 | 100 90 78 97 79 . . . . 26 81 . 21 . . Volleys Fired 126 | . 25 8 . . . . . . . 74 16 2 1 . Largest 2 | . 2 1 . . . . . . . 2 2 1 1 . Hottest 180 | . 75 30 . . . . . . . 180 180 7 110 . Shots Fired 210 | . 34 8 . . . . . . . 133 32 2 1 . Gun 9 | . 9 . . . . . . . . . . . . . Cannon 191 | . 25 . . . . . . . . 133 32 . 1 . Launcher 8 | . . 8 . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . Kinetic 25 | . 25 . . . . . . . . . . . . . Thermal 165 | . . . . . . . . . . 133 32 . . . Explosive 8 | . . 8 . . . . . . . . . . . . Electromagnetic 10 | . 9 . . . . . . . . . . . 1 . Robot Hit Streak 30 | . 8 11 . . . . . . . 30 5 1 . . Robot Miss Streak 4 | . 2 . . . . . . . . 4 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 262 | . 24 29 7 22 15 13 3 . 24 105 19 1 . . Core Hits 82 | . 9 12 1 4 1 4 . . 4 39 8 . . . Critical Kills 5 | . . 1 . 1 . 1 . . . 2 . . . . Critical Parts Destroyed 24 | . . 6 1 2 6 1 1 . 4 3 . . . . Critical Strikes 33 | . . 7 2 3 6 2 1 . 4 5 3 . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Smash 29 | . . 7 2 3 6 2 1 . 4 4 . . . . Sever 3 | . . . . . . . . . . . 3 . . . Melee Attacks 410 | . . 26 18 121 48 30 109 . 29 17 12 . . . Impact 398 | . . 26 18 121 48 30 109 . 29 17 . . . . Slashing 12 | . . . . . . . . . . . 12 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 2 2 3 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . 2 3 4 1 . 2 . . . . . Damage Inflicted 10532 | . 413 1107 335 1268 872 603 163 . 1052 3856 863 . . . Guns 63 | . 63 . . . . . . . . . . . . . Cannons 3815 | . 349 . . . . . . . . 3182 284 . . . Explosions 288 | . . 271 . . . . . . . . 17 . . . Melee 6365 | . . 836 335 1268 872 603 163 . 1052 674 562 . . . Ramming 1 | . 1 . . . . . . . . . . . . . Kinetic 349 | . 349 . . . . . . . . . . . . . Thermal 3466 | . . . . . . . . . . 3182 284 . . . Explosive 288 | . . 271 . . . . . . . . 17 . . . Electromagnetic 63 | . 63 . . . . . . . . . . . . . Impact 5803 | . . 836 335 1268 872 603 163 . 1052 674 . . . . Slashing 562 | . . . . . . . . . . . 562 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 2 . . 11 11 29 1 . . . . Average Corruption 11 | . . . . 2 . . 9 11 24 1 . . . . Corruption Purged 1 | . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . 2 . . 7 1 29 7 . . . . Message Errors 12 | . . . . . . . 3 1 8 . . . . . Matter Fused 12 | . . . . 1 . . . . 8 3 . . . . Heat Flow Errors 9 | . . . . . . . 3 . 6 . . . . . Energy Discharges 5 | . . . . . . . . . 4 1 . . . . Data Loss (minor) 7 | . . . . . . . 1 . 3 3 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2022 | . . 379 117 260 399 128 49 . 317 367 6 . . . Projectiles 142 | . . . . . . . . . . 142 . . . . Explosions 5 | . . 2 . . . . . . . . 3 . . . Melee 1875 | . . 377 117 260 399 128 49 . 317 225 3 . . . Knockbacks 15 | . 1 1 1 3 2 1 1 . 5 . . . . . Impact 14 | . . 1 1 3 2 1 1 . 5 . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . 49 . . . . . . . . 38 . . . Shots 4 | . . 3 . . . . . . . . 1 . . . Rammed 2 | . 2 . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 81 3 . 9 . . 144 . 273 240 262 7 46 . Average Temperature 80 | . 35 3 . 4 . . 70 . 103 81 93 7 28 . Received Heat Transfer 1579 | . 24 45 45 162 60 120 78 . 201 288 273 247 36 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 33 | . . 13 7 2 3 1 . . 1 6 . . . . Impact Corruptions 75 | . . 16 6 14 11 5 1 . 13 9 . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . . Heat Transferred 3663 | . . . . . . . . . . 3367 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Peak Influence 557 | . 175 404 557 304 241 . . . . 376 410 414 207 153 Initial 217 | . . 63 145 217 59 . . . . 38 158 172 172 98 Average 182 | . 74 225 293 156 136 . . . . 197 277 275 173 104 Maximum Alert Level 2 | . . 2 2 1 1 . . . . 1 2 2 1 . Low Security (%) 58 | 100 100 38 17 69 91 . . . . 45 21 15 93 100 Level 1 39 | . . 59 53 30 8 . . . . 54 77 80 6 . Level 2 1 | . . 2 28 . . . . . . . 1 3 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 3 6 4 . . . . 3 1 1 . 1 Investigation 3 | . . . 1 . . . . . . 1 . 1 . . Extermination 5 | . . . . 2 2 . . . . 1 . . . . Reinforcement 11 | . . 1 2 4 2 . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Distress Signals 9 | . 1 . 1 1 . . . . . . 2 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 13 21 17 33 14 19 6 . 7 43 15 32 9 4 Peak Tracking Total 19 | . 4 5 9 13 4 8 4 . 3 6 10 19 9 3 Tactical Retreats 39 | . 1 4 6 8 3 3 2 . . 4 2 5 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Traps Triggered 6 | . . . 1 1 3 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Machines Disabled 4 | . . 1 . . 1 . . . . . 2 . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Machines Accessed 24 | . . 2 . 6 2 . . 4 . 4 2 1 . 3 Terminals 15 | . . 1 . 4 2 . . . . 2 2 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 78 | . . 12 . 16 2 . . 31 . 7 2 3 . 5 Successful 60 | . . 12 . 8 1 . . 31 . 3 2 1 . 2 Failed 18 | . . . . 8 1 . . . . 4 . 2 . 3 Catastrophic 3 | . . . . 1 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . 2 . . . . . . . . 1 . Terminals 30 | . . 2 . 13 2 . . . . 3 2 3 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 13 | . . 10 . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 47 | . . 2 . 7 1 . . 31 . 1 2 1 . 2 Record 13 | . . . . 1 . . . 11 . . . . . 1 Part Schematic 11 | . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 7 | . . . . 2 1 . . 3 . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 . . . . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . 10 . 1 . . . . . . . . . . Insert Component 6 | . . 5 . 1 . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 3 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 5 1 . . . . 4 . 1 . 2 Full Trace Events 2 | . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 5 . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 5 . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Total Allies 4 | . . . . . . . . . 1 . . 3 . . Largest Group 2 | . . . . . . . . . 1 . . 2 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . 92 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . 46 . . Total Orders 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 21 | . . . . . . . . . 5 . . 16 . . Total Damage 592 | . . . . . . . . . 118 . . 474 . . Kills 2 | . . . . . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Turns Passed 6697 | 35 244 327 178 1135 549 415 811 42 678 1550 196 251 156 130 Spaces Moved 7362 | 35 238 452 284 1282 751 729 741 85 433 1124 235 619 155 199 Core 453 | 1 . . . . . 1 154 85 86 5 . 35 51 35 Treads 22 | . . . . . . . 7 . . 15 . . . . Legs 637 | . . . . . . . . . 347 290 . . . . Wheels 92 | 34 58 . . . . . . . . . . . . . Hover 3458 | . . . . 503 751 725 580 . . 554 168 1 104 72 Flight 2700 | . 180 452 284 779 . 3 . . . 260 67 583 . 92 Fastest Speed 21 | 50 37 37 34 31 38 40 46 50 50 43 21 21 50 40 Average Speed 54 | 79 47 39 36 34 39 43 68 50 118 87 39 24 82 60 Slowest Speed 500 | 80 80 120 117 120 45 150 350 50 350 500 185 75 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . 2 . 1 . . . . . . . 11 . . Cave-ins Triggered 7 | . . . . 1 . . 6 . . . . . . . Exploration Rate (%) 44 | 3 54 52 51 35 28 87 76 72 64 33 8 68 10 19 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . . . . . . Scrap Searched 12 | . . . . . . 4 7 . 1 . . . . . Spaces Dug 295 | . . 2 9 93 24 11 96 . . 3 57 . . . Terrain Destroyed 361 | . . 38 9 93 24 11 96 . . 30 60 . . . Melee 236 | . . 2 9 93 24 11 96 . . . 1 . . . Projectile 49 | . . . . . . . . . . 30 19 . . . AOE 76 | . . 36 . . . . . . . . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Qua Total 9199 | 39 334 549 326 1769 936 781 922 84 559 1524 282 706 182 206 Wait 983 | . 49 37 13 324 122 4 55 . 81 212 . 70 16 . Move 7314 | 34 237 447 283 1278 750 728 735 84 432 1123 234 596 154 199 Hop 14 | . . 2 . 1 . . . . . . . 11 . . Pick Up 63 | . 8 9 . 9 3 6 2 . 9 13 1 2 1 . Fast Attach 105 | 5 3 2 6 17 8 3 7 . 2 33 7 3 3 6 Attach 55 | . 3 5 1 5 3 4 8 . 9 10 3 2 2 . Detach 21 | . . 2 1 1 1 2 6 . . 5 . 2 1 . Swap 20 | . 2 3 . 2 1 2 1 . . 8 1 . . . Drop 92 | . 5 8 4 18 5 6 4 . . 29 8 . 4 1 Fire 126 | . 25 8 . . . . . . . 74 16 2 1 . Melee 376 | . . 26 18 113 39 26 99 . 26 17 12 . . . Ram 2 | . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . 1 4 . 5 . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/Quarantine History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 36 | -11/Junkyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 17) 273 | -10/Materials | Discovered new exit (range 18) 280 | -10/Materials | Identified exit to Materials 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x2 286 | -9/Materials | Discovered new exit (range 9) 302 | -9/Materials | Build established: Mutant 304 | -9/Materials | Identified exit to Mines 531 | -9/Materials | Discovered exit to Mines (range 17) 597 | -9/Materials | Discovered new exit (range 10) 607 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -8/Materials | Build established: Scavenger-Mutant 780 | -8/Materials | Discovered new exit (range 11) 784 | -8/Materials | Identified exit to Factory 785 | -8/Materials | Entered Factory 785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -7/Factory | Lost 4 parts (1n3u) 1470 | -7/Factory | Build established: Hacker-Mutant 1819 | -7/Factory | Crushed by falling debris 1915 | -7/Factory | Discovered new exit (range 15) 1920 | -7/Factory | Entered another Factory area 1920 | -6/Factory | Evolved 2 slots: Utility x2 1931 | -6/Factory | Discovered new exit (range 9) 2026 | -6/Factory | Discovered new exit (range 21) 2239 | -6/Factory | Discovered new exit (range 9) 2469 | -6/Factory | Entered Lower Caves 2544 | -6/Lower Caves | Learned Factory security intel 2597 | -6/Lower Caves | Identified exit to Lower Caves 2646 | -6/Lower Caves | Encountered a Warlord checkpoint 2832 | -6/Lower Caves | Spotted B-75 Beast 2876 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2884 | -6/Lower Caves | Entered another Lower Caves area 2916 | -6/Lower Caves | Lost 7 parts (4n3u) 3275 | -6/Lower Caves | Build established: Derelict-Mutant 3294 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3395 | -6/Lower Caves | Crushed by falling debris 3402 | -6/Lower Caves | Crushed by falling debris 3421 | -6/Lower Caves | Crushed by falling debris 3431 | -6/Lower Caves | Crushed by falling debris 3462 | -6/Lower Caves | Lost 7 parts (1p3n3u) 3536 | -6/Lower Caves | Crushed by falling debris 3536 | -6/Lower Caves | System corruption reached 10% 3599 | -6/Lower Caves | Crushed by falling debris 3675 | -6/Lower Caves | Encountered a Warlord checkpoint 3675 | -6/Lower Caves | Discovered new exit (range 8) 3695 | -6/Lower Caves | Entered Data Miner 3695 | -6/Data Miner | Discovered new exit (range 6) 3705 | -6/Data Miner | Met Data Miner 3722 | -6/Data Miner | Learned location of Section 7 (-2) 3722 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3727 | -6/Data Miner | Received God Mode back door access code from Data Miner 3737 | -6/Data Miner | Entered Proximity Caves 3796 | -5/Proximity Caves | Identified exit to Factory 3810 | -5/Proximity Caves | Escorted by Enhanced Grunt 3841 | -5/Proximity Caves | Core integrity fell below 50% 3848 | -5/Proximity Caves | Build established: Mutant 3914 | -5/Proximity Caves | Found Corrupted Prototype Device 3915 | -5/Proximity Caves | Identified Exp. Thermal Shield 3923 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4194 | -5/Proximity Caves | Build established: Scavenger-Mutant 4415 | -5/Proximity Caves | Entered Factory 4415 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4553 | -5/Factory | Repaired Powered Hammer 4599 | -5/Factory | Incoming investigation squad redirected 4680 | -5/Factory | Spotted B-75 Beast 5404 | -5/Factory | Lost 4 parts (1p3u) 5922 | -5/Factory | Discovered new exit (range 8) 5942 | -5/Factory | Identified exit to Upper Caves 5952 | -5/Factory | Discovered new exit (range 13) 5964 | -5/Factory | Identified exit to Factory 5965 | -5/Factory | Entered another Factory area 5965 | -4/Factory | Evolved 2 slots: Propulsion x2 6022 | -4/Factory | Spotted B-86 Titan 6096 | -4/Factory | Garrison activated, responded to threat 6160 | -4/Factory | Discovered new exit (range 6) 6161 | -4/Factory | Identified exit to Extension 6161 | -4/Factory | Entered Extension 6176 | -4/Extension | Lost 7 parts (2n3u2w) 6222 | -4/Extension | Spotted B-86 Titan 6256 | -4/Extension | Spotted B-86 Titan 6272 | -4/Extension | Rescued a captive Derelict 6273 | -4/Extension | Rescued a captive Derelict 6348 | -4/Extension | Rescued a captive Derelict 6397 | -4/Extension | Discovered new exit (range 16) 6398 | -4/Extension | Core integrity fell below 50% 6398 | -4/Extension | Discovered new exit (range 14) 6404 | -4/Extension | Identified exit to Cetus 6408 | -4/Extension | Identified exit to Research 6412 | -4/Extension | Entered Research 6412 | -3/Research | Evolved 2 slots: Utility x2 6440 | -3/Research | Lost 9 parts (1p4n4u) 6561 | -3/Research | Discovered new exit (range 16) 6568 | -3/Research | Identified exit to Quarantine 6568 | -3/Research | Entered Quarantine 6663 | -3/Quarantine | Found Prototype Processor 6663 | -3/Quarantine | Identified Spectral Analyzer 6689 | -3/Quarantine | Spotted Alpha 7 6698 | -3/Quarantine | Self-destructed Last Messages --------------- 06659_ Acquired Point Defense System. 06663_ Acquired Prototype Processor. 06663_ Identified Spectral Analyzer. 06663_ Malfunction: Energy drain (-88). 06675_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 06682_ Connecting with Research Terminal... >>Query(Unknown Artifact) A way to activate this device has yet to be discovered, though its design suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. 06687_ Connecting with Terminal... 06689_ Terminal disabled. 06690_ Slug penetrates Wall. 06690_ Slug penetrates Terminal. 06695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q005. Map ----- +----------------------------------------------------+ | ???????????#T #??????# #???????????????? | | ???????????#"" """ #??????# "" #???????????????? | | ???????????#"" """ #??????# "" #???????????????? | | ???????????#"" """ #??????# "" #???????????????? | | ???????????# |#??????# S #???????????????? | | ???????????#####+########### "" #???????????????? | | ????????????# # "" #???????????????? | | ????????????# # "" #???????????????? | | ????????????# # ##########?###??? | | ????????????# # ## ??? | | ??????###########+##### # ## """ """ "#?? | | ??????# # # ## """ """ "#?? | | ??????# """ """ """ # ###+#### """ """ "#?? | | ??????# " " " " """ # + T#?? | | ??????# """ """ """ # # """ """ "#?? | | ??????# # + """ """ "#?? | | ??????# """ """ """ # # """ """ "#?? | | ??????# " " " " " " ######## # #?? | | ??????# """ """ """ #??????# # ] #?? | | ??????# #??????# # #?? | | ??????# #???#### # = #?? | | ??????#################???#""# ########+#####?? | | ??????# ###########T"# c #?????? | | ??????# " + ^ ########+####??? | | ??????# T " " ##### #????# #??? | | ??????# """ #???# @ #????# #??? | | ??????# """!""" #???# #????# """ #??? | | ??????# """ p #???# #????#! """ #??? | | ??????# #???# ######### #????# """ #??? | | ??????# #???# #???????# #????# #??? | | ?##########+#####???# #???????# #????########??? | | ?#""" # !####### #???????# #??????????????? | | ?#"" #7"" #???????? #??????????????? | | ?#""" + " #???????? ??????????????? | | ??###T ## #???????? ??????????????? | | ????#???# ###+### +???????? ??????????????? | | ????????#######?????# #????????+#??????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 40 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dramatic Entrance The Oracle Challenges ------------ None Game ------ Seed XenonExplosiveFilter Manual? 0 Play Time 02:07:53 Cumulative 27.9 hours Start 2023.09.20 @ 15:49:55 End 2023.09.22 @ 09:20:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35cf0dc4-dad0-495d-8755-fd7665326d4c