Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.16 @ 07:07:56 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (4154) 4154 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 9465 Bonus ------- Follower Combat Kills 87 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 45/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Terrain Scan Processor Seismic Detector > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Hardlight Generator > --- WEAPON ----------- Improved Proton Missile Launcher Long-range Missile Launcher Shotgun Thermal Plasma Construct/C Great Maul > --- INVENTORY -------- Power Amplifier Improved Heat Sink Improved Heat Sink Energy Well Structural Scanner Sensor Array Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Shock Bomb Launcher Enhanced Flamer Molecular Deconstructor Katana Katana Katana Katana Katana Makeshift Spear [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . . Utility 2 | . . 2 . . . . . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 105 | 1 7 21 27 13 9 2 4 5 . 16 Power 7 | . 1 2 2 2 . . . . . . Engine 6 | . . 2 2 2 . . . . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | . 2 4 9 5 . . . . . . Treads 8 | . . 4 1 3 . . . . . . Leg 10 | . . . 8 2 . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 6 5 . 3 2 2 . . 5 Device 10 | 1 1 2 1 . 1 . 1 . . 3 Storage 2 | . 1 . 1 . . . . . . . Processor 6 | . . 2 3 . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . 2 . . 2 2 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 52 | . 2 9 11 6 6 . 2 5 . 11 Energy Gun 8 | . 2 2 . 3 1 . . . . . Energy Cannon 2 | . . . . 1 . . . 1 . . Ballistic Gun 8 | . . 4 2 . 1 . 1 . . . Ballistic Cannon 5 | . . 1 2 1 1 . . . . . Launcher 10 | . . . 2 . 1 . 1 2 . 4 Special Weapon 3 | . . 2 . . . . . . . 1 Impact Weapon 7 | . . . 5 1 . . . . . 1 Slashing Weapon 8 | . . . . . 2 . . 2 . 4 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 . . . . . 1 Parts Lost 39 | . 1 5 6 2 . 3 2 1 . 19 Power 6 | . . 2 2 . . 1 . . . 1 Propulsion 12 | . . 2 3 2 . . . . . 5 Utility 7 | . . . . . . 2 . . . 5 Weapon 14 | . 1 1 1 . . . 2 1 . 8 Highest Loss Streak 6 | . 1 3 3 1 . 2 2 1 . 6 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 100 97 97 94 90 66 54 56 60 50 Engine 5 | . 3 2 7 8 9 5 6 6 6 2 Core 1 | . 10 8 . . . . . . . . Treads 10 | . . 16 . 2 28 9 4 3 . . Leg 8 | . 3 . 35 29 2 1 1 2 6 5 Wheel 3 | . 24 5 . . 4 2 . . . . Device 7 | . 14 11 2 9 9 6 7 6 6 8 Storage 8 | . 14 11 9 9 9 6 6 6 6 5 Processor 7 | . . 16 24 18 2 . . . . . Protection 3 | . . 2 . . 7 5 4 6 6 2 Energy Gun 5 | . 28 7 . . 7 5 4 4 . . Ballistic Gun 3 | . . 10 2 . . 4 7 2 . . Ballistic Cannon 3 | . . 1 4 7 8 2 . . . . Impact Weapon 2 | . . . 10 9 . . . . . 2 Slashing Weapon 4 | . . . . . 1 13 7 12 20 8 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 122 | 12 50 59 98 97 105 112 112 122 111 118 Greatest Support 151 | 20 32 46 80 65 77 62 83 112 112 151 Greatest Overweight (x) 3 | . 1 1 2 3 1 2 1 1 . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 18 20 23 25 25 25 25 25 25 24 Most Carried 25 | 6 12 20 25 25 25 25 24 22 19 21 Average Carried 20 | 6 9 17 21 22 24 24 20 19 19 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 19 22 23 25 24 22 19 19 . Scrap Engine Consumption 128 | . . . . . 59 38 10 13 . 8 Constructs Created 5 | . . . . . 1 3 1 . . . Constructs Modified 42 | . . . . . 9 16 7 6 1 3 Class Distribution -------------------- 45% | Mutant 34% | Construct 10% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2875 | 210 50 370 717 314 429 174 160 126 . 325 Remotely . | . . . . . . . . . . . Salvage Created 4297 | 66 211 588 887 300 926 449 238 239 . 393 Parts 210 | 4 12 49 32 10 45 22 7 6 . 23 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . 1 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 5 6 . 18 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 90 | . 4 19 18 5 9 6 6 5 . 18 Melee 10 | . . . 1 1 . 1 1 2 . 4 Guns 28 | . 4 16 1 . 2 3 1 1 . . Cannons 21 | . . 3 6 4 7 1 . . . . AOE 25 | . . . 4 . . 1 4 2 . 14 Classes Destroyed 15 | 2 2 3 2 . 2 . 1 1 . 2 Worker 4 | . . . 3 . 1 . . . . . Builder 3 | . . 2 . 1 . . . . . . Tunneler 3 | 1 . . 1 . . 1 . . . . Recycler 11 | 1 . . 1 2 6 1 . . . . Drone 2 | . . . . . . . . . . 2 Watcher 3 | . 1 1 1 . . . . . . . Swarmer 14 | . . 7 3 . . . . . . 4 Grunt 35 | . 4 8 6 2 1 1 1 3 . 9 Brawler 2 | . . . . . . . 1 1 . . Duelist 4 | . . . . . 1 . 3 . . . Sentry 22 | . . 4 6 2 6 3 1 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 4 | . . . 3 1 . . . . . . Programmer 4 | . . . . . 1 2 . . . 1 Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 2 1 6 5 3 5 3 6 2 . 7 Combat Bots Only 7 | . 1 6 4 2 3 1 6 2 . 7 Max Kills in Single Turn 3 | 1 1 2 3 1 1 3 2 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 2 1 . 3 Melee 1 | . . . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Damage Taken 12119 | . 173 1518 1655 284 769 978 1375 587 . 4780 Core 1558 | . 41 265 242 32 125 57 64 25 . 707 Absorbed by Shields 6 | . . . . . . . . . . 6 Regen/Repaired (Parts) 1801 | . . . . . 28 449 363 634 . 327 Core Remaining (%) 60 | 100 83 33 . . 27 . . . . . Volleys Fired 300 | 3 16 85 45 24 36 36 10 18 . 27 Largest 3 | 2 2 2 2 1 2 2 3 3 . 2 Hottest 170 | 80 90 150 80 44 94 99 108 170 . 93 Shots Fired 485 | 6 32 150 57 25 64 72 19 30 . 30 Gun 302 | 6 32 118 23 . 26 63 16 18 . . Cannon 141 | . . 22 31 25 37 9 . 9 . 8 Launcher 32 | . . . 3 . 1 . 3 3 . 22 Special 10 | . . 10 . . . . . . . . Kinetic 281 | . . 89 54 25 37 42 16 18 . . Thermal 98 | 3 17 61 . . . . . 9 . 8 Explosive 27 | . . . . . . . 3 3 . 21 Electromagnetic 79 | 3 15 . 3 . 27 30 . . . 1 Robot Hit Streak 12 | 3 4 10 5 11 6 10 9 2 . 12 Robot Miss Streak 6 | 1 2 6 3 2 5 4 2 4 . 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 350 | 5 19 87 61 22 50 44 11 23 . 28 Core Hits 180 | 3 11 35 24 9 21 21 14 15 . 27 Critical Kills 2 | . . . 1 1 . . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . . . Critical Strikes 14 | . . 1 7 2 . . . 3 . 1 Burn 1 | . . 1 . . . . . . . . Blast 1 | . . . . 1 . . . . . . Smash 8 | . . . 7 1 . . . . . . Sever 4 | . . . . . . . . 3 . 1 Melee Attacks 101 | . . . 37 11 5 4 5 14 . 25 Impact 53 | . . . 37 11 . . . . . 5 Slashing 44 | . . . . . 5 4 5 14 . 16 Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 13 | . . . 5 3 5 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 13 | . . . 5 . 1 . . 4 . 3 Damage Inflicted 11446 | 98 288 1398 2009 828 1357 972 739 761 . 2996 Guns 3001 | 60 259 1150 242 . 279 593 258 160 . . Cannons 1972 | . . 215 374 443 651 127 . 90 . 72 Explosions 3704 | 38 29 . 258 . 112 223 456 137 . 2451 Melee 2725 | . . . 1135 385 304 29 25 374 . 473 Ramming 20 | . . 9 . . 11 . . . . . Kinetic 3627 | . . 1005 616 443 651 494 258 160 . . Thermal 745 | 60 139 384 . . . . . 90 . 72 Explosive 3213 | . . . . . . 223 456 137 . 2397 Electromagnetic 1116 | 38 149 . 258 . 391 226 . . . 54 Impact 1557 | . . . 1135 385 . . . . . 37 Slashing 1088 | . . . . . 304 29 25 374 . 356 Piercing 80 | . . . . . . . . . . 80 Highest Corruption 14 | . . 2 4 4 5 2 2 2 2 14 Average Corruption 2 | . . 2 2 4 4 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 171 | . . 12 27 11 59 13 13 12 1 23 Message Errors 50 | . . 1 9 7 21 3 4 2 1 2 Matter Fused 32 | . . 1 4 . 12 3 6 2 . 4 Heat Flow Errors 20 | . . 2 6 1 4 2 1 1 . 3 Energy Discharges 21 | . . 2 1 . 5 3 . 5 . 5 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 2 | . . . . . 1 . . 1 . . Data Loss (minor) 21 | . . 4 3 1 6 2 1 1 . 3 Data Loss (major) 11 | . . 2 2 1 3 . . . . 3 Misfires 7 | . . . 1 1 4 . . . . 1 Alerts 2 | . . . . . 1 . 1 . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 611 | . . 4 307 148 44 9 5 7 . 87 Projectiles 30 | . . 4 . . 26 . . . . . Explosions 96 | . . . . . . 9 5 . . 82 Melee 485 | . . . 307 148 18 . . 7 . 5 Knockbacks 23 | . . 4 5 3 9 2 . . . . Impact 5 | . . . 2 3 . . . . . . Kinetic 18 | . . 4 3 . 9 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 61 . 11 . 114 25 . 116 Shots 10 | . . . 3 . 1 . 2 1 . 3 Rammed 4 | . . 2 . . 2 . . . . . Targets Rammed 4 | . . 2 . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 418 | 36 225 160 252 238 418 198 264 369 . 223 Average Temperature 78 | 22 81 21 71 48 126 56 61 128 . 45 Received Heat Transfer 2471 | . 114 438 468 117 219 246 99 290 . 480 Effects 10 | . . . . . 7 . 2 1 . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . Interference 3 | . . . . . 1 . 2 . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . 1 . 10 1 1 . . . . . Impact Corruptions 18 | . . . 16 2 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1994 | 100 371 1112 . . . . . 111 . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 324 | 10 124 232 324 254 159 219 . . . . Initial 100 | . 6 24 62 92 54 100 . . . . Average 78 | 8 39 85 118 143 31 95 . . . . Maximum Alert Level 1 | . . 1 1 1 . 1 . . . . Low Security (%) 95 | 100 100 96 92 71 100 96 . . . . Level 1 4 | . . 3 7 28 . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 1 2 2 . 3 . . . 1 Investigation 5 | . 3 . 1 1 . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . 1 1 . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 11 | . . 5 5 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 9 37 27 12 7 11 8 6 . 38 Peak Tracking Total 14 | . 2 8 5 4 3 3 7 3 . 14 Tactical Retreats 13 | . 2 1 3 1 . . 1 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 6 | . . 1 3 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 21 | . 1 1 3 3 . 11 . 1 . 1 Max in Single Turn 6 | . 1 1 2 1 . 6 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 18 | . 5 1 3 . 6 . . . 3 . Terminals 12 | . 5 1 2 . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 75 | . 18 5 14 . 17 . . . 21 . Successful 43 | . 7 1 6 . 8 . . . 21 . Failed 32 | . 11 4 8 . 9 . . . . . Catastrophic 4 | . 1 . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 18 5 12 1 12 . . . . 1 Terminals 49 | . 18 5 13 . 13 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 3 1 3 . 6 . . . 21 . Record 6 | . . . . . 1 . . . 5 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . . . Maintenance Status 3 | . 1 . 1 . 1 . . . . . Zone Layout 4 | . 1 . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 3 . 1 . . . . . Terminals 8 | . 4 . 3 . 1 . . . . . Track 2 | . 1 . 1 . . . . . . . Botnet 6 | . 3 . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 1 3 . 5 . . . . . Full Trace Events 6 | . 4 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 15 | . . . . . 14 . . . . 1 Largest Group 14 | . . . . . 14 14 . . . 1 Highest-Rated Group 205 | . . . . . 205 205 . . . 96 Highest-Rated Ally 96 | . . . . . 34 34 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . 24 . . . 7 Total Damage 758 | . . . . . . 381 . . . 377 Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 11986 | 27 646 1812 1782 501 2424 1204 1408 1085 118 979 Spaces Moved 5278 | 14 334 428 711 165 910 479 707 782 129 619 Core 15 | . . . . . . . . . . 15 Treads 2572 | . . 318 5 20 910 352 641 326 . . Legs 2316 | 14 69 . 706 145 . 127 66 456 129 604 Wheels 375 | . 265 110 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 115 115 123 190 212 178 178 92 92 50 Average Speed 174 | 120 116 207 176 217 238 217 178 128 92 115 Slowest Speed 330 | 120 120 240 270 330 241 315 178 178 92 236 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 41 40 53 34 95 16 80 76 74 70 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . . Spaces Dug 18 | . . 5 2 2 . 3 . . . 6 Terrain Destroyed 337 | 4 2 7 10 8 6 18 40 37 . 205 Melee 13 | . . . 2 2 . 3 . . . 6 Projectile 31 | . . 7 6 6 6 . . 6 . . AOE 293 | 4 2 . 2 . . 15 40 31 . 199 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total 7417 | 17 558 1179 1139 260 1098 568 835 818 128 817 Wait 1410 | . 196 612 285 39 13 34 99 2 . 130 Move 5267 | 13 333 427 710 164 909 478 706 781 128 618 Hop . | . . . . . . . . . . . Pick Up 72 | . 5 19 21 6 9 6 4 1 . 1 Fast Attach 18 | 1 1 4 9 2 . . . . . 1 Attach 36 | . 1 7 4 5 1 2 1 4 . 11 Detach 10 | . 1 3 1 . 1 . 1 1 . 2 Swap 51 | . 5 10 14 6 8 . 3 1 . 4 Drop 57 | . . 10 20 3 9 8 6 . . 1 Fire 300 | 3 16 85 45 24 36 36 10 18 . 27 Melee 85 | . . . 30 11 4 4 5 10 . 21 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . 2 . . 2 . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 106 | . . . . . 106 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 2) 28 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x2 1755 | -9/Materials | Build established: Scavenger-Mutant 2047 | -9/Materials | Core integrity fell below 50% 2218 | -9/Materials | Lost 3 parts (1p1n1w) 2240 | -9/Materials | Build established: Mutant 2332 | -9/Materials | Discovered new exit (range 10) 2484 | -9/Materials | Identified exit to Materials 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Evolved 2 slots: Propulsion x2 3253 | -8/Materials | Discovered new exit (range 9) 3819 | -8/Materials | Discovered new exit (range 10) 3819 | -8/Materials | Discovered new exit (range 14) 4250 | -8/Materials | Lost 3 parts (1p1n1w) 4266 | -8/Materials | Identified exit to Storage 4268 | -8/Materials | Entered Storage 4563 | -8/Storage | Build established: Scavenger-Mutant 4691 | -8/Storage | Garrison activated, responded to threat 4759 | -8/Storage | Used back door to open Recycling access 4759 | -8/Storage | Discovered new exit (range 5) 4766 | -8/Storage | Identified exit to Recycling 4769 | -8/Storage | Entered Recycling 4769 | -8/Recycling | Found Scrap Engine 4790 | -8/Recycling | Core integrity fell below 50% 5012 | -8/Recycling | Build established: Mutant 5673 | -8/Recycling | Discovered new exit (range 4) 6580 | -8/Recycling | Build established: Commander-Mutant 7193 | -8/Recycling | Entered Factory 7193 | -6/Factory | Accompanied by 14 allies 7193 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 7539 | -6/Factory | P-60 Hacker assimilated allied *booty 7837 | -6/Factory | Build established: Construct 8252 | -6/Factory | Discovered new exit (range 3) 8397 | -6/Factory | Entered Lower Caves 8721 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9103 | -6/Lower Caves | Spotted B-75 Beast 9129 | -6/Lower Caves | Encountered a Warlord checkpoint 9439 | -6/Lower Caves | Learned Factory stockpile data 9552 | -6/Lower Caves | Discovered new exit (range 8) 9805 | -6/Lower Caves | Entered another Lower Caves area 9852 | -6/Lower Caves | Discovered new exit (range 14) 10778 | -6/Lower Caves | Discovered new exit (range 9) 10790 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10890 | -6/Lower Caves | Entered Data Miner 10890 | -6/Data Miner | Discovered new exit (range 6) 10908 | -6/Data Miner | Met Data Miner 10942 | -6/Data Miner | Received God Mode back door access code from Data Miner 11008 | -6/Data Miner | Entered Proximity Caves 11029 | -5/Proximity Caves | Escorted by Enhanced Grunt 11082 | -5/Proximity Caves | Learned 12 Factory zone layouts 11137 | -5/Proximity Caves | Spotter reported a threat 11190 | -5/Proximity Caves | Spotter reported a threat 11236 | -5/Proximity Caves | Spotter reported a threat 11278 | -5/Proximity Caves | Destroyed 7 combat bots 11351 | -5/Proximity Caves | Spotted B-75 Beast 11354 | -5/Proximity Caves | Learned Factory emergency access door positions 11533 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11534 | -5/Proximity Caves | Learned 12 Factory zone layouts 11539 | -5/Proximity Caves | Found Prototype Special Weapon 11747 | -5/Proximity Caves | Lost 4 parts (2n2w) 11810 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11849 | -5/Proximity Caves | Crushed by falling debris 11850 | -5/Proximity Caves | System corruption reached 10% 11907 | -5/Proximity Caves | Lost 6 parts (1n2u3w) 11967 | -5/Proximity Caves | Core integrity fell below 50% 11970 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11973 | -5/Proximity Caves | Identified Molecular Deconstructor 11982 | -5/Proximity Caves | Core integrity fell below 20% 11987 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11920_ Penetrated by Slug. 11943_ Drone sends a signal. 11960_ C-30 ARC bursts open, deploying its payload. 11960_ S-27 Virus unfolds itself. 11963_ System corrupted: Component data lost. 11964_ Scrap Engine destroyed. 11964_ FC-Carbon Exoskeleton destroyed. 11964_ FC-Carbon Exoskeleton core remains intact and functional. 11968_ Katana destroyed. 11970_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11970_ Imp. Proton Missile Launcher destroyed. 11972_ FC-Carbon Exoskeleton destroyed. 11972_ Dropped Huge Storage Unit. 11973_ Identified Molecular Deconstructor. 11974_ Y-72 Warden: "REQUESTING BACKUP." 11975_ Slug penetrates Wall. 11978_ Critical hit (Burn: +37). 11978_ Molecular Deconstructor destroyed. 11984_ Penetrated by Slug. 11986_ System corrupted: Energy discharge (-11). Map ----- +----------------------------------------------------+ | ?????##????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??## ????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ????????????? " ???? ??????????????????????????? | | ?????????????"% ???? ??###?????????????????????? | | ???????????? " ????? #? ?????????????????????? | | ????????#### ######## ? #?????????????????????? | | ??????## #" #gg# #? #?????????????????????? | | ??????# #" # ## ##????????????????????? | | ??????# #" + ## ##???????????????????? | | ??????# ## #" +? # #???????????????????? | | ??????# #?# #" #?? #???????????????????? | | ???#### #??# #" #??# #???????????????????? | | ???# ##?# ###+#### #???????????????????? | | ???# ### g Y #????????????????????? | | #### ## h sg ;#????????????????????? | | # ## s / gg l @ #?????????????????????? | | # ## /h! bs ####??????????????????? | | # ##### !|!!! ##; ##?????????????????? | | #???## !]! #### #?????????????????? | | #????# #??# #?????????????????? | | ####????# "#??# ##?????????????????? | | ????????## ###??## ### ##??????????????????? | | ?????????#### ##?????###??####???????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 22 Energy Capacity 478 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 56 Melee Accuracy 10 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticLinearRifle Manual? 0 Play Time 02:39:10 Cumulative 65.9 hours Start 2023.12.15 @ 07:03:02 End 2023.12.16 @ 07:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0e9dfab-fb6b-452a-88eb-44826d4ce883