Cogmind - Beta 11 *** ADVENTURER MODE // 2022.09.22 @ 10:03:00 Player: wchar_t Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (1078) 1078 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 8865 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 208/300 Energy 53/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Energy Well (217) Advanced Weight Redist. System Mini Drone Bay (3/3) Mini Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Experimental Cooling System Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer EM Disruption Field Improved Hacking Suite Improved Hacking Suite Mini Drone Bay > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Light Fission Core Compact Wheel Energy Well Advanced ECM Suite Improved Propulsion Shielding Improved Utility Shielding Mini Drone Bay Mini Drone Bay [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 1 1 Utility 10 | . . . . . . . 1 2 1 2 2 1 1 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 121 | 11 2 . 11 . 8 6 11 19 13 7 10 5 18 Power 13 | 1 . . 1 . . 1 1 5 1 . 2 . 1 Engine 5 | 1 . . 1 . . 1 1 1 . . . . . Core 8 | . . . . . . . . 4 1 . 2 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . . 8 . 1 4 3 1 1 1 . . 2 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight 20 | . . . 8 . 1 4 3 1 1 1 . . 1 Utility 52 | 4 . . 2 . . . 6 7 5 6 4 3 15 Device 31 | 3 . . 1 . . . 4 3 2 4 3 2 9 Storage 6 | 1 . . . . . . . 2 1 1 . . 1 Processor 4 | . . . 1 . . . 1 . 1 . . . 1 Hackware 4 | . . . . . . . . 1 1 1 . 1 . Protection 7 | . . . . . . . 1 1 . . 1 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 4 2 . . . 7 1 1 6 6 . 4 2 . Energy Gun 16 | 3 . . . . . . 1 5 3 . 2 2 . Energy Cannon 5 | . . . . . 2 . . 1 2 . . . . Ballistic Gun 8 | 1 2 . . . 4 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 3 . . . . 1 Parts Lost 27 | . . . 1 . 1 . . 5 . 1 . . 19 Power 3 | . . . . . . . . . . . . . 3 Propulsion 10 | . . . 1 . 1 . . 2 . . . . 6 Utility 11 | . . . . . . . . 2 . 1 . . 8 Weapon 3 | . . . . . . . . 1 . . . . 2 Highest Loss Streak 11 | . . . 1 . 1 . . 2 . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 97 100 96 100 97 87 95 92 81 80 81 Engine 4 | . 14 14 11 11 11 11 15 4 . . . . . Core 7 | . . . . . . . . 9 13 11 9 9 7 Flight 25 | . . . 41 44 44 44 36 22 25 23 21 19 18 Device 14 | . 14 14 6 11 11 11 7 7 17 16 15 19 23 Storage 6 | . 14 14 11 11 11 11 9 6 2 5 5 4 4 Processor 4 | . . . 4 . . . 1 7 6 5 5 4 7 Hackware 5 | . . . . . . . . 6 5 5 10 9 7 Protection 4 | . . . . . . . 8 6 6 3 . 4 2 Energy Gun 8 | . 13 . . . . . 8 9 13 11 10 9 7 Ballistic Gun 4 | . 14 28 22 22 17 22 9 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 3 5 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 39 | 15 15 14 14 11 11 11 19 22 29 30 31 36 39 Greatest Support 48 | 20 20 20 22 22 22 22 25 28 30 32 32 32 48 Greatest Overweight (x) 1 | 1 . . . . . . 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 6 8 6 8 7 8 7 6 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 5 7 8 8 8 5 Class Distribution -------------------- 56% | Hacker-Sprinter 18% | Scavenger-Sprinter 12% | Hacker-Scout 6% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1372 | 282 76 . 44 . . 180 16 415 95 85 74 . 105 Remotely . | . . . . . . . . . . . . . . Salvage Created 1768 | 106 138 . 130 . 10 102 101 323 254 261 138 73 132 Parts 110 | 9 9 . 15 . . 12 4 21 9 15 6 7 3 Haulers Intercepted 4 | . . . 1 . . . 2 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 19 | . 3 . 5 . 1 6 . 4 . . . . . Guns 16 | . 3 . 5 . . 6 . 2 . . . . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 1 | . . . . . . . . 1 . . . . . Classes Destroyed 9 | 1 2 . 1 . 1 . 1 2 1 . . . . Worker 2 | . . . . . . . . . 1 1 . . . Builder 4 | . . . . . . . 1 1 . 2 . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . 2 1 . . . . . Recycler 3 | . 1 . . . . . . 1 1 . . . . Operator 5 | . . . . . . . . 2 . 3 . . . Watcher 16 | . . . . . . . . 1 3 4 3 2 3 Swarmer 18 | . 3 . 5 . . 6 . 4 . . . . . Grunt 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | 3 4 . 3 . 1 3 1 3 1 3 1 1 1 Combat Bots Only 3 | . 3 . 3 . 1 3 . 3 . . . . . Max Kills in Single Turn 2 | 1 2 . 2 . 1 1 1 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 4318 | 14 11 . 198 16 165 54 117 673 138 63 22 187 2660 Core 1834 | . . . 40 8 35 12 48 150 42 16 . 32 1451 Absorbed by Shields 106 | . . . . . . . . 21 8 . . . 77 Redirected to Shielding 231 | . . . . . . . 15 65 12 . . 36 103 Core Remaining (%) 92 | 100 . 100 . . . 76 91 78 95 98 100 97 . Volleys Fired 180 | 13 7 . 14 . 7 8 19 49 20 23 6 3 11 Largest 3 | 2 2 . 2 . 2 2 2 2 3 2 2 2 2 Hottest 145 | 80 80 . 40 . 100 40 76 111 145 90 130 130 130 Shots Fired 306 | 26 14 . 28 . 13 16 29 54 41 46 12 6 21 Gun 304 | 26 14 . 28 . 12 16 29 54 40 46 12 6 21 Cannon 2 | . . . . . 1 . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 82 | 8 8 . 28 . 12 16 10 . . . . . . Thermal 71 | . . . . . 1 . 19 48 3 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 153 | 18 6 . . . . . . 6 38 46 12 6 21 Robot Hit Streak 21 | 8 3 . 5 . 7 7 11 11 21 11 7 11 5 Robot Miss Streak 6 | 3 4 . 2 . 2 2 1 2 3 6 3 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . Shots Hit Robots 178 | 20 6 . 18 . 10 8 10 42 14 24 8 5 13 Core Hits 89 | 4 4 . 8 . 2 6 4 18 11 17 7 3 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | 1 . . . . . . . 1 . . . . . Burn 1 | . . . . . . . . 1 . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3860 | 295 89 . 206 . 198 91 120 677 564 811 202 215 392 Guns 3090 | 261 89 . 206 . 108 91 120 645 305 617 202 124 322 Cannons 90 | . . . . . 90 . . . . . . . . Explosions 676 | 34 . . . . . . . 32 259 194 . 91 66 Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . 4 Kinetic 532 | 81 26 . 206 . 108 91 20 . . . . . . Thermal 1325 | 34 . . . . 90 . 100 574 176 194 . 91 66 Explosive 83 | . . . . . . . . . 83 . . . . Electromagnetic 1916 | 180 63 . . . . . . 103 305 617 202 124 322 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 . . . . . . 10 Average Corruption 3 | . . . . . 1 2 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . 3 . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . 2 . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . 50 . . 6 . 47 . . . Projectiles 50 | . . . . . 50 . . . . . . . . Explosions 53 | . . . . . . . . 6 . 47 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 205 | 14 . . . . . . 17 42 46 . . 40 46 Shots 7 | 1 . . . . . . 1 1 2 . . 1 1 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 394 | 90 54 . 8 5 24 6 213 332 394 174 173 108 143 Average Temperature 62 | 42 28 . 3 5 6 2 60 84 81 45 59 51 70 Received Heat Transfer 273 | . . . 12 12 . 9 54 42 . . . . 144 Effects 3 | . . . . . . . . 2 1 . . . . Shutdowns 2 | . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 25 | 2 . . . . . . . . 4 12 4 . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . Heat Transferred 2225 | . . . . . 80 . 259 1406 130 250 . 50 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | 1 . . . . . . . 1 2 5 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 480 | 20 136 44 435 143 . 170 294 160 171 211 106 216 480 Initial 143 | . 11 44 14 143 . . 55 54 67 4 46 9 105 Average 89 | 8 63 44 196 143 . 102 140 55 66 53 58 88 143 Maximum Alert Level 2 | . . . 2 . . . 1 . . 1 . 1 2 Low Security (%) 88 | 100 100 100 44 100 . 100 73 100 100 96 100 69 75 Level 1 10 | . . . 42 . . . 26 . . 3 . 30 20 Level 2 1 | . . . 13 . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . . . 1 5 4 5 3 1 3 Investigation 9 | . 1 . . . . . . 1 3 1 2 . 1 Extermination 7 | . . . . . . . . 2 . 2 . 1 2 Reinforcement 7 | . . . . . . . 1 2 1 2 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 9 | . 1 . 1 . . . 3 1 . . 1 1 1 Communications Jammed 15 | . . . . . . . . . . 3 . . 12 Distress Signals 15 | . . . . . . . . . . 3 . . 12 Times Spotted 205 | . 8 . 30 3 7 11 12 24 11 17 10 12 60 Peak Tracking Total 20 | . 6 . 10 3 6 3 5 6 4 3 4 9 20 Tactical Retreats 34 | . 1 . 6 . 1 1 4 6 1 2 2 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 13 | . 1 . 2 . . . . 4 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 6 | . . . . . . . 3 . 1 2 . . . Max in Single Turn 3 | . . . . . . . 3 . 1 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 39 | . 3 . 1 . 1 . 6 7 7 3 5 2 4 Terminals 31 | . 3 . 1 . . . 6 6 4 2 3 2 4 Fabricators 3 | . . . . . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . Total Hacks 76 | . 7 . 1 . 1 . 11 14 18 6 9 2 7 Successful 37 | . 4 . 1 . 1 . 4 5 9 3 7 2 1 Failed 39 | . 3 . . . . . 7 9 9 3 2 . 6 Catastrophic 9 | . . . . . . . 2 2 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 7 . . . 1 . 7 9 9 3 6 . 6 Terminals 63 | . 7 . 1 . . . 11 13 11 5 6 2 7 Fabricators 7 | . . . . . . . . . 5 . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . Terminal Hacks 29 | . 4 . 1 . 1 . 4 5 5 2 4 2 1 Record 6 | . . . . . . . . 1 . 2 1 1 1 Part Schematic 5 | . 2 . . . . . . . 3 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . 1 1 . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . Fabricator Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 2 2 . 2 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 4 . 2 . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . Build 3 | . . . . . . . . . 2 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . 1 . . . Used 2 | . . . . . . . . 1 . 1 . . . Hacking Detections 33 | . 2 . 1 . . . 5 7 6 2 4 2 4 Full Trace Events 7 | . . . . . . . . 1 3 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . . . 3 . . . . Parts Built 3 | . . . . . . . . . 2 . 1 . . Authchips . | . . . . . . . . . . . . . . Time 173 | . . . . . . . . . 120 . 53 . . Total Part Build Rating 12 | . . . . . . . . . 6 . 6 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . 1 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 1 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 6548 | 167 164 34 182 17 299 199 698 1122 610 1087 408 366 1195 Spaces Moved 9520 | 92 105 29 398 54 425 344 820 1838 1208 1564 632 492 1519 Core 95 | 7 . . . . . . . . . . . . 88 Treads . | . . . . . . . . . . . . . . Legs 219 | 85 105 29 . . . . . . . . . . . Wheels 4 | . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . Flight 9202 | . . . 398 54 425 344 820 1838 1208 1564 632 492 1427 Fastest Speed 27 | 50 120 120 31 31 31 31 27 27 27 27 29 29 28 Average Speed 31 | 116 120 120 31 31 31 31 28 29 27 27 29 29 30 Slowest Speed 120 | 120 120 120 34 31 31 31 108 99 29 29 29 102 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 152 | . . . 6 . . 7 16 35 21 9 5 14 39 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 27 17 35 21 70 37 53 39 31 35 20 18 32 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . . . . 1 1 . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 50 | 3 . . . . . . . 8 14 8 . 4 13 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 50 | 3 . . . . . . . 8 14 8 . 4 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 12631 | 120 131 28 422 53 580 417 1238 2327 1426 2169 839 695 2186 Wait 2773 | . 10 . . . 129 61 398 405 144 579 186 202 659 Move 9214 | 91 104 28 384 53 424 329 787 1770 1166 1545 622 465 1446 Hop 140 | . . . 6 . . 7 16 32 20 9 4 12 34 Pick Up 25 | 4 4 . 3 . 3 . 1 1 5 . 2 1 1 Fast Attach 64 | 8 1 . 1 . 4 . 6 14 8 5 8 3 6 Attach 22 | . 1 . 4 . 4 . 1 2 4 . 1 1 4 Detach 23 | 1 2 . . . 2 . 1 4 4 2 1 3 3 Swap 35 | 3 . . 6 . . 6 4 3 1 2 1 1 8 Drop 59 | . 2 . 4 . 7 6 5 10 7 4 8 4 2 Fire 180 | 13 7 . 14 . 7 8 19 49 20 23 6 3 11 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . 37 47 . . . 11 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 342 | -10/Mines | Discovered new exit (range 11) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Propulsion x2 451 | -9/Materials | Discovered new exit (range 13) 543 | -9/Materials | Discovered new exit (range 16) 548 | -9/Materials | Entered Mines 563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -9/Mines | Discovered new exit (range 5) 565 | -9/Mines | Entered Exiles 573 | -9/Exiles | Met 8R-AWN 579 | -9/Exiles | Met EX-HEX 587 | -9/Exiles | Met EX-BIN 592 | -9/Exiles | Aligned with FarCom system 592 | -9/Exiles | Given EX-Vault access code 603 | -9/Exiles | Opened EX-Vault 612 | -9/Exiles | Found Field Lobotomy Kit 621 | -9/Exiles | Found YOLO Cannon 667 | -9/Exiles | Warned to stay clear of 0b10 Research branches 671 | -9/Exiles | Exiles lab attacked by MAIN.C 826 | -9/Exiles | Build established: Scavenger-Sprinter 856 | -9/Exiles | Discovered new exit (range 11) 864 | -9/Exiles | Left Exiles lab with YOLO Cannon 864 | -9/Exiles | Entered Mines 895 | -8/Mines | Discovered new exit (range 8) 1063 | -8/Mines | Entered Materials 1063 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1737 | -8/Materials | Identified exit to Factory 1761 | -8/Materials | Entered Factory 1761 | -7/Factory | Evolved 2 slots: Utility x2 2034 | -7/Factory | Identified exit to Factory 2200 | -7/Factory | Build established: Hacker-Sprinter 2883 | -7/Factory | Entered another Factory area 2883 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3257 | -6/Factory | Fabricated Sml. Storage Unit (x1) 3402 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3446 | -6/Factory | Discovered new exit (range 3) 3493 | -6/Factory | Entered another Factory area 3493 | -5/Factory | Evolved 2 slots: Utility x2 4210 | -5/Factory | Discovered new exit (range 5) 4542 | -5/Factory | Discovered new exit (range 17) 4580 | -5/Factory | Entered another Factory area 4580 | -4/Factory | Evolved 2 slots: Utility x2 4722 | -4/Factory | Fabricated Mni. Drone Bay? 4761 | -4/Factory | Discovered new exit (range 17) 4770 | -4/Factory | Spotted B-86 Titan 4773 | -4/Factory | Identified exit to Research 4799 | -4/Factory | Spotted B-86 Titan 4988 | -4/Factory | Entered Research 4988 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -3/Research | Identified exit to Quarantine 5340 | -3/Research | Discovered new exit (range 3) 5354 | -3/Research | Entered another Research area 5354 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -2/Research | Spotted B-90 Cyclops 5936 | -2/Research | Build established: Hacker-Scout 6477 | -2/Research | Lost 8 parts (1p2n3u2w) 6500 | -2/Research | Core integrity fell below 50% 6507 | -2/Research | Spotted B-90 Cyclops 6513 | -2/Research | System corruption reached 10% 6529 | -2/Research | Discovered new exit (range 22) 6533 | -2/Research | Lost 11 parts (2p4n5u) 6533 | -2/Research | Core integrity fell below 20% 6549 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06527_ System corrupted: Heat flow error (+176). 06528_ Penetrated by Slug. 06529_ EXIT=FOUND 06529_ Penetrated by Slug. 06529_ U-05 Engineer suffers critical hit (Destroy). 06531_ Penetrated by Slug. 06531_ Slug penetrates U-05 Engineer. 06532_ Penetrated by Slug. 06534_ Slug penetrates Wall. 06536_ Penetrated by Slug. 06537_ Slug penetrates Wall. 06537_ Penetrated by Slug. 06541_ Slug penetrates Wall. 06541_ Penetrated by Slug. 06544_ Acquired Adv. Transmission Jammer. 06547_ Slug penetrates Wall. 06548_ Penetrated by Slug. 06548_ Slammed into Y-72 Warden. 06548_ Destabilizing: System interference. 06548_ Adv. Terrain Scan Processor temporarily disabled. Map ----- +----------------------------------------------------+ | #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | ###????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ###### ?????????????# #??????????????????????? | | ?????? ????????????# #??########????????????? | | ??????? ????????????# #? #????????????? | | ??????? ????????????# #? #????????????? | | ???????? ????????????# # #????????????? | | ????????? ????????????# # #????????????? | | ??????????????????????#p + """"" ??????????????? | | ??????????????????????#h # """"" ??????????????? | | ??????????????????????# p # """"" ??????????????? | | ????????????Y?????????#p h#? """""???????????????? | | ??????????o???????????# #?######???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p#??????????????????????? | | ?????????????????????##p ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# p #?????????????????????? | | ?????????????????????# < +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# Y@ #?????????????????????? | | ?????????????????????### ########????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# + #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# ########????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Offensive Hacking 34 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Mni. Drone Bay | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Sml. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Mni. Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Shopping List root@ Challenges ------------ None Game ------ Seed BottomlessMiningBox Manual? 0 Play Time 03:07:20 Cumulative 18.1 hours Start 2022.09.18 @ 16:00:43 End 2022.09.22 @ 10:03:00 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 60ffb6e8-bf90-4a6b-884b-33deca9cd647