Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:55:54 Player: CeeJaaay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1645) 1645 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 4270 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 58 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 63/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Compact Battery Trap Scanner Experimental Sensor Array > --- WEAPON ----------- Small Laser Light Assault Rifle Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Aluminum Leg Heat Sink Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device Experimental Sensor Array Storage Compact Battery Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 59 | 6 1 8 7 2 4 31 Power 14 | 1 . 3 3 . 1 6 Engine 11 | 1 . 3 3 . . 4 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 11 | 2 . 1 1 . 1 6 Treads . | . . . . . . . Leg 11 | 2 . 1 1 . 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 2 1 1 1 6 Device 6 | . 1 1 1 1 . 2 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . 1 . . . 3 Artifact . | . . . . . . . Weapon 21 | 2 . 2 2 1 1 13 Energy Gun 5 | . . 1 . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . 1 1 1 8 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 27 | . . 2 2 1 . 22 Power 8 | . . 1 1 . . 6 Propulsion 7 | . . . . 1 . 6 Utility 4 | . . 1 . . . 3 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 13 | . . 2 2 1 . 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 94 92 97 93 Engine 14 | . 14 13 20 22 10 12 Core 1 | . . . . . 7 2 Leg 19 | . 28 28 22 14 18 15 Device 10 | . 13 13 13 22 18 6 Storage 5 | . 14 5 . . 9 5 Processor 2 | . . . . . . 6 Protection 6 | . . 8 7 . . 8 Energy Gun 7 | . . 11 11 11 9 6 Ballistic Gun 16 | . 28 10 8 6 15 20 Launcher 4 | . . 6 11 11 9 . Slashing Weapon 3 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 37 | 12 13 16 22 19 23 37 Greatest Support 28 | 20 20 20 25 25 28 28 Greatest Overweight (x) 5 | 1 . . 1 1 . 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 Most Carried 6 | 6 3 5 5 5 5 5 Average Carried 3 | 2 2 2 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 2 2 4 5 5 5 2 Class Distribution -------------------- 31% | Scavenger-Tank 31% | Mutant 19% | Tank 10% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1392 | 260 . 152 88 116 . 776 Remotely . | . . . . . . . Salvage Created 1701 | . . 125 61 181 . 1334 Parts 99 | . . 5 12 7 . 75 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 39 | . . 4 4 3 . 28 Melee 7 | . . . . . . 7 Guns 20 | . . 2 1 . . 17 AOE 12 | . . 2 3 3 . 4 Classes Destroyed 10 | . . 1 4 2 . 3 Worker 3 | . . . . . . 3 Builder 2 | . . . 2 . . . Recycler 2 | . . . . 1 . 1 Mechanic 2 | . . . . 1 . 1 Operator 1 | . . . . . . 1 Watcher 3 | . . . 1 . . 2 Swarmer 8 | . . . 3 . . 5 Grunt 21 | . . 4 . 2 . 15 Duelist 2 | . . . 1 1 . . Sentry 8 | . . . . . . 8 Best Kill Streak 5 | . . 2 5 5 . 3 Combat Bots Only 3 | . . 2 3 3 . 3 Max Kills in Single Turn 3 | . . 1 2 3 . 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 1 2 1 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 312 | . . 39 25 5 7 236 Missed 61 | . . 8 7 2 3 41 Damage Taken 3902 | . . 425 341 56 58 3022 Core 668 | . . 40 63 . 14 551 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 84 . 84 . . Volleys Fired 127 | . 4 21 18 3 3 78 Largest 4 | . 2 2 3 2 3 4 Hottest 128 | . 40 76 96 76 83 128 Shots Fired 329 | . 8 42 37 6 9 227 Gun 310 | . 8 39 31 3 9 220 Cannon . | . . . . . . . Launcher 19 | . . 3 6 3 . 7 Special . | . . . . . . . Kinetic 217 | . 8 36 13 . 6 154 Thermal 93 | . . 3 18 3 3 66 Explosive 19 | . . 3 6 3 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 1 6 12 3 3 9 Robot Miss Streak 5 | . 5 2 2 1 4 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 204 | . 2 30 18 4 4 146 Core Hits 101 | . 1 12 12 6 2 68 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 . . . 5 Burn 3 | . . . . . . 3 Destroy 2 | . . 1 . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 30 | . . . . . . 30 Impact . | . . . . . . . Slashing 30 | . . . . . . 30 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4951 | . 15 419 690 486 62 3279 Guns 2326 | . 15 232 178 21 62 1818 Cannons . | . . . . . . . Explosions 1592 | . . 176 504 465 . 447 Melee 1010 | . . . . . . 1010 Ramming 23 | . . 11 8 . . 4 Kinetic 1651 | . 15 220 60 . 29 1327 Thermal 675 | . . 12 118 21 33 491 Explosive 1592 | . . 176 504 465 . 447 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1010 | . . . . . . 1010 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 136 | . . . 20 6 . 110 Projectiles . | . . . . . . . Explosions 26 | . . . 20 6 . . Melee 110 | . . . . . . 110 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . 23 20 . 1 Shots 2 | . . . 1 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 12 | . . 6 3 . . 3 Kicked 11 | . . 6 3 . . 2 Crushed . | . . . . . . . Highest Temperature 514 | . . 41 51 54 48 514 Average Temperature 108 | . . 18 20 30 24 129 Received Heat Transfer 2052 | . . 261 . 18 27 1746 Effects 12 | . . . . . . 12 Shutdowns 5 | . . . . . . 5 Interference 5 | . . . . . . 5 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1812 | . . 25 250 50 75 1412 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 470 | . 30 70 197 189 103 470 Initial 76 | . . 11 27 76 73 42 Average 196 | . 7 41 75 152 76 345 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 54 | 100 100 100 100 100 100 5 Level 1 33 | . . . . . . 70 Level 2 11 | . . . . . . 24 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 . 1 1 7 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 1 3 Assault 1 | . . . . 1 . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 1 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 5 4 12 4 3 44 Peak Tracking Total 6 | . 1 2 5 4 3 6 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 4 | . . 1 . . 1 2 Terminals 3 | . . . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . 1 . . 1 2 Successful 4 | . . 1 . . 1 2 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 . . 1 2 Record 1 | . . . . . . 1 Open Door 2 | . . 1 . . . 1 Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 1 Highest-Rated Group 31 | . . . . 31 31 31 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 4 3 9 Total Damage 210 | . . . . 63 21 126 Kills 2 | . . . . 1 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3115 | 74 202 638 284 222 208 1487 Spaces Moved 1675 | 55 159 464 130 130 148 589 Core 61 | 18 . . . . . 43 Treads . | . . . . . . . Legs 1614 | 37 159 464 130 130 148 546 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 149 | 109 120 120 167 160 120 185 Slowest Speed 330 | 120 120 120 190 190 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 31 83 14 22 14 62 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 167 | . . 39 51 27 . 50 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 167 | . . 39 51 27 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1984 | 68 164 508 162 138 172 772 Wait 21 | . . . . . 13 8 Move 1669 | 54 158 463 129 129 147 589 Hop . | . . . . . . . Pick Up 37 | 8 1 7 4 2 3 12 Fast Attach 21 | . . . 2 . 1 18 Attach 25 | 6 1 3 3 1 2 9 Detach . | . . . . . . . Swap 13 | . . 5 2 1 1 4 Drop 29 | . . 3 1 2 2 21 Fire 127 | . 4 21 18 3 3 78 Melee 30 | . . . . . . 30 Ram 1 | . . . . . . 1 Kick 11 | . . 6 3 . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 541 | -10/Mines | Met a Derelict shopkeep closing up shop 887 | -10/Mines | Discovered new exit (range 10) 889 | -10/Mines | Discovered new exit (range 9) 905 | -10/Mines | Learned location of Storage (-8) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1101 | -9/Materials | Discovered new exit (range 13) 1199 | -9/Materials | Entered Mines 1200 | -9/Mines | Met a Derelict testing a Signal Generator 1233 | -9/Mines | Learned Materials emergency access door positions 1245 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1250 | -9/Mines | Found Prototype Device 1251 | -9/Mines | Identified Exp. Sensor Array 1416 | -9/Mines | Discovered new exit (range 3) 1421 | -9/Mines | Entered Materials 1421 | -8/Materials | Accompanied by 1 ally 1421 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1594 | -8/Materials | Discovered new exit (range 15) 1629 | -8/Materials | Entered Storage 1629 | -8/Storage | Accompanied by 1 ally 1825 | -8/Storage | Lost 5 parts (2p2n1w) 2211 | -8/Storage | Build established: Scavenger-Tank 2662 | -8/Storage | Garrison activated, responded to threat 3049 | -8/Storage | Garrison activated, responded to threat 3074 | -8/Storage | Core integrity fell below 50% 3099 | -8/Storage | Core integrity fell below 20% 3116 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Axe destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. Slammed into G-50 Soldier. G-50 Soldier knocked back. Acquired 5 matter. Kicked G-50 Soldier out of the way. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Kicked G-50 Soldier out of the way. U-05 Engineer builds a Door. K-01 Serf collects debris. Acquired Beam Rifle. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Aluminum Leg destroyed. G-50 Soldier suffers critical hit (Burn). K-01 Serf collects debris. 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"""" ?# ## # #????? #?#??? | | ?????"""" ??# ## """# #?????? #????? | | ????? ??# #T """# #?????? #????? | | ????######+## ## """# ##??????#????? | | ?????????# ## # "#???????????? | | ?????????# ## # T#???????????? | | ?????????# ## # "#???????????? | | ?????????# #####+## ##???????????? | | ?????????# *%[ #????????????? | | ?????????# ##########????????????? | | ?????????# #?????????????????????? | | ?????????#+###/#####??????????????????? | | ?????????# ] #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# [ #??????????????????? | | ?????????# | #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????###########??????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Troublemaker Challenges ------------ None Game ------ Seed FluxLegSegregator Manual? 0 Play Time 00:40:55 Cumulative 2.8 hours Start 2024.04.14 @ 19:12:07 End 2024.04.14 @ 19:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89c71586-343d-4048-b2a4-8e1e489b6310