Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.10 @ 00:51:37 Player: albenzo Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (4145) 4145 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (846) 846 TOTAL SCORE: 12951 Bonus ------- Pacifist 200 Follower Combat Kills 346 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 206/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Focal Shield Advanced Shield Generator Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter Cooled Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Microactuators Focal Shield Advanced Shield Generator Long-range Proton Cannon HERF Cannon [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . 2 2 . . 4 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 1 . 2 Utility 9 | . . 1 1 . . 3 . . . . 1 1 2 . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 173 | 6 3 17 5 19 2 5 1 3 . 1 38 23 23 27 Power 19 | 1 1 3 1 3 . . . . . . 3 2 3 2 Engine 12 | 1 1 1 1 3 . . . . . . 2 2 1 . Core 3 | . . 2 . . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . 2 2 Propulsion 52 | 2 2 4 1 3 . 1 . 1 . . 15 13 5 5 Treads 21 | . 2 4 1 3 . 1 . 1 . . 7 1 1 . Leg 7 | 2 . . . . . . . . . . 2 . 2 1 Wheel 8 | . . . . . . . . . . . 4 3 1 . Hover 5 | . . . . . . . . . . . 2 . . 3 Flight 11 | . . . . . . . . . . . . 9 1 1 Utility 67 | 1 . 4 2 8 2 4 1 2 . 1 13 8 9 12 Device 33 | . . 1 1 6 . 2 . . . . 8 5 6 4 Storage 8 | 1 . 3 . . 1 . . . . . . 1 1 1 Processor 19 | . . . . . 1 2 . 2 . . 4 2 1 7 Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . 1 2 . . 1 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 . 6 1 5 . . . . . . 7 . 6 8 Energy Gun 10 | 2 . 2 . . . . . . . . . . 2 4 Energy Cannon 4 | . . . . . . . . . . . . . 1 3 Ballistic Gun 3 | . . . . . . . . . . . . . 3 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 1 . . . . . . 1 . . . Slashing Weapon 10 | . . 3 . 2 . . . . . . 5 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . . . 1 . . 1 4 Parts Lost 104 | . 1 3 . 3 . . . 1 . . 32 13 30 21 Power 11 | . 1 1 . . . . . . . . 3 2 2 2 Propulsion 34 | . . . . . . . . . . . 12 7 10 5 Utility 39 | . . . . 2 . . . 1 . . 11 4 13 8 Weapon 20 | . . 2 . 1 . . . . . . 6 . 5 6 Highest Loss Streak 18 | . 1 1 . 2 . . . 1 . . 10 6 15 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 86 99 99 100 100 100 99 100 99 82 73 62 36 Engine 5 | . 14 5 9 9 9 6 6 6 6 6 3 3 2 . Treads 19 | . 8 21 27 26 27 26 26 26 26 26 18 . 3 . Flight 1 | . . . . . . . . . . . . 20 3 1 Device 10 | . . 4 8 8 9 13 13 13 13 13 14 13 12 . Storage 10 | . 14 19 18 18 15 6 6 6 6 6 4 4 7 . Processor 11 | . . . . . 2 20 20 19 20 20 19 21 18 25 Protection 4 | . . . 9 8 9 6 6 6 6 5 3 . . . Energy Gun 2 | . 28 16 . . . . . . . . . . . 1 Impact Weapon 4 | . . . . 8 9 6 6 6 6 6 4 . . . Slashing Weapon 11 | . . 13 26 18 18 13 13 13 13 13 8 5 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 12 12 39 45 53 62 61 61 61 61 61 67 34 47 17 Greatest Support 124 | 20 40 40 60 62 62 84 84 94 94 94 124 43 50 36 Greatest Overweight (x) 16 | . . . . . . . . . . . 16 2 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 15 15 5 Average Capacity 15 | 6 8 11 15 15 17 20 20 20 20 20 17 14 13 5 Most Carried 20 | 6 6 15 15 15 20 19 20 20 19 20 18 15 15 5 Average Carried 13 | 3 5 10 13 14 16 17 19 19 19 19 12 10 12 4 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 5 15 5 5 Final Carried 20 | 6 6 15 15 15 20 18 20 19 19 19 4 15 5 3 Class Distribution -------------------- 62% | Mutant 20% | Commander-Mutant 5% | Assassin 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 1954 | 256 . 469 40 222 32 . 68 20 . . 351 190 241 65 Remotely 104 | . . 104 . . . . . . . . . . . . Salvage Created 5079 | . . 666 54 1046 . . . 91 . . 2112 523 452 135 Parts 207 | . . 34 5 53 . . . 3 . . 60 23 16 13 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . . . . . 7 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 8 8 . . . . . . Prevented 3 | . . . . . . . 1 2 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 86 | . . 16 1 27 . . . 4 . . 26 4 6 2 Melee 42 | . . 7 1 14 . . . 3 . . 11 4 2 . Guns 8 | . . 3 . . . . . . . . . . 3 2 Cannons 6 | . . 5 . . . . . . . . . . 1 . AOE 15 | . . . . 9 . . . . . . 6 . . . Classes Destroyed 12 | . . 4 . 4 . . . . . . 3 . 1 . Worker 5 | . . . . . . . . . . . 5 . . . Builder 1 | . . . . . . . . . . . 1 . . . Recycler 10 | . . 1 . . . . . . . . 6 2 1 . Watcher 2 | . . . . 2 . . . . . . . . . . Swarmer 19 | . . . . 3 . . . 4 . . 9 . 3 . Grunt 33 | . . 12 . 12 . . . . . . 9 . . . Brawler 2 | . . . . 2 . . . . . . . . . . Duelist 5 | . . 2 . 2 . . . . . . 1 . . . Protector 2 | . . . . 2 . . . . . . . . . . Sentry 13 | . . 2 1 6 . . . . . . 2 2 . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 10 | . . . . . . . . . . . 5 2 1 2 Best Kill Streak 10 | . . 4 1 10 . . . 3 . . 9 1 2 1 Combat Bots Only 10 | . . 4 1 10 . . . 3 . . 8 1 2 1 Max Kills in Single Turn 4 | . . 1 1 4 . . . 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . 3 . . . Melee 1 | . . 1 1 1 . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Damage Taken 14689 | . 58 1118 . 1183 35 . . 336 . . 3846 987 3980 3146 Core 4177 | . 20 282 . 147 . . . 14 . . 723 229 1225 1537 Absorbed by Shields 93 | . . . . . . . . . . . . 61 . 32 Regen/Repaired (Parts) 369 | . . . . 369 . . . . . . . . . . Core Remaining (%) 63 | 100 92 29 . . 73 . . . . 98 27 80 5 . Volleys Fired 119 | . . 53 . 4 . . . . . . 6 . 40 16 Largest 3 | . . 3 . 1 . . . . . . 1 . 2 1 Hottest 150 | . . 150 . 36 . . . . . . 36 . 105 81 Shots Fired 159 | . . 81 . 4 . . . . . . 6 . 53 15 Gun 99 | . . 36 . . . . . . . . . . 52 11 Cannon 49 | . . 45 . . . . . . . . . . 1 3 Launcher 10 | . . . . 4 . . . . . . 6 . . . Special 1 | . . . . . . . . . . . . . . 1 Kinetic 83 | . . 45 . . . . . . . . . . 38 . Thermal 48 | . . 36 . . . . . . . . . . . 12 Explosive 4 | . . . . 4 . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . 6 . 15 3 Robot Hit Streak 12 | . . 9 . 5 . . . . . . 7 . 12 5 Robot Miss Streak 3 | . . 3 . . . . . . . . 2 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 330 | . . 76 2 58 . . . 10 . . 96 24 53 11 Core Hits 136 | . . 24 1 32 . . . 2 . . 37 11 22 7 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 16 | . . . . 5 . . . 2 . . 8 . 1 . Critical Strikes 39 | . . 9 . 9 . . . 2 . . 11 . 8 . Burn 4 | . . 4 . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 2 . Blast 3 | . . 3 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . Smash 17 | . . . . 7 . . . 2 . . 8 . . . Sever 11 | . . 2 . 2 . . . . . . 3 . 4 . Melee Attacks 288 | . . 26 4 76 . . . 12 . 2 113 32 23 . Impact 123 | . . . . 43 . . . 9 . 1 70 . . . Slashing 165 | . . 26 4 33 . . . 3 . 1 43 32 23 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 3 . . . . . . . . 15 3 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks 41 | . . 5 . 15 . . . 3 . . 18 . . . Damage Inflicted 12712 | . . 1715 69 3011 . . . 467 . . 4937 965 1229 319 Guns 1411 | . . 352 . . . . . . . . . . 804 255 Cannons 660 | . . 607 . . . . . . . . . . 32 21 Explosions 1861 | . . . . 1086 . . . . . . 775 . . . Melee 8713 | . . 756 69 1925 . . . 467 . . 4162 965 369 . Ramming 52 | . . . . . . . . . . . . . 24 28 Kinetic 1306 | . . 607 . . . . . . . . . . 699 . Thermal 863 | . . 352 . . . . . . . . 241 . . 270 Explosive 1086 | . . . . 1086 . . . . . . . . . . Electromagnetic 692 | . . . . . . . . . . . 534 . 137 21 Impact 4245 | . . . . 1127 . . . 385 . . 2733 . . . Slashing 4468 | . . 756 69 798 . . . 82 . . 1429 965 369 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 15 2 13 6 Average Corruption 5 | . . . . . . . . . . . 7 1 8 5 Corruption Purged 2 | . . . . . . . . . . . . 2 . . Corruption Blocked 28 | . . . . . . . . . . . . . . 28 Effects 33 | . . . . . . . . . . . 17 4 4 8 Message Errors 6 | . . . . . . . . . . . 3 . 1 2 Matter Fused 7 | . . . . . . . . . . . 4 . . 3 Heat Flow Errors 4 | . . . . . . . . . . . 2 1 1 . Energy Discharges 6 | . . . . . . . . . . . 4 1 . 1 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . Data Loss (minor) 4 | . . . . . . . . . . . 1 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1864 | . . 96 2 316 . . . 165 . . 1175 110 . . Projectiles 37 | . . . . . . . . . . . 37 . . . Explosions 87 | . . . . 26 . . . . . . 61 . . . Melee 1740 | . . 96 2 290 . . . 165 . . 1077 110 . . Knockbacks 41 | . . 18 . 3 . . . . . . 19 . . 1 Impact 21 | . . . . 3 . . . . . . 17 . . 1 Kinetic 13 | . . 13 . . . . . . . . . . . . Secondary 7 | . . 5 . . . . . . . . 2 . . . Self-Inflicted Damage 398 | . . . . 178 . . . . . . 201 . 8 11 Shots 12 | . . . . 4 . . . . . . 8 . . . Rammed 8 | . . . . . . . . . . . . . 2 6 Targets Rammed 12 | . . . . . . . . . . . . . 3 9 Kicked 4 | . . . . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 424 | . . 424 . 39 . . . . . . 232 184 131 40 Average Temperature 188 | . . 223 . 24 . . . . . . 104 110 85 15 Received Heat Transfer 1608 | . . 543 . 351 18 . . . . . 495 78 60 63 Effects 7 | . . 7 . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 31 | . . . . 5 . . . 3 . . 23 . . . Impact Corruptions 54 | . . . . 8 . . . 6 . . 40 . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . Heat Transferred 1828 | . . 1332 . . . . . . . . 200 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Peak Influence 938 | . 20 327 148 341 251 938 . . . . 324 190 155 195 Initial 938 | . . 8 74 62 90 938 . . . . . 105 26 87 Average 148 | . 3 155 98 162 134 938 . . . . 183 100 43 105 Maximum Alert Level 3 | . . 1 . 1 1 3 . . . . 1 . . . Low Security (%) 75 | 100 100 70 100 76 75 . . . . . 48 100 100 100 Level 1 22 | . . 29 . 23 24 . . . . . 51 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 1 | . . . . . . 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 2 . 3 . . . . . . 4 . 1 1 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . . . 3 . 1 1 Reinforcement 4 | . 1 2 . . . . . . . . 1 . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 7 | . . . 1 2 . . . . . . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 193 | . 2 25 3 37 8 . 3 10 . . 44 14 26 21 Peak Tracking Total 13 | . 1 7 2 10 2 . 3 4 . . 9 4 12 13 Tactical Retreats 30 | . . 3 . 5 . . . 2 . . 10 . 6 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 7 | . 1 . . . . . . . . . 1 3 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 10 | . . . . 3 5 . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 36 | . 1 3 1 13 4 . . . 4 1 5 1 1 2 Terminals 23 | . 1 2 1 10 3 . . . . . 3 . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . Recycling Units 6 | . . . . 2 1 . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 117 | . 3 14 2 30 15 . . . 32 1 12 2 3 3 Successful 72 | . 1 7 1 16 9 . . . 32 1 4 1 . . Failed 45 | . 2 7 1 14 6 . . . . . 8 1 3 3 Catastrophic 7 | . . . . 2 1 . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 2 9 . 7 4 . . . . . 1 . . 1 Terminals 65 | . 3 11 2 22 13 . . . . . 8 . 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . 3 . 6 . . . . . . . . . . Recycling Units 10 | . . . . 2 2 . . . . . 4 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 60 | . 1 6 1 10 7 . . . 32 1 2 . . . Record 12 | . . . . . . . . . 11 1 . . . . Part Schematic 17 | . . 3 . . 2 . . . 12 . . . . . Robot Schematic 7 | . . . . . 1 . . . 6 . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . 2 1 . . . . . 1 . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 1 . 4 . . . . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 1 . . . . . 2 1 . . Report Inventory 5 | . . . . 1 1 . . . . . 2 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 3 1 7 4 . . . . . 5 1 1 2 Full Trace Events 3 | . 1 . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . . 2 . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 76 | . . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Total Allies 26 | . . . . 12 14 . . . . . . . . . Largest Group 24 | . . . . 10 24 14 13 11 2 2 2 . . . Highest-Rated Group 337 | . . . . 173 337 217 202 170 17 17 17 . . . Highest-Rated Ally 31 | . . . . 31 29 29 29 29 9 9 9 . . . Total Orders 2 | . . . . 2 . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . Ally Attacks 219 | . . . . 16 133 . 35 35 . . . . . . Total Damage 2136 | . . . . 239 1084 . 451 362 . . . . . . Kills 45 | . . . . 2 29 . 7 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . . Drone Launches 19 | . . . . 19 . . . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 8329 | 72 163 834 195 1732 626 98 597 760 118 303 1304 550 493 484 Spaces Moved 4682 | 51 122 349 99 766 275 49 374 453 77 192 489 443 296 647 Core 460 | 5 . . . . . . . . . . 72 . 107 276 Treads 3011 | . 33 349 99 766 275 49 374 453 77 192 344 . . . Legs 220 | 46 89 . . . . . . . . . . . 74 11 Wheels 360 | . . . . . . . . . . . 72 173 115 . Hover 250 | . . . . . . . . . . . 1 . . 249 Flight 381 | . . . . . . . . . . . . 270 . 111 Fastest Speed 28 | 50 120 160 170 161 161 157 157 155 155 155 50 28 50 40 Average Speed 133 | 113 130 165 170 162 161 157 157 155 155 155 177 68 95 56 Slowest Speed 850 | 120 160 170 170 170 161 157 157 157 155 155 850 130 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 30 27 13 91 53 2 62 61 69 36 10 10 8 22 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . Known Exits Taken 5 | . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . . 2 4 . . . . . . Spaces Dug 5 | . . . . 2 . . . . . . . . 3 . Terrain Destroyed 15 | . . 1 . 4 . . . . . . 5 . 4 1 Melee 5 | . . . . 2 . . . . . . . . 3 . Projectile 3 | . . 1 . . . . . . . . . . 1 1 AOE 7 | . . . . 2 . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Res Total 6180 | 62 125 502 123 1157 459 70 384 495 76 195 754 628 410 740 Wait 660 | . . 30 6 271 67 16 5 26 . . 120 75 18 26 Move 4666 | 50 121 348 98 765 274 48 373 452 76 191 488 440 295 647 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 85 | 6 1 17 5 12 4 1 3 2 . . 9 17 2 6 Fast Attach 90 | 6 . 8 2 8 1 . . . . 1 10 16 19 19 Attach 57 | . 1 5 2 3 . 4 . 1 . 1 22 6 4 8 Detach 16 | . . 4 1 1 1 . . . . 1 2 3 1 2 Swap 27 | . 2 4 1 8 1 1 1 2 . . 6 1 . . Drop 61 | . . 13 5 19 1 . 2 3 . . 5 5 5 3 Fire 119 | . . 53 . 4 . . . . . . 6 . 40 16 Melee 233 | . . 20 3 59 . . . 9 . 1 86 32 23 . Ram 8 | . . . . . . . . . . . . . 2 6 Kick 4 | . . . . . . . . . . . . . 1 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 32 . 4 Rewire 110 | . . . . . 110 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Core integrity fell below 50% 898 | -9/Materials | Build established: Mutant 922 | -9/Materials | Discovered new exit (range 16) 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -8/Materials | Discovered new exit (range 5) 1265 | -8/Materials | Entered Storage 1634 | -8/Storage | Identified exit to Recycling 2167 | -8/Storage | Discovered new exit (range 43) 2395 | -8/Storage | Met a pair of Derelict thieves 2459 | -8/Storage | Destroyed 10 combat bots 2786 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2871 | -8/Storage | Repaired Arm. Treads 2910 | -8/Storage | Repaired Adv. Treads 2984 | -8/Storage | Used back door to open Recycling access 2997 | -8/Storage | Entered Recycling 2997 | -8/Recycling | Accompanied by 10 allies 3002 | -8/Recycling | Spotter reported a threat 3020 | -8/Recycling | Spotter reported a threat 3023 | -8/Recycling | Spotter reported a threat 3041 | -8/Recycling | Spotter reported a threat 3054 | -8/Recycling | Spotter reported a threat 3055 | -8/Recycling | Spotter reported a threat 3076 | -8/Recycling | Spotter reported a threat 3098 | -8/Recycling | Spotter reported a threat 3102 | -8/Recycling | Build established: Commander-Mutant 3107 | -8/Recycling | Spotter reported a threat 3129 | -8/Recycling | Spotter reported a threat 3146 | -8/Recycling | Spotter reported a threat 3203 | -8/Recycling | Spotter reported a threat 3254 | -8/Recycling | Spotter reported a threat 3256 | -8/Recycling | Spotter reported a threat 3281 | -8/Recycling | Spotter reported a threat 3334 | -8/Recycling | Spotter reported a threat 3334 | -8/Recycling | Spotter reported a threat 3339 | -8/Recycling | Spotter reported a threat 3377 | -8/Recycling | Spotter reported a threat 3390 | -8/Recycling | Spotter reported a threat 3390 | -8/Recycling | Spotter reported a threat 3424 | -8/Recycling | Spotter reported a threat 3425 | -8/Recycling | Spotter reported a threat 3447 | -8/Recycling | Spotter reported a threat 3475 | -8/Recycling | Spotter reported a threat 3477 | -8/Recycling | Spotter reported a threat 3488 | -8/Recycling | Spotter reported a threat 3488 | -8/Recycling | Discovered new exit (range 9) 3520 | -8/Recycling | Spotter reported a threat 3520 | -8/Recycling | Spotter reported a threat 3530 | -8/Recycling | Spotter reported a threat 3541 | -8/Recycling | Spotter reported a threat 3571 | -8/Recycling | Spotter reported a threat 3583 | -8/Recycling | Spotter reported a threat 3623 | -8/Recycling | Entered Factory 3623 | -6/Factory | Accompanied by 14 allies 3623 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3679 | -6/Factory | Discovered new exit (range 15) 3721 | -6/Factory | Entered Lower Caves 3721 | -6/Lower Caves | Accompanied by 14 allies 4077 | -6/Lower Caves | Encountered a Warlord checkpoint 4244 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4313 | -6/Lower Caves | Discovered new exit (range 3) 4318 | -6/Lower Caves | Entered another Lower Caves area 4318 | -6/Lower Caves | Accompanied by 11 allies 4370 | -6/Lower Caves | Learned Factory terminal intel 4662 | -6/Lower Caves | Learned Factory interactive machine intel 4800 | -6/Lower Caves | Build established: Mutant 5064 | -6/Lower Caves | Discovered new exit (range 9) 5078 | -6/Lower Caves | Entered Data Miner 5078 | -6/Data Miner | Accompanied by 2 allies 5078 | -6/Data Miner | Discovered new exit (range 6) 5108 | -6/Data Miner | Met Data Miner 5148 | -6/Data Miner | Learned location of Section 7 (-2) 5148 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5162 | -6/Data Miner | Received God Mode back door access code from Data Miner 5196 | -6/Data Miner | Entered Proximity Caves 5196 | -5/Proximity Caves | Accompanied by 2 allies 5197 | -5/Proximity Caves | Identified exit to Factory 5225 | -5/Proximity Caves | Found Alien Artifact 5225 | -5/Proximity Caves | Identified Dimensional Node Initializer 5225 | -5/Proximity Caves | Initialized slip node 5499 | -5/Proximity Caves | Entered Factory 5499 | -5/Factory | Accompanied by 2 allies 5499 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5500 | -5/Factory | Loaded intel: 53 interactive machine locations 5501 | -5/Factory | Loaded intel: 27 terminal locations 5815 | -5/Factory | Build established: Assassin 5856 | -5/Factory | Lost 3 parts (2n1u) 6070 | -5/Factory | Lost 3 parts (1p1n1u) 6133 | -5/Factory | Lost 3 parts (2n1u) 6330 | -5/Factory | Build established: Mutant 6343 | -5/Factory | Destroyed 8 combat bots 6377 | -5/Factory | Lost 10 parts (1p6n3w) 6603 | -5/Factory | System corruption reached 10% 6616 | -5/Factory | Core integrity fell below 50% 6684 | -5/Factory | Lost 8 parts (5u3w) 6775 | -5/Factory | Discovered new exit (range 12) 6799 | -5/Factory | Identified exit to Factory 6803 | -5/Factory | Entered another Factory area 6803 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6951 | -4/Factory | Lost 6 parts (1p3n2u) 7067 | -4/Factory | Discovered new exit (range 4) 7068 | -4/Factory | Identified exit to Research 7346 | -4/Factory | Lost 4 parts (1p2n1u) 7353 | -4/Factory | Entered Research 7353 | -3/Research | Evolved 2 slots: Utility x2 7603 | -3/Research | Lost 15 parts (1p7n5u2w) 7781 | -3/Research | Core integrity fell below 50% 7785 | -3/Research | System corruption reached 10% 7822 | -3/Research | Core integrity fell below 20% 7824 | -3/Research | Lost 15 parts (1p3n8u3w) 7835 | -3/Research | Discovered new exit (range 15) 7846 | -3/Research | Identified exit to Research 7846 | -3/Research | Entered another Research area 7846 | -2/Research | Evolved 2 slots: Propulsion x2 8209 | -2/Research | Found Prototype Device 8209 | -2/Research | Identified Exp. Force Field 8267 | -2/Research | Core integrity fell below 50% 8317 | -2/Research | Core integrity fell below 20% 8323 | -2/Research | Lost 18 parts (2p5n6u5w) 8330 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08287_ Enh. Quantum Rifle destroyed. 08287_ Adv. Corruption Screen intercepted 1% system corruption. 08289_ Slammed into P-80 Master. 08289_ Adv. Corruption Screen intercepted 1% system corruption. 08290_ Slammed into P-80 Master. 08290_ Adv. Corruption Screen intercepted 1% system corruption. 08292_ Slammed into R-10 Processor. 08292_ R-10 Processor knocked back. 08292_ Adv. Terrain Scan Processor destroyed. 08292_ Adv. Corruption Screen intercepted 4% system corruption. 08293_ Slammed into R-10 Processor. 08295_ P-80 Master resets P-80 Master, system corruption cleaned. 08298_ System corrupted: Energy discharge (-15). 08299_ R-10 Processor system terminally corrupted. 08300_ Adv. Corruption Screen intercepted 1% system corruption. 08301_ K-01 Serf collects debris. 08308_ Connecting with Terminal... 08315_ P-80 Master resets U-05 Engineer, system corruption cleaned. 08330_ Adv. Signal Interpreter destroyed. 08330_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ###+####+##T ###########################?????????? | | R ggg k A R ????????? | | g g ??H?????? | | k % @ g g A u????????? | | ###+####+#########+#########+#####???????????????? | | ? ?# ????? #????????????????????????????? | | # # #? #????????????????????????????? | | # # ## #????????????????????????????? | | # # ## #????????????????????????????? | | # # ## #????????????????????????????? | | # # ## #????????????????????????????? | | ######## #########????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????? !#????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 665 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 610 Corruption Block 78 Armor Coverage 300 Resistance: KI 25 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Fusion Compressor | -8/Recycling | Hacked Great Maul | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeLaserReconstructor Manual? 0 Play Time 01:27:37 Cumulative 65.9 hours Start 2022.09.09 @ 23:26:02 End 2022.09.10 @ 00:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b301a86c-77e0-4872-b811-b0efb23b11ce