Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 18:42:42 Player: tsintsir Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1196) 1196 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5091 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 83/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scanner Terrain Scan Processor Improved Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Hardened Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Wave Gun Heavy Machine Gun Enhanced Gauss Cannon Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Subdweller Beam Cannon Makeshift Shrapnel Gun Mining Laser Piercing Trap [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Subdweller Beam Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 5 . Weapon 3 | . . . . . 3 . Parts Attached 49 | 7 . 3 7 8 21 3 Power 6 | 1 . . 1 . 4 . Engine 2 | 1 . . 1 . . . Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 1 4 4 . Treads 6 | 2 . . . 2 2 . Leg 2 | . . . . . 2 . Wheel 1 | . . . 1 . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 16 | 2 . 2 . 3 6 3 Device 7 | 1 . 2 . 1 1 2 Storage 2 | 1 . . . . 1 . Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 16 | 2 . 1 5 1 7 . Energy Gun 4 | 1 . . 1 1 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 7 | 1 . . 2 . 4 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 35 | . . 2 5 1 22 5 Power 5 | . . . 1 1 2 1 Propulsion 9 | . . . 3 . 6 . Utility 10 | . . 1 1 . 5 3 Weapon 11 | . . 1 . . 9 1 Highest Loss Streak 17 | . . 2 3 1 13 17 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 3 4 3 3 2 . Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility . | . . 1 1 1 . . Weapon 2 | . 2 1 1 2 2 . Tool/Special . | . . . . . . . Unused Backups 2 | . . . 1 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 99 88 97 65 17 Engine 10 | . 14 14 14 12 . . Treads 21 | . 28 28 16 26 13 . Device 12 | . 14 13 18 13 5 10 Storage 10 | . 14 14 9 14 4 . Energy Gun 11 | . 14 13 8 13 6 . Energy Cannon 6 | . . . 11 14 3 . Ballistic Gun 7 | . 14 14 5 . 10 . Peak Build Rating 70 | 9 9 9 13 18 70 21 Average Rating 17 | 5 9 8 10 13 43 12 On Entrance 9 | . 9 9 9 10 13 16 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 14 14 23 40 106 16 Greatest Support 67 | 40 40 40 40 40 67 3 Greatest Overweight (x) 15 | . . . 6 6 15 5 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 8 7 5 Most Carried 8 | 3 4 5 8 8 8 3 Average Carried 5 | 1 3 3 5 7 5 . Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 3 4 5 7 8 4 1 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Matter Collected 1241 | 282 24 69 44 130 662 30 Remotely . | . . . . . . . Salvage Created 1080 | 93 92 . 178 130 587 . Parts 60 | 7 13 . 11 5 24 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Combat Hostiles Destroyed 26 | . 3 2 6 2 13 . Guns 16 | . 3 . 2 1 10 . Cannons 10 | . . 2 4 1 3 . Classes Destroyed 13 | 2 2 1 2 1 5 . Worker 3 | . . . . . 3 . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Turret 2 | . . . 2 . . . Watcher 2 | . 2 . . . . . Swarmer 11 | . 3 . 4 . 4 . Grunt 2 | . . . . . 2 . Sentry 4 | . . . . 2 2 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 3 . Subdweller 2 | . . . 2 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 6 | 3 4 2 6 1 4 . Combat Bots Only 4 | . 3 2 4 1 3 . Max Kills in Single Turn 2 | 1 2 1 1 1 2 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Hostile Shots Fired 423 | . 22 8 62 36 228 67 Missed 118 | . 7 2 20 10 54 25 Hits 305 | . 15 6 42 26 174 42 Melee 6 | . . 6 . . . . Projectile 299 | . 15 . 42 26 174 42 Critical Strikes 9 | . . . 1 . 5 3 Part Disruptions 2 | . . . . . 1 1 Damage Taken 4584 | . 153 131 512 202 2728 858 Core 1160 | . 17 . 45 82 325 691 Absorbed by Shields . | . . . . . . . Ignored by Resistances 314 | . . . . . 314 . Core Remaining (%) 71 | 100 . . . 42 . . Volleys Fired 103 | 4 8 8 20 8 55 . Largest 5 | 2 2 2 2 2 5 . Hottest 317 | 60 60 120 140 160 317 . Shots Fired 254 | 8 16 13 39 14 164 . Gun 196 | 8 16 10 20 6 136 . Cannon 52 | . . . 19 6 27 . Launcher 1 | . . . . . 1 . Special 5 | . . 3 . 2 . . Kinetic 155 | 4 8 8 13 . 122 . Thermal 98 | 4 8 5 26 14 41 . Explosive . | . . . . . . . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 14 | 4 3 4 6 5 14 . Robot Miss Streak 9 | 1 2 1 3 1 9 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 148 | 5 7 7 21 10 98 . Core Hits 65 | 4 5 4 10 5 37 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 . 2 . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3422 | 58 101 115 479 248 2382 39 Guns 2136 | 58 101 43 175 111 1648 . Cannons 1105 | . . . 304 137 664 . Explosions 70 | . . . . . 70 . Melee . | . . . . . . . Ramming 39 | . . . . . . 39 Kinetic 1834 | 25 35 33 53 . 1688 . Thermal 1536 | 33 66 82 426 248 681 . Explosive . | . . . . . . . Electromagnetic 13 | . . . . . 13 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 6 6 6 6 14 Average Corruption 5 | . . 5 6 6 1 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 90 | . . 4 32 41 6 7 Message Errors 25 | . . 2 9 12 1 1 Matter Fused 20 | . . . 10 8 . 2 Heat Flow Errors 8 | . . 1 4 3 . . Energy Discharges 14 | . . . 4 7 1 2 Parts Rejected 2 | . . . 1 . 1 . Data Loss (minor) 12 | . . . 2 7 2 1 Data Loss (major) 3 | . . . 1 2 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . 1 . . . . Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . 1 1 1 . Overload Shots . | . . . . . . . Overflow Damage 100 | . . 5 10 . 85 . Projectiles 15 | . . 5 10 . . . Explosions 85 | . . . . . 85 . Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact 2 | . . . . . . 2 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 116 | . . . . . 99 17 Shots 1 | . . . . . 1 . Rammed 13 | . . . . . . 13 Targets Rammed 13 | . . . . . . 13 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 552 | . . 230 361 270 552 . Average Temperature 181 | . . 61 115 101 226 . Received Heat Transfer 775 | . 30 . 418 66 261 . Effects 27 | . . . . . 27 . Shutdowns 9 | . . . . . 9 . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . . 5 . Short Circuit 2 | . . . . . 2 . Damage (minor) 5 | . . . . . 5 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 3 2 . Heat Transferred 2512 | 75 150 175 557 385 1170 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 93 . Level 1 1 | . . . . . 6 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 314 | 15 67 6 . 20 314 . Initial 6 | . . 6 . . . . Average 9 | 1 19 . . 1 35 . Influence Increases 1032 | 15 102 . 210 58 647 . Destroy 0b10 Robot/C 480 | . 60 . 120 40 260 . Destroy 0b10 Robot/NC 45 | 15 10 . . . 20 . Destroy Leader 86 | . 14 . . . 72 . Successful Hack 39 | . 18 . . 2 19 . Disable Machine 45 | . . . . 15 30 . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 67 | . . . . 1 66 . Lose Combat Pursuer 120 | . . . 90 . 30 . Influence Decreases 994 | 15 85 17 210 58 411 198 Entered New Map 99 | . . 11 . . . 88 Time Decay 585 | 15 85 6 170 58 191 60 Lost Part 310 | . . . 40 . 220 50 Squads Dispatched 8 | . . . . . 8 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 2 . Assault 2 | . . . . . 2 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 9 2 10 2 29 3 Peak Tracking Total 12 | . 4 2 5 1 12 3 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Disabled 6 | . . . 2 1 3 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Accessed 13 | . 2 . 1 5 5 . Terminals 9 | . 2 . . 4 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 1 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 6 . 5 8 15 . Successful 14 | . 3 . 5 1 5 . Failed 20 | . 3 . . 7 10 . Catastrophic 7 | . . . . 4 3 . Database Lockouts . | . . . . . . . Manual 31 | . 7 . 3 10 11 . Terminals 24 | . 6 . . 7 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 1 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 5 . 2 . Record 5 | . . . 5 . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . . 5 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter 19 | . . . . . 19 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Active Infowar (turns) 4856 | 28 243 1475 1075 1562 467 6 Terrain 4821 | 28 243 1440 1075 1562 467 6 Seismic 354 | . . 35 319 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Turns Passed 5722 | 114 243 1511 1075 1576 1077 126 Spaces Moved 1868 | 60 133 109 483 539 349 195 Core 318 | 6 . . 98 13 6 195 Treads 1456 | 54 133 109 318 520 322 . Legs 21 | . . . . . 21 . Wheels 67 | . . . 67 . . . Hover 6 | . . . . 6 . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 116 160 50 Average Speed 167 | 149 160 160 193 164 208 51 Slowest Speed 800 | 160 160 160 350 350 800 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 32 18 34 90 9 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 40 | . . . 4 2 34 . Melee . | . . . . . . . Projectile 14 | . . . 4 2 8 . AOE 26 | . . . . . 26 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Total 4239 | 73 147 1426 586 1208 578 221 Wait 2146 | . 6 1305 60 638 135 2 Move 1862 | 59 132 108 482 538 348 195 Hop . | . . . . . . . Pick Up 22 | 3 1 1 7 1 7 2 Fast Attach 45 | 7 . 2 5 11 17 3 Attach 10 | . . 1 2 . 6 1 Detach 5 | . . 1 2 1 1 . Swap 7 | . . . 2 2 3 . Drop 25 | . . . 6 9 6 4 Fire 103 | 4 8 8 20 8 55 . Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 358 | -10/Materials | Entered Mines 417 | -10/Mines | Assembled infested the area 1853 | -10/Mines | Discovered new exit (range 10) 1869 | -10/Mines | Entered Subcaves 2120 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2231 | -10/Subcaves | Discovered new exit (range 10) 2366 | -10/Subcaves | Visited Clippyterm 2371 | -10/Subcaves | Learned Research machine intel 2479 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2526 | -10/Subcaves | Lost 3 parts (1p2n) 2944 | -10/Subcaves | Entered Recycling 3300 | -7/Recycling | Build established: Scavenger-Mutant 4393 | -7/Recycling | Core integrity fell below 50% 4476 | -7/Recycling | Discovered new exit (range 16) 4520 | -7/Recycling | Entered Factory 4520 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x5, Weapon x3 4870 | -5/Factory | Build established: Scavenger-Tank 4878 | -5/Factory | Identified exit to Factory 5063 | -5/Factory | Found Prototype Launcher 5063 | -5/Factory | Identified Tesla Bomb Launcher 5223 | -5/Factory | Garrison activated, responded to threat 5373 | -5/Factory | Lost 8 parts (2n4u2w) 5528 | -5/Factory | Discovered new exit (range 13) 5554 | -5/Factory | Cargo convoy interrupted 5586 | -5/Factory | Identified exit to Upper Caves 5597 | -5/Factory | Entered Upper Caves 5615 | -5/Upper Caves | Core integrity fell below 50% 5621 | -5/Upper Caves | System corruption reached 10% 5654 | -5/Upper Caves | Lost 17 parts (2p4n3u8w) 5670 | -5/Upper Caves | Core integrity fell below 20% 5721 | -5/Upper Caves | Spotted B-75 Beast 5723 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05620_ Targeting Computer destroyed. 05620_ Slammed into P-70 Sage. 05623_ Lrn. Tractor Beam destroyed. 05623_ Slammed into P-70 Sage. 05625_ P-70 Sage knocked back. 05635_ L0/&RQNWM>TFDV8JZ: Z,2 05651_ System corrupted: Matter fused (-6). 05657_ Imp. Signal Interpreter destroyed. 05673_ System corrupted: Matter fused (-9). 05689_ System corrupted: Energy discharge (-23). 05708_ System corrupted: Component data lost. 05713_ Searching scrap... 05713_ Found Machine Analyzer. 05713_ Found Terrain Scan Processor. 05713_ Found 30 Matter. 05714_ Acquired Machine Analyzer. 05715_ Acquired 30 matter. 05716_ Acquired Terrain Scan Processor. 05717_ Dropped Terrain Scan Processor. 05717_ Acquired Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ## | | ????????????????? ????????????????????????# | | ?????????????"????????#? ??????????????###?# | | ?????????????? ????? ?????????????????## #?# | | ????????????????? ????? ?????????????## ### | | ?????????????########??????????????### ## | | ?????????????? ?????????????## "" ### | | ??????????????? ????????##### """"" #?? | | ????????????????# ???#?#### ## """" #?? | | ????????????????# ##???# " #?? | | ????????????? ### #????# "" "" #? | | ?????? ??#????## #???# ## """ " #? | | ?????????????## ##?# ## "" " " ##? | | ?????????#???# ### # ##?? | | ????????????# # #??? | | ?????????????# # ## ######## ##??? | | ?????????????????????# ##########??????? #??? | | ?????????????????????# p##???#????#????????? ??? | | ??????????????????#??# ####????????????????????? | | ??????? ?????????????# #?????? ?????????????? | | ????????? ??????#??? ## #????????????????????? | | ??????????????????????## #???????????????#????? | | ?????????????????????#?## ##??#????#????????????? | | ????????????????????????# #####?????????????????? | | ?????????????????# #### #?????????????????? | | ????????#????????# @ #" #???????????? | | ????????????????# #### #" ????????? | | ??????????? ???????????? #? ?????????? | | ????????????????????????# ?? ?????????? | | ????????????????????????### ?? ??????????? | | ?????????????#?????????????## ?? ?????????? | | ??????????????????????????##?#???# ???????????? | | ????????????#??????????#?#????#???? ???????????? | | ???????????????????????#????????????#????????????? | | ???????????#?????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#????#????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataLightningJammer Manual? 0 Play Time 00:45:58 Cumulative 36.5 hours Start 2025.12.21 @ 17:23:42 End 2025.12.21 @ 18:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66b91ed6-2e64-4ae0-a4d2-507a348371c3