Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 14:20:33 Player: star Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (6185) 6185 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4340) 4340 TOTAL SCORE: 16975 Bonus ------- Triggered High Security 500 High Alert Combat Kills 640 Follower Combat Kills 979 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3966 Friendly Fire -2245 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Quantum Capacitor Recalibrator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Neutrino Core Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Quantum Capacitor Advanced Phase Shifter Hardened Light Armor Plating Advanced Shield Generator Force Field > --- WEAPON ----------- Enhanced Force Rifle Enhanced Quantum Rifle Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Enhanced Nuclear Core Improved Medium Treads Improved Medium Treads Quantum Capacitor Improved Shield Generator Improved Shield Generator Recalibrator Improved EM Shotgun Improved Arc Projector Advanced Beam Cannon Heavy Battle Rifle Coil Gun Advanced EMP Blaster Heavy Missile Launcher [Rating: 113] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Slots Evolved 12 | . . . 2 2 2 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . . 2 . 2 2 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 97 | 6 1 . 18 8 6 14 11 9 6 4 2 12 Power 10 | 1 . . 2 . 2 1 1 1 1 1 . . Engine 5 | 1 . . 2 . 2 . . . . . . . Core 4 | . . . . . . 1 1 1 . 1 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 22 | 2 . . 4 1 2 5 2 3 1 . . 2 Treads 16 | . . . 2 1 2 5 2 3 1 . . . Leg 4 | . . . 2 . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 1 . 3 3 1 5 4 4 3 2 . 5 Device 21 | . 1 . 3 1 1 3 2 4 1 1 . 4 Storage 3 | 1 . . . 1 . . . . . . . 1 Processor 3 | . . . . 1 . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . 2 1 . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 . . 9 4 1 3 4 1 1 1 2 5 Energy Gun 14 | 1 . . 4 1 1 . 3 1 1 . . 2 Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 11 | 1 . . 2 2 . 2 1 . . 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 4 | . . . 1 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . . 4 3 2 2 1 1 . 1 . 2 Corrupted Parts 2 | . . . . . . 1 . . . . . 1 System Corruption 6 | . . . . . . 2 . . . . . 4 Parts Lost 46 | . . . 3 . . 8 7 . . 1 4 23 Power 4 | . . . . . . . 1 . . . . 3 Propulsion 16 | . . . 2 . . 5 2 . . . 2 5 Utility 16 | . . . 1 . . 2 3 . . 1 1 8 Weapon 10 | . . . . . . 1 1 . . . 1 7 Highest Loss Streak 12 | . . . 1 . . 3 3 . . 1 4 12 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 11 | . 3 4 6 6 12 12 13 13 14 14 13 12 Power . | . . . . 1 1 1 . . . 1 1 . Propulsion . | . . . . . . . . . 2 2 1 . Utility 4 | . . 1 2 2 3 4 6 5 5 4 4 3 Weapon 6 | . 2 3 3 3 6 7 7 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . . 2 3 1 2 . . 2 . . 1 Power 3 | . . . . . 1 2 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . . 1 . . 1 Weapon 5 | . . . 1 3 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 95 95 99 95 91 90 91 89 85 73 Engine 3 | . 14 14 11 9 7 1 . . . . . . Core 4 | . . . . . . 4 4 10 7 7 10 9 Treads 17 | . . . 6 18 29 23 22 21 16 15 14 13 Wheel 2 | . 28 28 10 . . . . . . . . . Device 18 | . 12 14 10 13 15 19 22 25 26 24 21 19 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 5 5 Processor 6 | . . . . 9 7 6 6 5 5 5 10 9 Protection 2 | . . . . . . 5 4 5 5 6 3 . Energy Gun 9 | . 14 14 15 9 15 11 5 7 10 8 5 5 Energy Cannon 2 | . . . 15 17 . . . . . . . . Ballistic Gun 10 | . 14 14 12 9 15 14 14 10 10 11 10 3 Peak Build Rating 113 | 6 7 9 22 34 40 59 75 97 107 113 111 110 Average Rating 61 | 4 6 7 18 27 38 49 63 87 101 106 105 90 On Entrance 49 | . 6 7 9 22 34 40 59 57 97 104 108 102 Naked Turns 30 | . . . . . . . . . . . . 30 Heaviest Build 104 | 14 15 15 29 44 45 55 57 87 104 98 86 90 Greatest Support 130 | 20 20 20 40 40 80 98 110 120 130 130 130 90 Greatest Overweight (x) 20 | . . . 9 1 . 1 . . . . . 20 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 9 15 15 15 15 15 15 15 14 Most Carried 15 | 1 4 7 8 11 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 5 7 7 13 13 14 13 14 14 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 4 7 8 11 15 15 15 15 15 15 13 5 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Tank 21% | Scavenger-Tank 19% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Tank | -4/Waste Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Matter Collected 3553 | 241 50 9 467 124 206 705 447 128 138 483 146 409 Remotely 80 | . 33 9 38 . . . . . . . . . Salvage Created 6451 | . 66 41 1153 271 319 1306 1022 98 . 1087 117 971 Parts 261 | . 8 3 55 9 19 66 32 5 . 40 6 18 Haulers Intercepted 13 | . . . 4 2 2 2 2 1 . . . . Recyclers Shooed 11 | . . . 1 . 1 1 4 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Combat Hostiles Destroyed 105 | . 3 1 21 2 4 19 12 . . 14 1 28 Guns 61 | . 3 1 7 1 4 16 11 . . 9 . 9 Cannons 12 | . . . 10 . . . . . . . 1 1 AOE 31 | . . . 4 . . 3 1 . . 5 . 18 Classes Destroyed 20 | . 2 1 6 2 2 . . . . 2 1 4 Worker 9 | . . 1 3 . . 2 1 1 . 1 . . Builder 2 | . . . 1 . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 13 | . . . 4 2 2 2 2 1 . . . . Recycler 3 | . . . . 1 . . 1 . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 12 | . 3 1 2 . . 2 3 . . 1 . . Grunt 46 | . . . 15 1 . 7 4 . . 9 . 10 Brawler 3 | . . . 1 . . 1 . . . . . 1 Duelist 4 | . . . . . 1 1 1 . . . . 1 Sentry 7 | . . . 3 . . 2 1 . . 1 . . Specialist 3 | . . . . . . . . . . . . 3 Hunter 9 | . . . . 1 1 4 1 . . . . 2 Programmer 13 | . . . . . 2 2 2 . . 2 . 5 Heavy 1 | . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . 2 Wasp 3 | . . . . . . . . . . 3 . . Thug 3 | . . . . . . . . . . 1 . 2 Savage 1 | . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 14 | . 2 1 7 2 1 3 5 1 . 5 1 14 Combat Bots Only 14 | . 2 1 5 1 1 3 3 . . 5 1 14 Max Kills in Single Turn 5 | . 1 1 2 1 1 2 3 1 . 4 1 5 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 1 1 . . 2 . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Hostile Shots Fired 679 | . 12 3 44 9 16 201 68 4 . 88 30 204 Missed 218 | . 4 1 12 2 6 77 16 1 . 19 13 67 Hits 461 | . 8 2 32 7 10 124 52 3 . 69 17 137 Melee 5 | . . . 2 . . . 3 . . . . . Projectile 456 | . 8 2 30 7 10 124 49 3 . 69 17 137 AOE 5 | . . . . . . . 1 . . . . 4 Critical Strikes 18 | . . . 1 . . 2 4 . . 7 . 4 Part Disruptions 5 | . . . . . . . . . . . . 5 Damage Taken 7969 | . 61 15 401 106 164 1309 1064 32 6 1153 389 3269 Core 1455 | . 8 . 99 11 . 147 38 . . 90 59 1003 Absorbed by Shields 1554 | . . . . . . 387 252 35 8 379 126 367 Redirected to Shielding 110 | . . . . . . 103 7 . . . . . Regen/Repaired (Parts) 306 | . . . . . . . . . 161 80 . 65 Core Remaining (%) 92 | 100 . 96 75 98 100 82 96 . . . . . Volleys Fired 287 | . 7 3 51 9 16 61 40 9 6 46 12 27 Largest 4 | . 2 2 4 4 4 4 4 2 3 4 4 4 Hottest 217 | . 70 70 215 217 161 150 170 40 121 186 182 167 Shots Fired 860 | . 14 6 172 36 61 213 112 15 18 120 38 55 Gun 751 | . 14 6 118 18 61 209 112 15 18 116 27 37 Cannon 81 | . . . 50 18 . . . . . . 11 2 Launcher 28 | . . . 4 . . 4 . . . 4 . 16 Special . | . . . . . . . . . . . . . Kinetic 471 | . 7 3 52 9 32 121 89 15 12 88 28 15 Thermal 274 | . 7 3 116 27 21 56 . . 6 28 10 . Explosive 23 | . . . 4 . . 3 . . . 4 . 12 Electromagnetic 64 | . . . . . 8 33 23 . . . . . Entropic 28 | . . . . . . . . . . . . 28 Robot Hit Streak 23 | . 3 3 17 12 9 23 23 8 11 10 10 7 Robot Miss Streak 4 | . 2 3 4 1 3 4 2 2 1 4 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . 2 3 . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 . 1 Capacitor 9 | . . . . . . . . . . 9 . . Shots Hit Robots 577 | . 8 3 90 27 35 151 86 11 15 83 29 39 Core Hits 318 | . 5 2 44 7 11 66 40 5 2 46 6 84 Critical Kills 5 | . . . . 1 . 1 . . . 1 . 2 Critical Parts Destroyed 17 | . . . 1 . . 1 3 . . 2 2 8 Critical Strikes 31 | . . . 3 1 1 3 3 . 1 3 6 10 Burn 4 | . . . 2 . 1 1 . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 20 | . . . 1 . . 2 3 . 1 3 6 4 Detonate 6 | . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22290 | . 97 39 1843 481 703 3122 2030 271 366 3162 787 9389 Guns 10911 | . 97 39 914 194 676 2650 1720 256 366 1890 585 1524 Cannons 1191 | . . . 650 287 . . . . . . 202 52 Explosions 10136 | . . . 279 . . 468 304 . . 1272 . 7813 Melee . | . . . . . . . . . . . . . Ramming 52 | . . . . . 27 4 6 15 . . . . Kinetic 6265 | . 46 27 368 91 292 1386 1375 256 248 1370 573 233 Thermal 5496 | . 51 12 1196 390 299 901 304 . 118 1137 214 874 Explosive 3118 | . . . 279 . . 268 . . . 655 . 1916 Electromagnetic 1026 | . . . . . 85 563 345 . . . . 33 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 6333 | . . . . . . . . . . . . 6333 Highest Corruption 5 | . . . 3 . 2 3 5 . . 5 5 5 Average Corruption 2 | . . . 3 . 1 2 2 . . 4 5 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . 4 . 6 16 8 . . 4 9 7 Message Errors 11 | . . . . . 3 1 1 . . 1 4 1 Matter Fused 14 | . . . 2 . 1 4 2 . . 2 . 3 Heat Flow Errors 11 | . . . 1 . 1 4 2 . . . 2 1 Energy Discharges 4 | . . . . . . 3 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 6 | . . . 1 . 1 . 2 . . 1 1 . Misfires 2 | . . . . . . 2 . . . . . . Alerts 3 | . . . . . . 2 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 396 | . . . 1 . . 44 5 . . 57 . 289 Projectiles 1 | . . . 1 . . . . . . . . . Explosions 395 | . . . . . . 44 5 . . 57 . 289 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . . . . . 78 . . 86 . 177 Shots 6 | . . . . . . . 2 . . 2 . 2 Rammed 5 | . . . . . 2 1 1 1 . . . . Targets Rammed 6 | . . . . . 2 1 2 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 468 | . 36 38 350 232 229 228 207 . 315 423 468 247 Average Temperature 113 | . 15 16 108 85 51 41 54 . 153 186 210 76 Received Heat Transfer 1092 | . . . 210 9 . 171 205 . . 239 . 258 Effects 21 | . . . 4 . 3 . . . . 11 3 . Shutdowns 3 | . . . . . . . . . . 1 2 . Energy Bleed 6 | . . . . . . . . . . 6 . . Interference 9 | . . . 3 . 3 . . . . 3 . . Matter Decay 2 | . . . 1 . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 17 | . . . 4 1 3 . 5 . . 3 . 1 Heat Transferred 8529 | . 148 37 2705 777 601 1704 212 . 185 1227 333 600 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 3 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Maximum Alert Level 5 | . . . 1 . . 1 1 . . 5 . . Low Security (%) 81 | 100 100 100 60 100 100 87 51 100 100 25 . . Level 1 13 | . . . 39 . . 12 48 . . 4 . . Level 2 1 | . . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . 10 . . Level 5 1 | . . . . . . . . . . 19 . . High Security 1 | . . . . . . . . . . 20 . . Max Security . | . . . . . . . . . . . . . Peak Influence 2103 | . 50 96 299 104 30 243 366 142 60 2103 . . Initial 142 | . . 19 . 104 5 12 116 142 . . . . Average 136 | . 10 22 136 23 3 57 188 46 4 1062 . . Influence Increases 5335 | . 75 101 692 72 134 559 606 12 60 2437 30 557 Destroy 0b10 Robot/C 2580 | . 60 60 440 40 80 380 240 . . 760 20 500 Destroy 0b10 Robot/NC 195 | . 5 5 60 15 10 20 25 10 . 45 . . Destroy Leader 498 | . 10 10 114 14 44 104 44 2 . 146 10 . Allied During Kill 808 | . . 11 13 . . . . . . 727 . 57 Successful Hack 11 | . . . . 3 . . 8 . . . . . Disable Machine 225 | . . . . . . 30 15 . . 180 . . Anti-Garrison Action 400 | . . . . . . . 200 . . 200 . . Destroy Structure 498 | . . . 35 . . 25 14 . 60 364 . . Lose Combat Pursuer 120 | . . 15 30 . . . 60 . . 15 . . Influence Decreases 5100 | . 25 151 445 306 121 346 553 304 60 334 899 1556 Entered New Map 2482 | . . 31 . 143 8 14 123 150 . . 779 1234 Time Decay 1922 | . 25 120 377 163 113 274 360 154 60 154 80 42 Lost Part 436 | . . . 28 . . 58 70 . . 10 40 230 Lost Ally 260 | . . . 40 . . . . . . 170 . 50 Squads Dispatched 38 | . . . 2 4 4 12 7 1 . 8 . . Investigation 3 | . . . . . 1 . 1 . . 1 . . Extermination 8 | . . . . . 3 3 1 . . 1 . . Reinforcement 13 | . . . 2 1 . 6 2 1 . 1 . . Assault 4 | . . . . . . . . . . 4 . . Garrison 10 | . . . . 3 . 3 3 . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 3 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Distress Signals 12 | . . . 1 1 1 4 2 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 6 3 26 3 18 34 31 7 7 37 3 63 Peak Tracking Total 16 | . 3 3 5 1 3 4 4 2 6 6 2 16 Tactical Retreats 8 | . . 1 2 . . . 3 . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Traps Triggered 3 | . . . . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Machines Disabled 17 | . . . . . . 2 1 . . 12 . 2 Max in Single Turn 2 | . . . . . . 1 1 . . 2 . 2 Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Machines Accessed 16 | . . 1 1 1 1 1 2 . . 1 . 8 Terminals 2 | . . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 42 | . . 1 2 5 2 4 5 . . 2 . 21 Successful 35 | . . 1 2 4 . 4 2 . . 1 . 21 Failed 7 | . . . . 1 2 . 3 . . 1 . . Catastrophic 4 | . . . . . 2 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . . 2 . 5 . . 2 . . Terminals 6 | . . . . . 2 . 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 5 . 4 . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 23 | . . 1 . . . . 1 . . . . 21 Record 19 | . . . . . . . . . . . . 19 Open Door 3 | . . 1 . . . . . . . . . 2 Branch Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 4 . 4 . . . . . . Insert Component 6 | . . . 2 2 . 2 . . . . . . Analyze 4 | . . . . 2 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . 1 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Jam 2 | . . . . . . . 1 . . 1 . . Data Cores Recovered 3 | . 1 . . . . . 2 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 4 | . . . . 1 1 . 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . 2 . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Total Allies 26 | . . 3 . . . . . . 18 . . 5 Largest Group 18 | . . 3 3 . . . . . 18 17 . 5 Highest-Rated Group 656 | . . 40 40 . . . . . 656 610 . 286 Highest-Rated Ally 68 | . . 16 16 . . . . . 50 50 . 68 Total Orders . | . . . . . . . . . . . . . Ally Attacks 266 | . . 8 18 . . . . . 76 151 . 13 Total Damage 8854 | . . 43 141 . . . . . 2950 5031 . 689 Kills 43 | . . 2 4 . . . . . 6 31 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Active Infowar (turns) 1357 | . . . . . . . . 376 792 189 . . IFF 1357 | . . . . . . . . 376 792 189 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Turns Passed 9691 | 51 130 439 932 576 1229 1426 913 491 792 558 165 1989 Spaces Moved 5043 | 53 87 481 515 232 679 669 444 269 468 263 74 809 Core 85 | 3 . . 3 . . . . . . . . 79 Treads 3980 | . . . 171 232 679 669 444 269 468 263 74 711 Legs 30 | . . . 11 . . . . . . . . 19 Wheels 948 | 50 87 481 330 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 162 162 160 160 160 160 160 50 Average Speed 157 | 78 80 80 124 180 162 162 161 160 160 160 160 217 Slowest Speed 1050 | 80 80 80 500 245 162 245 162 160 160 160 160 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 22 89 38 32 20 22 17 8 92 13 20 75 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . 1 . Spaces Dug 9 | . . . 9 . . . . . . . . . Terrain Destroyed 285 | . . . 41 . . 21 5 . . 74 . 144 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . 2 . 5 AOE 278 | . . . 41 . . 21 5 . . 72 . 139 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp War Total 6277 | 59 132 528 686 373 779 901 573 317 504 337 93 995 Wait 678 | . 35 43 85 110 68 145 74 24 13 13 4 64 Move 5032 | 52 86 480 514 231 678 668 443 269 467 262 73 809 Hop . | . . . . . . . . . . . . . Pick Up 42 | 1 3 2 5 8 6 5 2 2 4 2 . 2 Fast Attach 42 | 6 1 . 4 1 . 6 5 2 4 2 1 10 Attach 29 | . . . 2 1 2 4 1 2 . . 2 15 Detach 11 | . . . 1 . . . . . . . . 10 Swap 57 | . . . 16 7 5 8 5 6 2 7 1 . Drop 46 | . . . 8 6 2 3 1 2 8 5 . 11 Fire 287 | . 7 3 51 9 16 61 40 9 6 46 12 27 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . . . 2 1 2 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . . 47 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 12) 158 | -10/Materials | Discovered new exit (range 12) 182 | -10/Materials | Entered Mines 240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 254 | -10/Mines | Learned location of Mines (-8) 286 | -10/Mines | Discovered new exit (range 14) 311 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 13) 358 | -10/Mines | Found the Drone Emporium 361 | -10/Mines | Found Prototype Device 434 | -10/Mines | Learned Materials stockpile data 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 621 | -10/Mines | Entered Materials 621 | -9/Materials | Accompanied by 3 allies 621 | -9/Materials | Evolved 2 slots: Weapon x2 631 | -9/Materials | Identified Decoy Drone Bay 915 | -9/Materials | Build established: Gunner 1080 | -9/Materials | Discovered new exit (range 9) 1518 | -9/Materials | Build established: Scavenger-Gunner 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Utility x2 1588 | -8/Materials | Garrison activated, responded to threat 1911 | -8/Materials | Met 7R-MNS 2104 | -8/Materials | Discovered new exit (range 8) 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Propulsion x2 2130 | -7/Factory | Caught up to 7R-MNS 3309 | -7/Factory | Discovered new exit (range 15) 3358 | -7/Factory | Entered another Factory area 3358 | -6/Factory | Evolved 2 slots: Utility x2 3359 | -6/Factory | Caught up to 7R-MNS 3665 | -6/Factory | Build established: Scavenger-Tank 3893 | -6/Factory | Discovered new exit (range 16) 3952 | -6/Factory | Lost 3 parts (2n1u) 4359 | -6/Factory | Garrison activated, responded to threat 4776 | -6/Factory | Discovered new exit (range 5) 4784 | -6/Factory | Entered another Factory area 4784 | -5/Factory | Evolved 2 slots: Utility x2 4785 | -5/Factory | Caught up to 7R-MNS 4983 | -5/Factory | Identified exit to Upper Caves 5133 | -5/Factory | Found Prototype Processor 5133 | -5/Factory | Identified Exp. Targeting Computer 5246 | -5/Factory | Garrison activated, responded to threat 5468 | -5/Factory | Discovered new exit (range 8) 5597 | -5/Factory | Lost 3 parts (1p1n1u) 5697 | -5/Factory | Entered another Factory area 5697 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5698 | -4/Factory | Caught up to 7R-MNS 5871 | -4/Factory | Build established: Tank 6188 | -4/Factory | Sucked down chute 6188 | -4/Factory | Entered Waste 6203 | -4/Waste | Spotted C-40 Crusher 6212 | -4/Waste | Spotted C-40 Crusher 6227 | -4/Waste | Spotted C-40 Crusher 6231 | -4/Waste | Spotted C-40 Crusher 6256 | -4/Waste | Spotted C-40 Crusher 6276 | -4/Waste | Discovered new exit (range 16) 6286 | -4/Waste | Spotted C-40 Crusher 6328 | -4/Waste | Warlord forces began an assault 6334 | -4/Waste | Allies destroyed C-40 Crusher 6336 | -4/Waste | Allies destroyed C-40 Crusher 6336 | -4/Waste | Allies destroyed C-40 Crusher 6340 | -4/Waste | Allies destroyed C-40 Crusher 6340 | -4/Waste | Allies destroyed C-40 Crusher 6347 | -4/Waste | Allies destroyed C-40 Crusher 6980 | -4/Waste | Entered Factory 6980 | -4/Factory | Accompanied by 17 allies 7113 | -4/Factory | Garrison activated, responded to threat 7170 | -4/Factory | Found Quantum Capacitor 7177 | -4/Factory | Found Quantum Capacitor 7244 | -4/Factory | Discovered new exit (range 12) 7270 | -4/Factory | Murdered 3 allies 7423 | -4/Factory | High security lockdown imminent 7424 | -4/Factory | Lost 13 allies 7503 | -4/Factory | High security lockdown engaged 7538 | -4/Factory | Entered Upper Caves 7539 | -4/Upper Caves | Encountered a Warlord checkpoint 7611 | -4/Upper Caves | Learned location of 1 exit from Research 7611 | -4/Upper Caves | Spotted B-86 Titan 7653 | -4/Upper Caves | Destroyed B-86 Titan 7684 | -4/Upper Caves | Lost 4 parts (2n1u1w) 7698 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7703 | -4/Upper Caves | Entered Warlord 7832 | -4/Warlord | System corruption cleaned by Quarantine Array 8117 | -4/Warlord | Build established: Mutant 8635 | -4/Warlord | Opened side exit 8974 | -4/Warlord | Visited the Vortex Lab 8979 | -4/Warlord | Warlord's base attacked by MAIN.C 9002 | -4/Warlord | Found Prototype Energy Gun 9002 | -4/Warlord | Identified Vortex Shotgun 9006 | -4/Warlord | Found Vortex Shotgun 9014 | -4/Warlord | Found Prototype Launcher 9014 | -4/Warlord | Identified Vortex Catalyst Activator 9329 | -4/Warlord | Warlord forces counterattacked 9421 | -4/Warlord | Spotted Striker 9425 | -4/Warlord | Spotted Executioner 9425 | -4/Warlord | Spotted B-86 Titan 9428 | -4/Warlord | Destroyed Striker 9433 | -4/Warlord | Spotted Executioner 9444 | -4/Warlord | Destroyed Executioner 9447 | -4/Warlord | Destroyed B-86 Titan 9468 | -4/Warlord | Destroyed 14 combat bots 9471 | -4/Warlord | Spotted B-90 Cyclops 9499 | -4/Warlord | Lost 16 allies 9499 | -4/Warlord | Spotted Striker 9500 | -4/Warlord | Spotted Striker 9505 | -4/Warlord | Spotted Executioner 9520 | -4/Warlord | Attacked by Warlord forces 9528 | -4/Warlord | Spotted Executioner 9546 | -4/Warlord | Lost 6 allies 9551 | -4/Warlord | Destroyed Striker 9562 | -4/Warlord | Core integrity fell below 50% 9568 | -4/Warlord | Destroyed Executioner 9589 | -4/Warlord | Destroyed 14 combat bots 9598 | -4/Warlord | Lost 12 parts (2p4n3u3w) 9654 | -4/Warlord | Warlord base infiltrated, sounded retreat 9654 | -4/Warlord | Core integrity fell below 20% 9675 | -4/Warlord | Spotted Executioner 9684 | -4/Warlord | Spotted B-90 Cyclops 9685 | -4/Warlord | Spotted B-90 Cyclops 9691 | -4/Warlord | Spotted B-86 Titan 9692 | -4/Warlord | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09662_ System corrupted: Heat flow error (+175). 09662_ Adv. Target Analyzer destroyed. 09662_ Critical hit (Blast). 09662_ Knocked back. 09667_ Acquired 7 matter. 09669_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 09669_ FS-5EQ(p) destroyed. 09672_ Slug penetrates 5U-0YS(p). 09672_ Slug penetrates HR-CN4(l). 09672_ HR-CN4(l) destroyed. 09675_ Slug penetrates Wall. 09675_ Slug penetrates K8-MV9(p). 09675_ K8-MV9(p) destroyed. 09679_ ANNOUNCEMENT: Detected 2 Behemoth squads, 2 Grunt squads. 09679_ G-67 Veteran destroyed. 09683_ The unstable cave ceiling collapses. 09686_ Acquired 130 matter. 09687_ Chain reaction triggered in Prototype Reactor. 09691_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????????????????????????? ?????? | | #??????????????? ????????????? ???? | | #???????????????? ???????????? ???? | | ?????????????????? ?????????? #???? | | ?????????????????? ?????????? ????? | | ??????????????????? ???????? ?????? | | ???????????????????# ????### ??????? | | ???????????????????# ??### ???????? | | ???????????????????? ?? ?????##?? | | ????????????????????? ### ????? ##? | | ?????????????????????? #????? ?? | | ??#""??????????????????# ##???? ?? | | ??#""#???????????????### #???? #?? | | ??#""#??????###????### ##@ ##??? #?? | | ?##""###?#### ##??## # #??? ##? | | ##"""""### # #### ##?? #? | | "" * # ### #?? | | !"" =*!![! # # ; #??? | | = = [[= # g## % ig ?? | | ! *== ! != # BB g ? | | % % %* !%/ %=%[ =% BB## ###? | | % !!%=%!=%= ![%== BB;### #??? | | %%*%*%=%][# % BB##?# #??? | | [[ * # # ; ??# ##?? | | ! """""" ## %#### #?? | | ########## # % ### # #?? | | #????????? ##" # #?? | | ##?????????###? %### #?? | | "" ###????????????? ! ### ##?? | | #""###??????????????# %##?# ^ #??? | | #""#????????????????? #??## ##??? | | # #""#???????????????? ????## #???? | | ######???????????????? #?????# #???? | | ?????????????????????? #?????## ##??? | | ?????????????????????# ##????## #??? | | ???????????????????## #???## ^#??? | | ???????????????????# ?????# #??? | | ???????????????##### #??????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 39 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 25 Core Shielding 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Imp. EM Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed MagneticRiotKatana Manual? 0 Play Time 01:33:15 Cumulative 150.0 hours Start 2025.05.24 @ 23:55:44 End 2025.05.25 @ 14:20:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71acf9af-f382-4ff9-ba40-fe1e3528ed8f