Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.13 @ 19:55:39 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2162) 2162 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 6730 Bonus ------- High Alert Combat Kills 183 Aligned with FarCom 300 Cogmind --------- Core Integrity 437/700 Matter 61/300 Energy 94/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (15) --- Army-in-a-Box (30/30) Bore Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Army-in-a-Box Light Cannon Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Bore Cannon Rocket Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 84 | 5 . 9 23 . 3 . 14 30 Power 4 | . . 1 2 . . . . 1 Engine 3 | . . 1 2 . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 3 . 6 4 . 1 . 4 1 Treads 9 | . . . 3 . 1 . 4 1 Leg . | . . . . . . . . . Wheel 10 | 3 . 6 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 . 2 7 . 1 . 2 6 Device 9 | 1 . 1 4 . . . . 3 Storage 2 | . . . 1 . 1 . . . Processor 9 | 1 . 1 2 . . . 2 3 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 41 | . . . 10 . 1 . 8 22 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . . . 4 . 1 . 2 1 Ballistic Cannon 30 | . . . 4 . . . 6 20 Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Corrupted Parts 2 | . . 1 . . . . . 1 System Corruption 11 | . . 5 . . . . . 6 Parts Lost 17 | . . 3 2 . . . . 12 Power 2 | . . . 1 . . . . 1 Propulsion 6 | . . 1 1 . . . . 4 Utility 5 | . . 2 . . . . . 3 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 8 | . . 2 1 . . . . 8 Average Slot Usage (%) 94 | . 100 98 97 100 98 88 95 82 Engine 9 | . 14 14 9 11 11 11 9 2 Treads 18 | . . . 16 22 22 22 35 20 Wheel 6 | . 28 28 5 . . . . . Device 16 | . 14 13 21 22 22 22 9 8 Storage 6 | . . . 4 11 11 11 9 7 Processor 14 | . 14 12 16 11 11 11 17 19 Energy Gun 3 | . 14 14 4 . . . . . Ballistic Gun 5 | . 14 14 6 . 1 11 4 . Ballistic Cannon 12 | . . . 11 22 18 . 9 19 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 14 10 10 27 27 40 40 40 41 Greatest Support 80 | 32 32 32 40 40 40 40 80 80 Greatest Overweight (x) 13 | . . . 1 . . . . 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 10 10 15 15 15 15 Average Capacity 10 | 7 5 5 7 10 13 15 15 15 Most Carried 15 | 8 5 5 10 10 15 15 15 15 Average Carried 10 | 6 5 4 7 10 12 15 14 12 Final Capacity 15 | 5 5 5 10 10 15 15 15 15 Final Carried 15 | 5 5 5 10 10 15 15 15 8 Class Distribution -------------------- 32% | Scavenger-Skirmisher 30% | Mutant 30% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2277 | 245 . 240 567 184 20 . 268 753 Remotely 595 | . . . . . . . . 595 Salvage Created 3038 | 110 . 92 951 308 . 65 644 868 Parts 184 | 10 . . 62 19 . 7 40 46 Haulers Intercepted 8 | . . . 5 . . . 3 . Recyclers Shooed 4 | . . . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . . 6 8 5 . 4 12 18 Guns 23 | . . 6 3 . . 4 10 . Cannons 27 | . . . 5 5 . . 2 15 AOE 3 | . . . . . . . . 3 Classes Destroyed 15 | 2 . 2 5 1 . 1 . 4 Worker 8 | . . 1 1 . . . 3 3 Builder 3 | . . . . 1 . . . 2 Tunneler 4 | 3 . . . 1 . . . . Hauler 8 | . . . 5 . . . 3 . Recycler 15 | 1 . . 5 3 . . 1 5 Operator 1 | . . . 1 . . . . . Watcher 7 | . . . 4 . . . 2 1 Swarmer 13 | . . . . . . 4 6 3 Grunt 21 | . . . 5 5 . . 4 7 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 8 | . . . 3 . . . 2 3 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Assembled 6 | . . 6 . . . . . . Best Kill Streak 12 | 2 . 1 12 3 . 4 4 7 Combat Bots Only 5 | . . 1 3 3 . 4 4 5 Max Kills in Single Turn 2 | 1 . 1 2 1 . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3509 | . . 405 385 233 . 27 788 1671 Core 721 | . . 103 123 56 . 9 167 263 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 58 . . . 53 69 . Volleys Fired 198 | 9 . 35 51 23 . . 20 60 Largest 3 | 2 . 2 2 2 . . 2 3 Hottest 144 | 70 . 70 74 74 . . 70 144 Shots Fired 477 | 18 . 68 101 46 . 4 84 156 Gun 161 | 18 . 68 26 . . 4 44 1 Cannon 311 | . . . 74 46 . . 40 151 Launcher 5 | . . . 1 . . . . 4 Special . | . . . . . . . . . Kinetic 417 | 9 . 34 88 46 . 4 84 152 Thermal 55 | 9 . 34 12 . . . . . Explosive 5 | . . . 1 . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 8 . 6 8 7 . 5 10 11 Robot Miss Streak 5 | 1 . 5 2 3 . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 50 | . . . . . . 4 44 2 Shots Hit Robots 295 | 14 . 29 58 28 . 4 60 102 Core Hits 135 | 5 . 12 29 11 . 4 28 46 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 22 | 1 . 1 5 2 . . 2 11 Burn 3 | 1 . 1 1 . . . . . Destroy 4 | . . . . . . . 1 3 Blast 15 | . . . 4 2 . . 1 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6449 | 187 . 370 1030 581 . 113 1623 2545 Guns 1992 | 187 . 370 226 . . 113 1062 34 Cannons 4037 | . . . 793 576 . . 490 2178 Explosions 389 | . . . 9 . . . 48 332 Melee . | . . . . . . . . . Ramming 31 | . . . 2 5 . . 23 1 Kinetic 5692 | 86 . 208 945 576 . 113 1552 2212 Thermal 337 | 101 . 162 74 . . . . . Explosive 389 | . . . 9 . . . 48 332 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . 17 . . . . . 6 Average Corruption 8 | . . 13 . . . . . 2 Corruption Purged 6 | . . . . . . . . 6 Effects 20 | . . 17 . . . . . 3 Message Errors 2 | . . 2 . . . . . . Matter Fused 6 | . . 4 . . . . . 2 Heat Flow Errors 3 | . . 2 . . . . . 1 Energy Discharges 2 | . . 2 . . . . . . Data Loss (minor) 4 | . . 4 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 126 | . . . . . . . 8 118 Projectiles 34 | . . . . . . . . 34 Explosions 92 | . . . . . . . 8 84 Melee . | . . . . . . . . . Knockbacks 38 | . . . 2 7 . . 4 25 Impact 3 | . . . . 1 . . 2 . Kinetic 34 | . . . 2 6 . . 2 24 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 9 | . . . 3 1 . . 4 1 Targets Rammed 12 | . . . 3 2 . . 5 2 Kicked . | . . . . . . . . . Crushed 3 | . . . . 1 . . 1 1 Highest Temperature 302 | 47 . 157 62 21 . . 126 302 Average Temperature 48 | 19 . 40 19 12 . . 51 65 Received Heat Transfer 1358 | . . 80 138 132 . . 324 684 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1221 | 370 . 555 296 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1018 | 20 28 10 204 219 . 94 565 1018 Initial 186 | . 13 10 . 79 . . 36 186 Average 164 | 10 18 5 89 128 . 92 304 375 Maximum Alert Level 3 | . . . 1 1 . . 2 3 Low Security (%) 70 | 100 100 100 90 88 . 100 28 24 Level 1 16 | . . . 9 11 . . 48 27 Level 2 12 | . . . . . . . 23 46 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . 1 8 Investigation 3 | . . . . . . . 1 2 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . . . 2 . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . . . 3 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 1 7 20 4 . 3 17 40 Peak Tracking Total 13 | . 1 2 5 2 . 3 5 13 Tactical Retreats 5 | . . 2 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . 1 . . . 8 3 Max in Single Turn 4 | . . . 1 . . . 4 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 10 | . . 1 2 . 2 . 2 3 Terminals 5 | . . 1 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 32 | . . 3 7 . 2 . 9 11 Successful 20 | . . 1 6 . 2 . 4 7 Failed 12 | . . 2 1 . . . 5 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . 2 3 . 1 . 6 . Terminals 18 | . . 3 7 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . . . 3 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 9 | . . 1 4 . 2 . 1 1 Record 2 | . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 6 Scan Component 4 | . . . . . . . 1 3 Repair 4 | . . . . . . . 1 3 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . 1 . Terminals 3 | . . . 2 . . . 1 . Botnet 3 | . . . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 2 . . . 2 3 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 3 Time 122 | . . . . . . . 26 96 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 21 | . . 21 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4841 | 81 46 891 763 546 939 167 646 762 Spaces Moved 2451 | 37 47 507 350 296 583 105 322 204 Core 23 | . . . . . . . . 23 Treads 1706 | . . . 219 296 583 105 322 181 Legs 15 | 15 . . . . . . . . Wheels 707 | 22 47 507 131 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 100 100 80 80 160 160 160 160 160 Average Speed 142 | 108 100 87 134 160 160 160 160 197 Slowest Speed 700 | 120 100 100 160 160 160 160 160 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 13 79 24 78 69 23 35 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 97 | . . . 17 1 . 4 65 10 Melee . | . . . . . . . . . Projectile 42 | . . . 3 1 . 4 30 4 AOE 55 | . . . 14 . . . 35 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3406 | 61 46 890 543 321 590 104 413 438 Wait 558 | . . 325 77 1 . . 34 121 Move 2443 | 36 46 506 349 295 582 104 321 204 Hop . | . . . . . . . . . Pick Up 39 | 6 . 5 15 . 1 . 8 4 Fast Attach 30 | 1 . 2 18 . 1 . 3 5 Attach 30 | 2 . 1 2 . . . 9 16 Detach 12 | . . . . . . . 2 10 Swap 24 | 2 . 6 3 . 2 . 2 9 Drop 60 | 5 . 10 25 . 4 . 9 7 Fire 198 | 9 . 35 51 23 . . 20 60 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 11 | . . . 3 2 . . 5 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 6) 128 | -10/Materials | Entered Mines 129 | -10/Mines | Assembled infested the area 134 | -10/Mines | Assisted by a Guerilla fighting off Assembled 307 | -10/Mines | Build established: Mutant 507 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 567 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -10/Mines | System corruption reached 10% 911 | -10/Mines | Found a hidden stash of uninstalled traps 921 | -10/Mines | Received a Mining Laser from a helpful Derelict 985 | -10/Mines | Discovered new exit (range 15) 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Build established: Scavenger-Skirmisher 1782 | -9/Materials | Entered Mines 1829 | -9/Mines | Build established: Scavenger-Mutant 1898 | -9/Mines | Discovered new exit (range 6) 1974 | -9/Mines | Learned location of Storage (-8) 2288 | -9/Mines | Learned Materials interactive machine intel 2320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2321 | -9/Mines | Discovered new exit (range 5) 2326 | -9/Mines | Identified exit to Exiles 2328 | -9/Mines | Entered Exiles 2329 | -9/Exiles | Identified exit to Mines 2368 | -9/Exiles | Met 8R-AWN 2396 | -9/Exiles | Met EX-HEX 2442 | -9/Exiles | Met EX-BIN 2460 | -9/Exiles | Aligned with FarCom system 2461 | -9/Exiles | Given EX-Vault access code 2498 | -9/Exiles | Opened EX-Vault 2532 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2576 | -9/Exiles | Met EX-DEC 2602 | -9/Exiles | Learned location of Zion (-6) 2783 | -9/Exiles | Found Army-in-a-Box 2956 | -9/Exiles | Build established: Mutant 3113 | -9/Exiles | Found AWS/Gauss 3251 | -9/Exiles | Discovered exit to Mines (range 11) 3267 | -9/Exiles | Stole two prototypes: AWS/Gauss, Army-in-a-Box 3267 | -9/Exiles | Entered Mines 3424 | -8/Mines | Discovered new exit (range 7) 3432 | -8/Mines | Identified exit to Materials 3434 | -8/Mines | Entered Materials 3434 | -8/Materials | Evolved 2 slots: Propulsion x2 3435 | -8/Materials | Identified exit to Storage 3436 | -8/Materials | Loaded intel: 19 interactive machine locations 3733 | -8/Materials | Build established: Scavenger-Skirmisher 3992 | -8/Materials | Repaired Lgt. Treads 4076 | -8/Materials | Discovered new exit (range 3) 4078 | -8/Materials | Identified exit to Factory 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4082 | -7/Factory | FarCom data flow suspended 4223 | -7/Factory | Repaired Lgt. Cannon 4250 | -7/Factory | Repaired Lgt. Treads 4297 | -7/Factory | Repaired System Backup Module 4441 | -7/Factory | Garrison activated, responded to threat 4627 | -7/Factory | Lost 8 parts (1p3n2u2w) 4687 | -7/Factory | Identified exit to Factory 4837 | -7/Factory | Cargo convoy interrupted 4842 | -7/Factory | Self-destructed Last Messages --------------- 04836_ I-36 Angel unfolds itself. 04837_ ALERT: Cargo convoy interrupted, dispatching reinforcements. 04837_ Penetrated by Slug. 04837_ Acquired 48 matter. 04837_ K-01 Serf destroyed. 04838_ K-01 Serf collects debris. 04838_ Slug penetrates Wall. 04838_ U-05 Engineer destroyed. 04838_ C-30 ARC bursts open, deploying its payload. 04838_ H-55 Commando unfolds itself. 04838_ Slug penetrates Wall. 04838_ R-06 Scavenger collects Sml. Storage Unit. 04839_ Penetrated by Slug. 04841_ K-01 Serf collects debris. 04841_ Penetrated by Slug. 04841_ Adv. Assault Cannon destroyed. 04841_ U-05 Engineer builds a Wall. 04842_ Penetrated by Slug. 04842_ Adv. Targeting Computer destroyed. 04842_ Penetrated by Slug. 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"""????????????????? | | ????????????#####+######## # """????????????????? | | ????????????????# + """"???????????????? | | ????????????????# =% # """"???????????????? | | ????????????????# =!# """"???????????????? | | ????????????????# k %u/ """" +????????????? | | ???????????????# @%; u #????????????? | | ???????????????+ !%r##########????????????? | | ???????????????# #####;;%h#????????????????????? | | ???????????????#####???#i x #???????????????????? | | ??????????????????????? xhh#???????????????????? | | ???????????????????????A pihh% ??????????????????? | | ?????????????????????? ###?????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????###+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 160 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCoolantRedistributor Manual? 0 Play Time 00:36:13 Cumulative 251.0 hours Start 2021.07.13 @ 19:09:43 End 2021.07.13 @ 19:55:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c18cf8b5-75ec-4b5e-888d-773b65eb716a