Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 22:14:03 Player: star Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (4578) 4578 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2550) 2550 TOTAL SCORE: 12043 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 425 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield Relay Coupler [NC] (27) > --- WEAPON (3) ------- Axe Longsword +1 > --- INVENTORY (15) --- Light Fission Core Improved Carbon-fiber Leg Core Analyzer Microactuators ECM Suite Makeshift Light Armor Plating Thermal Shield Hacking Suite System Shield Relay Coupler [Cutter] (34) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (24) Trap Extractor (0/4) Recalibrator Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Remote Datajack Axe Longsword +1 > --- INVENTORY -------- Light Fission Core Improved Carbon-fiber Leg Core Analyzer Microactuators ECM Suite Makeshift Light Armor Plating Thermal Shield Hacking Suite System Shield Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Sentry] Recalibrator Katana [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Insulated Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . . . 3 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 84 | 6 2 4 1 7 2 17 8 2 16 17 1 1 Power 12 | 1 1 1 . 1 . 4 . . 1 2 1 . Engine 6 | 1 1 . . 1 . 2 . . . 1 . . Core 6 | . . 1 . . . 2 . . 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . . . 4 1 7 2 . 4 6 . . Treads 3 | . . . . . . 3 . . . . . . Leg 13 | . . . . 2 . 3 2 . 4 2 . . Wheel 6 | 2 . . . 2 1 . . . . 1 . . Hover 3 | . . . . . . . . . . 3 . . Flight 1 | . . . . . . 1 . . . . . . Utility 23 | 1 . 2 . . 1 4 2 1 8 4 . . Device 4 | . . 1 . . . . 2 . 1 . . . Storage 2 | 1 . . . . 1 . . . . . . . Processor 4 | . . . . . . 1 . 1 . 2 . . Hackware 10 | . . . . . . 1 . . 7 2 . . Protection 3 | . . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 1 2 . 2 4 1 3 5 . 1 Energy Gun 4 | . 1 . . 1 . . 2 . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 1 . 2 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 . 1 . . 1 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . Parts Lost 44 | . . 2 . 3 . 14 2 . 8 12 1 2 Power 6 | . . . . 1 . 1 . . 2 1 . 1 Propulsion 18 | . . 1 . 1 . 7 1 . 4 4 . . Utility 8 | . . . . . . 4 . . 1 3 . . Weapon 12 | . . 1 . 1 . 2 1 . 1 4 1 1 Highest Loss Streak 7 | . . 2 . 2 . 6 1 . 2 7 1 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 11 | . 3 8 8 7 7 7 14 15 13 12 10 13 Power 1 | . . 1 1 1 1 1 2 2 1 1 1 1 Propulsion . | . . . . . . . . . 1 . 1 1 Utility 6 | . 1 5 5 4 4 3 7 8 6 7 7 10 Weapon 2 | . 1 2 2 2 2 2 4 4 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . 3 . 3 . . 1 2 2 . . 12 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 18 | . . 2 . 2 . . . 1 2 . . 11 Weapon 3 | . . 1 . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 79 76 86 72 84 92 90 91 90 84 87 Engine 2 | . 14 3 . 1 9 3 . . 1 1 5 . Core 6 | . . 10 14 11 . 3 9 7 4 5 1 6 Leg 13 | . . . . 4 18 14 23 23 21 10 15 9 Wheel 5 | . 28 19 14 16 2 1 . . . 1 . 4 Device 4 | . . 7 14 8 . . 15 15 4 . . . Storage 9 | . 14 14 14 14 15 10 9 7 7 7 7 7 Processor 6 | . . . . . . 9 9 13 2 2 15 15 Hackware 17 | . . . . . . 8 9 7 29 31 23 23 Protection 1 | . . 2 . 5 9 6 . . . . . . Energy Gun 1 | . 12 6 . . . . 6 3 . . . . Energy Cannon 1 | . . 10 14 6 . . . . . . . . Ballistic Gun 1 | . 15 3 . . . . 1 . . 4 . . Slashing Weapon 10 | . . . 5 15 18 16 8 7 8 10 15 15 Special Melee Weapon 1 | . . . . . . . . 3 5 4 . . Peak Build Rating 56 | 6 7 14 21 23 25 35 44 51 48 52 49 56 Average Rating 35 | 4 6 11 15 20 24 28 40 46 41 42 46 52 On Entrance 27 | . 6 7 13 21 23 25 35 44 47 38 49 47 Avg Prop Armor Cover (%) 10 | . . . . . 14 15 . . . 10 . 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 10 13 23 22 24 40 40 40 37 40 39 40 43 Greatest Support 60 | 26 26 26 16 26 26 60 45 43 43 36 36 36 Greatest Overweight (x) 9 | . . 1 1 5 3 9 1 . 1 3 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 13 14 15 15 15 15 15 15 Most Carried 15 | 1 8 8 8 8 8 13 15 15 15 15 11 15 Average Carried 11 | . 3 7 8 7 7 7 14 14 13 12 11 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 8 8 7 7 13 15 15 15 11 11 15 Class Distribution -------------------- 36% | Bothacker-Mutant 22% | Mutant 13% | Hacker-Gladiator 11% | Bothacker-Gladiator 8% | Scavenger-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Bothacker-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Matter Collected 1917 | 248 55 36 . 120 10 209 147 30 642 302 38 80 Remotely . | . . . . . . . . . . . . . Salvage Created 4359 | . 283 74 . 307 19 589 707 130 816 744 240 450 Parts 233 | . 16 3 . 19 5 39 36 8 48 35 15 9 Haulers Intercepted 4 | . 1 . . . . . 1 1 . 1 . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 13 9 Prevented 4 | . . . . . . . . . . . 2 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 84 | . 4 2 . 4 . 15 11 1 21 18 3 5 Melee 46 | . . . . 4 . 10 10 1 5 8 3 5 Guns 6 | . 4 1 . . . . 1 . . . . . Cannons 1 | . . 1 . . . . . . . . . . AOE 31 | . . . . . . 5 . . 16 10 . . Classes Destroyed 19 | . 4 1 . 6 . 3 . . 2 2 1 . Worker 3 | . . . . 2 . . . . . 1 . . Builder 5 | . . . . 1 1 . 2 . . 1 . . Tunneler 3 | . . . . 2 . . . 1 . . . . Hauler 4 | . 1 . . . . . 1 1 . 1 . . Recycler 2 | . . . . 1 . . 1 . . . . . Mechanic 2 | . 1 . . . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . Swarmer 18 | . . 1 . . . 4 2 . 7 1 3 . Cutter 5 | . . . . . . 3 . . 2 . . . Grunt 23 | . 4 1 . 1 . 1 5 . 6 1 . 4 Brawler 1 | . . . . . . . . . 1 . . . Duelist 3 | . . . . 1 . . 1 . . 1 . . Protector 2 | . . . . . . . . . . 2 . . Sentry 13 | . . . . . . 4 3 1 3 1 . 1 Specialist 7 | . . . . . . . . . 2 5 . . Hunter 6 | . . . . . . 3 . . . 3 . . Programmer 4 | . . . . . . . . . . 4 . . Packrat 2 | . . . . . . . . . . . . 2 Samaritan 4 | . . . . . . . . . . . 4 . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 11 | . 5 1 . 3 1 4 5 1 6 11 3 2 Combat Bots Only 10 | . 1 1 . 2 . 4 3 1 6 10 3 2 Max Kills in Single Turn 4 | . 2 1 . 1 1 4 1 1 4 4 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . 4 4 . . Melee 2 | . . . . 1 . 1 1 1 1 2 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Hostile Shots Fired 493 | . 21 14 . 12 . 139 30 9 105 97 22 44 Missed 160 | . 10 . . 2 . 34 7 5 38 36 8 20 Hits 333 | . 11 14 . 10 . 105 23 4 67 61 14 24 Melee 10 | . . . . 4 . 4 . . 1 1 . . Projectile 323 | . 11 14 . 6 . 101 23 4 66 60 14 24 AOE 3 | . . . . . . 2 . . 1 . . . Critical Strikes 8 | . . . . . . 4 . . 2 2 . . Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 5046 | . 223 177 . 187 . 1478 349 26 772 1340 203 291 Core 1308 | . 112 32 . 10 . 363 86 10 198 343 61 93 Absorbed by Shields 22 | . . . . . . . . . 16 6 . . Regen/Repaired (Parts) 33 | . . . . . . . 5 . 9 19 . . Core Remaining (%) 52 | 100 . . . 38 . . 18 . . . . . Volleys Fired 79 | . 28 9 . . . 4 8 . 23 5 . 2 Largest 2 | . 2 2 . . . 1 2 . 2 2 . 1 Hottest 115 | . 60 115 . . . 33 103 . 78 78 . 5 Shots Fired 124 | . 51 16 . . . 4 16 . 27 8 . 2 Gun 76 | . 51 8 . . . . 16 . . 1 . . Cannon 8 | . . 8 . . . . . . . . . . Launcher 38 | . . . . . . 4 . . 27 7 . . Special 2 | . . . . . . . . . . . . 2 Kinetic 33 | . 23 1 . . . . 8 . . 1 . . Thermal 16 | . . 8 . . . . 8 . . . . . Explosive 34 | . . . . . . 4 . . 23 7 . . Electromagnetic 39 | . 28 7 . . . . . . 4 . . . Robot Hit Streak 19 | . 19 6 . . . . 4 . 2 3 . 4 Robot Miss Streak 4 | . 1 2 . . . 3 4 . 2 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 235 | . 36 11 . 16 1 37 34 8 30 39 10 13 Core Hits 144 | . 14 4 . 7 . 18 13 3 38 36 5 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 19 | . 3 . . . . 7 3 . . 3 1 2 Burn 1 | . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . Sever 15 | . . . . . . 7 2 . . 3 1 2 Melee Attacks 234 | . . . . 17 2 53 31 8 49 40 15 19 Impact . | . . . . . . . . . . . . . Slashing 209 | . . . . 17 2 53 31 4 33 35 15 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 39 | . . . . 8 1 . 5 6 5 5 7 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . 3 . . . 7 2 . Damage Inflicted 12704 | . 473 245 . 1055 91 2170 1670 298 2399 2875 810 618 Guns 736 | . 385 73 . . . . 261 . . 17 . . Cannons 150 | . . 150 . . . . . . . . . . Explosions 3281 | . 88 22 . . . 309 . . 1555 1307 . . Melee 8537 | . . . . 1055 91 1861 1409 298 844 1551 810 618 Ramming . | . . . . . . . . . . . . . Kinetic 282 | . 121 8 . . . . 136 . . 17 . . Thermal 385 | . 88 172 . . . . 125 . . . . . Explosive 3108 | . . . . . . 309 . . 1492 1307 . . Electromagnetic 392 | . 264 65 . . . . . . 63 . . . Impact . | . . . . . . . . . . . . . Slashing 8537 | . . . . 1055 91 1861 1409 298 844 1551 810 618 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 5 14 14 Message Errors 6 | . . . . . . . . . . . 5 1 Matter Fused 10 | . . . . . . . . . . 2 3 5 Heat Flow Errors 6 | . . . . . . . . . . . 4 2 Energy Discharges 5 | . . . . . . . . . . 2 . 3 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1393 | . . 20 . 288 61 146 255 . 140 198 211 74 Projectiles 20 | . . 20 . . . . . . . . . . Explosions 118 | . . . . . . 34 . . 72 12 . . Melee 1255 | . . . . 288 61 112 255 . 68 186 211 74 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 346 | . 93 21 . . . 27 . . 53 152 . . Shots 12 | . 2 1 . . . 2 . . 2 5 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 533 | . 70 533 . . . . 149 . 18 2 183 219 Average Temperature 104 | . 30 268 . . . . 64 . 14 2 90 111 Received Heat Transfer 1050 | . 72 84 . 92 . 126 90 6 258 214 9 99 Effects 6 | . . 6 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 718 | . 150 272 . . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Maximum Alert Level 4 | . . . . . . 1 1 . 4 3 . . Low Security (%) 49 | 100 100 100 . 100 100 64 86 100 6 . . . Level 1 9 | . . . . . . 35 13 . 11 . . . Level 2 18 | . . . . . . . . . 19 83 . . Level 3 14 | . . . . . . . . . 35 16 . . Level 4 8 | . . . . . . . . . 25 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1425 | . 91 53 . 50 5 342 256 112 1425 747 . . Initial 747 | . . 25 . . . 2 166 112 16 747 . . Average 391 | . 42 6 . 4 . 184 174 73 786 624 . . Influence Increases 3759 | . 166 157 . 80 9 480 416 42 1609 590 70 140 Destroy 0b10 Robot/C 1880 | . 80 80 . 40 . 300 260 20 560 380 60 100 Destroy 0b10 Robot/NC 155 | . 15 . . 30 5 10 30 10 15 40 . . Destroy Leader 292 | . 22 20 . 10 . 20 84 12 30 74 10 10 Allied During Kill 122 | . . 3 . . . 2 24 . 54 39 . . Successful Hack 47 | . 11 . . . 4 6 . . 26 . . . Disable Machine 60 | . . . . . . . 15 . 30 15 . . Anti-Garrison Action 700 | . . . . . . 50 . . 650 . . . Destroy Structure 338 | . 8 9 . . . 47 3 . 244 27 . . Lose Combat Pursuer 165 | . 30 45 . . . 45 . . . 15 . 30 Influence Decreases 3759 | . 100 223 . 79 6 142 510 266 208 1302 636 287 Entered New Map 1335 | . . 41 . . 1 2 176 136 8 678 264 29 Time Decay 1724 | . 100 142 . 79 5 . 254 130 . 404 362 248 Lost Part 390 | . . 20 . . . 140 20 . 80 120 10 . Lost Ally 310 | . . 20 . . . . 60 . 120 100 . 10 Squads Dispatched 9 | . 1 1 . . . . 2 1 . 4 . . Investigation 3 | . . 1 . . . . 2 . . . . . Extermination 3 | . . . . . . . . 1 . 2 . . Reinforcement 2 | . 1 . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Distress Signals 6 | . . . . 1 . . 2 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 10 5 . 5 . 15 20 1 29 27 8 8 Peak Tracking Total 11 | . 3 2 . 10 . 6 5 1 4 11 4 2 Tactical Retreats 13 | . 2 3 . 2 . 3 . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Traps Triggered 7 | . . . . . . 2 1 . 3 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . 9 Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Machines Disabled 10 | . . . . . . 1 1 . 7 1 . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . . Garrison Relay 5 | . . . . . . 1 . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Machines Accessed 13 | . 1 1 1 . 1 1 1 1 3 . 1 2 Terminals 6 | . 1 . . . . 1 . . 3 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 23 | . 2 1 1 . 1 1 1 1 12 . 1 2 Successful 14 | . 2 1 1 . 1 1 1 1 3 . 1 2 Failed 9 | . . . . . . . . . 9 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 . 1 . . . 1 . 2 . . . Terminals 16 | . 2 . . . . 1 . . 12 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 10 | . 1 1 1 . . 1 . . 3 . 1 2 Record 2 | . . . . . . . . . . . 1 1 Open Door 4 | . . 1 . . . 1 . . 1 . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . Terminals 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . . 3 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . . 1 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . Robots Hacked 16 | . . . . . . . . 2 11 2 . 1 Non-combat 4 | . . . . . . . . 2 1 . . 1 Combat 12 | . . . . . . . . . 10 2 . . Robot Hacks Applied 20 | . . . . . . . . 4 11 4 . 1 parse_system 2 | . . . . . . . . 1 . 1 . . no_distress 1 | . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . 1 . . reboot_system 2 | . . . . . . . . . 2 . . . formatsys_low 2 | . . . . . . . . . 1 . . 1 formatsys_high 10 | . . . . . . . . . 8 2 . . Relay Couplers Released 25 | . . . . . . 5 . . 17 3 . . Machine Destruction 22 | . . . . . . 5 . . 17 . . . Programmers 3 | . . . . . . . . . . 3 . . Attached 8 | . . . . . . . . . 6 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Total Allies 17 | . . 1 . . . 3 . . 10 2 . 1 Largest Group 5 | . . 1 . . . 3 3 . 5 5 . 1 Highest-Rated Group 153 | . . 31 . . . 60 60 . 153 151 . 15 Highest-Rated Ally 32 | . . 31 . . . 24 24 . 32 32 . 15 Total Orders 17 | . . . . . . . . . 11 5 . 1 STAY 7 | . . . . . . . . . 6 1 . . ROAM 1 | . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . 3 1 . . GUARD 1 | . . . . . . . . . . 1 . . AID 3 | . . . . . . . . . 1 2 . . DROP 1 | . . . . . . . . . . . . 1 Ally Attacks 68 | . . 5 . . . 3 13 . 30 17 . . Total Damage 2263 | . . 64 . . . 48 353 . 722 1076 . . Kills 18 | . . 2 . . . . 3 . 7 6 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Turns Passed 9272 | 43 296 729 325 812 60 938 557 276 2313 978 832 1113 Spaces Moved 5583 | 34 215 638 281 478 38 560 305 201 1255 477 425 676 Core 40 | 1 . . . 36 . 3 . . . . . . Treads 188 | . . . . . . 188 . . . . . . Legs 2934 | . . . . 90 20 276 305 201 1255 193 425 169 Wheels 2256 | 33 215 638 281 352 18 93 . . . 119 . 507 Hover 165 | . . . . . . . . . . 165 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 115 80 120 50 120 120 120 58 190 100 Average Speed 136 | 88 90 103 115 119 142 134 142 120 154 151 190 133 Slowest Speed 500 | 90 90 115 115 300 190 500 190 120 190 330 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 40 97 62 85 6 43 38 6 88 13 65 72 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . . . 1 2 Spaces Dug 44 | . . . . . . 13 3 . 16 2 3 7 Terrain Destroyed 326 | . 7 11 . . . 34 3 . 236 25 3 7 Melee 30 | . . . . . . 4 3 . 11 2 3 7 Projectile 2 | . . 2 . . . . . . . . . . AOE 294 | . 7 9 . . . 30 . . 225 23 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Total 6907 | 43 269 695 283 699 42 683 402 238 1558 692 437 866 Wait 787 | 3 19 36 . 187 . 28 35 19 170 139 1 150 Move 5573 | 33 214 637 280 477 38 559 304 201 1254 476 424 676 Hop . | . . . . . . . . . . . . . Pick Up 57 | 1 6 4 1 3 1 8 7 3 10 7 . 6 Fast Attach 40 | 6 . 1 1 3 1 12 3 1 3 7 . 2 Attach 27 | . . . . 1 1 4 1 1 9 9 . 1 Detach 8 | . . . . . . . . 1 2 4 . 1 Swap 56 | . 2 3 . 8 . 6 8 1 21 6 1 . Drop 30 | . . 5 1 4 . 1 5 3 4 6 . 1 Fire 79 | . 28 9 . . . 4 8 . 23 5 . 2 Melee 212 | . . . . 16 1 47 31 8 49 31 11 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 5 . . 4 . . . Rewire 19 | . . . . . . 9 . . 8 2 . . Trap 10 | . . . . . . . . . 1 . . 9 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 221 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 343 | -10/Mines | Received a Mining Laser from a helpful Derelict 361 | -10/Mines | Identified exit to Subcaves 374 | -10/Mines | Discovered new exit (range 14) 510 | -10/Mines | Met a Derelict shopkeep closing up shop 653 | -10/Mines | Core integrity fell below 50% 739 | -10/Mines | Discovered new exit (range 14) 762 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1065 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Met 8R-AWN 1117 | -10/Exiles | Met EX-HEX 1216 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1258 | -10/Exiles | Opened EX-Vault 1279 | -10/Exiles | Found Longsword +1 1305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1336 | -10/Exiles | Met EX-DEC 1380 | -10/Exiles | Discovered new exit (range 14) 1394 | -10/Exiles | Left Exiles lab with Longsword +1 1394 | -10/Exiles | Entered Mines 1549 | -9/Mines | Assembled infested the area 2036 | -9/Mines | Learned 4 Materials zone layouts 2166 | -9/Mines | Learned Materials interactive machine intel 2192 | -9/Mines | Discovered new exit (range 9) 2206 | -9/Mines | Entered Materials 2206 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2207 | -8/Materials | Identified exit to Factory 2207 | -8/Materials | Identified exit to Storage 2208 | -8/Materials | Loaded intel: 18 interactive machine locations 2266 | -8/Materials | Identified exit to Garrison 2266 | -8/Materials | Entered Garrison 2406 | -8/Garrison | Installed Relay Interface Framework 2453 | -8/Garrison | Lost 4 parts (3n1u) 2575 | -8/Garrison | Build established: Scavenger-Gladiator 2690 | -8/Garrison | Triggered checkpoint 2690 | -8/Garrison | Triggered checkpoint 2749 | -8/Garrison | Lost 3 parts (1n1u1w) 2787 | -8/Garrison | Core integrity fell below 50% 2808 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2870 | -8/Garrison | Garrison Relay disabled 2911 | -8/Garrison | Discovered new exit (range 14) 2943 | -8/Garrison | Rescued a captive Derelict 3204 | -8/Garrison | Entered Materials 3204 | -8/Materials | Accompanied by 3 allies 3355 | -8/Materials | Core integrity fell below 20% 3468 | -8/Materials | Discovered exit to Storage (range 16) 3744 | -8/Materials | Discovered exit to Factory (range 15) 3761 | -8/Materials | Entered Factory 3761 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3768 | -7/Factory | Build established: Bothacker-Mutant 4037 | -7/Factory | Identified exit to Garrison 4037 | -7/Factory | Entered Garrison 4110 | -7/Garrison | Learned Factory security intel 4131 | -7/Garrison | Triggered checkpoint 4198 | -7/Garrison | Garrison Relay disabled 4289 | -7/Garrison | Triggered checkpoint 4417 | -7/Garrison | Triggered checkpoint 4447 | -7/Garrison | Triggered checkpoint 4497 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Triggered checkpoint 4614 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4691 | -7/Garrison | Discovered new exit (range 11) 4803 | -7/Garrison | Triggered checkpoint 4919 | -7/Garrison | Garrison Relay disabled 5013 | -7/Garrison | Triggered checkpoint 5066 | -7/Garrison | Garrison Relay disabled 5121 | -7/Garrison | Discovered new exit (range 14) 5585 | -7/Garrison | Triggered checkpoint 5595 | -7/Garrison | Garrison Relay disabled 5628 | -7/Garrison | Discovered new exit (range 89) 5628 | -7/Garrison | Discovered new exit (range 26) 5628 | -7/Garrison | Discovered new exit (range 57) 5707 | -7/Garrison | Rescued a captive Derelict 6350 | -7/Garrison | Entered Factory 6350 | -7/Factory | Accompanied by 4 allies 6995 | -7/Factory | Cargo convoy interrupted 7002 | -7/Factory | Core integrity fell below 50% 7027 | -7/Factory | Destroyed 10 combat bots 7032 | -7/Factory | Lost 5 allies 7037 | -7/Factory | Lost 7 parts (3n2u2w) 7150 | -7/Factory | First assault squad dispatched 7228 | -7/Factory | Discovered new exit (range 16) 7328 | -7/Factory | Entered Lower Caves 7401 | -7/Lower Caves | Core integrity fell below 20% 7433 | -7/Lower Caves | Build established: Hacker-Gladiator 7480 | -7/Lower Caves | Learned location of 1 exit from Factory 7663 | -7/Lower Caves | Learned 4 Factory zone layouts 8145 | -7/Lower Caves | Discovered new exit (range 9) 8160 | -7/Lower Caves | Entered another Lower Caves area 8269 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8625 | -7/Lower Caves | Learned location of 1 exit from Factory 8626 | -7/Lower Caves | Entered a destroyed Warlord outpost 8644 | -7/Lower Caves | Build established: Bothacker-Gladiator 9237 | -7/Lower Caves | Spotted B-75 Beast 9273 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08863_ G-47 Trooper destroyed. 08867_ Imp. Heat Sink fries itself beyond repair. 08871_ Particle Gun fries itself beyond repair. 08872_ Aluminum Leg fries itself beyond repair. 08879_ Lgt. Nuclear Core fries itself beyond repair. 08881_ Aluminum Leg fries itself beyond repair. 08900_ Installed Dirty Bomb Trap. 08915_ Installed Fire Trap. 08932_ System corrupted: Energy discharge (-94). 08935_ Sweeper 4a fails to extract Fire Trap. 08936_ Sweeper 4a fails to extract Dirty Bomb Trap. 09024_ System corrupted: IFF burst signal emitted. 09116_ Acquired Trap Extractor. 09168_ System corrupted: Neutrino Core rejected. 09172_ G-47 Trooper Lgt. Nuclear Core severed. 09174_ G-47 Trooper destroyed. 09176_ Acquired Neutrino Core. 09179_ Acquired 10 matter. 09266_ Neutrino Core destroyed. 09270_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#% | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????########?????? | | ???????????????????##???####??####### ######? | | ??????????????????## #?## ##?# # """ ""# ## | | ??????????????????# ## ### # = # | | ??????????????????# ## ## % | | ?????????????????## ### !""## | | ?????????????????# ###?# ## ## | | ??????????????#### BB###?# ### & # ## | | ??????????????# BB;;### ## &%& #### | | ??????????????# ## ###"& "# ### | | ????????????### """"# | | ???????????## ### | | ???????????# "# ## | | ???????????# # #### | | ???????????# # # ##??# | | ????????????#?# ####?? #### | | ?????????????## ;####????# ##??# | | ?????????????# ;##????????## ##???## | | ????????????# ;#??????????####?????## | | ????????? @#????????????????????## | | ?????????# ????????????????????# | | ?????????# ##### % ?????????????????? | | ?????????? ????# ???????????????? | | ?????????? ?????# ?????????????? | | ?????????? ?????? ## #????????????? | | ??????????? ######?????? ##?? #????????????? | | ???????????????????????? ##???? #????????????? ? | | ???????????????????????? #??????#??????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 88 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakAbsorptionDatajack Manual? 0 Play Time 01:05:29 Cumulative 225.6 hours Start 2026.07.07 @ 21:10:29 End 2026.07.07 @ 22:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55393a2c-b61c-46a0-b2bf-e5365e2ee1ec