Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 20:20:51 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (280) 280 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (7855) 7855 TOTAL SCORE: 16365 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 4055 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 136/200 System Corruption 0% Temperature Cool (5) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (7) --- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (14) ----- Advanced Power Amplifier Small Storage Unit Structural Scanner Enhanced Optical Array Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Vibroblade Nanosword > --- INVENTORY (8) ---- Light Quantum Reactor Improved Cesium-ion Thruster ECM Suite Improved System Shield Enhanced Nova Cannon Long-range Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Structural Scanner Enhanced Optical Array Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Plasma Sword Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved Cesium-ion Thruster ECM Suite Improved System Shield Enhanced Nova Cannon Long-range Missile Launcher Vibroblade Vibroblade [Rating: 119] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . 1 . 1 . . . 1 Utility 12 | . . . . . 2 2 1 . . 2 2 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 57 | 5 1 4 . . 5 11 4 . 3 9 4 7 4 Power 3 | 1 . . . . . 1 . . 1 . . . . Engine 1 | 1 . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 2 . . . 4 2 . 2 2 . . 1 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . 2 . . . 4 2 . 2 2 . . 1 Utility 28 | 1 1 1 . . 4 5 2 . . 4 3 5 2 Device 10 | 1 1 1 . . 2 . . . . 3 1 1 . Storage 1 | . . . . . . 1 . . . . . . . Processor 5 | . . . . . 1 2 1 . . . 1 . . Hackware 9 | . . . . . 1 2 . . . 1 1 2 2 Protection 3 | . . . . . . . 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 11 | 1 . 1 . . 1 1 . . . 3 1 2 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 1 1 1 Parts Lost 5 | . . . . . . . . . . 1 2 1 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 3 4 4 5 5 5 7 7 8 7 7 6 6 7 Power . | . 1 . . . . . 1 1 . . . . 1 Propulsion 1 | . . . . . . 2 1 2 1 1 1 1 1 Utility 2 | . 1 1 1 2 2 3 3 4 5 4 3 1 1 Weapon 2 | 1 2 2 3 3 2 1 1 1 1 1 2 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . . 1 6 1 . . 1 1 3 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 4 . . . . . . . Utility 5 | . . . . . . 1 . . . 1 . 2 1 Weapon 6 | . . 1 . . 1 1 1 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 60 89 100 100 74 94 92 93 88 88 93 94 86 Engine 2 | . . 8 14 14 9 3 . . . . . . . Core 5 | . . . . . . 3 6 6 11 10 9 8 8 Treads 1 | . 28 8 . . . . . . . . . . . Flight 24 | . . 19 28 28 18 29 33 33 29 26 23 21 20 Device 17 | . 17 28 28 28 16 14 10 6 5 14 18 17 16 Storage 3 | . . . . . . 6 6 6 5 5 4 4 4 Processor 4 | . . . . . 7 8 2 6 5 5 6 4 4 Hackware 12 | . . . . . 4 13 20 20 17 14 14 20 20 Protection 3 | . . . . . . . 5 6 5 5 4 7 8 Ballistic Gun 6 | . 14 24 28 28 17 2 . . . . . . . Slashing Weapon 5 | . . . . . . 5 6 6 5 6 8 7 5 Peak Build Rating 119 | 4 5 7 8 8 15 31 41 41 58 86 97 106 119 Average Rating 54 | 2 4 6 7 8 12 28 36 41 57 73 95 102 109 On Entrance 35 | . 4 5 7 8 8 14 29 41 41 58 86 93 106 Avg Prop Armor Cover (%) 29 | 35 32 32 . . . . . 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 3 3 7 7 7 7 16 18 17 23 34 35 37 37 Greatest Support 53 | 20 3 8 8 8 10 20 26 26 35 38 42 42 53 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 7 8 8 8 8 8 8 8 Most Carried 8 | 4 4 5 5 5 5 8 8 8 8 8 8 8 8 Average Carried 6 | 3 4 4 5 5 4 7 7 8 7 7 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Final Carried 8 | 4 4 5 5 5 5 8 8 8 8 8 8 8 7 Class Distribution -------------------- 44% | Hacker-Ninja 19% | Hacker-Scout 17% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 1050 | 272 . 98 . . 66 92 . . 52 132 31 115 192 Remotely . | . . . . . . . . . . . . . . Salvage Created 953 | 99 . 130 . . 68 92 . . . 245 31 140 148 Parts 51 | 8 . 10 . . 10 8 . . . 6 2 1 6 Haulers Intercepted 5 | . . . . . . 1 . . . 2 . 1 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . . 5 . . . . . . . . . . . Guns 5 | . . 5 . . . . . . . . . . . Classes Destroyed 9 | 2 . 2 . . 2 1 . . . . 1 1 . Worker 1 | . . . . . . . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 5 | . . . . . . 1 . . . 2 . 1 1 Recycler 1 | 1 . . . . . . . . . . . . . Operator 5 | . . . . . 1 2 . . . 1 . . 1 Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 3 | . . 3 . . . . . . . . . . . Grunt 2 | . . 2 . . . . . . . . . . . Best Kill Streak 2 | 2 . 2 . . 1 1 . . . 1 1 2 1 Combat Bots Only 2 | . . 2 . . . . . . . . . . . Max Kills in Single Turn 1 | 1 . 1 . . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 56 | . . 23 . . 1 . . 1 . 14 11 6 . Missed 26 | . . 8 . . 1 . . 1 . 8 7 1 . Hits 30 | . . 15 . . . . . . . 6 4 5 . Projectile 30 | . . 15 . . . . . . . 6 4 5 . Critical Strikes 1 | . . . . . . . . . . 1 . . . Damage Taken 751 | . . 169 . . . 30 . . . 120 343 89 . Core 156 | . . 48 . . . 15 . . . . 68 25 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 80 100 97 . 100 100 100 94 98 100 Volleys Fired 71 | 22 . 19 . . 20 2 . . . 1 1 4 2 Largest 2 | 1 . 2 . . 2 1 . . . 1 1 1 1 Hottest 120 | 20 . 40 . . 40 33 . . . 43 43 120 120 Shots Fired 98 | 22 . 28 . . 38 2 . . . 1 1 4 2 Gun 86 | 22 . 28 . . 36 . . . . . . . . Cannon 6 | . . . . . . . . . . . . 4 2 Launcher 6 | . . . . . 2 2 . . . 1 1 . . Special . | . . . . . . . . . . . . . . Kinetic 86 | 22 . 28 . . 36 . . . . . . . . Thermal 6 | . . . . . . . . . . . . 4 2 Explosive 6 | . . . . . 2 2 . . . 1 1 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 10 . 12 . . 4 . . . . . . . . Robot Miss Streak 6 | 1 . 2 . . 6 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 86 | 19 . 21 . . 18 8 . . . 6 3 5 6 Core Hits 35 | 7 . 9 . . 8 3 . . . 4 1 1 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 124 | . . . . . . 23 7 1 1 25 38 21 8 Impact . | . . . . . . . . . . . . . . Slashing 124 | . . . . . . 23 7 1 1 25 38 21 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 5 . . . 3 . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 1 . Damage Inflicted 2568 | 148 . 173 . . 140 505 . . . 348 163 397 694 Guns 461 | 148 . 173 . . 140 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2107 | . . . . . . 505 . . . 348 163 397 694 Ramming . | . . . . . . . . . . . . . . Kinetic 461 | 148 . 173 . . 140 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2107 | . . . . . . 505 . . . 348 163 397 694 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 . . Average Corruption 3 | . . . . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 7 . . Message Errors 4 | . . . . . . . . . . . 4 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 415 | . . . . . . 100 . . . 55 . 84 176 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 415 | . . . . . . 100 . . . 55 . 84 176 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . 30 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 204 | . . 4 . . . . 4 . 13 61 204 156 148 Average Temperature 31 | . . 3 . . . . 2 . 6 15 64 64 88 Received Heat Transfer 130 | . . 75 . . . . . . . 55 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 70 | 10 15 70 . . 44 47 45 22 11 35 37 18 15 Initial 25 | . . 5 . . . 25 . 6 11 . . 3 3 Average 8 | 1 1 26 . . 7 9 8 9 3 4 5 2 4 Influence Increases 876 | 15 15 151 . . 109 98 62 16 12 81 163 90 64 Destroy 0b10 Robot/C 100 | . . 100 . . . . . . . . . . . Destroy 0b10 Robot/NC 60 | 15 . . . . 10 5 . . . 10 5 10 5 Destroy Leader 32 | . . 20 . . . 2 . . . 4 2 2 2 Allied During Kill 1 | . . 1 . . . . . . . . . . . Successful Hack 174 | . . . . . 45 20 10 . 10 . 29 12 48 Disable Machine 45 | . . . . . . 15 . . . 15 15 . . Destroy Structure 239 | . . . . . 9 26 7 1 2 52 82 51 9 Partial Spotted 165 | . 15 . . . 30 30 45 . . . 30 15 . Lose Combat Pursuer 60 | . . 30 . . 15 . . 15 . . . . . Influence Decreases 861 | 15 . 166 . . 51 156 53 3 34 79 158 91 55 Entered New Map 66 | . . 10 . . . 33 . 3 11 . 2 4 3 Time Decay 751 | 15 . 145 . . 51 123 53 . 23 72 144 83 42 Lost Part 26 | . . . . . . . . . . . 12 4 10 Lost Ally 11 | . . 11 . . . . . . . . . . . Purge Threat 7 | . . . . . . . . . . 7 . . . Squads Dispatched 17 | . . . . . 1 3 . 1 . 2 5 2 3 Investigation 7 | . . . . . 1 . . . . 1 3 . 2 Extermination 6 | . . . . . . 2 . . . . 2 1 1 Reinforcement 4 | . . . . . . 1 . 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 7 | . . . . . 1 . . . . . 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 73 | . 4 8 . . 8 4 . 1 1 15 14 14 4 Peak Tracking Total 8 | . 4 2 . . 4 1 . 1 1 6 4 8 1 Tactical Retreats 17 | . . 1 . . 1 . . 1 . 4 6 4 . ECM-based Alert Blocks 28 | . . . . . . . . . . 10 10 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . 1 . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . 1 . . . 1 1 . . Max in Single Turn 1 | . . . . . . 1 . . . 1 1 . . Garrison Access 3 | . . . . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 50 | . . . 2 1 6 9 4 . 5 6 8 5 4 Terminals 32 | . . . . . 5 6 3 . 3 4 5 2 4 Fabricators 3 | . . . . . . . 1 . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . 1 1 1 . . Scanalyzers 5 | . . . . . 1 1 . . . . 2 1 . Garrison Access 3 | . . . . . . 1 . . . 1 . 1 . Total Hacks 121 | . . . 2 1 22 16 10 . 16 10 20 12 12 Successful 64 | . . . 2 1 13 11 4 . 11 5 6 7 4 Failed 57 | . . . . . 9 5 6 . 5 5 14 5 8 Catastrophic 10 | . . . . . 1 1 1 . . 2 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . . . 1 . 10 6 1 . 9 8 . 5 6 Terminals 87 | . . . . . 20 10 8 . 13 8 11 5 12 Fabricators 8 | . . . . . . . 2 . 2 . . 4 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . 1 1 1 . . Scanalyzers 15 | . . . . . 2 4 . . . . 8 1 . Garrison Access 4 | . . . . . . 1 . . . 1 . 2 . Terminal Hacks 32 | . . . 2 1 9 3 2 . 7 2 1 3 2 Record 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 12 | . . . . . 6 . 1 . 4 . . 1 . Open Door 2 | . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . 1 . . . 1 . 1 1 1 Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Registered Components 2 | . . . . . . 1 . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . 1 . Network Status 3 | . . . . . . . 1 . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . 1 1 1 . . Retrieve Components 4 | . . . . . . 1 . . 1 1 1 . . Scanalyzer 11 | . . . . . 2 4 . . . . 4 1 . Insert Component 2 | . . . . . . 1 . . . . . 1 . Retrieve Study 9 | . . . . . 2 3 . . . . 4 . . Garrison Access Hacks 3 | . . . . . . 1 . . . 1 . 1 . Seal Access 3 | . . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 11 | . . . . . 2 2 1 . 2 1 . 1 2 Terminals 11 | . . . . . 2 2 1 . 2 1 . 1 2 Assimilate 7 | . . . . . 1 2 . . 2 1 . . 1 Botnet 4 | . . . . . 1 . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . . . . . 5 5 3 . 4 2 7 4 3 Full Trace Events 6 | . . . . . 1 . . . . . 3 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 2 3 . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 2 . . 3 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies 7 | . . 1 . . 1 2 . . 1 1 . . 1 Largest Group 1 | . . 1 . . 1 1 . . 1 1 . . 1 Highest-Rated Group 45 | . . 31 . . 10 26 . . 26 26 . . 45 Highest-Rated Ally 45 | . . 31 . . 10 26 . . 26 26 . . 45 Total Orders 5 | . . . . . 1 2 . . . 1 . . 1 STAY 5 | . . . . . 1 2 . . . 1 . . 1 Ally Attacks 5 | . . 5 . . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 3239 | 10 29 391 79 85 272 435 259 33 118 328 661 372 167 Optics 1194 | . . . . . . . . . . . 655 372 167 Terrain 725 | . . . . . 124 435 166 . . . . . . Structural 3205 | . 9 391 79 85 272 431 259 33 118 328 661 372 167 Seismic 695 | 10 29 391 79 85 101 . . . . . . . . T.N.C. 747 | . . . . . . . 2 . 84 328 333 . . ECM 1404 | . . . . . . . . . . 204 661 372 167 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 3312 | 83 29 391 79 85 272 435 259 33 118 328 661 372 167 Spaces Moved 6509 | 62 55 636 209 91 516 1091 589 65 289 718 1084 780 324 Core 214 | 61 55 98 . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6294 | . . 538 209 91 516 1091 589 65 289 718 1084 780 324 Fastest Speed 20 | 50 50 37 37 37 37 26 23 24 20 25 26 26 26 Average Speed 28 | 51 50 39 37 37 37 26 23 30 24 25 26 26 26 Slowest Speed 160 | 160 50 50 37 37 37 37 24 109 27 26 26 26 27 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 44 | . . 8 . 1 4 5 4 . . 3 9 10 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 32 | 3 19 96 60 28 39 33 17 63 8 21 36 25 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 142 | . . . . . 13 21 7 1 1 33 47 17 2 Terrain Destroyed 163 | . . . . . 25 29 7 1 1 33 47 17 3 Melee 83 | . . . . . . 14 7 1 1 16 30 13 1 Projectile 6 | . . . . . . . . . . . . 4 2 AOE 74 | . . . . . 25 15 . . . 17 17 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total 7638 | 93 55 748 210 140 560 1207 696 75 334 824 1400 907 389 Wait 804 | . . 83 . 51 19 37 96 . 36 65 282 91 44 Move 6416 | 61 54 619 208 88 507 1082 580 64 288 712 1068 762 323 Hop 35 | . . 8 . 1 4 3 4 . . 2 6 7 . Pick Up 45 | 4 . 5 1 . 1 13 3 . 3 4 2 7 2 Fast Attach 33 | 4 1 4 . . 3 8 . . 1 4 2 3 3 Attach 17 | 1 . . . . . 1 2 . 2 3 2 4 2 Detach 8 | 1 . . . . . 4 . . . 1 1 . 1 Swap 21 | . . 3 . . 3 4 2 . . 2 1 5 1 Drop 49 | . . 7 1 . 3 15 2 . 3 7 1 7 3 Fire 71 | 22 . 19 . . 20 2 . . . 1 1 4 2 Melee 114 | . . . . . . 23 7 1 1 23 34 17 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 15 . 10 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 8) 113 | -10/Materials | Entered Mines 117 | -10/Mines | Received a Mining Laser from a helpful Derelict 135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 296 | -10/Mines | Discovered new exit (range 16) 352 | -10/Mines | Discovered new exit (range 10) 426 | -10/Mines | Learned 4 Materials zone layouts 435 | -10/Mines | Found a hidden stash of uninstalled traps 447 | -10/Mines | Discovered new exit (range 7) 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 504 | -10/Mines | Entered Exiles 514 | -10/Exiles | Met 8R-AWN 520 | -10/Exiles | Met EX-HEX 530 | -10/Exiles | Met EX-BIN 534 | -10/Exiles | Aligned with FarCom system 534 | -10/Exiles | Given EX-Vault access code 543 | -10/Exiles | Opened EX-Vault 546 | -10/Exiles | Found Modified TNC 554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 567 | -10/Exiles | Build established: Scavenger-Mutant 567 | -10/Exiles | Met EX-DEC 567 | -10/Exiles | Learned location of Zion (-7) 579 | -10/Exiles | Discovered new exit (range 12) 583 | -10/Exiles | Left Exiles lab with Modified TNC 583 | -10/Exiles | Entered Mines 607 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 664 | -9/Mines | Discovered new exit (range 9) 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 902 | -8/Materials | Identified exit to Factory 940 | -8/Materials | Entered Factory 940 | -7/Factory | Evolved 2 slots: Utility x2 1043 | -7/Factory | Discovered new exit (range 4) 1048 | -7/Factory | Identified exit to Factory 1354 | -7/Factory | Discovered new exit (range 3) 1375 | -7/Factory | Entered another Factory area 1375 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -6/Factory | Build established: Hacker-Scout 1634 | -6/Factory | Identified exit to DSF 1634 | -6/Factory | Entered DSF 1655 | -6/DSF | Additional patrols routed to DSF 1659 | -6/DSF | Discovered new exit (range 16) 1667 | -6/DSF | Entered Factory 1667 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1729 | -5/Factory | Identified exit to Factory 1785 | -5/Factory | Entered another Factory area 1785 | -4/Factory | Accompanied by 1 ally 1785 | -4/Factory | Evolved 2 slots: Utility x2 2002 | -4/Factory | Discovered new exit (range 14) 2098 | -4/Factory | Build established: Hacker-Ninja 2113 | -4/Factory | Entered Research 2113 | -3/Research | Evolved 2 slots: Utility x2 2350 | -3/Research | Spotted B-86 Titan 2379 | -3/Research | Spotted B-86 Titan 2548 | -3/Research | Crushed by falling debris 2719 | -3/Research | Identified exit to Research 2774 | -3/Research | Entered another Research area 2774 | -2/Research | Evolved 2 slots: Utility x2 2802 | -2/Research | Identified exit to Access 3102 | -2/Research | Spotted B-90 Cyclops 3117 | -2/Research | Found Prototype Launcher 3117 | -2/Research | Identified Smartbomb Launcher 3146 | -2/Research | Entered Access 3146 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3165 | -1/Access | Identified exit to Surface 3220 | -1/Access | Hacking Suite fried by hacking feedback 3313 | *** | Escaped! Last Messages --------------- 03267_ Director 10a destroyed. 03269_ Acquired 32 matter. 03270_ Acquired Imp. Hacking Suite. 03271_ Dropped Prototype Slashing Weapon. 03272_ Acquired Imp. System Shield. 03273_ Acquired Prototype Slashing Weapon. 03273_ Identified Plasma Sword. 03273_ Faulty integration triggers energy drain (-123). 03275_ Dropped Faulty Plasma Sword. 03286_ Sneak attack on W-44 Eye. 03286_ Destroyed Lgt. Antimatter Reactor. 03289_ Sneak attack on A-15 Conveyor. 03292_ Destroyed Med. Treads. 03295_ A-15 Conveyor destroyed. 03297_ Acquired 116 matter. 03300_ Acquired 44 matter. 03310_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03310_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ?##"" | | ???????????????????????????????????## ##?##"T " | | ???????????????????????????????????## ##?##"" " | | ???????????????????????????????????## ##?##"" """ | | ???????????????????????????????????## ##?## """ | | ???????????????????????????????????## ##?## " | | ???????????????????????????????????## ##?## " | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????########################## ###########+ | | ???????? ######################### ######### | | ??????? k "" | | ???????? 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" ??? | | ???????????????????##""""""""""##???# #??+##### | | ???????????????????##"????????"##???######?? # | | ????????????????????????????????????######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 310 ECM Strength 2 Power Amplification 30 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Scythe | -7/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Lrn. Missile Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSpectralJoltstriker Manual? 0 Play Time 01:00:16 Cumulative 200.9 hours Start 2026.04.11 @ 13:05:32 End 2026.04.11 @ 20:20:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 124 Adventurer 4 Explorer 0 Win Type 0 Total 33 Types 32/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a142513a-9b8f-4d20-a381-d136df8490f5