Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 15:56:22 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (29) 145 Value Destroyed (847) 847 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2236) 2236 TOTAL SCORE: 10648 Bonus ------- Follower Combat Kills 73 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Friendly Fire -345 Cogmind --------- Core Integrity 175/1300 Matter 122/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Diametric Drive Advanced Recalibrator Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Thermal Shield Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Impact Mace > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Advanced Shield Generator [Rating: 122] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Surge Thruster Treads Advanced Medium Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Impact Mace Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . Utility 9 | . . . . 1 2 . . . . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 6 11 5 . 2 1 11 5 . 7 2 8 1 1 26 1 24 2 3 23 Power 14 | 1 2 . . 1 . . . . 1 . . . . 1 . 3 . . 5 Engine 5 | 1 1 . . 1 . . . . 1 . . . . . . 1 . . . Core 3 | . 1 . . . . . . . . . . . . . . . . . 2 Reactor 6 | . . . . . . . . . . . . . . 1 . 2 . . 3 Propulsion 45 | 2 5 3 . 1 . 7 1 . 3 . 1 . 1 4 . 10 . . 7 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 41 | . 4 3 . 1 . 7 1 . 3 . 1 . 1 4 . 10 . . 6 Utility 53 | 1 2 . . . 1 4 3 . 3 2 7 1 . 4 . 10 2 2 11 Device 37 | . 1 . . . . 1 2 . 2 2 5 1 . 4 . 10 2 . 7 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 3 . . 1 . 1 . . . . . . 1 2 Hackware 2 | . . . . . . . 1 . . . 1 . . . . . . . . Protection 3 | . . . . . . . . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 2 . . . . 1 . . . . . . 17 1 1 . 1 . Energy Gun 15 | 1 . . . . . . . . . . . . . 13 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 . . . . 1 . . . . . . 4 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . 2 . 1 . . 2 Parts Lost 27 | . 3 . . . . . . . . 1 . . . 5 2 1 4 . 11 Power 6 | . 2 . . . . . . . . . . . . 1 . 1 . . 2 Propulsion 8 | . . . . . . . . . . . . . . 3 2 . . . 3 Utility 12 | . 1 . . . . . . . . 1 . . . 1 . . 4 . 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 2 . . . . . . . . 1 . . . 5 2 1 4 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 87 88 81 76 97 83 86 93 93 94 94 94 95 84 71 74 88 77 Engine 6 | . 11 11 11 9 7 7 6 6 13 13 11 11 11 10 4 2 . . . Reactor 2 | . . . . . . . . . . . . . . . 5 4 10 10 5 Leg 2 | . 23 . . . . . . . . . . . . . . . . . . Flight 26 | . 4 43 44 45 38 38 37 40 40 40 35 35 35 34 33 21 21 21 14 Device 16 | . 10 . . . . 2 13 13 14 13 20 17 17 16 17 22 25 26 25 Storage 4 | . 14 11 11 9 7 7 6 6 6 6 5 5 5 4 . . . . . Processor 5 | . . . . . 7 27 6 6 5 6 5 5 5 5 5 5 5 10 8 Hackware 6 | . . . . . . . 5 6 6 6 7 11 11 11 11 10 6 5 3 Protection 1 | . . . . . . . . . . . . . . . . . . 5 5 Energy Gun 1 | . 6 . . . . . . . . . . . . 3 . . . 4 2 Ballistic Gun 4 | . 21 21 11 9 7 4 . . . . . . . . . . . . . Impact Weapon 3 | . . . 11 9 7 7 6 6 6 6 5 5 5 4 4 5 5 5 3 Peak Build Rating 122 | 6 9 10 10 13 14 32 45 45 53 50 64 64 63 77 66 112 112 113 122 Average Rating 60 | 4 6 8 10 12 14 27 40 44 50 48 62 63 63 66 65 78 102 112 105 On Entrance 45 | . 6 6 10 10 13 14 30 45 45 50 47 64 63 63 66 57 112 100 113 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 42 | 13 14 15 15 15 15 15 16 16 22 20 23 22 22 24 19 41 41 40 42 Greatest Support 44 | 20 20 16 16 20 20 22 21 21 24 28 28 24 28 24 26 42 42 42 44 Greatest Overweight (x) 4 | 4 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 7 8 8 8 8 8 8 8 7 8 5 5 5 5 5 Average Carried 6 | 1 6 7 8 7 7 7 7 7 7 7 6 7 7 7 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 7 8 8 8 8 8 8 7 7 5 5 5 4 5 4 Class Distribution -------------------- 28% | Hacker-Sprinter 19% | Scavenger-Sprinter 16% | Ninja 15% | Mutant 8% | Sprinter 6% | Hacker-Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 1453 | 179 279 . . . . 216 37 . 96 . . . 119 230 5 . 95 94 103 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 995 | . 516 46 . . . . . . 26 . . . . 231 . . 31 48 97 Parts 62 | . 42 5 . . . . . . . . . . . 6 . . . 5 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 20 | . 11 1 . . . . . . . . . . . 4 . . 2 1 1 Melee 3 | . . . . . . . . . . . . . . . . . 1 1 1 Guns 15 | . 11 1 . . . . . . . . . . . 3 . . . . . AOE 1 | . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 9 | . 6 . . . . . . . . . . . . 2 . . . 1 . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 1 . . . . . . 1 . . . . . . . . . 1 Swarmer 8 | . 6 . . . . . . . . . . . . . . . 2 . . Grunt 8 | . 5 1 . . . . . . . . . . . 2 . . . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 1 1 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 2 . . . . . . 1 . . . . 3 . . 1 1 1 Combat Bots Only 4 | . 4 1 . . . . . . . . . . . 3 . . 1 1 1 Max Kills in Single Turn 1 | . 1 1 . . . . . . 1 . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 384 | . 64 7 3 2 . . . 1 . 9 1 . . 8 15 18 34 6 216 Missed 167 | . 15 4 . 1 . . . 1 . 5 . . . 1 9 13 11 4 103 Damage Taken 4099 | . 474 39 36 15 . . . . . 114 70 . . 381 84 107 358 33 2388 Core 1544 | . 92 . 14 . . . . . . 41 70 . . 86 40 . 62 14 1125 Absorbed by Shields 185 | . . . . . . . . . . 11 . . . . . . . . 174 Redirected to Shielding 221 | . . . . . . . . . . . . . . . . . . . 221 Ignored by Resistances 4 | . . . . . . . . . . . . . . . . . . 4 . Regen/Repaired (Parts) 193 | . . 9 . . . . . . . . 56 . . 13 . . . . 115 Core Remaining (%) 90 | 100 63 . 96 100 . 100 . . . 95 . . . . 80 . . 93 . Volleys Fired 97 | . 68 4 . 6 . . . . . . . . . 19 . . . . . Largest 2 | . 2 2 . 1 . . . . . . . . . 2 . . . . . Hottest 90 | . 60 40 . 20 . . . . . . . . . 90 . . . . . Shots Fired 183 | . 136 8 . 6 . . . . . . . . . 33 . . . . . Gun 183 | . 136 8 . 6 . . . . . . . . . 33 . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 129 | . 115 8 . 6 . . . . . . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . . . 5 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 21 | . 21 . . . . . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . 28 . . . . . Robot Hit Streak 13 | . 13 5 . 2 . . . . . . . . . 4 . . . . . Robot Miss Streak 5 | . 4 5 . 3 . . . . . . . . . 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 114 | . 74 5 . 2 . . . . 1 . . . . 19 . . 7 2 4 Core Hits 51 | . 33 3 . . . . . . . . . . . 13 . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 1 . . . . 2 . . 2 1 1 Critical Strikes 8 | . . . . . . . . . 1 . . . . 3 . . 2 1 1 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 5 | . . . . . . . . . 1 . . . . . . . 2 1 1 Detonate 2 | . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 73 | . . 3 . . . . 7 . 1 . 8 . 7 . 7 11 12 2 15 Impact 73 | . . 3 . . . . 7 . 1 . 8 . 7 . 7 11 12 2 15 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2906 | . 700 53 . 28 . . . . 68 . . . . 1384 . . 347 116 210 Guns 1520 | . 696 53 . 28 . . . . . . . . . 743 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 641 | . . . . . . . . . . . . . . 641 . . . . . Melee 741 | . . . . . . . . . 68 . . . . . . . 347 116 210 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . Kinetic 617 | . 536 53 . 28 . . . . . . . . . . . . . . . Thermal 526 | . . . . . . . . . . . . . . 526 . . . . . Explosive 188 | . . . . . . . . . . . . . . 188 . . . . . Electromagnetic 160 | . 160 . . . . . . . . . . . . . . . . . . Impact 741 | . . . . . . . . . 68 . . . . . . . 347 116 210 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 670 | . . . . . . . . . . . . . . 670 . . . . . Highest Corruption 11 | . . . . . . . . 5 5 6 . . . . . . . 1 11 Average Corruption 4 | . . . . . . . . 5 4 3 . . . . . . . 1 5 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . 5 . . . . . . . . 1 10 Message Errors 5 | . . . . . . . . . 2 . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . . . . . . . . 68 . . . . 39 . . 133 87 94 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . . . . . . . . . 39 . . . . . Melee 382 | . . . . . . . . . 68 . . . . . . . 133 87 94 Knockbacks 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Impact 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 76 10 . 9 . . 18 317 60 136 106 176 195 198 309 1 . . 264 Average Temperature 84 | . 13 3 . 6 . . 8 168 25 104 36 81 80 111 129 1 . . 134 Received Heat Transfer 243 | . 132 15 . 9 . . . . . . . . . 27 . . . . 60 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . 2 . . . . . . . 1 . 2 Impact Corruptions 14 | . . . . . . . . . 2 . . . . . . . 8 2 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 555 | . . . . . . . . . . . . . . 555 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 630 | . 252 249 117 52 23 16 30 25 60 44 57 . . . . 256 . . 630 Initial 150 | . . 56 96 37 23 16 8 10 17 44 17 . . . . 150 . . 87 Average 117 | . 130 118 96 46 23 16 18 15 40 39 35 . . . . 195 . . 176 Maximum Alert Level 2 | . 1 1 . . . . . . . . . . . . . 1 . . 2 Low Security (%) 79 | 100 77 88 100 100 100 100 100 100 100 100 100 . . . . 48 . . 69 Level 1 17 | . 22 11 . . . . . . . . . . . . . 51 . . 19 Level 2 2 | . . . . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . 2 2 . . 1 2 . . . . 4 . . 2 Investigation 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . Extermination 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 Reinforcement 7 | . 1 . . . . 2 1 . . 1 . . . . . 1 . . 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 9 | . 1 1 . 2 . . . . . . . . . 1 . 2 . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 Times Spotted 161 | . 18 9 7 4 . 2 . 6 . 4 . . . 30 8 10 5 2 56 Peak Tracking Total 23 | . 4 6 12 6 . 2 1 6 . 4 1 . . 13 8 10 4 1 23 Tactical Retreats 23 | . 1 1 1 . . . . . . . 1 . . 2 . 3 1 1 12 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 5 | . . . . . . . 1 . . 1 . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 5 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 3 | . . . . . . . . . . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 42 | . 4 5 . . 1 . 7 . 3 . 4 1 . 4 . 5 2 . 6 Terminals 20 | . 4 3 . . 1 . 4 . 2 . . . . . . 3 . . 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 Recycling Units 4 | . . 1 . . . . 1 . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . . . 1 . . . 1 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 106 | . 22 14 . . 1 . 13 . 4 . 8 1 . 8 . 11 4 . 20 Successful 61 | . 8 7 . . 1 . 7 . 2 . 8 1 . 8 . 5 4 . 10 Failed 45 | . 14 7 . . . . 6 . 2 . . . . . . 6 . . 10 Catastrophic 8 | . 2 . . . . . 1 . . . . . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 9 8 . . . . 7 . 1 . . . . . . 7 . . 4 Terminals 61 | . 22 10 . . 1 . 9 . 3 . . . . . . 9 . . 7 Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . Repair Stations 16 | . . 2 . . . . 2 . 1 . 2 . . . . . . . 9 Recycling Units 5 | . . 2 . . . . 1 . . . . . . . . 2 . . . Scanalyzers 7 | . . . . . . . 1 . . . 2 . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 4 2 . . 1 . 2 . 1 . . 1 . 8 . 2 4 . 1 Record 12 | . . . . . . . 1 . . . . . . 7 . . 3 . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Zone Layout 4 | . 2 1 . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 12 | . . 2 . . . . 1 . . . 2 . . . . . . . 7 Scan Component 7 | . . 1 . . . . 1 . . . 1 . . . . . . . 4 Repair 5 | . . 1 . . . . . . . . 1 . . . . . . . 3 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . . . . . . 1 Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 3 . . . . 3 . 1 . . . . . . 2 . . 1 Terminals 14 | . 4 3 . . . . 3 . 1 . . . . . . 2 . . 1 Botnet 14 | . 4 3 . . . . 3 . 1 . . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 4 . . . . 6 . 2 . 3 . . . . 4 . . 6 Full Trace Events 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . . 146 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 5 | . . 1 . . . . . . . . 1 . . . . . . . 3 Time 250 | . . 26 . . . . . . . . 38 . . . . . . . 186 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 4 | . . . 1 . . . . . . . . . . . . 3 . . . Largest Group 3 | . . . 1 . . . . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . 31 . . . . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . 31 . . . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . 5 . . . . . . . . . . . . 22 . . . Total Damage 696 | . . . 107 . . . . . . . . . . . . 589 . . . Kills 2 | . . . 1 . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 4627 | 65 555 292 33 40 4 64 314 38 179 12 219 172 405 580 87 450 243 128 747 Spaces Moved 7426 | 47 280 371 105 87 11 117 498 142 384 50 400 437 379 985 326 786 619 226 1176 Core 101 | 21 . . . . . . . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 245 | 26 219 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7080 | . 61 371 105 87 11 117 498 142 384 50 400 437 379 985 326 786 619 226 1096 Fastest Speed 5 | 50 37 31 31 28 28 23 20 5 20 6 6 21 6 20 5 17 32 32 28 Average Speed 30 | 115 115 31 31 28 28 24 22 17 21 10 22 23 20 20 17 29 32 32 36 Slowest Speed 250 | 250 120 31 31 28 28 28 23 24 24 25 25 25 21 27 27 34 32 32 57 Overloaded Moves 185 | . . . . . . . . 49 . 34 6 . 16 15 62 3 . . . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . 2 . . . . Robots Hopped 36 | . . 3 1 1 . . 1 . 4 1 1 . . . 2 . 2 . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 50 35 34 16 . 96 16 95 10 82 9 60 58 90 42 18 68 20 44 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . 2 . . . . . . . . 1 . . . . 1 1 . Spaces Dug 52 | . . 3 . . . . 7 . . . 8 . 7 . 7 11 . . 9 Terrain Destroyed 104 | . . 3 . . . . 7 . . . 8 . 7 52 7 11 . . 9 Melee 52 | . . 3 . . . . 7 . . . 8 . 7 . 7 11 . . 9 Projectile 23 | . . . . . . . . . . . . . . 23 . . . . . AOE 29 | . . . . . . . . . . . . . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Total 9433 | 54 398 530 103 94 11 156 688 155 474 54 511 508 693 1321 341 982 639 275 1446 Wait 1610 | . 20 149 . . . . 170 12 82 . 93 68 307 277 7 142 9 44 230 Move 7341 | 46 279 365 102 84 10 116 496 141 375 47 397 436 378 984 322 785 614 225 1139 Hop 31 | . . 2 1 1 . . 1 . 4 1 1 . . . 1 . 2 . 17 Pick Up 42 | 2 9 1 . . . 12 3 1 1 1 2 1 . 3 . 2 . 1 3 Fast Attach 76 | 6 7 2 . 1 . 6 3 . 3 1 2 . . 5 . 18 1 3 18 Attach 29 | . . 2 . 1 1 3 1 . 1 . 4 1 . 7 1 3 1 . 3 Detach 15 | . . . . 1 . . . . 1 . 2 . . 4 2 4 . . 1 Swap 34 | . 4 1 . . . 2 1 . 3 1 2 . 1 14 . 3 . . 2 Drop 77 | . 10 1 . . . 17 6 1 3 2 . 2 . 8 1 14 . . 12 Fire 97 | . 68 4 . 6 . . . . . . . . . 19 . . . . . Melee 73 | . . 3 . . . . 7 . 1 . 8 . 7 . 7 11 12 2 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 1 . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Identified exit to Materials 717 | -9/Materials | Repaired Flight Unit 896 | -9/Materials | Discovered new exit (range 14) 913 | -9/Materials | Entered Mines 914 | -9/Mines | Met a Derelict testing a Signal Generator 928 | -9/Mines | Assembled infested the area 946 | -9/Mines | Entered Materials 946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -8/Materials | Discovered new exit (range 15) 986 | -8/Materials | Entered Factory 986 | -7/Factory | Evolved 2 slots: Utility x2 990 | -7/Factory | Identified exit to DSF 990 | -7/Factory | Entered DSF 991 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1013 | -7/DSF | Additional patrols routed to DSF 1044 | -7/DSF | Discovered new exit (range 14) 1053 | -7/DSF | Identified exit to Factory 1054 | -7/DSF | Entered Factory 1054 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1089 | -6/Factory | Build established: Scavenger-Sprinter 1139 | -6/Factory | 10 allies followed out of DSF 1368 | -6/Factory | Sucked down chute 1368 | -6/Factory | Entered Waste 1383 | -6/Waste | EMP discharged 1383 | -6/Waste | Spotted C-40 Crusher 1390 | -6/Waste | Spotted C-40 Crusher 1392 | -6/Waste | Spotted C-40 Crusher 1392 | -6/Waste | Spotted C-40 Crusher 1398 | -6/Waste | Spotted C-40 Crusher 1398 | -6/Waste | Spotted C-40 Crusher 1404 | -6/Waste | Discovered new exit (range 10) 1406 | -6/Waste | Entered Factory 1585 | -6/Factory | Identified exit to DSF 1585 | -6/Factory | Entered DSF 1596 | -6/DSF | Discovered new exit (range 14) 1596 | -6/DSF | Identified exit to Factory 1597 | -6/DSF | Entered Factory 1597 | -5/Factory | Evolved 2 slots: Utility x2 1664 | -5/Factory | Build established: Sprinter 1718 | -5/Factory | Repaired Surge Thruster 1723 | -5/Factory | Discovered new exit (range 6) 1724 | -5/Factory | Identified exit to Upper Caves 1757 | -5/Factory | Discovered exit to Upper Caves (range 7) 1808 | -5/Factory | Fabricated Surge Thruster? 1816 | -5/Factory | Entered Upper Caves 1897 | -5/Upper Caves | Discovered new exit (range 10) 1968 | -5/Upper Caves | Identified exit to Upper Caves 1988 | -5/Upper Caves | Entered another Upper Caves area 1989 | -5/Upper Caves | Identified exit to Warlord 2031 | -5/Upper Caves | Build established: Hacker-Sprinter 2036 | -5/Upper Caves | Discovered new exit (range 9) 2393 | -5/Upper Caves | Entered Warlord 2435 | -5/Warlord | Found Prototype Device 2435 | -5/Warlord | Identified Minesniffer Drone Bay 2447 | -5/Warlord | Visited the Vortex Lab 2450 | -5/Warlord | Found Prototype Energy Gun 2450 | -5/Warlord | Identified Vortex Rail 2453 | -5/Warlord | Found Vortex Rail 2464 | -5/Warlord | Warlord's base attacked by MAIN.C 2485 | -5/Warlord | Met Warlord 2814 | -5/Warlord | Warlord forces counterattacked 2825 | -5/Warlord | Spotted Striker 2879 | -5/Warlord | Lost 6 allies 2894 | -5/Warlord | Spotted Striker 2924 | -5/Warlord | Lost 5 parts (1p3n1u) 2961 | -5/Warlord | Discovered new exit (range 12) 2963 | -5/Warlord | Identified exit to Proximity Caves 2973 | -5/Warlord | Entered Proximity Caves 2980 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 3003 | -4/Proximity Caves | Lost 14 allies 3005 | -4/Proximity Caves | Spotter reported a threat 3042 | -4/Proximity Caves | Spotted Striker 3059 | -4/Proximity Caves | Discovered new exit (range 5) 3060 | -4/Proximity Caves | Identified exit to Factory 3060 | -4/Proximity Caves | Entered Factory 3060 | -4/Factory | Evolved 2 slots: Utility x2 3481 | -4/Factory | Allied Derelicts emerged from ambush trap array 3492 | -4/Factory | Discovered new exit (range 11) 3495 | -4/Factory | Identified exit to Upper Caves 3504 | -4/Factory | Garrison activated, responded to threat 3510 | -4/Factory | Entered Upper Caves 3514 | -4/Upper Caves | Learned 4 Research zone layouts 3624 | -4/Upper Caves | Encountered a Warlord checkpoint 3626 | -4/Upper Caves | Lost 4 parts (4u) 3627 | -4/Upper Caves | Learned Research stockpile data 3655 | -4/Upper Caves | Learned Extension emergency access door positions 3728 | -4/Upper Caves | Discovered new exit (range 9) 3730 | -4/Upper Caves | Identified exit to Upper Caves 3753 | -4/Upper Caves | Entered another Upper Caves area 3879 | -4/Upper Caves | Discovered new exit (range 7) 3880 | -4/Upper Caves | Identified exit to Research 3881 | -4/Upper Caves | Entered Research 3881 | -3/Research | Evolved 2 slots: Utility x2 3887 | -3/Research | Build established: Ninja 3934 | -3/Research | Repaired Imp. Propulsion Shielding 4022 | -3/Research | Repaired Broken Field Propulsion Array 4085 | -3/Research | Repaired Impulse Thruster 4382 | -3/Research | Spotted B-86 Titan 4420 | -3/Research | Lost 4 parts (1n2u1w) 4436 | -3/Research | Discovered new exit (range 21) 4439 | -3/Research | Spotted B-86 Titan 4449 | -3/Research | Found Prototype Processor 4449 | -3/Research | Identified Exp. Melee Analysis Suite 4588 | -3/Research | Released all parts (13) 4593 | -3/Research | Core integrity fell below 50% 4593 | -3/Research | System corruption reached 10% 4618 | -3/Research | Lost 5 parts (1p1n3u) 4622 | -3/Research | Core integrity fell below 20% 4628 | -3/Research | Self-destructed Last Messages --------------- 04588_ Released Adv. Transmission Jammer. 04588_ Released Enh. Optical Array. 04588_ Released Adv. Heat Sink. 04588_ Released Adv. Sensor Array. 04588_ Released Impact Mace. 04588_ Released Lrn. Terrain Scanner. 04588_ Released Lgt. Particle Reactor. 04588_ Released Field Propulsion Drive. 04590_ Slug penetrates C-35 Carver. 04590_ C-35 Carver destroyed. 04591_ Knocked back. 04593_ P-80 Master resets S-43 Plague, system corruption cleaned. 04596_ Slug penetrates Wall. 04596_ Penetrated by Slug. 04596_ Slug penetrates Wall. 04597_ K-01 Serf cleans the Garrison Access. 04599_ Penetrated by Slug. 04599_ Slug penetrates Wall. 04601_ System corrupted: Heat flow error (+238). Map ----- +----------------------------------------------------+ | # #?#########???? ??????????? | | + #??????????????###??????????? | | # ##?????????#??#?????????????? | | # #?#????????????#?????????#### | | ?# ### ###+######?????????????????????## | | ?# #?# # #?????????????????#????# | | ??# #?# # #??????????????????????# | | ??######?# # ! #??????????????????????# ! | | ?????????# # #??????????????????????# | | #######??# # #???????#?????????#????# | | ?# # #??????????????????????#### | | ?# # ! #?????##??????????????????? | | # # !! #?????????????????????#???? | | # # ! #?????????????????????????? | | + ######## #?????????????????????????? | | # #???????##?????????????????????????? | | ########## ##############?????????????????????? | | # ?# # #?????????????????????? | | # ?# # #????????????????????#? | | # # # #?????????????????????? | | # ! # # #???#?????????????????# | | # + # """ """ #?????????????????????? | | # # # """ """ #?????????????????????? | | # # + """ """ #?????????????????????? | | # ?# # """ """ #?????????????????????? | | # ?###### """ """@ #?????????????????????? | | #######???????# c c #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##############?????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????#???????? | | ???????????????????????#?????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????#?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 44 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Surge Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Surge Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dodgeball, But With Guns I'm Back, Baby! Knowing Is Half The Battle Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed BehemothHelicalBeacon Manual? 0 Play Time 03:53:41 Cumulative 29.7 hours Start 2025.03.28 @ 11:37:50 End 2025.03.28 @ 15:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a6e8df9-dc16-45e4-8fe5-51c8bf92fd03