Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.10.30 @ 18:19:57 // Halloween2020/ForbiddenLore Player: adark Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (633) 633 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3508 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Treads Light Treads Improved Heat Sink Power Shielding Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Core Shielding Power Shielding > --- WEAPON ----------- EM Pulse Gun Guided Plasma Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Power Shielding Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . 1 . . . 1 Weapon 1 | . . . . . 1 Parts Attached 20 | 7 3 3 1 1 5 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 1 . 1 2 Treads 6 | 2 . 1 . 1 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 2 . . . 1 Device . | . . . . . . Storage 2 | . 2 . . . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 2 1 . 1 Energy Gun 4 | 1 1 1 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 97 | . 100 100 100 100 74 Engine 11 | . 12 12 12 12 6 Treads 24 | . 25 25 25 25 20 Storage 11 | . 12 12 12 12 8 Processor 11 | . 12 12 12 12 8 Protection 12 | . 12 12 12 12 14 Energy Gun 8 | . 12 12 9 . 1 Energy Cannon 2 | . . . 2 12 7 Ballistic Gun 3 | . 12 5 . . . Launcher 7 | . . 6 12 12 1 Naked Turns . | . . . . . . Heaviest Build 59 | 10 43 44 51 51 59 Greatest Support 63 | 40 40 40 40 43 63 Greatest Overweight (x) 1 | 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 12 | 4 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 Most Carried 12 | 3 5 12 12 12 11 Average Carried 9 | 1 3 9 12 12 8 Final Capacity 12 | 4 12 12 12 12 12 Final Carried 12 | 3 5 12 12 12 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 536 | 206 145 115 . 20 50 Remotely . | . . . . . . Salvage Created 680 | . 275 134 . . 271 Parts 42 | . 14 12 . . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 6 9 . . 6 Melee 4 | . . 1 . . 3 Guns 11 | . 5 6 . . . Cannons 3 | . . . . . 3 AOE 3 | . 1 2 . . . Classes Destroyed 6 | . 3 2 . . 1 Watcher 2 | . 2 . . . . Swarmer 6 | . 2 4 . . . Grunt 8 | . 4 . . . 4 Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 3 | . 2 2 . . 3 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1937 | . 197 384 . . 1356 Core 667 | . 16 94 . . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 51 | . 17 22 . . 12 Largest 2 | . 2 2 . . 1 Hottest 120 | . 85 86 . . 120 Shots Fired 86 | . 34 40 . . 12 Gun 75 | . 34 36 . . 5 Cannon 7 | . . . . . 7 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 32 | . 17 15 . . . Thermal 29 | . 1 21 . . 7 Explosive 4 | . . 4 . . . Electromagnetic 21 | . 16 . . . 5 Robot Hit Streak 45 | . 26 45 . . 11 Robot Miss Streak 2 | . 1 2 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 71 | . 28 34 . . 9 Core Hits 38 | . 14 13 . . 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1326 | . 385 562 . . 379 Guns 858 | . 385 446 . . 27 Cannons 244 | . . . . . 244 Explosions 113 | . . 113 . . . Melee . | . . . . . . Ramming 111 | . . 3 . . 108 Kinetic 295 | . 145 150 . . . Thermal 553 | . 13 296 . . 244 Explosive 113 | . . 113 . . . Electromagnetic 254 | . 227 . . . 27 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Effects 9 | . . 5 4 . . Message Errors 1 | . . 1 . . . Energy Discharges 5 | . . 3 2 . . Data Loss (minor) 2 | . . . 2 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . 15 . . . Shots 1 | . . 1 . . . Rammed 31 | . . 1 . . 30 Targets Rammed 34 | . . 1 . . 33 Kicked . | . . . . . . Crushed 3 | . . . . . 3 Highest Temperature 452 | . 66 354 . . 452 Average Temperature 128 | . 34 119 . . 212 Received Heat Transfer 1020 | . 156 90 . . 774 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 1 . . 2 Heat Transferred 1300 | . 37 703 . . 560 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 202 | . 202 111 . . 155 Initial 6 | . . 6 . . . Average 43 | . 81 31 . . 87 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 87 100 . 100 100 Level 1 2 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 9 30 . . 11 Peak Tracking Total 12 | . 3 12 . . 5 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 2 1 5 1 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 67 | . 6 4 50 1 6 Successful 60 | . 2 4 50 1 3 Failed 7 | . 4 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 16 | . 6 4 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 60 | . 2 4 50 1 3 Record 55 | . . 3 49 . 3 Open Door 1 | . . . . 1 . Dispatch Records 2 | . 1 1 . . . Investigation Status 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3456 | 61 527 1006 1127 416 319 Spaces Moved 1780 | 35 254 512 626 231 122 Core 7 | 7 . . . . . Treads 1773 | 28 254 512 626 231 122 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 Average Speed 177 | 139 175 180 180 180 160 Slowest Speed 180 | 160 180 180 180 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 63 98 93 77 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . 22 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 22 | . . 22 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1935 | 44 300 553 627 232 179 Wait 41 | . 23 11 . . 7 Move 1775 | 34 253 511 625 230 122 Hop . | . . . . . . Pick Up 11 | 3 3 5 . . . Fast Attach 8 | 7 . . 1 . . Attach 5 | . 1 . . . 4 Detach . | . . . . . . Swap 7 | . 2 3 . 1 1 Drop 3 | . 1 . 1 1 . Fire 51 | . 17 22 . . 12 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 27 | . . 1 . . 26 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 565 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Discovered exit to Mines (range 12) 589 | -10/Materials | Entered Mines 989 | -10/Mines | Discovered exit to Materials (range 7) 1044 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1060 | -10/Mines | Assembled infested the area 1110 | -10/Mines | Learned Materials emergency access door positions 1277 | -10/Mines | Destroyed YI-UF0 1481 | -10/Mines | Discovered exit to Materials (range 10) 1587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1587 | -10/Mines | Identified exit to Exiles 1587 | -10/Mines | Discovered exit to Exiles (range 5) 1595 | -10/Mines | Entered Exiles 1649 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1786 | -10/Exiles | Met EX-DEC 1857 | -10/Exiles | Visited The Gauntlet 2085 | -10/Exiles | Learned location of Zion (-7) 2184 | -10/Exiles | Identified exit to Mines 2184 | -10/Exiles | Discovered exit to Mines (range 14) 2312 | -10/Exiles | Met EX-BIN 2467 | -10/Exiles | Aligned with FarCom system 2468 | -10/Exiles | Given EX-Vault access code 2510 | -10/Exiles | Opened EX-Vault 2525 | -10/Exiles | Found Prototype Energy Cannon 2525 | -10/Exiles | Identified Gui. Plasma Cannon 2569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2692 | -10/Exiles | Discovered exit to Mines (range 15) 2722 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2722 | -10/Exiles | Entered Mines 2803 | -9/Mines | Met a Derelict bent on vengeance 3067 | -9/Mines | Found the Drone Emporium 3129 | -9/Mines | Identified exit to Materials 3129 | -9/Mines | Discovered exit to Materials (range 6) 3138 | -9/Mines | Entered Materials 3138 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3139 | -8/Materials | Identified exit to Factory 3428 | -8/Materials | Core integrity fell below 50% 3448 | -8/Materials | Lost 7 parts (2p3n1u1w) 3449 | -8/Materials | Core integrity fell below 20% 3457 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03381_ Slammed into Y-45 Defender. 03382_ Lgt. Treads destroyed. 03382_ Slammed into Y-45 Defender. 03391_ Imp. Treads destroyed. 03391_ Slammed into Y-45 Defender. 03393_ R-06 Scavenger collects Imp. Heat Sink. 03393_ Slammed into Y-45 Defender. 03398_ R-06 Scavenger collects Lgt. Nuclear Core. 03399_ Slammed into Y-45 Defender. 03409_ Lgt. Treads destroyed. 03409_ Slammed into Y-45 Defender. 03414_ Gui. Plasma Cannon destroyed. 03417_ Slammed into Y-45 Defender. 03417_ Core Shielding destroyed. 03423_ Slammed into Y-45 Defender. 03428_ Destabilizing: Core damaged (-27). 03434_ Slammed into Y-45 Defender. 03439_ Destabilizing: System corrupted (+1). 03445_ Slammed into Y-45 Defender. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | + +????????????????????????????????????????? | | # #????????????????????????????????????????? | | ##### ##?##############????????????????????????? | | #### #?# # ! #????????????????????????? | | ### # """#????????????????????????? | | + """#????????????????????????? | | ^^ ### # ] """#????????????????????????? | | ####^ #?# # """#????????????????????????? | | ######"###### ## #????????????????????????? | | # #?# ###/#####????????????????????????? | | # =### #?# #????????????????????????????? | | / """ ""*[/% #?# #????????????????????????????? | | # """ """=### #?# ##########???????????????????? | | # """ """ #?# #?# ## #???????????????????? | | # #?# ### ## #???????????????????? | | # #?# # """ #???????????????????? | | # ! #?# + """ #???????????????????? | | ###########?# #%%""" #??????????g????????? | | ????????????# # #%%% #???????????????????? | | ????????????# # #%%""" #???????????????????? | | ????????????#====!!# #%%""" #???????????????????? | | ????????????#====!!# #gY"""%%#???????????????????? | | ????????????######## #%%%Y%%%#???????????????????? | | ???????????????????# #%%%@%%%#???????????????????? | | ???????????????????? #########???????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????##???????????????????????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????lg??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian This Is Interesting... Challenges ------------ None Game ------ Seed ResetRocketClaw Manual? 0 Play Time 00:23:57 Cumulative 36.9 hours Start 2020.10.30 @ 17:53:36 End 2020.10.30 @ 18:19:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 85 Rogue 78 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d9c41a6-01f5-406b-ba32-ab63a2879020