Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:50:25 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (291) 291 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 4553 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 908/1000 Matter 202/300 Energy 73/480 System Corruption 0% Temperature Warm (170) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Compact Wheel Armored Wheel > --- UTILITY (7) ------ Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Improved EM Pulse Cannon Proton Cannon Plasma Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Carbon-fiber Leg Deep Structural Scanner Seismic Detector Improved Light Armor Plating Plasma Cannon Heavy Ion Cannon Battle Rifle Battle Rifle Mass Driver Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Proton Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Carbon-fiber Leg Deep Structural Scanner Seismic Detector Improved Light Armor Plating Improved EM Pulse Cannon Heavy Ion Cannon Battle Rifle Battle Rifle Mass Driver Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Battle Rifle Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 30 | 7 1 2 5 15 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 2 2 Treads 3 | 1 . . . 2 Leg . | . . . . . Wheel 4 | 1 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . . 2 7 Device 5 | 1 . . . 4 Storage 3 | 1 . . 2 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 . 2 . 4 Energy Gun . | . . . . . Energy Cannon 4 | . . . . 4 Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 10 | 4 7 7 11 12 Power 1 | . 1 1 1 1 Propulsion 3 | 3 2 3 3 2 Utility 2 | . 1 1 2 2 Weapon 2 | . 3 2 2 5 Tool/Special . | . . . . . Unused Backups 16 | . 3 3 3 7 Power 3 | . . . 2 1 Propulsion 4 | . 2 . . 2 Utility 2 | . . . 1 1 Weapon 7 | . 1 3 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 96 Engine 13 | . 14 14 14 10 Treads 13 | . 14 14 13 16 Wheel 14 | . 14 14 14 11 Device 14 | . 14 14 14 16 Storage 13 | . 14 14 14 5 Processor 1 | . . . . 10 Energy Cannon 1 | . . . . 15 Ballistic Gun 25 | . 28 28 28 . Peak Build Rating 58 | 7 7 10 19 58 Average Rating 14 | 6 7 8 11 54 On Entrance 8 | . 7 7 10 19 Avg Prop Armor Cover (%) 12 | 11 11 12 12 16 Naked Turns . | . . . . . Heaviest Build 88 | 13 13 13 55 88 Greatest Support 28 | 10 16 16 28 28 Greatest Overweight (x) 3 | 1 1 . 3 3 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 12 | 7 8 8 13 20 Most Carried 20 | 8 8 8 20 19 Average Carried 10 | 5 7 7 11 11 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 8 8 8 20 12 Class Distribution -------------------- 79% | Mutant 12% | Derelict-Mutant 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 585 | 281 137 50 50 67 Remotely . | . . . . . Salvage Created 562 | 101 56 117 . 288 Parts 31 | 11 5 6 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 5 | . 1 2 . 2 Guns 3 | . 1 2 . . Classes Destroyed 6 | 2 2 1 . 1 Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Watcher 1 | . 1 . . . Grunt 2 | . 1 . . 1 Sentry 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 3 | 2 1 2 . 3 Combat Bots Only 2 | . 1 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 34 | . 5 . . 29 Missed 12 | . 2 . . 10 Hits 22 | . 3 . . 19 Projectile 22 | . 3 . . 19 Critical Strikes 3 | . . . . 3 Damage Taken 467 | . 35 . . 432 Core 115 | . 23 . . 92 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . . 90 . Volleys Fired 44 | 14 9 5 . 16 Largest 3 | 2 2 2 . 3 Hottest 235 | 40 40 40 . 235 Shots Fired 87 | 28 18 10 . 31 Gun 56 | 28 18 10 . . Cannon 31 | . . . . 31 Launcher . | . . . . . Special . | . . . . . Kinetic 56 | 28 18 10 . . Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 10 | 6 4 4 . 10 Robot Miss Streak 4 | 3 2 1 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 14 12 6 . 18 Core Hits 17 | 5 4 4 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 928 | 194 152 88 . 494 Guns 434 | 194 152 88 . . Cannons 494 | . . . . 494 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 434 | 194 152 88 . . Thermal 257 | . . . . 257 Explosive . | . . . . . Electromagnetic 237 | . . . . 237 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 305 | 6 . . . 305 Average Temperature 169 | 6 . . . 171 Received Heat Transfer 162 | . 18 . . 144 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 500 | . . . . 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 10 35 . . 60 Initial . | . . . . . Average 5 | 2 7 . . 4 Influence Increases 157 | 20 52 . . 85 Destroy 0b10 Robot/C 60 | . 20 . . 40 Destroy 0b10 Robot/NC 30 | 20 5 . . 5 Destroy Leader 22 | . 12 . . 10 Disable Machine 15 | . . . . 15 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 97 | 20 52 . . 25 Time Decay 87 | 20 52 . . 15 Lost Part 10 | . . . . 10 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 13 | . 5 2 . 6 Peak Tracking Total 3 | . 2 2 . 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . . . 5 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . . . 39 1 Successful 40 | . . . 39 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 39 | . . . 39 . Record 32 | . . . 32 . Robot Analysis 6 | . . . 6 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3003 | 76 232 317 2102 276 Sensors 268 | . . . . 268 Structural 235 | . . . . 235 Seismic 2760 | 76 232 317 2102 33 Jamming 234 | . . . . 234 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3072 | 145 232 317 2102 276 Spaces Moved 2507 | 89 198 221 1853 146 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2506 | 88 198 221 1853 146 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 100 100 140 Average Speed 110 | 92 99 100 111 140 Slowest Speed 145 | 95 100 100 145 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 34 16 90 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 12 | . . . 12 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2728 | 119 217 309 1896 187 Wait 94 | 2 2 75 9 6 Move 2503 | 88 197 220 1852 146 Hop . | . . . . . Pick Up 38 | 8 4 3 20 3 Fast Attach 7 | 7 . . . . Attach 11 | . . . . 11 Detach . | . . . . . Swap 14 | . 1 2 6 5 Drop 17 | . 4 4 9 . Fire 44 | 14 9 5 . 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x3 / Upp x2 / Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 12) 228 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Subcaves 379 | -10/Subcaves | Continued accompanying wandering Federalists (5) 379 | -10/Subcaves | Approached by a straggling Scientist 572 | -10/Subcaves | Discovered new exit (range 6) 667 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 695 | -10/Subcaves | Entered Scraptown 718 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 803 | -7/Scraptown | Visited Symbiants 822 | -7/Scraptown | Visited Red Mages 1119 | -7/Scraptown | Discovered new exit (range 13) 1165 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1203 | -7/Scraptown | Visited Awakened 1217 | -7/Scraptown | Visited Bundlers 1262 | -7/Scraptown | Visited Comm Corps 1295 | -7/Scraptown | Visited Cyclists 1311 | -7/Scraptown | Visited UFD Registry 1311 | -7/Scraptown | Registered with UFD as "Flakdrive" 1333 | -7/Scraptown | Entered Cyclist Reading Room 1389 | -7/Scraptown | Visited Cartography Club 1538 | -7/Scraptown | Learned location of Upper Caves (-4) 1538 | -7/Scraptown | Learned location of Zion (-6) 1538 | -7/Scraptown | Learned location of Warlord (-5) 1538 | -7/Scraptown | Learned location of Armory (-3) 1538 | -7/Scraptown | Learned 16 Materials zone layouts 1538 | -7/Scraptown | Learned 16 Factory zone layouts 1538 | -7/Scraptown | Learned 20 Factory zone layouts 1538 | -7/Scraptown | Learned 4 Mines zone layouts 1538 | -7/Scraptown | Learned 4 Storage zone layouts 1538 | -7/Scraptown | Learned 16 Upper Caves zone layouts 1538 | -7/Scraptown | Learned 12 Lower Caves zone layouts 1538 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 1538 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 1538 | -7/Scraptown | Learned location of 1 exit from Factory 1538 | -7/Scraptown | Learned location of 2 exits from Factory 1538 | -7/Scraptown | Learned location of 1 exit from Research 1538 | -7/Scraptown | Identified exit to Factory 1566 | -7/Scraptown | Found Deep Structural Scanner 1611 | -7/Scraptown | Visited LU-1G1's Boring Crew 1627 | -7/Scraptown | Visited Scrap Suit Storage 1647 | -7/Scraptown | Visited Abandonware Association 1657 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 1687 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1696 | -7/Scraptown | Found DCF Scrap (29 items) 1727 | -7/Scraptown | Visited Junk Repository 1750 | -7/Scraptown | Visited Analyses Database 1772 | -7/Scraptown | Visited Science Guys 1841 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2722 | -7/Scraptown | Build established: Derelict-Mutant 2731 | -7/Scraptown | Met Optimus 2731 | -7/Scraptown | Accepted into 0bPrime 2797 | -7/Scraptown | Entered Factory 2797 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 2798 | -5/Factory | Identified exit to Factory 2799 | -5/Factory | Identified exit to Upper Caves 2799 | -5/Factory | Identified exit to Extension 2877 | -5/Factory | Loaded intel: 8 recycling unit locations 3073 | -5/Factory | Self-destructed Last Messages --------------- Treads. 03062_ R-10 Processor collects Corrupted Neutrino Core. 03062_ G-50 Soldier misfires. 03064_ G-50 Soldier system terminally corrupted. 03064_ Adv. Heat Sink fried. 03064_ Lgt. Angular Momentum Engine fried. 03066_ R-10 Processor collects Wave Gun. 03068_ R-10 Processor collects Corrupted Carbon-fiber Leg. 03069_ Com. Wheel fried. 03069_ R-10 Processor destroyed. 03069_ R-10 Processor collects Corrupted Med. Storage Unit. 03070_ Critical hit (Burn: +37). 03071_ R-10 Processor collects Corrupted Com. Wheel. 03072_ Acquired 67 matter. 03073_ R-10 Processor collects Corrupted Carbon-fiber Leg. 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""" #######+######+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 41 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed ModifiedTripodCharge Manual? 0 Play Time 00:26:45 Cumulative 442.4 hours Start 2026.08.27 @ 14:10:13 End 2026.09.20 @ 17:50:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 236 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 85 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b68964fd-a5d8-4f7d-8770-0f2b9f8ff87b