Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 20:15:40 Player: Termy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (125) 125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 494 Bonus ------- Friendly Fire -146 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Bore Cannon Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine EM Pulse Gun EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 5 1 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | 1 . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 88 | . 92 71 Engine 12 | . 14 4 Leg 25 | . 28 14 Device 14 | . 14 14 Processor 9 | . 8 14 Energy Gun 13 | . 14 9 Launcher 13 | . 12 14 Naked Turns . | . . . Heaviest Build 10 | 9 10 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 339 | 270 60 9 Remotely . | . . . Salvage Created 284 | 50 109 125 Parts 14 | 2 9 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | 1 2 17 Guns 4 | 1 1 2 AOE 16 | . 1 15 Classes Destroyed 5 | 1 1 3 Tunneler 1 | . . 1 Watcher 1 | . 1 . Grunt 3 | 1 2 . Assembled 17 | . . 17 Guerrilla 1 | . . 1 Best Kill Streak 18 | 1 2 18 Combat Bots Only 17 | 1 2 17 Max Kills in Single Turn 7 | 1 2 7 Gunslinging . | . . . Exploded 7 | . 1 7 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 690 | 31 10 649 Core 292 | . . 292 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | 4 4 6 Largest 2 | 2 2 2 Hottest 80 | 80 70 70 Shots Fired 21 | 8 5 8 Gun 16 | 8 4 4 Cannon . | . . . Launcher 5 | . 1 4 Special . | . . . Kinetic . | . . . Thermal 6 | 4 2 . Explosive 5 | . 1 4 Electromagnetic 10 | 4 2 4 Robot Hit Streak 4 | 2 3 4 Robot Miss Streak 4 | 3 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | 3 3 4 Core Hits 43 | 1 5 37 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1207 | 50 90 1067 Guns 131 | 50 38 43 Cannons . | . . . Explosions 1076 | . 52 1024 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 33 | 10 23 . Explosive 1076 | . 52 1024 Electromagnetic 98 | 40 15 43 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 60 | . . 60 Projectiles . | . . . Explosions 60 | . . 60 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . . 54 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 72 . 5 Average Temperature 40 | 45 . 5 Received Heat Transfer 104 | 18 6 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | 25 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 72 | 20 72 47 Initial 27 | . 13 27 Average 17 | 4 28 18 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 5 21 Peak Tracking Total 19 | 1 2 19 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 264 | 110 125 29 Spaces Moved 168 | 73 81 14 Core 23 | 16 . 7 Treads . | . . . Legs 145 | 57 81 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 111 | 104 120 92 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 9 | 7 16 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . 11 34 Melee . | . . . Projectile . | . . . AOE 45 | . 11 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 233 | 103 108 22 Wait 3 | . 3 . Move 166 | 72 80 14 Hop . | . . . Pick Up 24 | 15 8 1 Fast Attach . | . . . Attach 13 | 7 5 1 Detach 1 | . 1 . Swap . | . . . Drop 12 | 5 7 . Fire 14 | 4 4 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered Mines 237 | -10/Mines | Assembled infested the area 242 | -10/Mines | Assisted by a Guerilla fighting off Assembled 244 | -10/Mines | Met a Derelict bent on vengeance 262 | -10/Mines | Core integrity fell below 50% 264 | -10/Mines | Core integrity fell below 20% 265 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00250_ as-67362 destroyed. 00250_ as-53886 destroyed. 00251_ Aluminum Leg destroyed. 00251_ System corrupted by crushing effect (+3). 00252_ as-38321 destroyed. 00253_ as-55655 destroyed. 00255_ The unstable cave ceiling collapses. 00257_ Destroyed Asb. Hover Unit. 00257_ Destroyed Asb. F-torch. 00257_ as-51525 destroyed. 00257_ as-51124 destroyed. 00258_ C-30 ARC bursts open, deploying its payload. 00258_ D-53 Grenadier unfolds itself. 00260_ Acquired 9 matter. 00261_ EM Pulse Gun destroyed. 00261_ Heat Sink destroyed. 00262_ The unstable cave ceiling collapses. 00262_ U-05 Engineer lays Concrete. 00263_ U-05 Engineer builds a Wall. 00263_ Acquired Bore Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????#####?? | | ???????????????# ???????#### ##? | | ????????????????# ?????## ## | | ?????????????????# ?### # | | ??????????????????# # | | ??????????????????# | | ??????????????????# # | | ??????????????????# @ | | ?????????????????# # | | ???????????? | | ????????? < d r ### | | ????????? ####### u#d ## #? | | ?????????????????### r # ##?##? | | ???????????????????## ###????? | | ????????????????????# % ???????? | | ????????????????????## ???????? | | ?????????????????????### ???????? | | ???????????????????????## ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????# ???????? | | ????????????????????????#????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control Quick And Dirty Challenges ------------ None Game ------ Seed ThermalProcessingThrower Manual? 0 Play Time 00:14:56 Cumulative 0.7 hours Start 2020.11.01 @ 20:01:49 End 2020.11.01 @ 20:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b4db397-0bd4-4e29-b6ff-75cdace5214e