Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 13:29:44 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (1813) 1813 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 6034 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/750 Matter 284/300 Energy 2260/2300 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (7) ------ Superbattery Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator Hacking Suite System Shield > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Power Sword > --- INVENTORY (3) ---- Improved Propulsion Shielding System Restoration Module Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Superbattery Advanced Targeting Computer Core Analyzer Improved Propulsion Shielding Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Chainsword > --- INVENTORY -------- Advanced Terrain Scan Processor System Restoration Module Heavy Plasma Cannon [Rating: 66] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Field Propulsion Drive Treads Light Treads Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Shield Generator Storage Superbattery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 10 | 3 . . 2 2 2 1 . Power . | . . . . . . . . Propulsion 2 | 1 . . 1 . . . . Utility 6 | 2 . . 1 1 1 1 . Weapon 2 | . . . . 1 1 . . Parts Attached 91 | 7 11 4 3 15 21 26 4 Power 10 | 1 2 2 . 1 3 1 . Engine 9 | 1 2 2 . 1 2 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 2 . 1 7 2 8 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 19 | . 2 . 1 7 2 7 . Utility 38 | 3 6 1 2 4 9 10 3 Device 22 | 2 2 1 . 3 5 7 2 Storage 2 | . . . 2 . . . . Processor 8 | 1 1 . . 1 3 1 1 Hackware 2 | . 1 . . . . 1 . Protection 4 | . 2 . . . 1 1 . Artifact . | . . . . . . . . Weapon 21 | 1 1 1 . 3 7 7 1 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | . . . . 2 3 6 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 5 | . . . . . 2 3 . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . Average Slot Usage (%) 99 | . 98 100 99 100 99 99 100 Engine 6 | . 14 14 11 9 1 4 7 Core 1 | . . . . . 6 2 . Treads 2 | . 26 . . . . . . Flight 22 | . 1 28 32 28 24 22 21 Device 11 | . 13 9 10 18 13 7 13 Storage 6 | . . . 11 9 7 7 7 Processor 8 | . 3 4 . 3 13 7 14 Hackware 12 | . 13 14 11 9 7 14 14 Protection 5 | . 10 14 11 1 3 6 . Ballistic Gun 11 | . . . . 18 15 14 14 Launcher 2 | . 13 14 11 . . . . Slashing Weapon 3 | . . . . . . 6 7 Naked Turns . | . . . . . . . . Heaviest Build 34 | 7 10 8 15 20 22 34 34 Greatest Support 56 | 8 56 18 22 22 24 37 37 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 3 3 3 Average Capacity 2 | 1 1 1 1 2 2 3 3 Most Carried 3 | 1 1 1 2 2 3 3 3 Average Carried 2 | . . 1 . 1 2 2 2 Final Capacity 3 | 1 1 1 2 2 3 3 3 Final Carried 3 | 1 1 1 2 2 3 3 3 Class Distribution -------------------- 54% | Hacker-Mutant 23% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 3005 | 270 391 480 130 422 871 331 110 Remotely 87 | 87 . . . . . . . Salvage Created 2268 | 64 321 169 . 334 1155 225 . Parts 170 | 4 31 6 . 24 93 12 . Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 61 | . 11 23 . 10 15 2 . Melee 1 | . . . . . . 1 . Guns 26 | . . . . 10 15 1 . AOE 34 | . 11 23 . . . . . Classes Destroyed 12 | 2 7 1 . 1 1 . . Worker 4 | . 1 2 . . 1 . . Builder 5 | . 2 2 . . 1 . . Tunneler 3 | 1 . . . . 2 . . Hauler 6 | . 2 . . . 4 . . Recycler 3 | 1 1 . . 1 . . . Operator 3 | . 2 . . . . 1 . Watcher 7 | . 1 . . . 5 1 . Swarmer 13 | . 3 . . 8 2 . . Grunt 16 | . 8 5 . . 2 1 . Sentry 12 | . . . . 2 9 1 . Hunter 2 | . . . . . 2 . . Assembled 18 | . . 18 . . . . . Thug 1 | . . . . . 1 . . Best Kill Streak 13 | 2 6 13 . 4 3 2 . Combat Bots Only 13 | . 5 13 . 4 2 2 . Max Kills in Single Turn 3 | 1 3 2 . 2 2 1 . Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 3 2 . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2400 | . 214 755 . 90 599 667 75 Core 1883 | . 160 591 . 71 486 513 62 Absorbed by Shields 553 | . . . . 37 226 262 28 Redirected to Core 1286 | . 82 410 . 54 346 352 42 Core Remaining (%) 73 | 100 . . . 46 75 . . Volleys Fired 223 | 7 36 45 . 35 85 13 2 Largest 2 | 1 1 1 . 2 2 2 2 Hottest 56 | 50 50 30 . 56 56 56 56 Shots Fired 358 | 7 36 45 . 70 170 26 4 Gun 281 | 7 4 . . 70 170 26 4 Cannon . | . . . . . . . . Launcher 77 | . 32 45 . . . . . Special . | . . . . . . . . Kinetic 270 | . . . . 70 170 26 4 Thermal 11 | 7 4 . . . . . . Explosive 77 | . 32 45 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 5 4 7 . 6 12 6 . Robot Miss Streak 6 | 1 2 4 . 3 6 2 4 Penetration Max 1 | . . . . 1 1 1 . Secondary Targets 2 | . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 218 | 6 17 16 . 32 116 31 . Core Hits 147 | 3 33 55 . 11 37 8 . Critical Hits 7 | . . . . 2 4 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 4 . . Melee Attacks 145 | . . . . . 3 141 1 Impact . | . . . . . . . . Slashing 139 | . . . . . . 138 1 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 3 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6712 | 75 1291 1741 . 470 2331 804 . Guns 3369 | 75 37 . . 470 2331 456 . Cannons . | . . . . . . . . Explosions 2987 | . 1246 1741 . . . . . Melee 348 | . . . . . . 348 . Ramming 8 | . 8 . . . . . . Kinetic 3257 | . . . . 470 2331 456 . Thermal 112 | 75 37 . . . . . . Explosive 2987 | . 1246 1741 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 348 | . . . . . . 348 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . 46 25 . . . 26 . Projectiles . | . . . . . . . . Explosions 71 | . 46 25 . . . . . Melee 26 | . . . . . . 26 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . 46 50 . . . . . Shots 4 | . 2 2 . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 213 | 50 40 12 . . 213 . . Average Temperature 44 | 21 8 5 . . 53 . . Received Heat Transfer 660 | . 90 176 . 6 192 196 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 333 | 222 111 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 548 | 10 330 302 . 240 470 548 . Average Influence 165 | 4 154 225 . 81 297 108 . Maximum Alert Level 2 | . 1 1 . 1 2 2 . Low Security (%) 65 | 100 87 27 . 94 15 87 . Level 1 23 | . 12 72 . 5 63 . . Level 2 10 | . . . . . 20 12 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . . 1 2 8 . Investigation 8 | . 1 . . 1 1 5 . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 3 . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 2 . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 22 41 . 14 31 31 15 Peak Tracking Total 19 | . 6 19 . 4 5 5 9 Tactical Retreats 29 | . . 2 . 3 3 14 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 32 | . . . . . 32 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 12 | . 2 3 . 3 4 . . Max in Single Turn 1 | . 1 1 . 1 1 . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 57 | . 7 . 1 1 17 30 1 Terminals 30 | . 4 . . . 11 15 . Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units 9 | . 2 . . . 2 5 . Scanalyzers 4 | . . . . . 2 2 . Garrison Access 4 | . . . . . 1 3 . Total Hacks 226 | . 23 . 1 1 75 125 1 Successful 173 | . 18 . 1 1 56 96 1 Failed 52 | . 5 . . . 19 28 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . 1 . Manual 121 | . 12 . 1 . 47 61 . Terminals 126 | . 10 . . . 50 66 . Fabricators 15 | . . . . . . 15 . Repair Stations 6 | . 2 . . . 2 2 . Recycling Units 34 | . 11 . . . 6 17 . Scanalyzers 25 | . . . . . 14 11 . Garrison Access 17 | . . . . . 3 14 . Terminal Hacks 43 | . 3 . 1 1 12 25 1 Part Schematic 4 | . . . . . . 4 . Robot Analysis 2 | . . . . . 1 1 . Prototype ID Bank 4 | . . . . . 3 1 . Open Door 2 | . . . . 1 . . 1 Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 7 | . 1 . . . 3 3 . Unreport Threat 5 | . 1 . . . 2 2 . Locate Traps 6 | . 1 . . . 2 3 . Recall Extermination 2 | . . . . . . 2 . Hauler Manifests 1 | . . . . . . 1 . Registered Components 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 4 | . . . . . 1 3 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 7 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 4 | . . . . . . 4 . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 13 | . 5 . . . 2 6 . Process 1 | . 1 . . . . . . Report Inventory 9 | . 2 . . . 2 5 . Retrieve Components 3 | . 2 . . . . 1 . Scanalyzer 22 | . . . . . 14 8 . Insert Component 10 | . . . . . 6 4 . Analyze 12 | . . . . . 8 4 . Garrison Access Hacks 5 | . . . . . . 5 . Unlock Access 2 | . . . . . . 2 . Seal Access 1 | . . . . . . 1 . Coupler Status 2 | . . . . . . 2 . Unauthorized Hacks 183 | . 18 . . . 65 100 . Terminals 47 | . 4 . . . 19 24 . Track 14 | . . . . . 4 10 . Assimilate 4 | . . . . . 2 2 . Botnet 21 | . 4 . . . 8 9 . Disrupt 5 | . . . . . 3 2 . Operators 3 | . . . . . 2 1 . Fabricators 6 | . . . . . . 6 . Report 2 | . . . . . . 2 . Siphon 3 | . . . . . . 3 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 18 | . 4 . . . 4 10 . Monitor 2 | . 1 . . . . 1 . Reject 9 | . 2 . . . 2 5 . Mask 7 | . 1 . . . 2 4 . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . . 3 5 . Broadcast 3 | . . . . . 1 2 . Reprogram 3 | . . . . . 1 2 . Watchers 2 | . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 47 | . 6 . . . 15 26 . Full Trace Events 4 | . . . . . 1 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . 6 8 . Parts Built 8 | . . . . . . 8 . Matter 667 | . . . . . . 667 . Time 259 | . . . . . . 259 . Total Part Build Rating 46 | . . . . . . 46 . Parts Repaired 2 | . 1 . . . 1 . . Time 82 | . 32 . . . 50 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 2 . . . . 2 . Parts Scanalyzed 10 | . . . . . 6 4 . Part Schematics Acquired 10 | . . . . . 6 4 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . Non-combat 3 | . . . . . 2 1 . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 . no_distress 2 | . . . . . 1 1 . find_chute 1 | . . . . . . 1 . find_recycling 1 | . . . . . 1 . . Relay Couplers Released 2 | . . . . . . 2 . Programmers 2 | . . . . . . 2 . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 6 | . . . . . 2 4 . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 54 | . . . . . 26 54 . Highest-Rated Ally 54 | . . . . . 26 54 . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . 13 . Total Damage 453 | . . . . . . 453 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . . . . . 1 1 . Derelict Logs Recovered 5 | . . 2 . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 6751 | 56 551 427 438 519 1140 2075 1545 Spaces Moved 8778 | 60 806 835 355 1005 1917 3106 694 Core 801 | 60 741 . . . . . . Treads 6 | . 6 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 7971 | . 59 835 355 1005 1917 3106 694 Fastest Speed 34 | 50 37 37 34 34 34 34 34 Average Speed 36 | 50 49 37 35 35 34 34 34 Slowest Speed 160 | 50 160 37 37 37 37 117 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 47 | . 1 4 . 5 11 26 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 3 99 99 70 96 93 79 58 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 1 . . 2 Spaces Dug 149 | . 8 14 . . . 126 1 Terrain Destroyed 505 | . 146 229 . . 1 126 3 Melee 127 | . . . . . . 126 1 Projectile 3 | . . . . . 1 . 2 AOE 375 | . 146 229 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 11749 | 74 918 905 667 1096 2223 3865 2001 Wait 2339 | . 41 11 305 20 109 557 1296 Move 8683 | 59 803 826 354 995 1894 3058 694 Hop 41 | . 1 4 . 4 11 21 . Pick Up 30 | 1 5 . 4 3 10 7 . Fast Attach 40 | 7 7 1 . 4 12 8 1 Attach 8 | . 1 . 2 1 2 1 1 Detach 9 | . 1 1 . 2 2 1 2 Swap 44 | . 3 3 1 10 7 18 2 Drop 74 | . 12 3 1 14 20 22 2 Fire 223 | 7 36 45 . 35 85 13 2 Melee 145 | . . . . . 3 141 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap 35 | . . 3 . . 32 . . Miscellaneous 58 | . 6 8 . 8 36 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 10 exits: *Fac x4 / *Sto x2 / *Low x2 / Gar / Gar) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 237 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Weight Redist. System 368 | -10/Materials | Discovered new exit (range 5) 414 | -10/Materials | Reached level 2 459 | -10/Materials | Discovered new exit (range 3) 518 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Entered Mines 634 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 634 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Discovered new exit (range 9) 749 | -10/Mines | Assembled infested the area 754 | -10/Mines | Assisted by a Guerilla fighting off Assembled 778 | -10/Mines | Learned Materials terminal intel 783 | -10/Mines | Core integrity fell below 50% 810 | -10/Mines | Discovered new exit (range 8) 906 | -10/Mines | Destroyed 13 combat bots 934 | -10/Mines | Learned Materials machine intel 942 | -10/Mines | Found a hidden stash of uninstalled traps 996 | -10/Mines | Core integrity fell below 20% 1035 | -10/Mines | Entered Exiles 1037 | -10/Exiles | Reached level 3 1044 | -10/Exiles | Met 8R-AWN 1051 | -10/Exiles | Met EX-HEX 1064 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1069 | -10/Exiles | Given EX-Vault access code 1078 | -10/Exiles | Opened EX-Vault 1084 | -10/Exiles | Upgraded with Propulsion slot (x1) 1084 | -10/Exiles | Upgraded with Utility slot (x1) 1084 | -10/Exiles | Found Superbattery 1397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1407 | -10/Exiles | Met EX-DEC 1469 | -10/Exiles | Discovered new exit (range 14) 1473 | -10/Exiles | Left Exiles lab with Superbattery 1473 | -10/Exiles | Entered Mines 1476 | -9/Mines | Met a Derelict shopkeep closing up shop 1490 | -9/Mines | Upgraded with Weapon slot (x1) 1510 | -9/Mines | Learned 8 Materials zone layouts 1548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1654 | -9/Mines | Discovered new exit (range 12) 1655 | -9/Mines | Learned location of Storage (-7) 1690 | -9/Mines | Discovered new exit (range 10) 1789 | -9/Mines | Reached level 4 1792 | -9/Mines | Upgraded with Utility slot (x1) 1911 | -9/Mines | Build established: Scavenger-Mutant 1992 | -9/Mines | Entered Materials 1993 | -8/Materials | Core integrity fell below 50% 1994 | -8/Materials | Loaded intel: 51 machine locations 1994 | -8/Materials | Reached level 5 1995 | -8/Materials | Loaded intel: 12 terminal locations 2077 | -8/Materials | Upgraded with Utility slot (x1) 2203 | -8/Materials | Reached level 6 2213 | -8/Materials | Discovered new exit (range 5) 2595 | -8/Materials | Repaired Adv. Heat Sink 2666 | -8/Materials | Discovered new exit (range 17) 2801 | -8/Materials | Discovered new exit (range 12) 2839 | -8/Materials | Reached level 7 2909 | -8/Materials | Upgraded with Weapon slot (x1) 3077 | -8/Materials | Garrison activated, responded to threat 3132 | -8/Materials | Entered Factory 3134 | -7/Factory | Reached level 8 3338 | -7/Factory | Discovered new exit (range 9) 3413 | -7/Factory | Build established: Hacker-Mutant 3564 | -7/Factory | Fabricated Hvy. Plasma Cannon (x2) 3597 | -7/Factory | Discovered new exit (range 11) 3597 | -7/Factory | Central database locked down 3747 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3804 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3817 | -7/Factory | Discovered new exit (range 10) 4070 | -7/Factory | Discovered new exit (range 11) 4642 | -7/Factory | Identified exit to Storage 4642 | -7/Factory | Identified exit to Lower Caves 4649 | -7/Factory | Discovered new exit (range 17) 4763 | -7/Factory | Identified exit to Factory 4815 | -7/Factory | Identified exit to Garrison 4874 | -7/Factory | Identified exit to Garrison 4951 | -7/Factory | Local fabrication network quarantined 5043 | -7/Factory | Fabricated System Restoration Module (x2) 5068 | -7/Factory | Core integrity fell below 50% 5101 | -7/Factory | Reached level 9 5104 | -7/Factory | Upgraded with Utility slot (x1) 5111 | -7/Factory | Core integrity fell below 20% 5207 | -7/Factory | Entered Lower Caves 5278 | -7/Lower Caves | Learned Factory emergency access door positions 5297 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6752 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05278_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05296_ Q6-AIC(k) breaks down the debris. 05297_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05297_ Q6-AIC(k) destroyed. 05297_ Acquired 19 matter. 05301_ Y-64 Sentinel: "REQUESTING BACKUP." 05302_ Searching scrap... 05302_ Found 31 Matter. 05302_ Found Hvy. Laser. 05302_ Found Flamer. 05302_ Found Particle Charger. 05337_ Connecting with WAR.Sys... >> Sealed Heavy Doors opened. 05338_ Dropped Chainsword. 05358_ Acquired 3 matter. 05358_ Acquired 29 matter. 05361_ Acquired 2 matter. 06748_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ### #### ######### #??###?????????? | | ### #### ######### ###? ##??#??#??? | | #### #### ####### #### #??#????#? | | # #### #### ###### #### #?????#??? | | # ### #### #### ##### ### #?????????? | | #### #### #### %! #??????????? | | #### #### #### #??????????? | | ###?# #### ########## #?#?#??????? | | ?????## ####### ########## ## ##?##???#???? | | ?????? ###### ########## ## ##???????????? | | ?????## ##### ########## #### #####????##???#? | | ?????##??##### ######### #### ##?###?????????? | | ?????? ###### ######### #?# ##????#???? | | ?????? ##### #####?######## #? #???##?##? | | ??????? #### ? ###?####?##### ## #????????? | | ???????# #? ?########### # # # #?#??????? | | ???????? ### ? ########## # #?????????? | | ?????????? #? ? ##?###### #?????????? | | ?????????? ? ? ?########ss # #??????#??? | | ??????????? # ? ###### s # #?????????? | | ????????????? ###### # #???#?#???? | | ??????????????? #### # # ##???#???#?? | | ??????????#????? ???#### # ##??##??????? | | ???????????????? ????## ######?????????? | | ????????????? ? ????# # # #??????#??????? | | ?????????????????????# @## #?##????????#?? | | ?????????? ??? ### # #?????#??#??#?? | | ????????????# # #?## ## ##?????????????? | | ????????????? # # # ??# #?????????#??#?? | | ???????????? # ? ??## ###??#??????#??? | | ?????????????? # ## #? ???## ##?#??##????????? | | ???????????? ######??##???## #???#??#????#??? | | ???????????#??###????????????#??#####???#???#?#??? | | ???????????????????#?#?????#?##??#??#???###??????? | | ???????????????#???#?????????#??#????????????????? | | ?????????????????#?##?#???????#??#??????#????????? | | ???????????????#?????????#??#??#?#?????#?????????? | | ????????????????#??#?#?#??????????????#??????????? | | ????????????????????????#?#?????#?#??????????????? | | ??????????????????????#????????#???##????????#???? | | ??????????????????????#????####??????????????????? | | ????????????????????????#?#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 23 Energy Capacity 2525 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. ECM Suite | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Levels Raised 8 | . 1 . 1 1 3 2 . XP Earned 15864 | 3000 1630 1325 350 1750 4461 2848 500 XP Spent 14975 | 2150 600 . 2505 1900 4650 3170 . Upgrades 32 | 5 1 . 6 2 8 10 . Propulsion Slot 2 | 1 . . 1 . . . . Utility Slot 6 | 2 . . 1 1 1 1 . Weapon Slot 2 | . . . . 1 1 . . Core Integrity 3 | . . . 3 . . . . Heat Dissipation 9 | . . . . . . 9 . Energy Generation 1 | . . . . . 1 . . Mass Support 2 | 1 1 . . . . . . Inventory Capacity 3 | 1 . . 1 . 1 . . Sight Range 1 | . . . . . 1 . . Ranged Accuracy 1 | . . . . . 1 . . Hack Attack % 2 | . . . . . 2 . . Protomatter Created 358 | . 34 50 . 30 244 . . Integrity Restored 1204 | . 84 168 . 180 772 . . Core 1127 | . 75 168 . 180 704 . . Parts 77 | . 9 . . . 68 . . Protomatter Decayed 177 | . . 92 . . 85 . . Game ------ Seed RagnarokLatentSword Manual? 0 Play Time 02:06:46 Cumulative 110.8 hours Start 2020.04.04 @ 18:38:53 End 2020.04.05 @ 13:29:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db246bee-1e4c-4e95-bf93-f6a3a66309ea