Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 13:39:44 Player: BionicBot Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (256) 1280 Value Destroyed (9473) 9473 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1608) 1608 TOTAL SCORE: 19701 Bonus ------- High Alert Combat Kills 1015 Follower Combat Kills 150 Entered DSFs 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1450 Matter 63/300 Energy 78/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Xenon Bombardment Thruster Advanced Matter Compressor (0) Compact Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Target Analyzer Experimental Target Analyzer Armor Integrity Analyzer Antimissile System Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Improved Coolant Injector Huge Storage Unit Trap Extractor Drone Bay Field Laser Heavy Neutron Cannon Advanced Datajack Impact Mace [Rating: 126] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Titanium Leg Treads Biometal Medium Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Slots Evolved 16 | . . 2 2 2 . 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . . . . . . 1 Utility 10 | . . 1 1 2 . 1 1 . . 2 . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 292 | 8 20 24 28 7 21 22 53 5 1 2 9 58 4 30 Power 24 | 2 1 1 2 . 1 1 4 . 1 . . 5 . 6 Engine 11 | 2 1 1 2 . 1 1 2 . . . . 1 . . Core 5 | . . . . . . . 2 . 1 . . 2 . . Reactor 8 | . . . . . . . . . . . . 2 . 6 Propulsion 63 | 2 . 7 5 3 2 8 11 . . . 2 13 . 10 Treads 4 | . . . . . . . 4 . . . . . . . Leg 46 | 2 . 7 5 3 2 8 7 . . . 2 10 . . Wheel 4 | . . . . . . . . . . . . 3 . 1 Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . 9 Utility 87 | 2 6 5 6 4 5 7 17 3 . 2 2 20 2 6 Device 43 | 1 2 1 3 1 4 5 8 1 . 1 1 10 2 3 Storage 13 | 1 4 2 1 . . . 2 . . . . 1 . 2 Processor 17 | . . . . 3 . 2 2 1 . 1 1 6 . 1 Hackware 4 | . . . . . . . 1 . . . . 3 . . Protection 10 | . . 2 2 . 1 . 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 118 | 2 13 11 15 . 13 6 21 2 . . 5 20 2 8 Energy Gun 33 | 1 1 . 5 . 4 2 8 . . . 3 4 2 3 Energy Cannon 25 | . 1 3 5 . 3 1 8 . . . . 4 . . Ballistic Gun 24 | 1 5 5 1 . 2 . 1 2 . . 2 4 . 1 Ballistic Cannon 8 | . . . . . . . 1 . . . . 4 . 3 Launcher 19 | . 6 3 4 . 4 . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . 1 1 . . . . 3 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . 1 . . . . . 2 1 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . 2 . . Parts Lost 103 | . 1 2 5 . 6 8 16 . . . 8 48 . 9 Power 8 | . . . . . . 1 1 . . . . 4 . 2 Propulsion 34 | . . . 2 . 1 4 4 . . . 2 16 . 5 Utility 26 | . 1 1 1 . 3 3 4 . . . 1 12 . . Weapon 35 | . . 1 2 . 2 . 7 . . . 5 16 . 2 Highest Loss Streak 10 | . 1 1 1 . 4 8 6 . . . 5 10 . 7 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 92 | . 99 98 99 100 99 95 97 100 100 100 95 83 . 23 Engine 5 | . 14 11 9 7 7 5 4 . . . . . . . Treads 2 | . . . . . . . 11 . . . . . . . Leg 18 | . 28 32 26 23 23 25 8 23 23 21 20 8 . . Device 15 | . 13 10 18 15 14 17 18 21 17 21 22 14 . 2 Storage 6 | . 14 11 9 7 7 6 5 5 5 5 5 3 . 2 Processor 10 | . . . . 15 15 15 14 12 17 21 21 22 . 4 Hackware 1 | . . . . . . . 2 . . . . 6 . . Protection 4 | . . 11 9 7 7 2 3 5 5 5 1 . . . Energy Gun 8 | . 9 . 11 15 12 12 7 15 11 10 11 3 . . Energy Cannon 6 | . 6 12 8 7 3 6 9 . . . . 1 . . Ballistic Gun 4 | . 11 8 5 . 5 . 2 6 11 10 7 3 . . Naked Turns 191 | . . . . . . . . . . . . 16 170 5 Heaviest Build 129 | 15 34 43 49 47 53 57 129 64 58 55 55 125 6 38 Greatest Support 140 | 20 20 51 51 52 50 70 140 75 75 75 75 85 3 37 Greatest Overweight (x) 23 | . 1 . 1 . 1 . 6 . . . . 23 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 15 25 5 10 Average Capacity 15 | 7 10 14 15 15 15 15 18 15 15 15 15 16 5 6 Most Carried 24 | 2 12 15 15 15 15 15 24 15 15 14 15 15 5 10 Average Carried 12 | 1 7 14 14 14 14 11 13 14 15 13 13 11 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 12 15 15 15 14 14 15 15 15 13 15 5 5 5 Class Distribution -------------------- 30% | Scavenger-Gunner 25% | Mutant 12% | Skirmisher 11% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Matter Collected 6123 | 301 280 574 725 . 640 236 870 189 53 . 267 1639 52 297 Remotely 42 | . 42 . . . . . . . . . . . . . Salvage Created 10967 | 134 492 948 2038 . 1233 661 1879 137 . . 617 2487 . 341 Parts 538 | 5 39 71 102 . 62 15 70 5 . . 30 119 . 20 Haulers Intercepted 22 | . 2 4 4 . 6 . 3 . . . . 3 . . Recyclers Shooed 13 | . 2 3 . . 1 1 3 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Combat Hostiles Destroyed 192 | . 13 20 41 . 21 16 29 2 . . 8 33 . 9 Melee 2 | . . . . . . 1 . . . . . 1 . . Guns 77 | . . 5 19 . 10 12 10 2 . . 8 9 . 2 Cannons 57 | . . 8 9 . 2 3 11 . . . . 17 . 7 AOE 48 | . 13 7 10 . 7 . 5 . . . . 6 . . Classes Destroyed 18 | 2 6 2 1 . 1 2 2 . . . 1 . . 1 Worker 11 | . 2 . 3 . 2 . . . . . . 4 . . Builder 11 | . 2 . 3 . 3 . 2 . . . . 1 . . Tunneler 4 | 2 . . . . . . 2 . . . . . . . Hauler 22 | . 2 4 4 . 6 . 3 . . . . 3 . . Recycler 13 | 1 2 . 1 . 1 1 1 . . . . 5 . 1 Operator 3 | . . 1 1 . 1 . . . . . . . . . Watcher 14 | . 2 3 5 . 1 1 1 . . . . 1 . . Swarmer 38 | . 6 6 6 . . . 7 . . . 4 5 . 4 Cutter 5 | . . . . . . . . . . . . . . 5 Grunt 85 | . 7 9 29 . 17 3 9 . . . 3 8 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 20 | . . 5 5 . 3 2 1 1 . . . 3 . . Demolisher 2 | . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 5 | . . . . . . . 1 . . . . 4 . . Programmer 25 | . . . . . 1 1 9 1 . . . 13 . . Heavy 1 | . . . . . . . . . . . 1 . . . Assembled 8 | . . . . . . 8 . . . . . . . . Best Kill Streak 12 | 2 9 4 8 . 12 10 7 1 . . 4 6 . 4 Combat Bots Only 10 | . 3 4 4 . 7 10 5 1 . . 4 5 . 4 Max Kills in Single Turn 5 | 1 3 2 4 . 5 2 4 1 . . 2 4 . 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . Exploded 4 | . 3 2 3 . 2 . 3 . . . . 4 . . Melee 1 | . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Hostile Shots Fired 1363 | . 11 95 147 . 117 94 192 14 . . 77 434 . 182 Missed 385 | . 1 36 36 . 28 26 47 5 . . 18 119 . 69 Damage Taken 18161 | . 175 770 1727 77 1020 1381 2696 193 . . 1192 6290 3 2637 Core 3644 | . 46 144 232 . 66 207 274 . . . 86 1131 3 1455 Absorbed by Shields 252 | . . . . . . 75 . . . . . 119 . 58 Ignored by Resistances 594 | . . . . . . . 163 16 . . 132 283 . . Regen/Repaired (Parts) 178 | . . 178 . . . . . . . . . . . . Core Remaining (%) 71 | 100 81 64 57 . 90 75 . . 72 . 92 . 11 . Volleys Fired 610 | 7 47 80 110 . 70 34 72 6 . . 26 121 . 37 Largest 4 | 2 2 2 3 . 3 3 4 4 . . 4 4 . 3 Hottest 310 | 70 110 136 190 . 190 204 310 255 . . 234 241 . 188 Shots Fired 1530 | 14 76 156 293 . 186 99 252 24 . . 93 291 . 46 Gun 935 | 14 43 74 190 . 138 66 129 24 . . 93 149 . 15 Cannon 535 | . 15 78 90 . 33 33 121 . . . . 134 . 31 Launcher 60 | . 18 4 13 . 15 . 2 . . . . 8 . . Special . | . . . . . . . . . . . . . . . Kinetic 520 | 7 15 68 72 . 48 . 47 6 . . 45 177 . 35 Thermal 925 | 7 43 84 208 . 123 99 192 13 . . 48 97 . 11 Explosive 60 | . 18 4 13 . 15 . 2 . . . . 8 . . Electromagnetic 25 | . . . . . . . 11 5 . . . 9 . . Robot Hit Streak 22 | 4 8 20 17 . 17 10 22 13 . . 13 11 . 7 Robot Miss Streak 7 | 2 5 4 7 . 2 2 4 2 . . 4 5 . 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 7 | . . . 2 . . . . . . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 1 . . Capacitor 6 | . . . . . . . . . . . . . . 6 Shots Hit Robots 963 | 7 36 107 176 . 119 63 167 17 . . 59 187 . 25 Core Hits 468 | 4 37 41 103 . 61 31 59 6 . . 25 87 . 14 Critical Kills 12 | . . . 1 . 1 1 1 . . . 1 7 . . Critical Parts Destroyed 12 | . . . . . . . . 1 . . 1 10 . . Critical Strikes 68 | . . . 8 . 8 6 5 3 . . 5 30 . 3 Burn 31 | . . . 7 . 7 5 3 2 . . 3 4 . . Meltdown 2 | . . . 1 . . . 1 . . . . . . . Destroy 16 | . . . . . 1 . . 1 . . 2 12 . . Blast 12 | . . . . . . . 1 . . . . 8 . 3 Corrupt 1 | . . . . . . . . . . . . 1 . . Smash 6 | . . . . . . 1 . . . . . 5 . . Melee Attacks 22 | . . . . . . 2 3 . . . . 17 . . Impact 20 | . . . . . . 1 2 . . . . 17 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 1 . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28848 | 87 1516 2049 4812 . 4192 1484 4911 284 . . 1199 7216 6 1092 Guns 11672 | 87 325 703 2130 . 1875 977 1940 284 . . 1199 1997 . 155 Cannons 10323 | . 120 1026 1149 . 469 411 2506 . . . . 3705 . 937 Explosions 5989 | . 1071 291 1521 . 1830 . 381 . . . . 895 . . Melee 746 | . . . . . . 69 76 . . . . 601 . . Ramming 118 | . . 29 12 . 18 27 8 . . . . 18 6 . Kinetic 7611 | 36 149 666 655 . 680 . 594 60 . . 619 3191 . 961 Thermal 14290 | 51 296 1063 2738 . 1664 1388 3710 214 . . 580 2455 . 131 Explosive 5875 | . 1071 291 1407 . 1830 . 381 . . . . 895 . . Electromagnetic 208 | . . . . . . . 142 10 . . . 56 . . Impact 746 | . . . . . . 69 76 . . . . 601 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 10 12 12 12 . . 8 8 20 Average Corruption 7 | . . . . . . 9 5 12 12 . . 3 8 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . 24 . . Effects 127 | . . . . . . 20 55 31 8 . . 2 6 5 Message Errors 28 | . . . . . . 1 14 6 2 . . 1 3 1 Matter Fused 32 | . . . . . . 8 15 5 3 . . . . 1 Heat Flow Errors 16 | . . . . . . 2 8 4 1 . . . 1 . Energy Discharges 11 | . . . . . . 2 3 4 . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . . 5 4 4 1 . . 1 . . Data Loss (major) 9 | . . . . . . . 5 3 . . . . 1 . Misfires 3 | . . . . . . 1 1 1 . . . . . . Alerts 4 | . . . . . . . 1 1 1 . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . 1 4 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 728 | . 20 23 25 . 92 12 126 . . . . 355 . 75 Projectiles 310 | . . . 20 . 1 12 126 . . . . 76 . 75 Explosions 210 | . 20 23 5 . 91 . . . . . . 71 . . Melee 208 | . . . . . . . . . . . . 208 . . Knockbacks 35 | . . . 2 . . . 7 . . . . 15 . 11 Impact 10 | . . . 2 . . . 3 . . . . 5 . . Kinetic 20 | . . . . . . . 2 . . . . 8 . 10 Secondary 5 | . . . . . . . 2 . . . . 2 . 1 Self-Inflicted Damage 204 | . 83 . 107 . . . . . . . . 11 3 . Shots 8 | . 5 . 2 . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 23 | . . 10 2 . 4 2 1 . . . . 3 1 . Kicked 22 | . . 10 2 . 4 2 1 . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 504 | 27 306 318 461 . 331 481 504 229 199 . 20 196 103 336 Average Temperature 115 | 11 67 72 136 . 111 148 180 66 103 . 9 69 60 129 Received Heat Transfer 3116 | . 39 288 891 . 444 151 624 27 . . 192 400 . 60 Effects 34 | . 1 2 10 . 1 5 14 . . . . . . 1 Shutdowns 5 | . . . 2 . . . 3 . . . . . . . Energy Bleed 9 | . 1 . 6 . 1 1 . . . . . . . . Interference 6 | . . 2 . . . 3 . . . . . . . 1 Matter Decay 4 | . . . . . . . 4 . . . . . . . Short Circuit 7 | . . . 1 . . . 6 . . . . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions 7 | . . . . . . . . . . . . 7 . . Robots Melted 9 | . . . 3 . 3 . 3 . . . . . . . Combat Hostiles 8 | . . . 3 . 2 . 3 . . . . . . . Parts Melted 47 | . 1 2 9 . 6 11 13 3 . . 1 1 . . Heat Transferred 25217 | 148 777 2146 5526 . 3552 3024 6240 518 . . 1423 1678 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Peak Influence 1239 | 15 368 353 1239 601 799 453 288 . . 4 122 334 156 261 Initial 563 | . 9 74 148 563 273 324 82 . . 4 2 68 121 87 Average 284 | 7 199 185 757 587 580 289 129 . . 4 65 208 117 155 Maximum Alert Level 4 | . 1 1 4 2 3 2 1 . . . . 1 . 1 Low Security (%) 46 | 100 42 52 4 . . 19 88 . . 100 100 37 100 56 Level 1 32 | . 57 47 5 . 13 61 11 . . . . 62 . 43 Level 2 12 | . . . 27 100 63 19 . . . . . . . . Level 3 7 | . . . 46 . 23 . . . . . . . . . Level 4 1 | . . . 15 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 33 | . 1 3 5 . 5 2 6 . . . 1 6 1 3 Investigation 3 | . . . 1 . . 1 . . . . . . 1 . Extermination 12 | . . . . . 1 1 4 . . . . 5 . 1 Reinforcement 17 | . 1 3 3 . 4 . 2 . . . 1 1 . 2 Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Distress Signals 14 | . 1 1 6 . 5 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 263 | . 18 32 57 . 28 18 29 3 . . 11 41 3 23 Peak Tracking Total 12 | . 4 5 6 . 5 3 6 1 . . 4 6 3 12 Tactical Retreats 7 | . . 3 3 . . . . . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Traps Triggered 10 | . . . . 1 1 1 3 . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . 14 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Machines Disabled 13 | . 3 . 4 . 2 1 2 . . . . 1 . . Max in Single Turn 1 | . 1 . 1 . 1 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Machines Accessed 46 | . 6 6 5 3 6 5 6 . . 1 . 3 4 1 Terminals 41 | . 6 4 5 3 5 4 6 . . 1 . 2 4 1 Fabricators 2 | . . . . . . 1 . . . . . 1 . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 117 | . 15 24 17 7 15 8 13 . . 3 . 8 5 2 Successful 52 | . 7 16 7 2 3 3 4 . . 1 . 7 1 1 Failed 65 | . 8 8 10 5 12 5 9 . . 2 . 1 4 1 Catastrophic 19 | . 1 2 3 . 2 3 3 . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 83 | . 12 14 16 7 5 7 12 . . . . 4 4 2 Terminals 104 | . 15 16 17 7 13 7 13 . . 3 . 6 5 2 Fabricators 3 | . . . . . . 1 . . . . . 2 . . Repair Stations 8 | . . 6 . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . 2 4 2 . 1 1 1 . . 1 . 3 1 . Record 4 | . . 1 . . . . . . . . . 2 1 . Robot Analysis 2 | . . 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . 2 1 . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . 2 . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 6 . . . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 4 5 2 2 1 3 . . . . 2 . 1 Terminals 25 | . 5 4 5 2 2 1 3 . . . . 2 . 1 Botnet 25 | . 5 4 5 2 2 1 3 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 5 5 3 6 4 6 . . 1 . 2 3 1 Full Trace Events 4 | . 1 . 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . 1 . . Time 24 | . . . . . . . . . . . . 24 . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . Parts Repaired 3 | . . 3 . . . . . . . . . . . . Time 114 | . . 114 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Total Allies 5 | . . . . . 1 1 . . . . . . . 3 Largest Group 3 | . . . . . 1 1 . . . . . . . 3 Highest-Rated Group 138 | . . . . . 100 40 . . . . . . . 138 Highest-Rated Ally 100 | . . . . . 100 40 . . . . . . . 46 Total Orders 10 | . . . . . . 3 2 4 . . . . 1 . STAY 1 | . . . . . . 1 . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . 1 1 2 . . . . 1 . RETURN 3 | . . . . . . . 1 2 . . . . . . Ally Attacks 15 | . . . . . 10 . . . . . . . . 5 Total Damage 518 | . . . . . 294 . . . . . . . . 224 Kills 5 | . . . . . 5 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Robot Analysis Total 2 | . . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches 5 | . . . . . . 1 1 2 . . . . 1 . Drone Recoveries 2 | . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Turns Passed 12862 | 94 996 1671 1348 223 1021 997 2716 733 213 103 254 1865 208 420 Spaces Moved 7204 | 52 583 862 650 171 507 577 1263 535 176 85 114 778 225 626 Core 358 | 3 . . . . . . . . . . . 50 225 80 Treads 676 | . . . . . . . 676 . . . . . . . Legs 5263 | 49 583 862 650 171 507 577 587 535 176 85 114 367 . . Wheels 377 | . . . . . . . . . . . . 361 . 16 Hover . | . . . . . . . . . . . . . . . Flight 530 | . . . . . . . . . . . . . . 530 Fastest Speed 32 | 50 120 120 126 123 123 120 120 120 120 120 120 50 50 32 Average Speed 124 | 115 142 129 130 124 137 121 146 120 120 120 121 154 50 41 Slowest Speed 1200 | 120 190 130 200 126 193 122 540 120 120 120 123 1200 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 91 56 38 6 61 10 20 80 23 2 82 22 32 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 . . . 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 462 | . 97 25 91 . 87 . 59 . . . 1 94 . 8 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 74 | . . . . . 3 . 30 . . . . 33 . 8 AOE 386 | . 97 25 91 . 84 . 29 . . . . 60 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Total 9805 | 67 665 1257 934 179 683 787 1953 612 178 86 165 1172 321 746 Wait 1411 | . 2 252 114 . 67 126 521 57 1 . 2 161 84 24 Move 7188 | 51 582 861 649 170 506 576 1262 534 175 84 113 777 224 624 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 99 | 1 9 13 12 . 6 6 17 4 . . 6 20 1 4 Fast Attach 113 | 7 3 9 7 1 5 4 20 1 1 . 5 29 2 19 Attach 78 | . . 2 7 3 4 9 16 . . 2 4 18 3 10 Detach 42 | . 2 . 1 2 1 2 11 . . . 1 6 4 12 Swap 103 | 1 17 14 14 3 12 9 17 4 . . . 11 . 1 Drop 86 | . 3 16 18 . 8 3 12 6 1 . . 9 2 8 Fire 610 | 7 47 80 110 . 70 34 72 6 . . 26 121 . 37 Melee 22 | . . . . . . 2 3 . . . . 17 . . Ram 1 | . . . . . . . . . . . . . 1 . Kick 22 | . . 10 2 . 4 2 1 . . . . 3 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 8 . . 6 Rewire . | . . . . . . . . . . . . . . . Trap 15 | . . . . . . 14 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Identified exit to Mines 2277 | -9/Materials | Repaired Titanium Leg 2316 | -9/Materials | Repaired Titanium Leg 2356 | -9/Materials | Repaired Titanium Leg 2469 | -9/Materials | Discovered new exit (range 16) 2709 | -9/Materials | Discovered new exit (range 5) 2762 | -9/Materials | Entered another Materials area 2762 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3046 | -8/Materials | Build established: Tank 3949 | -8/Materials | Discovered new exit (range 12) 3962 | -8/Materials | First assault squad dispatched 4110 | -8/Materials | Entered Factory 4110 | -7/Factory | Evolved 2 slots: Utility x2 4198 | -7/Factory | Discovered new exit (range 12) 4211 | -7/Factory | Identified exit to Storage 4333 | -7/Factory | Entered Storage 4377 | -7/Storage | Met 01-MTF 4388 | -7/Storage | Build established: Skirmisher 4995 | -7/Storage | Lost 4 parts (3u1w) 5009 | -7/Storage | Destroyed 7 combat bots 5255 | -7/Storage | Discovered new exit (range 6) 5353 | -7/Storage | Identified exit to Factory 5354 | -7/Storage | Entered Factory 5354 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5368 | -6/Factory | Discovered new exit (range 28) 5492 | -6/Factory | Identified exit to Factory 5750 | -6/Factory | Assembled infested ambush trap array 5771 | -6/Factory | System corruption reached 10% 5817 | -6/Factory | Destroyed 10 combat bots 5825 | -6/Factory | Lost 8 parts (1p4n3u) 6294 | -6/Factory | Build established: Scavenger-Gunner 6351 | -6/Factory | Entered another Factory area 6351 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7116 | -5/Factory | Lost 6 parts (4n2w) 7838 | -5/Factory | Build established: Gunner 8666 | -5/Factory | Discovered new exit (range 7) 8861 | -5/Factory | System corruption reached 10% 8924 | -5/Factory | Lost 3 parts (1p2u) 9067 | -5/Factory | Entered Upper Caves 9184 | -5/Upper Caves | Build established: Scavenger-Gunner 9475 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9722 | -5/Upper Caves | Encountered a Warlord checkpoint 9727 | -5/Upper Caves | Discovered new exit (range 11) 9788 | -5/Upper Caves | Learned Factory garrison access intel 9800 | -5/Upper Caves | Entered another Upper Caves area 9865 | -5/Upper Caves | Encountered a Warlord checkpoint 9994 | -5/Upper Caves | Discovered new exit (range 15) 10013 | -5/Upper Caves | Entered Factory 10013 | -4/Factory | Evolved 2 slots: Utility x2 10014 | -4/Factory | Loaded intel: 4 garrison access locations 10116 | -4/Factory | Identified exit to DSF 10116 | -4/Factory | Entered DSF 10151 | -4/DSF | Additional patrols routed to DSF 10229 | -4/DSF | Lost 5 parts (1n1u3w) 10295 | -4/DSF | Discovered new exit (range 15) 10340 | -4/DSF | Sterilization system engaged 10360 | -4/DSF | Ambient heat levels rising (+10) 10370 | -4/DSF | Entered Research 10370 | -3/Research | Evolved 2 slots: Utility x2 10558 | -3/Research | Lost 10 parts (1p4n4u1w) 11001 | -3/Research | Fabricated Titanium Leg (x2) 11446 | -3/Research | Lost 5 parts (2n3w) 11531 | -3/Research | Found Prototype Processor 11531 | -3/Research | Identified Exp. Target Analyzer 11547 | -3/Research | Identified exit to Quarantine 11861 | -3/Research | Lost 8 parts (1p1n1u5w) 11940 | -3/Research | Lost 5 parts (3n2u) 12030 | -3/Research | Core integrity fell below 50% 12042 | -3/Research | Lost 7 parts (1p1n2u3w) 12219 | -3/Research | Released all parts (10) 12229 | -3/Research | Spotted B-90 Cyclops 12232 | -3/Research | Core integrity fell below 20% 12235 | -3/Research | Entered Quarantine 12248 | -3/Quarantine | Lost 7 parts (1p4n1u1w) 12303 | -3/Quarantine | Found Alien Artifact 12303 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12303 | -3/Quarantine | Warped through subspace 12339 | -3/Quarantine | Discovered new exit (range 4) 12443 | -3/Quarantine | Entered Research 12443 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12540 | -2/Research | Found Unknown Device 12540 | -2/Research | Identified Quantum Capacitor 12576 | -2/Research | Build established: Mutant 12715 | -2/Research | Found Prototype Device 12715 | -2/Research | Identified Thermal Barrier 12768 | -2/Research | Allied Derelicts emerged from ambush trap array 12770 | -2/Research | P-80 Master assimilated allied 4U-TW4(g) 12807 | -2/Research | System corruption reached 10% 12834 | -2/Research | Core integrity fell below 50% 12856 | -2/Research | Core integrity fell below 20% 12859 | -2/Research | Lost 7 parts (1p4n2w) 12863 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12825_ Field strength at 94. 12825_ Impulse Thruster Array destroyed. 12825_ Field strength at 81. 12826_ Field strength at 71. 12827_ Field strength at 66. 12828_ Field Propulsion Array destroyed. 12828_ Field strength at 55. 12829_ Field strength at 37. 12830_ Field strength at 20. 12831_ Stasis field depleted. 12836_ P-80 Master resets U-05 Engineer, system corruption cleaned. 12836_ U-05 Engineer lays Concrete. 12837_ Dropped Med. Storage Unit. 12838_ System corrupted: Energy discharge (-31). 12839_ U-05 Engineer repairs door. 12858_ Slug penetrates Wall. 12858_ Penetrated by Slug. 12859_ System corrupted: Energy discharge (-33). 12861_ Penetrated by Slug. 12862_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????#????# | | ???????????????????????????????????????????# ??# | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ????????????????????????????????################# | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????######### # | | ????????????????????????# / + | | ????????????????????????#p##### # #### ###### | | ????????????????????????# #???# # #??# #????? | | ????????????????????????# #???# ########??# #????? | | ????????????????????????# #???# #?????????#+#????? | | ????????????????????????# ##### #????????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????# ##+#????????????????? | | ????????????????????????# s#? ?????????????????? | | ????????????????????????# #? ?????????????????? | | ????????????????????????# #? ?????????????????? | | ????????????????????????#@ #? ?????????????????? | | ????????????????????????# #? ?????????????????? | | ????????????????????????# hs#? ?????????????????? | | ????????????????????????# +? ?????????????????? | | ????????????????????????+ s # ??????????????????? | | ????????????????????????# # ??????????????????? | | ????????????????????????# s #? ?????????????????? | | ????????????????????????# #? ?????????????????? | | ????????????????????????# #?? ????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ##??????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Power Amplification 20 Corruption Block 20 Armor Coverage 225 Resistance: KI 30 Resistance: TH 50 Resistance: EX 25 Point Defense Rating 240 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 14 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -3/Research | Authchip Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler Treasure Hunter Challenges ------------ None Game ------ Seed GravityLegTerrabomb Manual? 0 Play Time 03:26:29 Cumulative 59.3 hours Start 2024.05.09 @ 23:12:46 End 2024.05.10 @ 13:39:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c93131e-c157-4fcc-bd34-d7419d910831