Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 21:54:20 Player: Ether Result: Destroyed by VI-Z4B(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (914) 914 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1684 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Slug Cannon Slug Cannon > --- INVENTORY (8) ---- Subdweller Optics ECM Suite Cobbler Unit EM Pulse Gun Light Assault Rifle Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Slug Cannon Slug Cannon > --- INVENTORY -------- Subdweller Optics ECM Suite Cobbler Unit EM Pulse Gun Light Assault Rifle Grenade Launcher Multitool [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 7 12 13 Power 6 | 1 2 3 Engine 4 | 1 1 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 12 | 2 6 4 Treads . | . . . Leg 10 | 2 6 2 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 3 3 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 99 91 Engine 9 | . 13 6 Core 2 | . . 3 Leg 27 | . 27 26 Device 2 | . 4 . Storage 14 | . 14 14 Processor 11 | . 9 14 Ballistic Gun 17 | . 27 8 Ballistic Cannon 8 | . . 16 Naked Turns . | . . . Heaviest Build 22 | 12 15 22 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1147 | 306 488 353 Remotely . | . . . Salvage Created 1318 | 156 787 375 Parts 84 | 9 47 28 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 14 10 Guns 19 | . 14 5 Cannons 5 | . . 5 Classes Destroyed 8 | 3 4 1 Worker 1 | 1 . . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Subdweller 8 | . . 8 Best Kill Streak 5 | 2 5 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 112 | . 64 48 Missed 25 | . 12 13 Damage Taken 1548 | . 561 987 Core 256 | . 77 179 Absorbed by Shields . | . . . Regen/Repaired (Parts) 201 | . 201 . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 9 64 55 Largest 2 | 2 2 2 Hottest 96 | 40 40 96 Shots Fired 225 | 18 128 79 Gun 199 | 18 128 53 Cannon 26 | . . 26 Launcher . | . . . Special . | . . . Kinetic 225 | 18 128 79 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 11 12 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 136 | 10 76 50 Core Hits 53 | 6 33 14 Critical Kills 2 | . 1 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 5 | . 2 3 Destroy 5 | . 2 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2021 | 116 928 977 Guns 1629 | 116 928 585 Cannons 392 | . . 392 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2021 | 116 928 977 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 4 | . 4 . Received Heat Transfer 345 | . 231 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 294 | 20 294 . Initial 13 | . 13 . Average 104 | 7 110 . Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 85 . Level 1 13 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 24 15 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 47 | . 36 11 Successful 35 | . 24 11 Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 3 5 Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 28 | . 17 11 Record 10 | . . 10 Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 2 | . 2 . Dispatch Records 3 | . 3 . Maintenance Status 1 | . 1 . Security Status 1 | . 1 . Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4628 | 128 2151 2349 Spaces Moved 3059 | 76 1281 1702 Core 5 | 5 . . Treads . | . . . Legs 2951 | 71 1281 1599 Wheels 103 | . . 103 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 123 | 115 120 127 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 5 98 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 13 | . . 13 Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3673 | 96 1767 1810 Wait 416 | . 395 21 Move 3057 | 75 1280 1702 Hop . | . . . Pick Up 18 | 5 7 6 Fast Attach 17 | 7 3 7 Attach 4 | . 1 3 Detach . | . . . Swap 11 | . 8 3 Drop 21 | . 9 12 Fire 128 | 9 64 55 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 539 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Identified exit to Mines 1098 | -10/Materials | Discovered exit to Materials (range 9) 1147 | -10/Materials | Discovered exit to Mines (range 3) 1149 | -10/Materials | Discovered exit to Materials (range 15) 1557 | -10/Materials | Repaired Assault Rifle 1585 | -10/Materials | Repaired Assault Rifle 1613 | -10/Materials | Repaired Aluminum Leg 2016 | -10/Materials | Identified exit to Subcaves 2280 | -10/Materials | Entered Subcaves 2288 | -10/Subcaves | Learned location of Zion (-7) 2322 | -10/Subcaves | Ambushed by Subdweller buried in earth 2580 | -10/Subcaves | Visited 4L-MR0's lab 2745 | -10/Subcaves | Build established: Scavenger-Mutant 2841 | -10/Subcaves | Core integrity fell below 50% 3049 | -10/Subcaves | Lost 3 parts (1p2w) 3134 | -10/Subcaves | Discovered new exit (range 8) 3141 | -10/Subcaves | Identified exit to Materials 3292 | -10/Subcaves | Build established: Mutant 3339 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3680 | -10/Subcaves | Learned Materials security intel 4598 | -10/Subcaves | A Subdweller sparked back to life 4598 | -10/Subcaves | A Subdweller sparked back to life 4600 | -10/Subcaves | Core integrity fell below 20% 4613 | -10/Subcaves | Visited Clippyterm 4616 | -10/Subcaves | Learned 40 Factory zone layouts 4629 | -10/Subcaves | Destroyed by VI-Z4B(R) with Subdweller Machine Gun Last Messages --------------- >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Intel! "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). 04620_ Sub. Monowheel shoots sparks and powers down. 04621_ Dropped Broken Sub. Monowheel. 04623_ Lgt. Ion Engine destroyed. 04625_ HT-Z66(R) destroyed. 04628_ 11-GTN(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????#### ##??## | | ???????????????????### ##### | | ??????????????????? | | ??????????????????# | | ??????????????????# ## | | ??????????????????# #?## ## | | ??????????????????# ???#### ## | | ??????????????????# ???????##### # | | ????????????????????????????????## | | ?????????????????????????????????## | | ????????????????????????????????### | | ???????????????????????????????## | | ??????????????????????????????## | | ??????????????????????????????# | | ???????????????????????? ????## | | ???????????????????????# ##### | | ??????????????????????? ## | | ??????????????????????# | | ????????????????????## # ## | | ????????????????????# ##?## | | ????????????????##### #??# | | ?????????######## ## #??## | | ?????????#"""## ##??### | | ?????????#""%#;* #????### | | ?????????#"XRR] #??##### | | ?????????#""@## ## | | ?????????#"""&## ### # | | ?????????###### ## ##?? | | ??????????????#### ##? #? ## | | ?????????????????# ### #???# | | ????????????????## ##???## | | ???????????????## ## # ##???### # | | ???????????????# ###### ########### | | ???????????????# #???# ##?### | | ???????????????## #???# ### | | ????????????????# #???## ## | | ???????????????? #???# ## | | ??????????????? % #??## ## | | ??????????????? ?## | | ?????????????? #### | | ?????????????# " "##### | | ?????????????#######?## #### | | ????????????????????## ##??## | | ????????????????????# #????# | | ????????????????????# #????# | | ????????????????????# #######????# | | ????????????????????####??????????## | | ???????????????????????????????????## | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveLongswordCore Manual? 0 Play Time 00:48:36 Cumulative 15.9 hours Start 2024.03.24 @ 21:06:41 End 2024.03.24 @ 21:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379b2c33-7f12-4794-a96f-7c13119c208a