Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 21:41:48 Player: Alexbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (521) 521 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3091 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Lightpack 2.0 Modified TNC PSU Rigger Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Lightpack 2.0 > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Treads Modified TNC PSU Rigger Improved EM Shotgun Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 23 | 6 1 4 4 1 6 1 Power 4 | 1 . 1 1 . 1 . Engine 4 | 1 . 1 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . . 1 1 Treads 4 | . . 2 . . 1 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 . . 1 . 2 . Device . | . . . . . . . Storage 3 | 1 . . . . 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 1 2 1 2 . Energy Gun 4 | . 1 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 10 | . 1 5 . 3 . 1 Power 1 | . . 1 . . . . Propulsion 3 | . . 2 . 1 . . Utility . | . . . . . . . Weapon 6 | . 1 2 . 2 . 1 Highest Loss Streak 5 | . 1 5 . 3 . 1 Average Slot Usage (%) 51 | . 85 57 71 44 28 26 Engine 10 | . 14 14 11 6 8 6 Treads 9 | . . 10 22 12 8 2 Wheel 4 | . 28 2 . . . . Storage 11 | . 14 14 11 6 10 6 Processor 1 | . . . 5 6 . . Energy Gun 5 | . 1 14 10 6 . 4 Ballistic Gun 8 | . 26 1 11 6 2 6 Naked Turns 130 | . . . . 25 60 45 Heaviest Build 25 | 11 11 11 16 16 25 25 Greatest Support 40 | 20 20 40 40 40 20 20 Greatest Overweight (x) 7 | 1 . 3 . . 1 7 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 30 | 6 6 6 6 6 30 10 Average Capacity 8 | 5 6 6 6 5 11 7 Most Carried 8 | 4 5 4 6 6 8 5 Average Carried 4 | 2 4 2 4 5 5 4 Final Capacity 10 | 6 6 6 6 4 10 4 Final Carried 6 | 4 4 2 6 4 4 4 Class Distribution -------------------- 94% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 523 | 211 118 10 120 . 64 . Remotely . | . . . . . . . Salvage Created 672 | . 326 25 247 25 . 49 Parts 43 | . 22 2 17 . . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 18 | . 7 2 6 2 . 1 Guns 18 | . 7 2 6 2 . 1 Classes Destroyed 8 | . 2 1 4 1 . . Hauler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 6 | . . 2 4 . . . Grunt 8 | . 7 . . . . 1 Sentry 2 | . . . 2 . . . Assembled 2 | . . . . 2 . . Best Kill Streak 6 | . 3 2 6 2 . 1 Combat Bots Only 5 | . 3 2 5 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1750 | . 418 173 155 629 . 375 Core 550 | . 130 18 . 210 . 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 40 . . . . Volleys Fired 78 | . 33 11 12 5 3 14 Largest 2 | . 2 2 2 2 1 2 Hottest 80 | . 60 80 64 69 23 68 Shots Fired 138 | . 65 17 24 10 3 19 Gun 138 | . 65 17 24 10 3 19 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 98 | . 59 4 12 6 3 14 Thermal 31 | . 6 13 12 . . . Explosive . | . . . . . . . Electromagnetic 9 | . . . . 4 . 5 Robot Hit Streak 18 | . 18 5 7 7 . 8 Robot Miss Streak 5 | . 3 3 5 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 103 | . 54 9 18 8 . 14 Core Hits 50 | . 25 2 15 3 . 5 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1195 | . 458 83 313 108 . 233 Guns 1195 | . 458 83 313 108 . 233 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 808 | . 393 7 195 61 . 152 Thermal 259 | . 65 76 118 . . . Explosive . | . . . . . . . Electromagnetic 128 | . . . . 47 . 81 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 103 | . 103 40 10 12 . 31 Average Temperature 19 | . 27 20 6 5 . 16 Received Heat Transfer 500 | . 237 . 36 20 . 207 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 600 | . 150 175 275 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 255 | . 250 97 255 99 . 20 Average Influence 114 | . 115 86 185 91 . 6 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 78 | 100 89 100 40 100 . 100 Level 1 21 | . 10 . 59 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 14 3 13 22 . 9 Peak Tracking Total 11 | . 5 3 7 11 . 7 Tactical Retreats 5 | . 1 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 2 | . . . 1 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 1 . 1 . Successful 2 | . . . 1 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1756 | 54 273 255 358 73 642 101 Spaces Moved 1129 | 45 172 119 188 69 463 73 Core 391 | 4 . 52 . 50 221 64 Treads 520 | . . 62 188 19 242 9 Legs . | . . . . . . . Wheels 218 | 41 172 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 50 50 50 Average Speed 118 | 79 80 174 160 80 119 70 Slowest Speed 400 | 100 80 200 160 160 180 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 44 35 30 33 70 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1420 | 59 253 151 227 77 548 105 Wait 165 | 5 47 16 9 . 74 14 Move 1123 | 44 171 118 187 68 462 73 Hop . | . . . . . . . Pick Up 18 | 4 1 2 9 . 2 . Fast Attach 10 | 6 . . 2 . 2 . Attach 12 | . 1 4 1 1 4 1 Detach 4 | . . . . 1 1 2 Swap 1 | . . . 1 . . . Drop 9 | . . . 6 2 . 1 Fire 78 | . 33 11 12 5 3 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 319 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Entered Mines 377 | -10/Mines | Learned location of Storage (-7) 384 | -10/Mines | Lost 5 parts (1p2n2w) 547 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 572 | -10/Mines | Discovered new exit (range 8) 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Utility x2 771 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Discovered new exit (range 16) 941 | -9/Materials | Entered Mines 942 | -9/Mines | Assembled infested the area 961 | -9/Mines | Learned Materials terminal intel 989 | -9/Mines | Released all parts (4) 994 | -9/Mines | Learned location of 2 exits from Materials 996 | -9/Mines | Core integrity fell below 50% 1011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -9/Mines | Discovered new exit (range 5) 1014 | -9/Mines | Entered Exiles 1018 | -9/Exiles | Lost 3 parts (1n2w) 1027 | -9/Exiles | Met 8R-AWN 1036 | -9/Exiles | Met EX-HEX 1049 | -9/Exiles | Met EX-BIN 1055 | -9/Exiles | Aligned with FarCom system 1056 | -9/Exiles | Given EX-Vault access code 1071 | -9/Exiles | Opened EX-Vault 1074 | -9/Exiles | Found Lightpack 2.0 1077 | -9/Exiles | Found PSU Rigger 1080 | -9/Exiles | Found Modified TNC 1103 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1132 | -9/Exiles | Met EX-DEC 1547 | -9/Exiles | Discovered new exit (range 11) 1656 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, PSU Rigger 1656 | -9/Exiles | Entered Mines 1712 | -8/Mines | Released all parts (3) 1715 | -8/Mines | Core integrity fell below 20% 1757 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- It was such a good haul, too, only to see JA-CK9 crushed like a forgotten microchip... 01547_ EXIT=FOUND 01572_ Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE 01656_ Receiving FarCom transmissions... 01683_ B-36 Bruiser destroyed. 01685_ U-05 Engineer lays Concrete. 01692_ G-47 Trooper destroyed. 01692_ Switching to secondary target: G-47 Trooper. 01695_ G-47 Trooper suffers critical hit. 01695_ Destroyed Aluminum Leg. 01696_ Imp. EM Shotgun destroyed. 01708_ G-47 Trooper IFF system glitched. 01712_ Dropped Lgt. Treads. 01712_ Released Lgt. Ion Engine. 01712_ Released Lrg. Storage Unit. 01712_ Released Hvy. Assault Rifle. 01716_ S-10 Pest destroyed. 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