Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 13:20:58 Player: Jim Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2436) 2436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 5236 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Armored Wheel Small Storage Unit Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Weight Redist. System Sensor Array Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Ion Cannon High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Deuterium Engine Wheel Wheel Cryofiber Web Small Storage Unit Utility Shielding Hardened Light Armor Plating Light Cannon Mini Grenade Launcher Missile Launcher Powered Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Heavy Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 61 | 2 7 6 23 23 Power 6 | . 1 . 1 4 Engine 5 | . 1 . 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 1 1 7 5 Treads 9 | . 1 1 6 1 Leg 1 | . . . 1 . Wheel 6 | 2 . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 2 3 7 6 Device 5 | . . 1 1 3 Storage 3 | . 2 1 . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 8 | . . 1 4 3 Artifact . | . . . . . Weapon 21 | . 3 2 8 8 Energy Gun . | . . . . . Energy Cannon 3 | . . . 1 2 Ballistic Gun 7 | . 2 2 1 2 Ballistic Cannon 5 | . 1 . 2 2 Launcher 6 | . . . 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 45 | . 4 1 18 22 Power 5 | . 1 . 1 3 Propulsion 14 | . 1 1 5 7 Utility 14 | . . . 7 7 Weapon 12 | . 2 . 5 5 Highest Loss Streak 13 | . 3 1 7 13 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 92 | . 85 99 94 86 Engine 9 | . 13 11 8 6 Treads 17 | . . 19 24 19 Wheel 4 | . 21 2 . 1 Device 7 | . . 11 3 12 Storage 19 | . 21 22 18 15 Hackware 2 | . . . 1 6 Protection 9 | . . 10 16 5 Energy Cannon 1 | . . . 2 4 Ballistic Gun 13 | . 23 18 7 8 Ballistic Cannon 2 | . 4 3 2 . Launcher 1 | . . . 3 2 Naked Turns . | . . . . . Heaviest Build 60 | 13 53 44 55 60 Greatest Support 66 | 26 26 40 60 66 Greatest Overweight (x) 10 | . 2 1 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 13 | 8 9 11 15 15 Most Carried 15 | 6 9 13 15 15 Average Carried 10 | 6 7 10 12 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 13 | 6 8 13 13 8 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2071 | 200 247 279 751 594 Remotely . | . . . . . Salvage Created 2426 | . 340 384 1115 587 Parts 154 | . 17 37 57 43 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 5 | . . 1 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 11 12 30 16 Guns 33 | . 7 7 10 9 Cannons 23 | . 4 5 8 6 AOE 13 | . . . 12 1 Classes Destroyed 14 | . 2 3 5 4 Worker 5 | . . 1 2 2 Builder 3 | . . . 2 1 Tunneler 1 | . . . . 1 Hauler 2 | . . . 2 . Recycler 3 | . . . 2 1 Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 22 | . 3 6 10 3 Cutter 3 | . . . . 3 Grunt 31 | . 8 3 15 5 Brawler 2 | . . . 1 1 Sentry 8 | . . 3 4 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 5 3 7 4 Combat Bots Only 5 | . 5 3 5 3 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5830 | . 602 490 2099 2639 Core 1196 | . 117 80 272 727 Absorbed by Shields 421 | . . 195 226 . Redirected to Shielding 79 | . . 17 53 9 Core Remaining (%) 70 | 100 53 80 50 . Volleys Fired 221 | . 35 39 100 47 Largest 3 | . 2 2 2 3 Hottest 120 | . 55 55 103 120 Shots Fired 435 | . 70 78 174 113 Gun 279 | . 59 58 97 65 Cannon 128 | . 11 20 54 43 Launcher 28 | . . . 23 5 Special . | . . . . . Kinetic 341 | . 70 78 127 66 Thermal 66 | . . . 24 42 Explosive 28 | . . . 23 5 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 9 10 13 Robot Miss Streak 5 | . 4 4 2 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 2 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 281 | . 44 44 124 69 Core Hits 147 | . 18 20 65 44 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Destroy 1 | . 1 . . . Blast 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6308 | . 587 659 3302 1760 Guns 2720 | . 410 433 985 892 Cannons 1705 | . 169 226 799 511 Explosions 1865 | . . . 1518 347 Melee . | . . . . . Ramming 18 | . 8 . . 10 Kinetic 3571 | . 579 659 1441 892 Thermal 854 | . . . 343 511 Explosive 1865 | . . . 1518 347 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 4 Average Corruption 6 | . . . 13 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 15 13 Message Errors 6 | . . . 3 3 Matter Fused 8 | . . . 2 6 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . 3 . Misdirections 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 67 | . 4 . 56 7 Projectiles 11 | . 4 . . 7 Explosions 56 | . . . 56 . Melee . | . . . . . Knockbacks 8 | . 2 4 2 . Impact . | . . . . . Kinetic 6 | . 2 3 1 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 271 | . 4 . 262 5 Shots 11 | . . . 11 . Rammed 4 | . 2 . . 2 Targets Rammed 4 | . 2 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 317 | . 20 16 317 188 Average Temperature 78 | . 6 7 136 56 Received Heat Transfer 1502 | . 291 92 618 501 Effects 5 | . . . 5 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1443 | . . . 629 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 582 | . 174 282 582 450 Initial 264 | . . 67 59 264 Average 203 | . 66 135 263 310 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 55 | 100 100 85 46 . Level 1 35 | . . 14 38 79 Level 2 9 | . . . 14 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 2 2 5 12 Investigation 3 | . 1 1 1 . Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 1 4 Assault . | . . . . . Garrison 8 | . . . 3 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 20 26 45 34 Peak Tracking Total 10 | . 6 7 8 10 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 1 2 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 4 5 3 1 Terminals 13 | . 4 5 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 11 16 9 2 Successful 21 | . 6 10 4 1 Failed 17 | . 5 6 5 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 18 | . 5 8 5 . Terminals 38 | . 11 16 9 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 6 8 3 1 Record 4 | . . 1 3 . Open DSF 1 | . . . . 1 Alert Level 3 | . 1 2 . . Locate Traps 4 | . 2 2 . . Reinforcement Status 2 | . 1 1 . . Zone Layout 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 2 1 . Terminals 3 | . . 2 1 . Assimilate 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 3 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked 1 | . . 1 . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4033 | 7 706 1163 1152 1005 Spaces Moved 2202 | 4 592 610 480 516 Core 4 | . . . . 4 Treads 1385 | . . 429 480 476 Legs 2 | 2 . . . . Wheels 811 | 2 592 181 . 36 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 115 160 95 Average Speed 147 | 105 99 167 170 158 Slowest Speed 550 | 120 120 240 320 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 1 71 60 38 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 145 | . . . 111 34 Melee . | . . . . . Projectile . | . . . . . AOE 145 | . . . 111 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2564 | 5 642 677 634 606 Wait 18 | . . 5 13 . Move 2198 | 3 591 609 479 516 Hop . | . . . . . Pick Up 51 | . 6 12 17 16 Fast Attach 5 | . 2 1 2 . Attach 40 | . 4 2 15 19 Detach . | . . . . . Swap 16 | 2 1 3 6 4 Drop 11 | . 1 6 2 2 Fire 221 | . 35 39 100 47 Melee . | . . . . . Ram 4 | . 2 . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Lost 3 parts (1p2w) 600 | -10/Materials | Discovered new exit (range 11) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Discovered new exit (range 16) 1016 | -9/Materials | Discovered new exit (range 11) 1780 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2097 | -8/Materials | Garrison activated, responded to threat 2434 | -8/Materials | Lost 7 parts (2n3u2w) 2758 | -8/Materials | System corruption reached 10% 2791 | -8/Materials | Lost 4 parts (1n2u1w) 2952 | -8/Materials | Discovered new exit (range 11) 2997 | -8/Materials | Lost 4 parts (1p1n1u1w) 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3319 | -7/Factory | Build established: Scavenger-Mutant 3546 | -7/Factory | Garrison activated, responded to threat 3865 | -7/Factory | Build established: Scavenger-Skirmisher 3910 | -7/Factory | Garrison activated, responded to threat 3950 | -7/Factory | Lost 7 parts (1p3n2u1w) 4022 | -7/Factory | Core integrity fell below 50% 4032 | -7/Factory | Core integrity fell below 20% 4034 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04013_ Hrd. Light Armor Plating destroyed. 04014_ Wheel destroyed. 04015_ Cryofiber Web destroyed. 04016_ Penetrated by Slug. 04019_ Imp. Light Armor Plating destroyed. 04022_ System Shield destroyed. 04023_ Knocked back. 04024_ R-06 Scavenger collects VTOL Module. 04024_ Com. Wheel destroyed. 04025_ Penetrated by Slug. 04027_ G-47 Trooper destroyed. 04027_ R-06 Scavenger collects VTOL Module. 04028_ Slug penetrates Wall. 04029_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 04031_ Slug penetrates Wall. 04031_ Penetrated by Slug. 04031_ Knocked back. 04031_ K-01 Serf collects debris. 04032_ R-06 Scavenger collects VTOL Module. 04033_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????### + = #????? | | ????????????????????????? + #| """ #????? | | ????????????????????? ### # """ #????? | | ????????????????????# ????# # """ #????? | | ????????????????????# ???????# # #????? | | ????????????????????#??????????# ##########????? | | ???????????????????????????????# #! "" ###### | | ??????????????????????????????## # + | | ??????????????????????????????## # # | | ???????????????????############# # ! * # | | ???????????????????# # + + | | ???????????????????# # # #### | | ???????????????????# # # [#??# | | ???????????????????# # # #??# | | ???????????????????# # # #??# | | ???????????????????# + ############# | | ???????????????????# # # # # | | ???????????????????###+######### ### # | | ????????????########## #??????# ## # | | ????????????# ! ! # #??????# g ##=* # | | ????????????# ! # ######## ## # | | ????????????# ] + ##! == # | | ????????????# # ##!= + | | ????????????########## k g w## # | | ??????????????????# a % !H ### #+##### | | ??????????????????# g @l%g [%=% o r [ / | | ??????????????????# g ######+#######% | | ??????????????????# ###;####???? ?????# | | ??????????????????# ??##???????? """ ????# #### | | ??????????????????#???????????? G" #???# #??? | | ??????????????????????????????? """ #???# #??? | | ??????????????????????????????# #???# #??? | | ??????????????????????????????# ! *#???# #??? | | ??????????????????????????????#######????# ##+#??? | | ?????????????????????????????????????????# ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 300 Power Shielding 33 Utility Shielding 33 Evasion (%) 42 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ChipCloakRegenerator Manual? 0 Play Time 01:11:56 Cumulative 33.9 hours Start 2022.07.24 @ 11:42:33 End 2022.07.24 @ 13:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 33 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77f97aa1-8718-4e4d-9c22-e1c0b8a1e508