Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.16 @ 04:35:38 Player: Nagash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (2560) 2560 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 8800 Bonus ------- Follower Combat Kills 435 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 449/450 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Energy Well > --- WEAPON (2) ------- Advanced Plasma Rifle > --- INVENTORY (5) ---- Thunder Leg Improved Cryofiber Web Advanced Sensor Array Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Small Storage Unit Compact Battery Enhanced Optical Array Improved Signal Interpreter Improved Shock Absorption System > --- WEAPON ----------- Autogun > --- INVENTORY -------- Cooled Plasma Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 5 | . . 1 1 . . . . 1 . 1 1 Utility 5 | . . 1 1 1 . . . 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 108 | 10 5 8 7 26 4 15 . 5 . 18 10 Power 20 | 1 1 1 1 9 . 3 . . . 2 2 Engine 10 | 1 1 1 1 5 . 1 . . . . . Core 9 | . . . . 4 . 2 . . . 2 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 43 | 4 . 2 4 7 4 6 . 3 . 9 4 Treads 4 | . . . . . . . . 1 . 2 1 Leg 10 | . . . . 6 . 4 . . . . . Wheel 11 | 4 . 2 4 1 . . . . . . . Hover 12 | . . . . . 4 1 . 2 . 5 . Flight 6 | . . . . . . 1 . . . 2 3 Utility 26 | 3 . 2 1 8 . 4 . 2 . 3 3 Device 11 | 1 . . . 5 . 2 . 1 . 1 1 Storage 7 | 2 . 1 . . . 1 . . . 2 1 Processor 5 | . . 1 . 2 . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 4 3 1 2 . 2 . . . 4 1 Energy Gun 5 | 1 . 1 . 2 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 7 | 1 2 1 . . . 1 . . . 2 . Ballistic Cannon 3 | . 1 1 . . . 1 . . . . . Launcher 3 | . 1 . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . 1 . . . 1 1 Parts Lost 44 | . . . 3 5 4 7 . . 4 12 9 Power 9 | . . . . 2 1 2 . . . 2 2 Propulsion 17 | . . . 2 . 2 1 . . 3 5 4 Utility 12 | . . . 1 2 1 2 . . 1 2 3 Weapon 6 | . . . . 1 . 2 . . . 3 . Highest Loss Streak 12 | . . . 1 2 4 7 . . 4 12 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 8 | 2 7 8 11 14 10 3 1 3 4 4 3 Power . | . . 1 1 . . . . . . . . Propulsion 2 | 1 1 . . 5 3 2 1 2 2 1 . Utility 3 | . 3 4 6 6 4 . . . 1 . 2 Weapon 1 | . 2 2 3 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 1 . 1 6 2 . . . . 1 3 Power 3 | . . . 1 2 . . . . . . . Propulsion 6 | . 1 . . 3 . . . . . 1 1 Utility 5 | . . . . 1 2 . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 96 99 75 86 47 71 30 36 34 42 13 Engine 6 | . 12 11 9 9 5 1 . . . . . Core 2 | . . . . 3 . 12 . . . 1 1 Leg 9 | . . . . 20 2 11 . . . . . Wheel 7 | . 27 33 19 2 . . . . . . . Hover 2 | . . . . . 13 2 7 17 14 10 . Flight 1 | . . . . . . 3 . . 1 5 3 Device 9 | . 14 11 8 11 4 17 7 4 . . 3 Storage 6 | . 14 11 9 7 4 6 7 6 4 4 1 Processor 9 | . . 10 9 12 15 5 7 7 13 11 1 Protection 1 | . . . 2 2 . . . . . . . Energy Gun 4 | . 13 9 . 6 2 . . . . . . Ballistic Gun 2 | . 3 9 1 . . 5 . . . 2 . Ballistic Cannon 4 | . 2 2 15 5 . 2 . . . . . Peak Build Rating 55 | 7 9 16 17 49 48 44 12 26 26 55 47 Average Rating 28 | 5 8 12 13 40 22 31 12 20 21 30 24 On Entrance 14 | . 7 8 15 16 48 1 11 12 26 13 14 Avg Prop Armor Cover (%) 12 | . . . . . . 5 . 19 18 6 16 Naked Turns 36 | . . . . . 17 7 . . . . 12 Heaviest Build 52 | 17 16 35 37 52 34 26 4 4 3 21 21 Greatest Support 84 | 32 20 30 40 70 36 79 9 29 10 84 30 Greatest Overweight (x) 6 | 4 1 1 3 1 2 1 . . . 5 6 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 8 8 Average Capacity 11 | 7 8 14 15 15 10 5 5 5 5 7 5 Most Carried 15 | 6 8 11 15 15 14 5 2 5 5 7 5 Average Carried 9 | 2 7 8 11 14 9 3 1 3 4 4 3 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 8 9 15 13 5 2 1 5 4 2 4 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Matter Collected 2473 | 289 250 148 622 822 . 128 . . 4 105 105 Remotely . | . . . . . . . . . . . . Salvage Created 2702 | 154 208 133 502 1252 . 292 . . . 105 56 Parts 154 | 15 22 10 38 44 . 18 . . . 7 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Combat Hostiles Destroyed 62 | . 11 5 15 24 . 2 . . . 4 1 Guns 23 | . 3 4 1 13 . 2 . . . . . Cannons 29 | . 2 1 12 10 . . . . . 4 . AOE 9 | . 6 . 2 1 . . . . . . . Classes Destroyed 12 | 2 3 1 2 3 . 1 . . . . . Worker 10 | . . . 2 4 . 4 . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 6 | 4 . . 2 . . . . . . . . Recycler 6 | 1 1 . 1 2 . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 7 | . 1 2 . 4 . . . . . . . Swarmer 22 | . 9 3 3 3 . . . . . 4 . Grunt 28 | . 2 1 10 14 . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . 1 2 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 6 | . . . . 5 . . . . . . 1 Best Kill Streak 8 | 3 8 4 7 4 . 5 . . . 4 1 Combat Bots Only 7 | . 7 4 7 3 . 1 . . . 4 1 Max Kills in Single Turn 3 | 1 3 2 2 2 . 1 . . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 . 1 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Hostile Shots Fired 1293 | . 25 32 82 259 4 162 23 27 83 299 297 Missed 481 | . 10 7 27 88 . 45 17 17 40 89 141 Hits 812 | . 15 25 55 171 4 117 6 10 43 210 156 Melee 10 | . . . . 2 4 . . . . 4 . Projectile 802 | . 15 25 55 169 . 117 6 10 43 206 156 Critical Strikes 27 | . . . 2 5 1 7 . . . 1 11 Part Disruptions 2 | . . . . . . 1 . . . . 1 Damage Taken 10152 | . 137 187 651 1679 142 1391 62 55 520 2660 2668 Core 3365 | . 28 35 133 197 142 294 49 20 329 983 1155 Absorbed by Shields 13 | . . . . 13 . . . . . . . Ignored by Resistances 2937 | . 43 61 186 500 37 397 19 16 151 766 761 Regen/Repaired (Parts) 819 | . . . 149 . . 670 . . . . . Core Remaining (%) 59 | 100 88 91 75 . . . 2 . 58 1 . Volleys Fired 269 | 8 16 19 50 129 . 28 . . . 13 6 Largest 2 | 2 2 2 2 2 . 2 . . . 1 1 Hottest 138 | 70 83 73 66 138 . 65 . . . 35 88 Shots Fired 429 | 11 23 29 97 217 1 32 . . . 13 6 Gun 226 | 11 16 21 7 129 1 28 . . . 7 6 Cannon 195 | . 3 8 88 86 . 4 . . . 6 . Launcher 8 | . 4 . 2 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 281 | 3 3 19 95 122 . 32 . . . 7 . Thermal 140 | 8 16 10 . 93 1 . . . . 6 6 Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 4 | . . . 2 2 . . . . . . . Robot Hit Streak 20 | 9 5 10 17 20 . 13 . . . 4 3 Robot Miss Streak 3 | . 2 2 2 3 . 2 . . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 321 | 9 13 22 70 170 . 24 . . . 9 4 Core Hits 148 | 6 14 8 33 67 . 11 . . . 8 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . 1 3 1 5 . . . . . . 1 Burn 6 | . 1 1 . 3 . . . . . . 1 Blast 5 | . . 2 1 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6969 | 111 544 372 1506 3552 . 443 . 15 5 278 143 Guns 3031 | 111 112 194 50 1936 . 400 . . . 86 142 Cannons 3362 | . 42 178 1408 1545 . 31 . . . 158 . Explosions 509 | . 390 . 48 71 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 67 | . . . . . . 12 . 15 5 34 1 Kinetic 4362 | 11 42 274 1458 2060 . 431 . . . 86 . Thermal 2031 | 100 112 98 . 1421 . . . . . 158 142 Explosive 390 | . 390 . . . . . . . . . . Electromagnetic 119 | . . . 48 71 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 1 . 5 5 13 13 . . 2 4 Average Corruption 3 | . . 1 . 2 5 5 13 . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 19 3 15 4 . . . 5 Message Errors 10 | . . . . 4 . 3 . . . . 3 Matter Fused 11 | . . . . 8 . 1 1 . . . 1 Heat Flow Errors 3 | . . . . . 2 1 . . . . . Energy Discharges 4 | . . . . 1 . 2 1 . . . . Parts Rejected 4 | . . . . . . 4 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 2 . . 1 . . . . Data Loss (major) 4 | . . . . 3 . 1 . . . . . Misfires 3 | . . . . 1 1 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 61 | . 16 . . 45 . . . . . . . Projectiles 45 | . . . . 45 . . . . . . . Explosions 16 | . 16 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 29 | . . . 14 15 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 26 | . . . 13 13 . . . . . . . Secondary 3 | . . . 1 2 . . . . . . . Self-Inflicted Damage 62 | . 31 . 16 . . . . 7 2 6 . Shots 2 | . 1 . 1 . . . . . . . . Rammed 20 | . . . . . . 1 . 3 1 11 4 Targets Rammed 25 | . . . . . . 6 . 3 1 11 4 Kicked 5 | . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | 50 78 72 114 405 157 377 . . . 66 156 Average Temperature 83 | 20 27 26 29 109 74 153 . . . 42 46 Received Heat Transfer 2172 | . 36 24 450 672 . 477 15 12 90 144 252 Effects 5 | . . . . 5 . . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 12 | 2 . 1 . 9 . . . . . . . Heat Transferred 4435 | 296 407 370 . 2812 . . . . . 250 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 Low Security (%) 96 | 100 74 100 90 100 100 100 . 100 100 100 87 Level 1 3 | . 25 . 9 . . . . . . . 12 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 249 | 15 249 85 212 141 8 30 . 190 42 145 225 Initial 190 | . . 85 . 71 8 . . 190 42 . 39 Average 54 | 1 114 34 149 33 2 5 . 146 17 57 88 Influence Increases 2981 | 25 329 135 454 717 . 171 359 . . 347 444 Destroy 0b10 Robot/C 1500 | . 220 100 300 480 . 40 260 . . 80 20 Destroy 0b10 Robot/NC 155 | 25 10 10 30 55 . 25 . . . . . Destroy Leader 284 | . 42 24 60 128 . 10 10 . . 10 . Allied During Kill 14 | . . . . . . . 14 . . . . Successful Hack 28 | . 8 . . 8 . 12 . . . . . Disable Machine 9 | . . . . . . 9 . . . . . Destroy Structure 46 | . 34 1 4 1 . . . . . 2 4 Partial Spotted 30 | . . . . . . 15 . . . . 15 Lose Combat Pursuer 915 | . 15 . 60 45 . 60 75 . . 255 405 Influence Decreases 2792 | 25 90 374 270 871 30 141 44 245 100 252 350 Entered New Map 572 | . . 154 . 113 22 . 14 155 58 . 56 Time Decay 1942 | 25 90 220 240 708 8 127 30 90 40 160 204 Lost Part 278 | . . . 30 50 . 14 . . 2 92 90 Squads Dispatched 28 | . 2 . 5 9 . 4 . 1 1 1 5 Investigation 7 | . 2 . 2 1 . . . . 1 . 1 Extermination 8 | . . . . 4 . 1 . . . 1 2 Reinforcement 11 | . . . 2 4 . 3 . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Distress Signals 10 | . 3 . . 2 . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 16 10 19 40 4 20 13 4 5 38 55 Peak Tracking Total 15 | . 5 4 5 5 4 10 12 2 5 15 12 Tactical Retreats 22 | . 1 . 1 3 . 2 2 . . 5 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Traps Triggered 16 | . 2 1 1 6 . 1 . . . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Machines Accessed 13 | . 2 3 1 3 . 1 . 1 1 . 1 Terminals 9 | . 2 3 . 2 . . . . 1 . 1 Fabricators 2 | . . . . 1 . . . 1 . . . Repair Stations 2 | . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 5 7 11 9 . 2 . 1 4 . 3 Successful 25 | . 1 4 11 5 . 2 . 1 . . 1 Failed 17 | . 4 3 . 4 . . . . 4 . 2 Catastrophic 4 | . 1 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 5 4 . 5 . . . 1 . . 2 Terminals 26 | . 5 7 . 7 . . . . 4 . 3 Fabricators 3 | . . . . 2 . . . 1 . . . Repair Stations 13 | . . . 11 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 1 4 . 3 . . . . . . 1 Record 6 | . . 3 . 2 . . . . . . 1 Level Access Points 3 | . 1 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . 1 . . . Network Status 3 | . . . . 2 . . . 1 . . . Repair Station Hacks 13 | . . . 11 . . 2 . . . . . Scan Component 8 | . . . 7 . . 1 . . . . . Repair 5 | . . . 4 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 2 1 1 . 1 . . 1 . 1 Full Trace Events 7 | . 2 1 1 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . 1 . . . . . Time 132 | . . . 110 . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 138 | . . . . . . . 138 . . . . Highest-Rated Ally 138 | . . . . . . . 138 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . Total Damage 2070 | . . . . . . . 2070 . . . . Kills 13 | . . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Active Infowar (turns) 4718 | 77 229 516 506 1932 35 642 64 173 123 368 53 Optics 2894 | . . 515 506 1246 35 . . 48 123 368 53 Sensors 357 | . . . . . . 357 . . . . . Terrain 981 | . . . . 243 . 642 64 32 . . . Seismic 2939 | 77 229 516 476 1547 . . . 94 . . . ECM 2 | . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Turns Passed 5466 | 122 229 516 506 2057 61 650 64 192 123 368 578 Spaces Moved 4770 | 68 201 398 234 1247 100 582 112 319 258 432 819 Core 423 | 14 1 . . . 50 13 . . 11 75 259 Treads 34 | . . . . . . . . . . 34 . Legs 1283 | . . . . 1073 . 210 . . . . . Wheels 1060 | 54 200 398 234 174 . . . . . . . Hover 1063 | . . . . . 50 259 112 319 166 157 . Flight 907 | . . . . . . 100 . . 81 166 560 Fastest Speed 30 | 50 80 95 80 80 48 40 50 48 40 30 37 Average Speed 84 | 118 80 95 94 129 51 84 50 53 46 63 48 Slowest Speed 350 | 250 100 95 125 250 180 135 50 60 60 300 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 54 40 23 37 69 15 22 11 44 15 25 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . . . Unknown Exits Taken 5 | 1 . . 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 38 | . 31 . 4 . . . . . . 1 2 Melee . | . . . . . . . . . . . . Projectile 7 | . . . 4 . . . . . . 1 2 AOE 31 | . 31 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Fac Ext Fac Fac Total 5764 | 95 241 505 418 1480 110 708 119 337 259 504 988 Wait 426 | . . 67 109 22 . 60 6 5 . 17 140 Move 4758 | 67 200 397 233 1247 99 581 111 318 257 431 817 Hop 1 | . . . . . . . . . . . 1 Pick Up 67 | 6 7 7 10 18 1 4 . 3 . 6 5 Fast Attach 74 | 8 6 . 7 12 . 17 . 5 . 11 8 Attach 38 | 2 1 3 2 11 2 5 . . 1 7 4 Detach 9 | 1 1 . . 1 3 1 . 1 . . 1 Swap 35 | . 6 7 4 12 2 2 1 . . 1 . Drop 54 | 3 4 5 3 22 3 4 1 2 . 7 . Fire 269 | 8 16 19 50 129 . 28 . . . 13 6 Melee . | . . . . . . . . . . . . Ram 12 | . . . . . . 1 . 3 1 5 2 Kick 5 | . . . . . . 5 . . . . . Crush 8 | . . . . . . . . . . 6 2 Escape Stasis 8 | . . . . 6 . . . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Destroyed 7 combat bots 287 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -9/Materials | Identified exit to Materials 649 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -8/Materials | Destroyed 7 combat bots 1108 | -8/Materials | Repaired Wheel 1134 | -8/Materials | Repaired Seismic Detector 1165 | -8/Materials | Repaired Wheel 1198 | -8/Materials | Repaired Imp. Light Cannon 1342 | -8/Materials | Garrison activated, responded to threat 1366 | -8/Materials | Discovered new exit (range 9) 1374 | -8/Materials | Entered Factory 1374 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1836 | -7/Factory | Build established: Mutant 2185 | -7/Factory | Identified exit to Factory 3431 | -7/Factory | Sucked down chute 3431 | -7/Factory | Entered Waste 3453 | -7/Waste | Spotted C-40 Crusher 3455 | -7/Waste | Spotted C-40 Crusher 3458 | -7/Waste | Spotted C-40 Crusher 3460 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3463 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3466 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3470 | -7/Waste | Spotted C-40 Crusher 3475 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3487 | -7/Waste | Discovered new exit (range 11) 3492 | -7/Waste | Entered Factory 3506 | -7/Factory | Lost 4 parts (1p2n1u) 3538 | -7/Factory | Discovered exit to Factory (range 5) 3801 | -7/Factory | Repaired Lgt. Armored Exoskeleton 3908 | -7/Factory | Discovered new exit (range 16) 3916 | -7/Factory | Core integrity fell below 50% 4061 | -7/Factory | System corruption reached 10% 4114 | -7/Factory | Core integrity fell below 20% 4141 | -7/Factory | Identified exit to Lower Caves 4142 | -7/Factory | Entered Lower Caves 4164 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4167 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 4170 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4183 | -7/Lower Caves | Learned Factory stockpile data 4187 | -7/Lower Caves | 99-TNT showed up to help 4189 | -7/Lower Caves | 99-TNT revealed a hidden path 4206 | -7/Lower Caves | Entered Factory 4206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4381 | -6/Factory | Discovered new exit (range 22) 4398 | -6/Factory | Entered Extension 4469 | -6/Extension | Spotted B-75 Beast 4469 | -6/Extension | Spotted B-75 Beast 4513 | -6/Extension | Discovered new exit (range 22) 4514 | -6/Extension | Discovered new exit (range 20) 4516 | -6/Extension | Lost 4 parts (3n1u) 4521 | -6/Extension | Entered Factory 4521 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4649 | -5/Factory | Discovered new exit (range 21) 4767 | -5/Factory | Core integrity fell below 50% 4842 | -5/Factory | Lost 12 parts (2p5n2u3w) 4855 | -5/Factory | Core integrity fell below 20% 4889 | -5/Factory | Entered another Factory area 4889 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5327 | -4/Factory | Core integrity fell below 50% 5348 | -4/Factory | Lost 5 parts (1p2n2u) 5435 | -4/Factory | Garrison activated, responded to threat 5452 | -4/Factory | Core integrity fell below 20% 5467 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05388_ Critical hit (Destroy). 05388_ Imp. Heavy Treads destroyed. 05389_ U-05 Engineer builds a Door. 05395_ Acquired Prototype Energy Gun. 05395_ Identified Adv. Plasma Rifle. 05411_ Acquired Lgt. Antimatter Reactor. 05415_ Acquired Thunder Leg. 05435_ P-70 Sage calls for garrison reinforcements. 05435_ ALERT: Activating Garrison Access F002. 05439_ P-70 Sage suffers critical hit (Burn). 05440_ P-70 Sage heat damages Antigrav System, Imp. Target Analyzer, Mic. Fission Core, Tesla Rifle. 05441_ P-70 Sage heat damages Tesla Rifle, Imp. Heat Sink, Antigrav System. 05443_ Destroyed Antigrav System. 05444_ P-70 Sage heat damages core (-8). 05450_ Acquired 56 matter. 05456_ Field Propulsion Array destroyed. 05463_ Lgt. Antimatter Reactor destroyed. 05464_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+#####?#####?????????????? | | ??????????????????????# #?????????????? | | ????????????????? ????# #?????????????? | | ????????????????# ???# #?????????????? | | ????????????????? ??# """"" #????#????????? | | ?????????????????? ?# """"" #??? #????????? | | ??????????????????? # """ ####+####+#???? | | ????????????????????? + u # #???? | | ??????????????????????# s """"" # #???? | | ??????????????????????# s Y""""" # " " " " #???? | | ??????????????????????# sss""" g;g" " " " ##### | | ??????????????????????# g " " " " # | | ??????????????????????# @ b= # " " " " # | | ??????????????????????##########;### " " " " # | | ???????????????????????????????###?# " " " " + | | ???????????????????????????????????# " " " " # | | ???????????????????????????????????# " " " " # | | ???????????????????????????????????# " " " " # | | ???????????????????????????????????# ##### | | ???????????????????????????????????# # | | ???????????????????????????????????# ! # "" | | ???????????????????????????????????# # "" | | ???????????????????????????????????# # "" | | ???????????????????????????????????#####+##### "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# ??? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 520 Matter Stores 320 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Wheel | 2% | -8/Materials Imp. Light Cannon | 31% | -8/Materials Lgt. Armored Exoskeleton | 10% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed BattleHypervelocityModule Manual? 0 Play Time 02:19:55 Cumulative 134.2 hours Start 2026.05.16 @ 00:45:27 End 2026.05.16 @ 04:35:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 32 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12fb8dff-bd4b-45af-8d9e-e879800c045f