Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.25 @ 00:26:27 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (260) 1300 Value Destroyed (10570) 10570 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3233) 3233 TOTAL SCORE: 22483 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 384 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Friendly Fire -47 Cogmind --------- Core Integrity 763/1150 Matter 19/300 Energy 600/600 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -4/Waste Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Heavy Treads > --- UTILITY (8) ------ Terrain Scanner Terrain Scan Processor Advanced ECM Suite Improved Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Reinforced Fission Core Wheel Wheel Improved Field Recycling Unit (0) Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Regenerative Plating Force Field Relay Coupler [Behemoth] System Guard Advanced System Restoration Module Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Gauss Cannon Rocket Array Plasma Sword > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Field Recycling Unit Heavy Plasma Cannon High-powered Shotgun Long-range Missile Launcher Improved Remote Datajack Heavy Pick [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Slots Evolved 12 | . . . 2 . 2 . . 2 . . . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . Utility 6 | . . . 1 . . . . 2 . . . . . . 1 1 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 257 | 7 9 . 19 1 9 3 11 19 5 4 2 . . 13 61 2 6 50 36 . Power 23 | 1 . . 1 1 3 1 1 1 . . . . . 1 4 . 1 3 5 . Engine 12 | 1 . . 1 . 1 . 1 1 . . . . . 1 2 . 1 2 1 . Core 8 | . . . . 1 2 1 . . . . . . . . 2 . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 . Propulsion 52 | 2 1 . 6 . 1 . 4 3 1 1 . . . 3 13 1 . 9 7 . Treads 31 | . . . 4 . 1 . 4 3 1 1 . . . 2 7 . . 5 3 . Leg 5 | 2 1 . . . . . . . . . . . . 1 1 . . . . . Wheel 16 | . . . 2 . . . . . . . . . . . 5 1 . 4 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 4 . 6 . 2 . 2 10 . 1 2 . . 3 29 1 3 23 12 . Device 61 | 1 . . 4 . 1 . . 6 . . 1 . . 2 16 . 2 20 8 . Storage 7 | 1 4 . 1 . . . . . . . . . . . 1 . . . . . Processor 8 | . . . 1 . . . . 1 . . . . . 1 4 . . . 1 . Hackware 11 | . . . . . . . 2 2 . 1 . . . . 2 1 . 1 2 . Protection 13 | . . . . . 1 . . 1 . . 1 . . . 6 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 . 6 . 3 2 4 5 4 2 . . . 6 15 . 2 15 12 . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 10 | . . . 2 . 2 . . . . . . . . . 3 . . 1 2 . Ballistic Gun 19 | 1 4 . 2 . . . 1 2 . 1 . . . 1 2 . . 2 3 . Ballistic Cannon 14 | . . . . . . . 2 1 1 . . . . 3 2 . . 4 1 . Launcher 16 | . . . 1 . 1 1 1 2 1 . . . . 1 2 . 1 2 3 . Special Weapon 10 | . . . 1 . . 1 . . 2 1 . . . 1 1 . . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . 4 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 5 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Parts Lost 68 | . . . 3 . 1 . 2 2 1 . 1 1 . 4 18 . 4 11 16 4 Power 11 | . . . . . 1 . . 1 . . . . . 1 2 . 1 2 3 . Propulsion 20 | . . . 1 . . . 1 . . . . 1 . 2 5 . 2 2 5 1 Utility 15 | . . . 1 . . . . . . . 1 . . . 4 . 1 4 3 1 Weapon 22 | . . . 1 . . . 1 1 1 . . . . 1 7 . . 3 5 2 Highest Loss Streak 7 | . . . 1 . 1 . 1 1 1 . 1 1 . 2 6 . 3 4 7 4 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Average Slot Usage (%) 92 | . 100 100 91 100 94 100 94 99 99 99 100 92 92 87 87 94 89 90 80 81 Engine 5 | . 14 14 11 7 . . 7 6 7 7 7 7 7 6 1 . 1 4 1 . Core 1 | . . . . 3 8 9 1 . . . . . . . 4 5 3 . 4 . Treads 15 | . . . 23 33 27 27 22 23 23 22 23 15 15 9 10 . . 14 18 15 Leg 2 | . 28 28 4 . . . . . . . . . . 1 . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . 6 23 18 5 2 . Device 9 | . 14 14 15 22 10 9 9 9 7 . 1 7 7 6 11 11 7 11 9 10 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 5 5 5 5 5 3 Processor 6 | . . . 2 . . . . 7 7 7 7 7 7 7 9 11 11 10 2 5 Hackware 9 | . . . . . . . 7 12 15 22 20 15 15 15 9 11 8 10 8 10 Protection 1 | . . . . . 7 9 . . . . . . . . 1 . 4 . 4 5 Energy Cannon 5 | . . . 11 22 27 19 . . . . . . . . 8 17 17 7 2 4 Ballistic Gun 6 | . 21 28 5 . . . 8 10 13 6 7 7 7 8 2 . . . 3 5 Ballistic Cannon 6 | . . . . . . . 8 6 8 15 15 15 15 14 3 . . 6 5 3 Launcher 3 | . . . . . 3 11 9 6 4 . . . . 5 2 . 3 . 2 . Special Weapon 2 | . . . 3 . . 5 9 4 2 6 7 7 7 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 5 1 . 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 15 15 40 39 59 61 57 61 52 52 48 48 48 65 71 64 73 73 107 105 Greatest Support 135 | 20 20 20 69 66 66 63 63 71 71 68 68 48 48 48 80 58 58 135 135 124 Greatest Overweight (x) 21 | . . . 4 . . . 1 . . . . . . 17 6 1 1 21 9 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 . 1 1 . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 12 Most Carried 15 | 6 8 8 10 12 14 15 15 15 15 15 15 15 15 15 15 14 15 15 12 13 Average Carried 12 | 2 6 7 7 10 10 11 13 14 14 14 14 14 15 12 11 13 13 13 8 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 10 12 8 13 15 14 14 15 14 15 15 12 15 13 14 11 12 5 Class Distribution -------------------- 41% | Hacker-Skirmisher 13% | Mutant 10% | Hacker-Assassin 9% | Hacker-Gunner 5% | Scavenger-Tank 4% | Hacker-Mutant 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Assassin | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Matter Collected 5569 | 248 188 76 319 . 156 152 245 655 181 255 315 99 . 274 888 . 82 797 639 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8063 | 77 213 146 728 42 544 705 445 683 222 128 192 70 . 141 1102 . 471 1381 773 . Parts 507 | 5 16 16 43 1 29 47 37 38 18 8 16 3 . 11 78 . 25 65 51 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 1 . 1 . 1 1 . . . . . . . . . 1 . . Parts Field Recycled 85 | . . . . . . . . 21 . . . . . 4 31 . . 19 10 . Retrieved Matter 1033 | . . . . . . . . 440 . . . . . 34 185 . . 299 75 . Parts Self-Destructed 31 | . . . . . . . . . . . 16 3 . 12 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Combat Hostiles Destroyed 197 | . 7 6 21 1 12 22 10 18 10 3 8 4 . 9 20 . 11 23 12 . Melee 19 | . . . 2 . . . . . . . . . . . 7 . . 8 2 . Guns 51 | . 7 6 7 . . . 3 12 4 . 3 1 . 4 1 . . . 3 . Cannons 88 | . . . 11 1 5 12 3 6 6 3 5 3 . 5 5 . 7 9 7 . AOE 35 | . . . . . 7 9 4 . . . . . . . 7 . 3 5 . . Classes Destroyed 20 | 2 4 . 3 . 2 2 . . . . . . . 3 . . 1 3 . . Worker 9 | . 1 . . . 1 . 1 . . . . . . . 2 . . 2 2 . Builder 18 | . . . 1 . 1 . 1 2 . . . . . . 4 . . 2 7 . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Recycler 9 | 1 . 1 . . . . 1 1 . . . . . . 1 . . 4 . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . 1 . . 2 . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . Watcher 20 | . 2 . 1 . . . 4 2 . . . . . . 5 . . 5 1 . Swarmer 56 | . 5 6 7 . . 6 3 2 4 . 3 4 . 3 4 . 3 6 . . Grunt 62 | . 2 . 7 1 7 8 4 7 2 . 5 . . 1 8 . 4 . 6 . Brawler 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 25 | . . . 7 . 3 4 2 4 1 1 . . . . 1 . 1 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 13 | . . . . . 2 . 1 . . 1 . . . 2 2 . . 5 . . Programmer 28 | . . . . . . 3 . 4 3 1 . . . . 4 . 2 6 5 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Assembled 2 | . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 7 | 1 3 3 7 1 6 6 7 5 4 2 5 4 . 3 5 . 6 5 5 . Combat Bots Only 7 | . 3 3 7 1 5 6 3 3 4 2 5 4 . 3 4 . 6 5 2 . Max Kills in Single Turn 3 | 1 2 1 2 1 3 2 2 2 1 1 1 1 . 1 3 . 2 3 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 1 . . . . . . . 3 . 2 2 . . Melee 1 | . . . 1 . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Hostile Shots Fired 1516 | . 36 24 93 6 57 42 58 134 46 17 50 17 . 78 329 . 78 204 241 6 Missed 446 | . 10 6 23 4 15 14 18 52 17 9 9 7 . 22 111 . 19 51 59 . Damage Taken 14752 | . 189 110 540 16 578 415 388 705 256 60 501 119 . 773 2507 . 597 3203 3559 236 Core 2033 | . 67 21 48 . 80 . 41 83 40 8 75 . . 42 575 . 132 434 387 . Absorbed by Shields 321 | . . . 97 . . . . . . . . . . . 117 . 6 . 101 . Redirected to Shielding 194 | . . . . . . . . . . . . . . . 194 . . . . . Ignored by Resistances 4192 | . 63 36 188 5 163 118 114 225 76 20 141 34 . 221 761 . 166 809 991 61 Regen/Repaired (Parts) 1446 | . . . . . . . 149 215 . 319 . . . . 374 . 82 217 90 . Core Remaining (%) 67 | 100 . 64 . 88 . . 78 . . . . . . 64 32 . . 43 . . Volleys Fired 509 | 8 22 13 53 4 21 33 38 57 21 13 13 6 . 28 36 . 23 49 71 . Largest 4 | 2 2 2 2 2 4 3 3 3 3 3 3 3 . 4 3 . 4 3 3 . Hottest 315 | 70 70 40 150 150 300 225 108 108 113 113 113 113 . 138 270 . 315 270 180 . Shots Fired 1073 | 16 44 26 92 8 61 67 61 121 57 23 39 19 . 74 67 . 54 119 125 . Gun 384 | 16 44 26 51 . . . 20 66 35 5 13 6 . 32 17 . . 21 32 . Cannon 579 | . . . 22 8 57 56 25 41 20 10 26 13 . 36 43 . 50 88 84 . Launcher 70 | . . . 1 . 4 8 9 14 2 . . . . 5 6 . 4 9 8 . Special 40 | . . . 18 . . 3 7 . . 8 . . . 1 1 . . 1 1 . Kinetic 673 | 8 30 26 51 . . . 45 107 55 15 39 19 . 68 56 . . 72 82 . Thermal 308 | 8 14 . 40 8 57 56 . . . . . . . . 4 . 50 37 34 . Explosive 70 | . . . 1 . 4 8 9 14 2 . . . . 5 6 . 4 9 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 11 4 19 7 15 13 10 13 14 7 9 3 . 18 9 . 20 11 35 . Robot Miss Streak 6 | 1 2 3 3 . 2 4 4 6 4 5 5 6 . 6 5 . 1 5 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 819 | 12 31 16 71 6 48 37 48 83 37 16 25 11 . 59 74 . 34 111 99 1 Core Hits 577 | 5 15 8 31 2 27 28 42 85 35 10 21 7 . 33 90 . 26 62 50 . Critical Kills 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . . Critical Strikes 39 | 1 2 . 4 . . 1 . 1 1 . 2 2 . 3 2 . 1 11 8 . Burn 6 | 1 1 . 4 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Destroy 5 | . 1 . . . . . . 1 . . . 1 . 1 . . . . 1 . Blast 22 | . . . . . . . . . 1 . 2 1 . 2 . . . 10 6 . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 174 | . . . . . . . . . . . . . . . 84 . 3 67 19 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . . 63 3 . Piercing 108 | . . . . . . . . . . . . . . . 84 . 3 4 16 1 Sneak Attacks 10 | . . . . . . . . . . . . . . . 5 . . 4 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25922 | 124 397 227 1193 150 1810 1663 1802 2317 800 198 595 191 . 1327 2639 . 1418 4878 4180 13 Guns 5224 | 124 383 205 504 . . . 347 1148 525 42 205 95 . 419 292 . . 206 729 . Cannons 10718 | . . . 450 150 1125 731 402 622 265 155 390 96 . 585 684 . 1006 1971 2086 . Explosions 6633 | . . . . . 685 932 1038 483 10 . . . . 323 775 . 412 1070 905 . Melee 2982 | . . . . . . . . . . . . . . . 878 . . 1631 460 13 Ramming 158 | . 14 22 32 . . . 15 64 . 1 . . . . 10 . . . . . Kinetic 10487 | 50 248 205 504 . . . 749 1770 790 197 595 191 . 1004 869 . . 1232 2083 . Thermal 6180 | 74 135 . 657 150 1125 731 112 . . . . . . . 107 . 1006 1351 732 . Explosive 6076 | . . . . . 685 932 926 483 10 . . . . 323 775 . 412 664 866 . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . 39 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1810 | . . . . . . . . . . . . . . . . . . 1631 179 . Piercing 1172 | . . . . . . . . . . . . . . . 878 . . . 281 13 Highest Corruption 6 | . 1 1 . . . . . 2 2 2 2 2 2 2 5 . . 3 6 4 Average Corruption 2 | . 1 1 . . . . . 1 2 2 2 2 2 2 4 . . 2 3 4 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 7 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 124 | . 3 3 . . . . . 20 5 11 9 8 3 21 22 . . . 16 3 Message Errors 30 | . 1 . . . . . . 4 . 4 1 4 1 7 4 . . . 2 2 Matter Fused 33 | . 2 2 . . . . . 5 . 3 3 1 . 4 8 . . . 4 1 Heat Flow Errors 11 | . . . . . . . . 2 1 2 . . . 2 2 . . . 2 . Energy Discharges 15 | . . . . . . . . 2 2 1 . 1 1 3 3 . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . 1 . . . . . 4 2 1 4 1 1 1 1 . . . 2 . Data Loss (major) 5 | . . . . . . . . . . . 1 . . 2 2 . . . . . Misfires 7 | . . . . . . . . 2 . . . 1 . 2 1 . . . 1 . Alerts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . . . . . 15 21 45 4 . . . . . 37 137 . 45 497 123 . Projectiles 279 | . . . . . 15 21 . . . . . . . 29 . . 45 59 110 . Explosions 363 | . . . . . . . 45 4 . . . . . 8 105 . . 201 . . Melee 282 | . . . . . . . . . . . . . . . 32 . . 237 13 . Knockbacks 84 | . . . . . . . 6 14 7 2 3 2 . 8 28 . . 9 5 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 79 | . . . . . . . 6 13 6 2 3 2 . 8 25 . . 9 5 . Secondary 4 | . . . . . . . . . 1 . . . . . 3 . . . . . Self-Inflicted Damage 964 | . . . 3 . 81 147 . 22 . . . . . . 341 . 55 250 65 . Shots 37 | . . . . . 4 5 . 2 . . . . . . 11 . 3 8 4 . Rammed 20 | . . . 7 1 . . 1 9 . 1 . . . . 1 . . . . . Targets Rammed 34 | . 3 7 9 1 . . 1 10 . 1 . . . . 2 . . . . . Kicked 10 | . 3 7 . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . . . 1 . . . . . . 1 . . . . . Highest Temperature 562 | 70 140 . 452 210 459 339 2 221 141 208 369 126 . 276 250 . 438 552 562 . Average Temperature 114 | 25 48 . 122 111 205 83 2 34 21 65 149 65 . 107 46 . 194 99 140 . Received Heat Transfer 3809 | . 66 . 259 12 225 135 135 198 45 12 246 . . 117 841 . 153 109 1256 . Effects 28 | . . . 1 . 4 1 . . . . 1 . . . . . 1 3 17 . Shutdowns 9 | . . . 1 . 1 . . . . . . . . . . . . 1 6 . Energy Bleed 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . Interference 10 | . . . . . 2 . . . . . . . . . . . . . 8 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 . . Combat Hostiles 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 . . Parts Melted 21 | . 2 . 5 . 4 2 . . . . . . . . . . 2 4 2 . Heat Transferred 10617 | 296 481 . 2586 222 1665 993 50 . . . . . . . 150 . 1474 1700 1000 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Peak Influence 971 | 10 144 145 415 91 520 971 796 384 429 235 . . . . 246 . 324 203 142 41 Initial 407 | . 5 . . 16 30 297 407 238 55 195 . . . . . . . 146 3 41 Average 160 | 3 35 64 216 48 241 696 624 134 268 153 . . . . 44 . 151 69 54 26 Maximum Alert Level 3 | . . . 2 . 2 3 3 1 2 1 . . . . 1 . 1 1 . . Low Security (%) 74 | 100 100 100 27 100 47 . . 73 27 52 . . . . 99 100 62 99 100 100 Level 1 12 | . . . 66 . 25 6 . 26 55 47 . . . . . . 37 . . . Level 2 8 | . . . 6 . 27 27 87 . 16 . . . . . . . . . . . Level 3 4 | . . . . . . 65 12 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 3 . 2 . . 10 . . . . . . 10 . . 9 5 . Investigation 10 | . . . 1 . 1 . . 1 . . . . . . 4 . . 2 1 . Extermination 13 | . . . . . . . . 4 . . . . . . 4 . . 3 2 . Reinforcement 14 | . . . 2 . . . . 4 . . . . . . 2 . . 4 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Construction Impeded 9 | . . . . . . . . 4 . . . . . . 2 . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Distress Signals 11 | . . . 2 . 2 . . 2 . . . . . . 2 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 10 6 30 3 18 23 21 30 10 3 8 3 . 11 30 . 12 41 22 6 Peak Tracking Total 6 | . 3 3 6 3 6 6 3 4 4 1 5 3 . 4 5 . 5 6 5 5 Tactical Retreats 15 | . . . 1 . 1 1 . 2 . . 1 . . 2 . . 1 3 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Traps Triggered 18 | . 2 . . . . 2 1 2 1 1 . . . . 3 . 3 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Machines Disabled 43 | . . . 1 . . 2 4 7 3 1 . . . . 5 . 1 13 6 . Max in Single Turn 7 | . . . 1 . . 1 2 3 1 1 . . . . 3 . 1 7 4 . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . 2 . . 3 1 . Garrison Relay 5 | . . . . . . 1 . . 3 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Machines Accessed 104 | . 6 . 9 . 3 . 6 19 . 8 . . 4 . 19 1 1 25 3 . Terminals 56 | . 6 . 6 . 1 . 3 12 . 2 . . . . 9 . 1 15 1 . Fabricators 10 | . . . . . . . . 2 . 1 . . . . 3 . . 3 1 . Repair Stations 10 | . . . . . . . 1 1 . 3 . . . . 3 . . 2 . . Recycling Units 7 | . . . 1 . 1 . 1 1 . . . . . . 1 . . 2 . . Scanalyzers 6 | . . . 2 . . . . 2 . 1 . . . . 1 . . . . . Garrison Access 11 | . . . . . 1 . 1 1 . 1 . . . . 2 1 . 3 1 . Total Hacks 311 | . 13 . 27 . 5 . 14 66 . 23 . . 29 . 51 1 1 75 6 . Successful 211 | . 9 . 21 . 4 . 7 49 . 16 . . 29 . 33 1 1 38 3 . Failed 100 | . 4 . 6 . 1 . 7 17 . 7 . . . . 18 . . 37 3 . Catastrophic 10 | . . . 2 . . . . . . . . . . . 3 . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 4 . 3 . 2 . 1 16 . 1 . . . . 16 . 1 19 . . Terminals 177 | . 13 . 19 . 3 . 5 42 . 5 . . . . 30 . 1 56 3 . Fabricators 24 | . . . . . . . . 6 . 2 . . . . 7 . . 7 2 . Repair Stations 32 | . . . . . . . 5 2 . 11 . . . . 7 . . 7 . . Recycling Units 11 | . . . 1 . 1 . 3 3 . . . . . . 1 . . 2 . . Scanalyzers 27 | . . . 7 . . . . 12 . 4 . . . . 4 . . . . . Garrison Access 11 | . . . . . 1 . 1 1 . 1 . . . . 2 1 . 3 1 . Terminal Hacks 104 | . 5 . 11 . 1 . 1 22 . 3 . . 29 . 11 . 1 19 1 . Record 14 | . . . 1 . . . . . . . . . 11 . 2 . . . . . Part Schematic 15 | . . . . . . . . 3 . . . . 11 . . . . 1 . . Robot Schematic 6 | . . . . . . . . 1 . . . . 4 . 1 . . . . . Prototype ID Bank 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . Open DSF 7 | . . . . . . . . 3 . 1 . . . . 2 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . Unreport Threat 11 | . . . 3 . . . . 2 . . . . . . 2 . . 3 1 . Locate Traps 10 | . 1 . 3 . . . . 1 . 1 . . . . 1 . . 3 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 6 | . 1 . 1 . . . . 1 . . . . . . 1 . . 2 . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . 3 . . . . . . 1 . . 2 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 15 | . . . . . . . . 4 . 1 . . . . 6 . . 3 1 . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . . . 3 . . 2 . . Build 7 | . . . . . . . . 2 . . . . . . 3 . . 1 1 . Repair Station Hacks 19 | . . . . . . . 2 2 . 6 . . . . 5 . . 4 . . Scan Component 10 | . . . . . . . 1 1 . 3 . . . . 3 . . 2 . . Repair 9 | . . . . . . . 1 1 . 3 . . . . 2 . . 2 . . Recycling Unit Hacks 10 | . . . 1 . 1 . 2 3 . . . . . . 1 . . 2 . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 7 | . . . 1 . 1 . 1 1 . . . . . . 1 . . 2 . . Retrieve Matter 2 | . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer 25 | . . . 6 . . . . 11 . 4 . . . . 4 . . . . . Insert Component 12 | . . . 3 . . . . 5 . 2 . . . . 2 . . . . . Analyze 13 | . . . 3 . . . . 6 . 2 . . . . 2 . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 1 . 1 . . . . 2 1 . 3 1 . Unlock Access 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . Seal Access 8 | . . . . . . . 1 . . 1 . . . . 2 . . 3 1 . Unauthorized Hacks 27 | . 4 . 3 . 1 . 1 6 . 1 . . . . 4 . . 7 . . Terminals 27 | . 4 . 3 . 1 . 1 6 . 1 . . . . 4 . . 7 . . Botnet 27 | . 4 . 3 . 1 . 1 6 . 1 . . . . 4 . . 7 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 69 | . 1 . 8 . 1 . 5 16 . 6 . . . . 12 . . 19 1 . Full Trace Events 11 | . 1 . 1 . 1 . 1 1 . . . . . . 4 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . . . 4 . 1 . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . . 7 . 2 . . 11 . 1 . . 1 . . Parts Built 9 | . . . . . . . . 1 . . . . . . 4 . . 2 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 391 | . . . . . . . . 42 . . . . . . 174 . . 106 69 . Total Part Build Rating 44 | . . . . . . . . 4 . . . . . . 10 . . 12 18 . Parts Repaired 9 | . . . . . . . 1 1 . 3 . . . . 2 . . 2 . . Time 324 | . . . . . . . 32 38 . 95 . . . . 89 . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . 15 . . . . . . . . . . . . Retrieved Matter 209 | . . . . . . . 194 15 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 3 . . . . 5 . 1 . . . . 2 . . . . . Part Schematics Acquired 10 | . . . 3 . . . . 4 . 2 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Used RIF Installer 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 14 | . . . . . . . 4 . . 6 . . . 1 1 . . 1 1 . Non-combat 7 | . . . . . . . . . . 6 . . . 1 . . . . . . Combat 7 | . . . . . . . 4 . . . . . . . 1 . . 1 1 . Robot Hacks Applied 15 | . . . . . . . 5 . . 6 . . . 1 1 . . 1 1 . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . . . . map_earth 1 | . . . . . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . link_fov 2 | . . . . . . . . . . 2 . . . . . . . . . . spike_heat 1 | . . . . . . . 1 . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 4 | . . . . . . . 3 . . . . . . . 1 . . . . . Relay Couplers Released 21 | . . . . . . 5 . . 11 . . . . . . . 5 . . . Machine Destruction 21 | . . . . . . 5 . . 11 . . . . . . . 5 . . . Attached 5 | . . . . . . . 2 . . 1 . . . . 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Total Allies 11 | . . . . 2 . . 3 3 . . . . . . 1 . . . 1 1 Largest Group 3 | . . . . 2 2 . 3 3 . . . . . . 1 . . . 1 1 Highest-Rated Group 116 | . . . . 40 40 . 45 48 . . . . . . 32 . . . 116 46 Highest-Rated Ally 116 | . . . . 31 31 . 15 16 . . . . . . 32 . . . 116 46 Total Orders 10 | . . . . . . . 3 1 . . . . . . 2 . . 2 2 . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . GUARD 5 | . . . . . . . 3 1 . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 2 2 . Ally Attacks 68 | . . . . 8 14 . 12 24 . . . . . . 2 . . . 1 7 Total Damage 1113 | . . . . 93 217 . 227 341 . . . . . . 104 . . . . 131 Kills 12 | . . . . 2 3 . 3 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 2 1 . 3 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Turns Passed 19598 | 95 849 632 846 230 356 943 966 2039 529 787 685 542 202 1625 3303 28 418 3271 1159 93 Spaces Moved 9702 | 49 613 485 425 134 158 519 411 1025 279 369 383 315 123 520 1418 27 295 1671 430 53 Core 21 | 7 . . 3 . . . . . . . . . . 7 3 . . 1 . . Treads 6379 | . . . 286 134 158 519 411 1025 279 369 383 315 123 421 812 . . 778 313 53 Legs 1306 | 42 613 485 74 . . . . . . . . . . 92 . . . . . . Wheels 1996 | . . . 62 . . . . . . . . . . . 603 27 295 892 117 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 160 160 160 160 163 163 163 163 165 165 165 95 100 100 85 110 165 Average Speed 159 | 110 120 120 143 160 160 160 191 163 163 163 163 165 165 291 165 100 101 138 165 165 Slowest Speed 1100 | 120 120 120 250 160 160 160 240 163 163 163 163 165 165 900 400 100 105 1100 330 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 5 82 82 46 28 13 58 45 26 37 13 62 54 75 67 33 1 32 49 11 41 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . . 1 . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . . . . . . . . . 1 . . Scrap Searched 12 | . . 1 . 1 . . . . . . 2 3 . 5 . . . . . . Spaces Dug 220 | . . . . . . . . 76 34 . . . . . 37 . 1 67 5 . Terrain Destroyed 1009 | . . . 13 2 60 80 107 184 34 . 1 . . 36 143 . 13 253 83 . Melee 74 | . . . . . . . . . . . . . . . 37 . 1 31 5 . Projectile 67 | . . . 1 2 10 2 3 . . . 1 . . 3 . . . 26 19 . AOE 868 | . . . 12 . 50 78 104 184 34 . . . . 33 106 . 12 196 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Total 12608 | 75 684 508 560 141 219 573 534 1286 308 537 414 325 122 574 2167 28 357 2419 721 56 Wait 1582 | . 20 . 26 . 15 . 54 153 . 148 17 . . . 484 . 4 532 128 1 Move 9682 | 48 612 484 424 133 158 518 410 1024 278 368 382 314 122 519 1417 26 293 1669 430 53 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 12 11 2 17 2 7 12 11 11 2 3 . 3 . 4 45 . 2 26 22 1 Fast Attach 41 | . . . . . . . 2 1 1 1 . . . 3 14 . 1 11 7 . Attach 118 | 7 1 . 13 . 5 . 3 6 1 1 1 . . 4 31 2 3 16 24 . Detach 21 | . . . 2 . 1 . . 1 . . . . . 1 7 . 2 2 5 . Swap 98 | . 8 . 6 1 4 3 6 12 3 2 1 . . 6 16 . 2 23 5 . Drop 124 | . 7 2 10 . 8 7 9 11 2 . . 2 . 7 26 . . 23 10 . Fire 509 | 8 22 13 53 4 21 33 38 57 21 13 13 6 . 28 36 . 23 49 71 . Melee 170 | . . . . . . . . . . . . . . . 80 . 3 67 19 1 Ram 3 | . . . 3 . . . . . . . . . . . . . . . . . Kick 10 | . 3 7 . . . . . . . . . . . . . . . . . . Crush 21 | . . . 6 1 . . 1 10 . 1 . . . . 2 . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . 8 . 24 1 . . Rewire 3 | . . . . . . . . . . . . . . 2 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Garrison -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 5) 709 | -10/Materials | Discovered new exit (range 4) 862 | -10/Materials | Discovered new exit (range 4) 945 | -10/Materials | Entered Mines 1222 | -10/Mines | Discovered new exit (range 15) 1230 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1233 | -10/Mines | Learned location of Zion (-6) 1356 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -9/Materials | Discovered new exit (range 15) 1773 | -9/Materials | Destroyed 7 combat bots 1845 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Identified exit to Storage 2060 | -9/Materials | Discovered new exit (range 8) 2423 | -9/Materials | Entered Mines 2615 | -9/Mines | Discovered new exit (range 9) 2653 | -9/Mines | Entered Materials 2653 | -8/Materials | Accompanied by 2 allies 2653 | -8/Materials | Evolved 2 slots: Weapon x2 2658 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2911 | -8/Materials | Garrison activated, responded to threat 3009 | -8/Materials | Identified exit to Garrison 3009 | -8/Materials | Entered Garrison 3061 | -8/Garrison | Triggered checkpoint 3168 | -8/Garrison | Build established: Scavenger-Tank 3197 | -8/Garrison | Triggered checkpoint 3232 | -8/Garrison | Discovered new exit (range 11) 3279 | -8/Garrison | Triggered checkpoint 3335 | -8/Garrison | Garrison Relay disabled 3625 | -8/Garrison | Triggered checkpoint 3715 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Installed Relay Interface Framework 3952 | -8/Garrison | Entered Materials 4177 | -8/Materials | Repaired Imp. Treads 4183 | -8/Materials | Discovered new exit (range 16) 4598 | -8/Materials | Build established: Gunner 4710 | -8/Materials | Discovered new exit (range 3) 4918 | -8/Materials | Entered Factory 4918 | -7/Factory | Accompanied by 3 allies 4918 | -7/Factory | Evolved 2 slots: Utility x2 5225 | -7/Factory | Build established: Scavenger-Skirmisher 5322 | -7/Factory | Fabricated Imp. Field Recycling Unit (x1) 5425 | -7/Factory | Repaired Hrd. Medium Armor Plating 5830 | -7/Factory | Build established: Hacker-Skirmisher 6614 | -7/Factory | Fabricated G-47 Trooper? 6876 | -7/Factory | Lost 3 allies 6915 | -7/Factory | Garrison activated, responded to threat 6951 | -7/Factory | Identified exit to Garrison 6957 | -7/Factory | Entered Garrison 7005 | -7/Garrison | Triggered checkpoint 7055 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7084 | -7/Garrison | Garrison Relay disabled 7105 | -7/Garrison | Garrison Relay disabled 7257 | -7/Garrison | Garrison Relay disabled 7391 | -7/Garrison | Triggered checkpoint 7466 | -7/Garrison | Discovered new exit (range 13) 7484 | -7/Garrison | Identified exit to Factory 7486 | -7/Garrison | Entered Factory 7530 | -7/Factory | Repaired Hpw. Shotgun 7807 | -7/Factory | Repaired Arm. Treads 7828 | -7/Factory | Build established: Hacker-Gunner 8104 | -7/Factory | Repaired Imp. Sensor Array 8255 | -7/Factory | Discovered new exit (range 10) 8271 | -7/Factory | Identified exit to Lower Caves 8273 | -7/Factory | Entered Lower Caves 8355 | -7/Lower Caves | Learned 4 Factory zone layouts 8734 | -7/Lower Caves | Spotted B-75 Beast 8937 | -7/Lower Caves | Learned location of Extension (-6) 8942 | -7/Lower Caves | Discovered new exit (range 10) 8956 | -7/Lower Caves | Identified exit to Lower Caves 8958 | -7/Lower Caves | Entered another Lower Caves area 9090 | -7/Lower Caves | Build established: Hacker-Skirmisher 9472 | -7/Lower Caves | Discovered new exit (range 8) 9482 | -7/Lower Caves | Identified exit to Data Miner 9492 | -7/Lower Caves | Learned 4 Factory zone layouts 9500 | -7/Lower Caves | Entered Data Miner 9500 | -7/Data Miner | Discovered new exit (range 6) 9532 | -7/Data Miner | Met Data Miner 9581 | -7/Data Miner | Learned location of Section 7 (-2) 9581 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9608 | -7/Data Miner | Received God Mode back door access code from Data Miner 9700 | -7/Data Miner | Identified exit to Proximity Caves 9702 | -7/Data Miner | Entered Proximity Caves 9758 | -6/Proximity Caves | Identified exit to Factory 11258 | -6/Proximity Caves | Learned location of 1 exit from Factory 11315 | -6/Proximity Caves | Learned Factory interactive machine intel 11327 | -6/Proximity Caves | Entered Factory 11327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11328 | -6/Factory | Identified exit to Extension 11329 | -6/Factory | Identified exit to Factory 11330 | -6/Factory | Loaded intel: 53 interactive machine locations 11441 | -6/Factory | Repaired Arm. Treads 11640 | -6/Factory | Fabricated Lgt. Treads? 12040 | -6/Factory | Found Prototype Launcher 12041 | -6/Factory | Identified Rocket Array 12320 | -6/Factory | Lost 6 parts (1p2n1u2w) 12354 | -6/Factory | Core integrity fell below 50% 12381 | -6/Factory | Lost 3 parts (2n1u) 14169 | -6/Factory | Build established: Hacker-Assassin 14383 | -6/Factory | Incoming investigation squad redirected 14415 | -6/Factory | Repaired Rocket Array? 14432 | -6/Factory | Fabricated Imp. Sensor Array? 14589 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 14630 | -6/Factory | Entered another Factory area 14630 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14651 | -5/Factory | Identified exit to Garrison 14658 | -5/Factory | Entered Garrison 14723 | -5/Garrison | Spotted B-75 Beast 14768 | -5/Garrison | Triggered checkpoint 14816 | -5/Garrison | Garrison Relay disabled 14890 | -5/Garrison | Triggered checkpoint 14890 | -5/Garrison | Triggered checkpoint 14916 | -5/Garrison | Triggered checkpoint 14945 | -5/Garrison | Destroyed B-75 Beast 14957 | -5/Garrison | Lost 3 parts (1p2n) 15027 | -5/Garrison | Discovered new exit (range 13) 15053 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 15073 | -5/Garrison | Identified exit to Factory 15076 | -5/Garrison | Entered Factory 15379 | -5/Factory | Build established: Hacker-Skirmisher 15744 | -5/Factory | Spotted B-75 Beast 16264 | -5/Factory | Fabricated Imp. Dynamic Insulation System? 16818 | -5/Factory | Repaired Rocket Array 17007 | -5/Factory | Build established: Hacker-Assassin 17376 | -5/Factory | Assembled infested ambush trap array 17581 | -5/Factory | Repaired Rocket Array? 17840 | -5/Factory | Build established: Hacker-Mutant 18190 | -5/Factory | Build established: Hacker-Assassin 18264 | -5/Factory | Crushed by falling debris 18265 | -5/Factory | Core integrity fell below 50% 18295 | -5/Factory | Lost 4 parts (4u) 18307 | -5/Factory | Discovered new exit (range 14) 18347 | -5/Factory | Entered another Factory area 18347 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18375 | -4/Factory | Discovered new exit (range 14) 18492 | -4/Factory | Spotted B-86 Titan 18648 | -4/Factory | Destroyed B-86 Titan 18649 | -4/Factory | Lost 5 parts (1p1n2u1w) 18688 | -4/Factory | Incoming investigation squad redirected 18957 | -4/Factory | Lost 7 parts (1p2n1u3w) 19391 | -4/Factory | Build established: Hacker-Skirmisher 19437 | -4/Factory | Fabricated Quantum Reactor (x2) 19506 | -4/Factory | Sucked down chute 19506 | -4/Factory | Entered Waste 19507 | -4/Waste | Met a frightened Derelict 19531 | -4/Waste | Spotted C-40 Crusher 19533 | -4/Waste | Spotted C-40 Crusher 19541 | -4/Waste | Spotted C-40 Crusher 19579 | -4/Waste | Spotted C-40 Crusher 19579 | -4/Waste | Crushed by Compactor (1 part destroyed) 19582 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19584 | -4/Waste | Spotted C-40 Crusher 19592 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19595 | -4/Waste | Crushed by Compactor (1 part destroyed) 19599 | -4/Waste | Self-destructed Last Messages --------------- 19525_ EAWWI7XZDI LP6Q<4JNS4NABZ ,BM,&LKNUAT 19568_ Acquired Broken Adv. Cloaking Device. 19579_ Lrg. Storage Unit crushed. 19579_ Critical hit (Destroy). 19579_ Hardcell Cannon destroyed. 19581_ 83WD CZQVA3PWDWL6 WCM5OOWHG5=8LL1:O 19582_ Tesla Rifle crushed. 19582_ Adv. Target Analyzer crushed. 19582_ Hvy. Plasma Cannon crushed. 19586_ Hvy. Pick crushed. 19586_ Variable Charge Gun crushed. 19588_ Wheel crushed. 19588_ Adv. Signal Interpreter crushed. 19590_ Hvy. Plasma Cannon crushed. 19592_ Arm. Medium Treads crushed. 19594_ Broken Adv. Cloaking Device crushed. 19594_ Arm. Medium Treads crushed. 19595_ Critical hit (Destroy). 19598_ Hpw. Shotgun destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#?#?????????????????????????????????????????? | | ??????#?????#?##?#???????????????????????????????? | | ???#???????????#?????????????????????????????????? | | ???##?????????#??#????? ???????????????????????? | | ???#????????????#???? ???????????????????????? | | ????#?????##????????? ???????????????????????? | | ?#?#???#?######???##? ????#??????????????????? | | ?#???????# ##???#?# #??????????????????????? | | #######??# #?#??#?# #??????????????????????? | | #??# ##?##??# #??????????????????????? | | ##?# #???#??# #?#????????????????????? | | = #### ######## ####?#?????????????????? | | ?? ???????????????? | | ] ????? ????????????? | | * CC ??????????????????? | | CC ?? ? ?????????????? | | #### ######## CC##??#??????????????????? | | #??# #####?## CC#???????????#??????????? | | #??# ##??##?# CC@#??????#???????????????? | | #######?## ##??#??# CC #??????????????????????? | | ??????#### ######## CC#?#????????????????????? | | ##?##?## CCCC#??#??#? ? ????????????? | | ???????# CC ##??????? ?????????????? | | ????#??# #?#????#???????????????? | | ?##????# " #?????#????????????????? | | ?????##### ######## #??????#???????????????? | | #??#?#?#?# #??##### #?#????????????????????? | | ???#??##?# #?##?### !#??##??? ??????????????? | | #???##??## #?#???## #??##???? ????????????? | | ???#???### ######## #??????????????????????? | | ?#???#?# ####???????????????????? | | ???##??# #??##????? ????????????? | | ?????#?# #?#???#????????????????? | | ??##??## #??????????????????????? | | ????#?#### ######## ##?#??#????????????????? | | ??????#??# #??###?# #???#??????????????????? | | ?????##?## #??##?## #??????????????????????? | | ?????????# ##??##?# ###????????????????????? | | ???????#?# #??#??## #??????????????????????? | | ?????????######????? ????#?????????????????? | | ??????#??????#??????? ?????????????????????? | | ??????????#?????????? #????????????????????? | | ???????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Plasma Flamer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Lgt. Treads | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Imp. Field Recycling Unit | x1 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory Lgt. Treads | x2 | -6/Factory Imp. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Imp. Dynamic Insulation System | x2 | -5/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete No Signal Quantum Hacking The Oracle root@ Challenges ------------ None Game ------ Seed AblativeHardlightChainsword Manual? 0 Play Time 04:36:23 Cumulative 31.9 hours Start 2024.04.24 @ 19:26:03 End 2024.04.25 @ 00:26:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 18 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c41c36b-deb1-4600-bc20-9c0616bfd513