Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 11:44:49 Player: garza Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (4299) 4299 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 8528 Bonus ------- High Alert Combat Kills 44 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 30/100 System Corruption 2% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Matter Compressor (160) Precision Beam Rifle Phase Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Plasma Rifle > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Terrain Scanner Core Analyzer Recoil Stabilizer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Lightning Gun Phase Cannon Phase Cannon Gauss Cannon Advanced EMP Blaster Precision Grenade Launcher Heavy Mace Spear [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 6 | . . . 2 2 . 1 1 Weapon . | . . . . . . . . Parts Attached 167 | 7 2 . 22 21 30 26 59 Power 15 | 1 . . 2 1 3 2 6 Engine 11 | 1 . . 2 1 3 2 2 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 21 | 2 . . . 6 . 4 9 Treads 2 | 2 . . . . . . . Leg 19 | . . . . 6 . 4 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 49 | 2 1 . 4 8 9 5 20 Device 18 | 2 . . 1 3 4 . 8 Storage 2 | . 1 . . . . 1 . Processor 5 | . . . 1 1 1 . 2 Hackware 3 | . . . . . . 1 2 Protection 21 | . . . 2 4 4 3 8 Artifact . | . . . . . . . . Weapon 82 | 2 1 . 16 6 18 15 24 Energy Gun 18 | 1 . . 1 . 5 . 11 Energy Cannon 4 | . . . . . 2 . 2 Ballistic Gun 32 | 1 1 . 15 6 3 6 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 13 | . . . . . 4 6 3 Special Weapon 1 | . . . . . . 1 . Impact Weapon 8 | . . . . . 4 2 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . . . . . 4 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . . . 1 7 2 4 Parts Lost 45 | . . . 3 6 1 1 34 Power 6 | . . . 1 . . 1 4 Propulsion 9 | . . . . 2 . . 7 Utility 20 | . . . 1 3 1 . 15 Weapon 10 | . . . 1 1 . . 8 Highest Loss Streak 10 | . . . 2 3 1 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 100 94 92 99 99 95 Engine 6 | . 14 14 11 9 8 6 1 Core 3 | . . . . . . . 9 Treads 4 | . 28 28 22 10 . . . Leg 15 | . . . . 6 18 23 18 Device 10 | . 22 14 15 11 16 7 8 Storage 7 | . 5 14 11 9 9 7 6 Processor 12 | . . . 6 18 18 15 11 Hackware 6 | . . . . . . 7 12 Protection 10 | . . . 5 9 10 15 10 Energy Gun 2 | . 3 . . . 1 . 6 Ballistic Gun 8 | . 24 28 21 17 11 8 . Launcher 2 | . . . . . 2 4 2 Naked Turns . | . . . . . . . . Heaviest Build 83 | 7 26 26 39 57 52 68 83 Greatest Support 58 | 40 40 40 40 40 40 58 56 Greatest Overweight (x) 23 | . . . . 3 1 1 23 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 20 Average Capacity 17 | 5 9 15 15 15 15 19 20 Most Carried 20 | 2 6 6 15 15 15 20 20 Average Carried 15 | 1 3 6 12 14 14 18 17 Final Capacity 20 | 5 15 15 15 15 15 20 20 Final Carried 20 | 2 6 6 14 15 15 20 3 Class Distribution -------------------- 50% | Mutant 21% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Skirmisher 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 3393 | 208 90 29 299 301 787 469 1210 Remotely 236 | . . . . 236 . . . Salvage Created 4111 | 45 106 11 528 352 939 679 1451 Parts 209 | 7 7 2 29 15 49 44 56 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 86 | . 2 1 12 10 22 17 22 Melee 5 | . . . . . . . 5 Guns 58 | . 2 1 10 9 18 11 7 Cannons 5 | . . . . . . . 5 AOE 14 | . . . 2 1 3 5 3 Classes Destroyed 13 | 1 2 1 2 1 1 2 3 Worker 1 | . . . . . . 1 . Builder 7 | . . . . 1 1 . 5 Tunneler 3 | 3 . . . . . . . Recycler 2 | . . . . . . . 2 Operator 3 | . 1 . . . 1 1 . Watcher 3 | . . . 1 1 . 1 . Swarmer 11 | . . 1 . 3 1 6 . Grunt 44 | . 2 . 7 5 12 7 11 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 18 | . . . 5 2 8 1 2 Hunter 3 | . . . . . . . 3 Programmer 8 | . . . . . . 3 5 Best Kill Streak 8 | 2 1 1 4 7 8 6 6 Combat Bots Only 7 | . 1 1 4 5 7 3 3 Max Kills in Single Turn 4 | 1 1 1 2 2 2 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 1 2 1 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 731 | . 11 6 45 58 82 84 445 Missed 196 | . 2 2 8 16 18 28 122 Damage Taken 8684 | . 144 32 700 644 990 876 5298 Core 1340 | . 36 10 89 134 80 134 857 Absorbed by Shields 290 | . . . . 33 168 . 89 Redirected to Shielding 325 | . . . . . . 120 205 Regen/Repaired (Parts) 122 | . . . . . . 85 37 Core Remaining (%) 79 | 100 . 81 77 . 61 80 . Volleys Fired 330 | 14 14 6 34 31 63 67 101 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 170 | 40 60 40 79 50 86 61 170 Shots Fired 507 | 14 28 12 67 58 97 82 149 Gun 409 | 14 28 12 67 58 91 58 81 Cannon 56 | . . . . . . . 56 Launcher 35 | . . . . . 6 17 12 Special 7 | . . . . . . 7 . Kinetic 323 | . 25 12 61 58 79 58 30 Thermal 119 | 14 3 . 6 . 12 . 84 Explosive 16 | . . . . . . 4 12 Electromagnetic 42 | . . . . . 6 13 23 Robot Hit Streak 18 | 6 7 7 8 7 18 12 15 Robot Miss Streak 7 | 1 2 2 4 7 3 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 1 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 . Shots Hit Robots 378 | 12 20 6 48 37 80 57 118 Core Hits 219 | 4 8 2 23 25 53 40 64 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 4 | . 1 . . . . 2 1 Critical Strikes 15 | . 1 . . 1 2 2 9 Burn 4 | . . . . . 1 . 3 Destroy 5 | . 1 . . 1 1 2 . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Impale 3 | . . . . . . . 3 Melee Attacks 60 | . . . . . 8 6 46 Impact 29 | . . . . . 8 6 15 Slashing . | . . . . . . . . Piercing 31 | . . . . . . . 31 Sneak Attacks 2 | . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10401 | 133 163 48 1069 800 2089 1881 4218 Guns 5143 | 133 163 48 770 612 1461 924 1032 Cannons 1235 | . . . . . . . 1235 Explosions 2839 | . . . 299 188 457 957 938 Melee 1169 | . . . . . 156 . 1013 Ramming 15 | . . . . . 15 . . Kinetic 4314 | . 140 48 712 612 1259 924 619 Thermal 2594 | 133 23 . 357 188 202 189 1502 Explosive 1118 | . . . . . 35 231 852 Electromagnetic 1191 | . . . . . 422 537 232 Impact 579 | . . . . . 156 . 423 Slashing . | . . . . . . . . Piercing 590 | . . . . . . . 590 Highest Corruption 2 | . . . 1 . . 1 2 Average Corruption 1 | . . . 1 . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . 4 14 Message Errors 4 | . . . . . . 3 1 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 312 | . . . 117 43 30 36 86 Projectiles 7 | . . . . . . . 7 Explosions 203 | . . . 117 43 7 36 . Melee 102 | . . . . . 23 . 79 Knockbacks 15 | . . . . . . . 15 Impact 2 | . . . . . . . 2 Kinetic 12 | . . . . . . . 12 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 541 | . . . 213 107 80 95 46 Shots 11 | . . . 2 1 3 4 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . 3 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 746 | . 36 . 266 16 132 44 746 Average Temperature 129 | . 14 . 84 6 33 7 183 Received Heat Transfer 3189 | . 96 . 246 243 410 156 2038 Effects 60 | . . . . . . . 60 Shutdowns 18 | . . . . . . . 18 Energy Bleed 4 | . . . . . . . 4 Interference 14 | . . . . . . . 14 Matter Decay 6 | . . . . . . . 6 Short Circuit 5 | . . . . . . . 5 Damage (minor) 3 | . . . . . . . 3 Damage (major) 10 | . . . . . . . 10 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 14 | . . . . . 4 2 8 Impact Corruptions 6 | . . . . . 1 . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | 1 . . 1 . 1 . 12 Heat Transferred 4149 | 300 50 . 298 150 518 150 2683 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 450 | 15 94 66 246 155 450 400 317 Initial 171 | . 9 36 25 103 40 171 132 Average 121 | 5 50 38 103 99 230 185 73 Maximum Alert Level 2 | . . . 1 . 2 2 1 Low Security (%) 81 | 100 100 100 84 100 47 62 94 Level 1 16 | . . . 15 . 38 34 5 Level 2 2 | . . . . . 14 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . 2 . 2 6 11 Investigation 2 | . . . . . . 1 1 Extermination 9 | . . . . . . 3 6 Reinforcement 10 | . . . 2 . 2 2 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 7 | . . . 1 1 3 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 4 3 15 14 29 25 41 Peak Tracking Total 6 | . 2 1 4 5 6 3 5 Tactical Retreats 5 | . 1 . . . 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 4 | . . . 1 . 1 1 1 Indirectly 2 | . . . . . 1 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 27 | . . . 3 2 5 9 8 Max in Single Turn 3 | . . . 3 1 2 2 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 15 | . . . 2 . 3 3 7 Terminals 8 | . . . 2 . 2 . 4 Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 38 | . . . 7 . 7 7 17 Successful 25 | . . . 4 . 4 5 12 Failed 12 | . . . 3 . 3 2 4 Catastrophic 3 | . . . 1 . 1 1 . Database Lockouts 1 | . . . . . . . 1 Manual 15 | . . . 4 . 4 . 7 Terminals 25 | . . . 7 . 6 . 12 Fabricators 4 | . . . . . . 3 1 Repair Stations 5 | . . . . . . 3 2 Recycling Units 3 | . . . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 15 | . . . 4 . 3 . 8 Record 9 | . . . 2 . . . 7 Robot Analysis 2 | . . . 2 . . . . Open Door 1 | . . . . . 1 . . Alert Level 2 | . . . . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 1 Network Status 1 | . . . . . . 1 . Build 2 | . . . . . . 1 1 Repair Station Hacks 5 | . . . . . . 3 2 Scan Component 3 | . . . . . . 2 1 Repair 2 | . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 12 | . . . 2 . 1 3 6 Full Trace Events 3 | . . . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 99 | . . . . . . 99 . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired 2 | . . . . . . 1 1 Time 63 | . . . . . . 44 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . 1 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . 6 . . Drone Recoveries 6 | . . . . . 6 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 8318 | 118 216 187 718 924 941 2010 3204 Spaces Moved 3455 | 53 89 105 328 417 418 863 1182 Core 7 | 6 . . . . . . 1 Treads 851 | 47 89 105 328 282 . . . Legs 2597 | . . . . 135 418 863 1181 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 116 190 Average Speed 179 | 147 160 160 160 180 159 180 194 Slowest Speed 1200 | 160 160 160 160 330 200 196 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 17 26 37 24 56 20 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . 4 6 . Terrain Destroyed 244 | . . . 31 26 27 69 91 Melee 10 | . . . . . 4 6 . Projectile 11 | . . . . . . . 11 AOE 223 | . . . 31 26 23 63 80 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 5000 | 75 139 115 450 540 582 1241 1858 Wait 843 | . 31 5 43 38 36 254 436 Move 3448 | 52 88 104 327 416 417 862 1182 Hop . | . . . . . . . . Pick Up 67 | 2 3 . 17 13 5 13 14 Fast Attach 51 | 7 1 . 2 10 15 4 12 Attach 47 | . . . 4 3 3 6 31 Detach 9 | . 1 . . 2 . 1 5 Swap 69 | . 1 . 16 8 12 16 16 Drop 73 | . . . 7 19 20 12 15 Fire 330 | 14 14 6 34 31 63 67 101 Melee 60 | . . . . . 8 6 46 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 342 | -10/Mines | Met a Derelict bent on vengeance 468 | -10/Mines | Discovered new exit (range 13) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Discovered new exit (range 17) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Utility x2 1497 | -8/Materials | Build established: Scavenger-Mutant 1782 | -8/Materials | Lost 3 parts (1n2u) 1837 | -8/Materials | Lost 3 parts (1n1u1w) 2050 | -8/Materials | Discovered new exit (range 7) 2162 | -8/Materials | Identified exit to Storage 2164 | -8/Materials | Entered Storage 2297 | -8/Storage | Build established: Mutant 3011 | -8/Storage | Destroyed 7 combat bots 3018 | -8/Storage | Discovered new exit (range 10) 3095 | -8/Storage | Identified exit to Factory 3105 | -8/Storage | Entered Factory 3105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3246 | -7/Factory | Repaired Lyr. Light Armor Plating 5049 | -7/Factory | Discovered new exit (range 11) 5113 | -7/Factory | Identified exit to Factory 5115 | -7/Factory | Entered another Factory area 5115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5275 | -6/Factory | Repaired Imp. Propulsion Shielding 5624 | -6/Factory | Central database locked down 5676 | -6/Factory | Build established: Hacker-Assassin 6111 | -6/Factory | Build established: Hacker-Skirmisher 6118 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 6680 | -6/Factory | Build established: Hacker-Mutant 6947 | -6/Factory | Lost 5 parts (1n3u1w) 7772 | -6/Factory | Lost 4 parts (1p1n1u1w) 7884 | -6/Factory | Lost 9 parts (2p3n3u1w) 7903 | -6/Factory | Core integrity fell below 50% 8237 | -6/Factory | Lost 3 parts (1n1u1w) 8292 | -6/Factory | Core integrity fell below 20% 8319 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Recoil Stabilizer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-67 Veteran destroyed. K-01 Serf collects debris. Core Analyzer destroyed. Recoil Stabilizer destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. G-50 Soldier suffers critical hit (Impale). K-01 Serf collects debris. Spear destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier. Lyr. Light Armor Plating destroyed. System corrupted: Matter fused (-6). G-50 Soldier knocked back. Hpw. Field Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ##"##????????????????????????????????????????????? | | ! ##############???????????????????????????????? | | # #???????????????????????????????? | | """ # #???????????????????????????????? | | """ # #??##########???????????????????? | | """ # #??# #???????????????????? | | """ # #??# #???????????????????? | | # #??#"""" ! #????????? ?????????? | | """ # #??#"""" #????????= = ???????? | | """ # #??#"""" #??????? = ???????? | | """ # #??#"""" #?????? ??????? | | """ # #??#"""" "?????? #????? | | #?? ???##"""" #????? #????? | | #???? ?????# #????" # #??? | | ###########+#############+##"##########/ #??? | | % k ?? | | % % ?? | | %%%% ? | | %==%%% ? | | *%%k[ ? | | ###########+#############k#############+ ## #???? | | ???# #??##ggg! #???????????????? | | ???# #??## @ #???????????????? | | ???# #??## #???????????????? | | ???# ! #??## #???????????????? | | ???# #???# #???????????????? | | ???# #???# #???????????????? | | ???# #???# #???????????????? | | ???# #???# #???????????????? | | ???# #???###########???????????????? | | ???# #?????????????????????????????? | | ???#################?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Part-time Excavator Release The Drones! Challenges ------------ None Game ------ Seed PropulsionFusionPlating Manual? 0 Play Time 01:41:37 Cumulative 4.6 hours Start 2024.04.03 @ 23:13:22 End 2024.04.04 @ 11:44:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 0 Font 14/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73e4cba4-fa8d-4281-a334-c0ebae13bb29