Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.09.01 @ 13:53:16 Player: Magi163 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1416) 1416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4531 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 57/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Core Shielding Hardened Light Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Ion Cannon Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Airjet Airjet Airjet Improved Heat Sink Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 1 . . Parts Attached 41 | . 3 2 12 12 2 10 Power 3 | . . . . 1 . 2 Engine . | . . . . . . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 8 | . . . 2 . 1 5 Treads 5 | . . . 2 . 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 12 | . 1 1 3 5 1 1 Device 5 | . 1 . 1 3 . . Storage 3 | . . 1 . 2 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 18 | . 2 1 7 6 . 2 Energy Gun 3 | . . . 2 . . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 5 | . 1 . 2 1 . 1 Ballistic Cannon 3 | . . . 2 1 . . Launcher 5 | . 1 1 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 22 | . . . 1 4 . 17 Power 3 | . . . . 1 . 2 Propulsion 8 | . . . . . . 8 Utility 3 | . . . . 1 . 2 Weapon 8 | . . . 1 2 . 5 Highest Loss Streak 14 | . . . 1 2 . 14 Average Slot Usage (%) 94 | . 90 100 96 98 100 89 Engine 5 | . 14 14 11 3 . . Core 3 | . . . . 4 7 6 Treads 13 | . . . 5 18 23 21 Leg 7 | . 28 28 16 . . . Device 10 | . 4 . 6 12 15 13 Storage 18 | . 14 28 22 18 15 14 Processor 2 | . . . . . 7 7 Protection 2 | . . . 3 3 . . Energy Gun 7 | . . . 4 14 7 5 Energy Cannon 4 | . . . . 8 7 6 Ballistic Gun 8 | . 28 21 15 5 . . Ballistic Cannon 5 | . . . 7 3 7 5 Launcher 3 | . . 7 4 3 7 3 Naked Turns . | . . . . . . . Heaviest Build 57 | 10 12 28 38 57 57 57 Greatest Support 63 | 20 20 20 40 40 60 63 Greatest Overweight (x) 10 | . . 1 1 1 . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 6 12 12 16 16 16 Average Capacity 12 | 6 6 11 12 12 16 15 Most Carried 16 | 6 6 8 12 12 10 16 Average Carried 11 | 6 5 6 10 10 9 14 Final Capacity 16 | 6 6 12 12 16 16 10 Final Carried 12 | 6 6 8 12 11 10 10 Class Distribution -------------------- 42% | Mutant 38% | Gunner 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 1053 | 200 60 7 246 220 . 320 Remotely . | . . . . . . . Salvage Created 1299 | . 60 21 479 287 . 452 Parts 61 | . 3 6 22 16 . 14 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 34 | . 2 3 11 7 . 11 Guns 12 | . . . 6 4 . 2 Cannons 10 | . . . 2 2 . 6 AOE 11 | . 2 3 3 1 . 2 Classes Destroyed 8 | . 1 1 4 2 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 2 1 . . Watcher 1 | . . . . 1 . . Swarmer 11 | . . 3 4 4 . . Grunt 16 | . 2 . 3 2 . 9 Duelist 2 | . . . 1 . . 1 Sentry 4 | . . . 3 . . 1 Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . 2 3 6 3 . 3 Combat Bots Only 4 | . 2 3 4 3 . 3 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 3475 | . 46 64 435 530 . 2400 Core 872 | . . 7 109 51 . 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 97 72 90 . . Volleys Fired 90 | . 3 3 30 18 . 36 Largest 4 | . 1 1 3 4 . 4 Hottest 192 | . 30 30 79 192 . 185 Shots Fired 231 | . 3 3 81 66 . 78 Gun 128 | . . . 57 48 . 23 Cannon 85 | . . . 23 14 . 48 Launcher 18 | . 3 3 1 4 . 7 Special . | . . . . . . . Kinetic 116 | . . . 80 14 . 22 Thermal 97 | . . . . 48 . 49 Explosive 18 | . 3 3 1 4 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 3 1 7 7 . 22 Robot Miss Streak 4 | . . 1 4 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 156 | . 3 1 54 37 . 61 Core Hits 81 | . 5 4 18 15 . 39 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3402 | . 141 108 978 709 . 1466 Guns 1286 | . . . 515 396 . 375 Cannons 1205 | . . . 271 227 . 707 Explosions 869 | . 141 108 192 86 . 342 Melee . | . . . . . . . Ramming 42 | . . . . . . 42 Kinetic 1082 | . . . 786 35 . 261 Thermal 1409 | . . . . 588 . 821 Explosive 869 | . 141 108 192 86 . 342 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 82 | . 20 . 40 21 . 1 Projectiles 17 | . . . 12 4 . 1 Explosions 65 | . 20 . 28 17 . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 156 | . . 43 . 36 . 77 Shots 6 | . . 1 . 2 . 3 Rammed 17 | . . . . . . 17 Targets Rammed 17 | . . . . . . 17 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | . 4 . 54 394 . 214 Average Temperature 83 | . 4 . 27 108 . 65 Received Heat Transfer 1134 | . 24 . 135 207 . 768 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . 3 . 4 Heat Transferred 2644 | . . . . 1147 . 1497 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 371 | . 110 70 371 241 57 359 Average Influence 151 | . 55 36 162 123 23 219 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 65 | 100 100 100 62 65 100 52 Level 1 34 | . . . 37 34 . 47 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 7 14 9 1 21 Peak Tracking Total 8 | . 3 8 5 4 1 7 Tactical Retreats 5 | . . 1 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 3 | . 1 . . 1 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 11 | . 1 . 4 4 2 . Terminals 10 | . 1 . 4 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 2 . 9 13 2 . Successful 15 | . 2 . 4 8 1 . Failed 11 | . . . 5 5 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 12 | . . . 4 8 . . Terminals 25 | . 2 . 9 13 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 2 . 2 3 . . Robot Analysis 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . . . 2 5 . . Terminals 7 | . . . 2 5 . . Track 2 | . . . . 2 . . Botnet 3 | . . . . 3 . . Disrupt 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . 2 . . . . Total Damage 17 | . . 17 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 1718 | 36 86 81 489 433 50 543 Spaces Moved 836 | 31 61 48 227 194 30 245 Core 1 | . . . . . . 1 Treads 529 | . . . 71 194 30 234 Legs 296 | 31 61 48 156 . . . Wheels . | . . . . . . . Hover 10 | . . . . . . 10 Flight . | . . . . . . . Fastest Speed 56 | 120 120 120 150 160 160 56 Average Speed 156 | 120 120 148 153 178 160 158 Slowest Speed 550 | 120 120 150 160 180 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 13 16 27 19 1 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . 8 19 8 40 . 19 Melee . | . . . . . . . Projectile 5 | . . . 3 2 . . AOE 89 | . 8 19 5 38 . 19 Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 1052 | 30 70 54 304 240 32 322 Wait 24 | . . . 16 5 . 3 Move 830 | 30 60 47 226 193 29 245 Hop . | . . . . . . . Pick Up 34 | . 2 2 13 8 1 8 Fast Attach 4 | . 1 . 1 . . 2 Attach 18 | . . . 3 6 2 7 Detach . | . . . . . . . Swap 19 | . 2 2 8 6 . 1 Drop 16 | . 2 . 7 4 . 3 Fire 90 | . 3 3 30 18 . 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . . . . . . 17 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 18) 123 | -10/Materials | Entered Mines 125 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 130 | -10/Mines | Assembled infested the area 180 | -10/Mines | Discovered new exit (range 14) 204 | -10/Mines | Entered Materials 204 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Discovered new exit (range 13) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -8/Materials | Identified exit to Storage 857 | -8/Materials | Build established: Tank 996 | -8/Materials | Discovered new exit (range 16) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -7/Factory | Identified exit to Garrison 1176 | -7/Factory | Entered Garrison 1212 | -7/Garrison | Triggered checkpoint 1246 | -7/Garrison | Garrison Relay disabled 1325 | -7/Garrison | Triggered checkpoint 1404 | -7/Garrison | Discovered new exit (range 9) 1500 | -7/Garrison | Triggered checkpoint 1608 | -7/Garrison | Triggered checkpoint 1698 | -7/Garrison | Core integrity fell below 50% 1708 | -7/Garrison | Core integrity fell below 20% 1719 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01685_ Slammed into Y-54 Guardian. 01686_ Y-54 Guardian heat short circuits Broken Lgt. Treads. 01687_ Slammed into Y-54 Guardian. 01688_ Y-54 Guardian heat damages core (-15). 01688_ Imp. Deuterium Engine melted. 01688_ Broken Lgt. Treads melted. 01688_ Imp. Heat Sink melted. 01688_ Flak Gun melted. 01689_ Lgt. Treads destroyed. 01697_ Imp. Treads destroyed. 01697_ Nuclear Core destroyed. 01698_ Imp. Heat Sink destroyed. 01706_ Airjet destroyed. 01706_ Dropped Lrg. Storage Unit. 01707_ Dropped Lgt. Nuclear Core. 01709_ Y-54 Guardian destroyed. 01712_ Airjet destroyed. 01712_ Acquired 30 matter. 01714_ Acquired Flak Gun. 01715_ Airjet destroyed. Map ----- +----------------------------------------------------+ | ## ?????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ## ## ## #????????????????????????????????? | | ^^ "????????????????????????????????? | | ^^ "????????????????????????????????? | | % ^ "????????????????????????????????? | | * "????????????????????????????????? | | ##=! ## ## #????????????????????????????????? | | ?# !## ## #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?## ## ## #????????????????????????????????? | | ??# ## ## #????????????????????????????????? | | ??# ######## #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# #??????# ########?????????????????????????? | | ??# #??????# #?????????????????????????? | | ### #??????# ###### #?????????????????????????? | | #??????# #????# #?????????????????????????? | | #??????# ####?# #?????????????????????????? | | ######??????# #CC### ######################????? | | ????????????# ??? | | ????????????# % !=! ??? | | ????????????# %%%Y @%Y= ??? | | ????????????##########%###+########### #####?????? | | ?????????????????????#%#?# #?????????????????????? | | ?????????????????????#%#?# #?????????????????????? | | ?????????????????????#%###+##????????????????????? | | ?????????????????????#%##= #????????????????????? | | ?????????????????????#%##%= #######??????????????? | | ?????????????????????#%%%!%% #??????????????? | | ?????????????????????##########" #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????#"""#??????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySmartbombInverter Manual? 0 Play Time 00:24:24 Cumulative 42.9 hours Start 2020.09.01 @ 13:29:06 End 2020.09.01 @ 13:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffeacc15-09c2-4ae6-b774-a9dc3188a165