Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 14:24:00 Player: Rohain Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1843) 1843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 5394 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 82/100 System Corruption 0% Temperature Cool (12) Movement Hovering (60) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Antigrav System > --- UTILITY (4) ------ Advanced Heat Sink Targeting Computer Relay Coupler [Sentry] (25) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Heavy Ion Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 62 | 6 8 1 6 6 24 4 7 Power 9 | 1 1 . 1 1 4 . 1 Engine 7 | 1 1 . 1 1 3 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 3 . 2 2 9 . 3 Treads . | . . . . . . . . Leg 20 | 2 3 . 2 2 9 . 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 14 | 1 1 1 2 2 4 . 3 Device 9 | . 1 . 1 2 4 . 1 Storage 1 | 1 . . . . . . . Processor 2 | . . 1 1 . . . . Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 3 . 1 1 7 4 . Energy Gun 10 | 2 2 . 1 1 4 . . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . 1 . 16 . 11 Power 6 | . . . . . 4 . 2 Propulsion 8 | . . . . . 4 . 4 Utility 3 | . . . . . 1 . 2 Weapon 11 | . . . 1 . 7 . 3 Highest Loss Streak 9 | . . . 1 . 6 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 90 100 100 91 88 100 86 Engine 7 | . 14 14 11 9 4 9 3 Leg 26 | . 28 28 33 27 25 27 23 Device 14 | . 5 10 8 14 17 18 14 Storage 9 | . 14 14 11 9 9 9 7 Processor 8 | . . 4 13 9 9 9 9 Energy Gun 15 | . 27 28 22 22 15 . . Energy Cannon 3 | . . . . . . 18 16 Ballistic Gun 2 | . . . . . 4 3 . Special Melee Weapon 1 | . . . . . . 5 7 Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 13 13 15 20 20 33 31 Greatest Support 33 | 20 20 20 30 32 33 33 33 Greatest Overweight (x) 2 | . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 6 | 1 7 7 7 7 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 5 8 4 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 26% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Matter Collected 1029 | 216 154 10 60 50 357 136 46 Remotely . | . . . . . . . . Salvage Created 1838 | . 338 . 260 244 712 194 90 Parts 71 | . 17 . 9 13 20 11 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 40 | . 8 . 4 6 15 5 2 Guns 29 | . 5 . 4 5 13 2 . Cannons 5 | . . . . . . 3 2 AOE 3 | . 3 . . . . . . Classes Destroyed 11 | . 6 . 3 1 1 . . Worker 2 | . . . 1 1 . . . Builder 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 7 | . 3 . . 2 . 2 . Grunt 23 | . 5 . 2 1 13 . 2 Duelist 1 | . . . . . 1 . . Sentry 6 | . . . 2 1 . 3 . Specialist 3 | . . . . 2 1 . . Best Kill Streak 6 | . 5 . 3 5 6 4 2 Combat Bots Only 6 | . 3 . 2 5 6 4 2 Max Kills in Single Turn 2 | . 2 . 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Damage Taken 3581 | . 480 6 237 248 1548 187 875 Core 792 | . 160 . 81 78 286 29 158 Absorbed by Shields 181 | . . . . . 181 . . Core Remaining (%) 71 | 100 . 36 79 . . . . Volleys Fired 204 | . 32 . 25 16 111 12 8 Largest 3 | . 2 . 2 3 3 2 2 Hottest 180 | . 100 . 100 150 180 130 130 Shots Fired 392 | . 64 . 50 46 203 17 12 Gun 365 | . 61 . 50 46 201 7 . Cannon 22 | . . . . . . 10 12 Launcher 5 | . 3 . . . 2 . . Special . | . . . . . . . . Kinetic 70 | . . . . . 63 7 . Thermal 317 | . 61 . 50 46 138 10 12 Explosive 5 | . 3 . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 62 | . 9 . 11 8 62 4 6 Robot Miss Streak 4 | . 2 . 2 3 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 293 | . 37 . 35 29 167 18 7 Core Hits 129 | . 24 . 12 13 71 5 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 20 | . 5 . 1 3 11 . . Burn 18 | . 5 . 1 3 9 . . Destroy 2 | . . . . . 2 . . Melee Attacks 10 | . . . . . . 9 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4353 | . 759 . 445 382 2347 229 191 Guns 3657 | . 464 . 445 382 2313 53 . Cannons 348 | . . . . . . 160 188 Explosions 329 | . 295 . . . 34 . . Melee . | . . . . . . . . Ramming 19 | . . . . . . 16 3 Kinetic 952 | . . . . . 899 53 . Thermal 3053 | . 464 . 445 382 1414 160 188 Explosive 329 | . 295 . . . 34 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . . . 5 Projectiles 5 | . . . . . . . 5 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . . . . 31 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . 2 1 Kicked 3 | . . . . . . 2 1 Crushed . | . . . . . . . . Highest Temperature 325 | . 325 . 199 198 272 7 40 Average Temperature 110 | . 116 . 82 100 136 7 24 Received Heat Transfer 1530 | . 255 . 96 27 828 54 270 Effects 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 1 2 . . Combat Hostiles 3 | . . . . 1 2 . . Parts Melted 24 | . 5 . 4 4 11 . . Heat Transferred 9288 | . 1739 . 1406 1369 4293 222 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Peak Influence 520 | . 255 99 172 251 520 437 229 Initial 253 | . . 99 38 72 163 253 154 Average 240 | . 169 99 63 143 325 358 179 Maximum Alert Level 2 | . 1 . . 1 2 2 1 Low Security (%) 42 | 100 72 100 100 77 11 . 70 Level 1 49 | . 27 . . 22 75 84 29 Level 2 7 | . . . . . 13 15 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 3 . . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Distress Signals 5 | . 1 . 2 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 10 2 8 9 18 7 5 Peak Tracking Total 7 | . 4 3 4 4 7 3 3 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Traps Triggered 11 | . . . . . 8 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Machines Accessed 12 | . . . 5 4 1 2 . Terminals 10 | . . . 5 3 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 33 | . . . 14 11 1 7 . Successful 13 | . . . 3 6 . 4 . Failed 20 | . . . 11 5 1 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 29 | . . . 14 9 1 5 . Terminals 30 | . . . 14 10 1 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 1 | . . . . 1 . . . Record 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 9 | . . . 3 4 . 2 . Terminals 9 | . . . 3 4 . 2 . Assimilate 2 | . . . 1 1 . . . Botnet 4 | . . . 1 2 . 1 . Operators 3 | . . . 1 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 4 3 1 2 . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . . . 3 . Non-combat 3 | . . . . . . 3 . Combat . | . . . . . . . . Robot Hacks Applied 7 | . . . . . . 7 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . ignore_repairs 2 | . . . . . . 2 . find_recycling 1 | . . . . . . 1 . ignore_parts 2 | . . . . . . 2 . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Turns Passed 3011 | 54 358 144 377 183 1244 427 224 Spaces Moved 1715 | 38 184 118 226 91 652 292 114 Core 8 | 2 . . . . . . 6 Treads . | . . . . . . . . Legs 1707 | 36 184 118 226 91 652 292 108 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 120 50 Average Speed 120 | 116 120 120 120 118 120 120 121 Slowest Speed 260 | 120 120 120 120 120 190 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 29 37 21 11 59 27 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 30 | . 19 . . . 7 4 . Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 26 | . 19 . . . 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Total 2305 | 45 256 121 282 133 932 350 186 Wait 238 | . 23 . 21 14 107 25 48 Move 1710 | 37 183 117 225 91 651 292 114 Hop . | . . . . . . . . Pick Up 23 | 2 7 1 3 2 5 3 . Fast Attach 20 | 6 1 1 . 1 5 2 4 Attach 17 | . . . 4 1 10 . 2 Detach 2 | . . . . . . 1 1 Swap 25 | . 7 . 2 4 9 2 1 Drop 18 | . 3 2 2 4 4 2 1 Fire 204 | . 32 . 25 16 111 12 8 Melee 10 | . . . . . . 9 1 Ram . | . . . . . . . . Kick 3 | . . . . . . 2 1 Crush . | . . . . . . . . Escape Stasis 34 | . . . . . 29 . 5 Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Entered Mines 463 | -10/Mines | Discovered new exit (range 13) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 6) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1069 | -8/Materials | Garrison activated, responded to threat 1117 | -8/Materials | Identified exit to Garrison 1117 | -8/Materials | Entered Garrison 1311 | -8/Garrison | Build established: Scavenger-Gunner 1401 | -8/Garrison | Lost 3 parts (1p2w) 1408 | -8/Garrison | Core integrity fell below 50% 1486 | -8/Garrison | Lost 6 parts (1p3n1u1w) 1538 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Discovered new exit (range 10) 1890 | -8/Garrison | Triggered checkpoint 1974 | -8/Garrison | Triggered checkpoint 2250 | -8/Garrison | Installed Relay Interface Framework 2260 | -8/Garrison | Discovered new exit (range 13) 2288 | -8/Garrison | Build established: Scavenger-Mutant 2361 | -8/Garrison | Entered Materials 2419 | -8/Materials | Discovered new exit (range 16) 2769 | -8/Materials | Discovered new exit (range 15) 2788 | -8/Materials | Identified exit to Garrison 2788 | -8/Materials | Entered Garrison 2858 | -8/Garrison | Triggered checkpoint 2914 | -8/Garrison | Garrison Relay disabled 2962 | -8/Garrison | Spotted B-75 Beast 2987 | -8/Garrison | Core integrity fell below 20% 3012 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02964_ Imp. Aluminum Leg destroyed. 02967_ Dropped Sml. Storage Unit. 02969_ Acquired Relay Coupler [Sentry]. 02974_ Aluminum Leg destroyed. 02979_ Knocked back. 02980_ Imp. Datajack destroyed. 02982_ Kicked Y-45 Defender out of the way. 02986_ Aluminum Leg destroyed. 02986_ Hvy. Ion Cannon destroyed. 02990_ Machine disabled. 02990_ Hvy. Ion Cannon destroyed. 02992_ Acquired 4 matter. 02997_ Acquired Mic. Fission Core. 03001_ Relay Coupler [Grunt] destroyed. 03003_ ALERT: Dispatching investigation squad to Factory. 03003_ Triggered Alarm Trap. 03003_ An alarm sounds. 03004_ Aluminum Leg destroyed. 03008_ Mic. Fission Core destroyed. 03011_ Acquired Antigrav System. 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